Recent logs - 真・三國無双 MULTI RAID 2

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Game title Version Latest Report Message
真・三國無双 MULTI RAID 2 v1.9.4 2019-12-26 Unknown GetPointer 00000000 PC 08814a70 LR 08000020
真・三國無双 MULTI RAID 2 v1.6.3-492-g9fddfff66 2019-12-10 Error in shader compilation: info: (unknown reason) 00002a82:00200002 Tex Fog ReplaceBlend_2A:10_B:10_Eq:0 TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_blendFixA; uniform vec3 u_blendFixB; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); v.rgb = v.rgb * u_blendFixA; fragColor0 = v; }
真・三國無双 MULTI RAID 2 v1.6.3-492-g9fddfff66 2019-12-10 Error in shader compilation: info: (unknown reason) 00002a82:0020d022 Tex TexAlpha Fog ReplaceBlend_2A:10_B:10_Eq:0 TFuncMod AlphaTest > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_blendFixA; uniform vec3 u_blendFixB; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * u_blendFixA; fragColor0 = v; }
真・三國無双 MULTI RAID 2 v1.9.2 2019-11-16 Unknown GetPointer 00000000 PC 08804000 LR 08000030
真・三國無双 MULTI RAID 2 v1.9.2 2019-11-16 sceDmacMemcpy(dest=04171000, src=09acc998, size=4096): overlapping read
真・三國無双 MULTI RAID 2 v1.9.3 2019-10-15 sceDmacMemcpy(dest=04171000, src=09ad0418, size=4096): overlapping read
真・三國無双 MULTI RAID 2 v1.5.4 2019-09-29 Texture cache ran out of GPU memory; switching to low memory mode
真・三國無双 MULTI RAID 2 v1.8.0 2019-07-09 sceDmacMemcpy(dest=04171000, src=09b23858, size=4096): overlapping read
真・三國無双 MULTI RAID 2 v1.8.0 2019-07-07 WriteToHardware: Invalid address 00002600 near PC 08b5f44c LR 08b5f44c
真・三國無双 MULTI RAID 2 v1.8.0 2019-07-07 WriteToHardware: Invalid address 000049e0 near PC 08bbc1ac LR 08bbc1ac
真・三國無双 MULTI RAID 2 v1.6.3-492-g9fddfff66 2019-06-07 sceDmacMemcpy(dest=04171000, src=09abe598, size=4096): overlapping read
真・三國無双 MULTI RAID 2 v1.9.4 2019-12-19 sceDmacMemcpy(dest=04171000, src=09a811d8, size=4096): overlapping read
真・三國無双 MULTI RAID 2 v1.7.4 2019-01-16 sceDmacMemcpy(dest=04171000, src=09aa6a98, size=4096): overlapping read
真・三國無双 MULTI RAID 2 v1.6.3 2018-09-06 WriteToHardware: Invalid address 00000ae0 near PC 08b5f44c LR 08b5f44c
真・三國無双 MULTI RAID 2 v1.6.3 2018-06-21 sceDmacMemcpy(dest=04171000, src=09a97d18, size=4096): overlapping read
真・三國無双 MULTI RAID 2 v1.6.3 2018-06-19 sceDmacMemcpy(dest=04171000, src=09abde18, size=4096): overlapping read
真・三國無双 MULTI RAID 2 v1.4.2 2017-08-13 WriteToHardware: Invalid address 000007e0 near PC 08b5f44c LR 08b5f44c
真・三國無双 MULTI RAID 2 v1.4.2 2017-08-12 WriteToHardware: Invalid address 00000958 near PC 08b5f44c LR 08b5f44c
真・三國無双 MULTI RAID 2 v1.4.2 2017-08-09 80630006=sceAtracSetHalfwayBufferAndGetID(09bd77c0, 00008000, 00030000): invalid RIFF header
真・三國無双 MULTI RAID 2 v1.9.4 2020-02-22 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
真・三國無双 MULTI RAID 2 v1.9.4 2020-02-22 Unknown syscall in known module 'sceNp': 0x4b5c71c8
真・三國無双 MULTI RAID 2 v1.9.4 2020-02-22 Unknown syscall in known module 'sceNp': 0x633b5f71
真・三國無双 MULTI RAID 2 v1.9.4 2020-02-22 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
真・三國無双 MULTI RAID 2 v1.9.4 2020-02-22 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
真・三國無双 MULTI RAID 2 v1.9.4 2020-02-22 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
真・三國無双 MULTI RAID 2 v1.9.4 2020-02-22 Unknown syscall in known module 'sceNp': 0x1d60ae4b
真・三國無双 MULTI RAID 2 v1.9.4 2020-02-22 Unknown syscall in known module 'sceNp': 0xbb069a87
真・三國無双 MULTI RAID 2 v1.9.4 2020-02-22 Unknown syscall in known module 'sceNpAuth': 0x6900f084
真・三國無双 MULTI RAID 2 v1.6 2018-09-25 Failed decrypting the PRX (ret = -1, size = 4697636, psp_size = 4697984)!
真・三國無双 MULTI RAID 2 v1.1.1-66-g5ebd7bf 2016-05-05 Jump to invalid address: 00000000
真・三國無双 MULTI RAID 2 v1.1.1-66-g5ebd7bf 2016-05-05 Jump to invalid address: 0c000000
真・三國無双 MULTI RAID 2 v1.0.1-769-gc4ea4e3 2016-02-09 sceDmacMemcpy(dest=04171000, src=09a9bdd8, size=4096): overlapping read
真・三國無双 MULTI RAID 2 v1.9.4 2020-01-04 UNIMPLsceNetUpnpInit 14336,100
真・三國無双 MULTI RAID 2 v1.9.4 2020-01-04 WriteToHardware: Invalid address 00000000 near PC 08bbc1ac LR 08bbc1ac
真・三國無双 MULTI RAID 2 v1.6.3-492-g9fddfff66 2019-03-21 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
真・三國無双 MULTI RAID 2 v1.0-33-ge6af3cf 2015-06-21 sceDmacMemcpy(dest=04171000, src=09ac9bd8, size=4096): overlapping read
真・三國無双 MULTI RAID 2 v1.1.1 2017-09-30 Logic op and blend enabled, unsupported.
真・三國無双 MULTI RAID 2 v1.9.4 2020-01-24 WriteToHardware: Invalid address 00000000 near PC 08b5f44c LR 08b5f44c
真・三國無双 MULTI RAID 2 v1.4.2-854-ge6be86ce7 2018-04-01 sceDmacMemcpy(dest=04171000, src=09a811d8, size=4096): overlapping read
真・三國無双 MULTI RAID 2 v1.9.4 2020-02-01 Render to texture with different formats 1 != 3
真・三國無双 MULTI RAID 2 v1.9.4 2020-01-04 Unimplemented HLE function sceNetApctlGetState
真・三國無双 MULTI RAID 2 v1.9.4 2020-02-24 Unimplemented HLE function sceNetResolverTerm