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Game title |
Version |
Latest Report |
Message |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.14 |
2024-12-16 |
UI scissor out of bounds in DeveloperToolsScreen: 83,0-1673,711 / 1755,810 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.17.4-1 |
2024-10-30 |
Invalid VFPU swizzle: 0009004e: 3 / 2 at PC = 0883b7fc (vs2i.p C100, C000) |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.17.4-1 |
2024-10-30 |
Invalid VFPU swizzle: 0009004e: 2 / 2 at PC = 0883b7fc (vs2i.p C100, C000) |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.18.1-984-gfd4809490b |
2025-03-27 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.10.3 |
2024-01-02 |
ReadFromHardware: Invalid address 0000000a near PC 0880df9c LR 0880df9c |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.10.3 |
2024-01-02 |
WriteToHardware: Invalid address 0000000c near PC 0880de04 LR 0880de08 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.10.3 |
2024-01-02 |
ReadFromHardware: Invalid address 0000000c near PC 0880dde4 LR 0880e07c |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.17.1 |
2024-08-11 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.17.1 |
2024-07-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.10.3 |
2024-01-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.14.4 |
2023-04-17 |
Replacement rowPitch=256, but w=1068 (level=0) |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.14.4 |
2023-04-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.14.4 |
2023-04-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.14.4 |
2023-04-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.14.4 |
2023-04-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.18.1 |
2025-02-13 |
565 depal unsupported: shift=5 mask=ff offset=0 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.17.1 |
2024-10-06 |
sceNetAdhocMatchingInit(32768) at 08812da4 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.14.1 |
2022-12-30 |
sceGeListEnqueue: invalid address 40000000 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.18.1 |
2025-03-27 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.9.4 |
2024-11-16 |
Render to texture using CLUT with different strides 512 != 64 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.13.2 |
2024-01-02 |
WriteToHardware: Invalid address 0000002c near PC 0880dcc8 LR 0880dcc8 |
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.13.2 |
2022-12-22 |
0 depal unsupported: shift=5 mask=ff offset=0 |