Recent logs - GTA: Liberty City Stories

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Game title Version Latest Report Message
GTA: Liberty City Stories v1.9.4 2022-06-27 Error in shader compilation: info: Compile failed. ERROR: 0:449: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:449: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:449: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:449: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:453: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:453: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:453: 'assign' : cannot convert from 'int' to '3-component vector of float' ERROR: 0:484: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:484: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:484: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:484: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:498: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:498: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:498: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:498: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:502: 'mul' : undeclared identifier ERROR: 0:502: invalid function call 17 compilation errors. No code generated. postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define G
GTA: Liberty City Stories v1.12.3 2022-06-26 sceKernelLoadModule: unsupported options size=00000014, flags=08806498, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.10.3 2022-06-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000131, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-06-26 sceKernelLoadModuleByID: unsupported options size=00000014, flags=000001de, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-06-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=000001b9, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-06-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000143, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-06-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147547976
GTA: Liberty City Stories v1.12.3 2022-06-16 80420014=__sceSasCore(08bb3b00, c33a8dc0): invalid address
GTA: Liberty City Stories v1.12.3 2022-06-16 80420014=__sceSasCore(08bb3b00, c33a89c0): invalid address
GTA: Liberty City Stories v1.12.3 2022-06-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524
GTA: Liberty City Stories v1.12.3 2022-06-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 408
GTA: Liberty City Stories v1.12.3 2022-06-16 __KernelStopThread: thread 318 does not exist
GTA: Liberty City Stories v1.12.3 2022-06-16 Could not setup streams, unexpected stream count: 13414
GTA: Liberty City Stories v1.12.3 2022-06-16 ReadFromHardware: Invalid address 00000018 near PC 0899fe9c LR 0899fe8c
GTA: Liberty City Stories v1.12.3 2022-06-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
GTA: Liberty City Stories v1.12.3 2022-06-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
GTA: Liberty City Stories v1.12.3 2022-06-10 sceKernelLoadModule: unsupported options size=00000014, flags=08d74120, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.10.2 2022-06-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000191, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-06-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 464
GTA: Liberty City Stories v1.12.3 2022-06-08 sceKernelLoadModuleByID: unsupported options size=00000014, flags=000001b6, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-06-09 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=1, text=1
GTA: Liberty City Stories v1.9.4 2022-06-08 Error in shader compilation: info: Compile failed. ERROR: Unexpected end of source found 1 compilation errors. No code generated. postshader
GTA: Liberty City Stories v1.9.4 2022-06-08 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Only last one applies, so pick just one of them, mess around with it's settings and add other effects as needed. //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 0 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define MIKU 0 //Hatsune<3 this is an optional bloom filter for all those pale anime faces which get white otherwise:P tested on Miku in white dress #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.5 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 /
GTA: Liberty City Stories v1.12.2 2022-06-06 Unimplemented HLE function sceKernelStopUnloadSelfModule
GTA: Liberty City Stories v1.8.0 2022-06-05 Ignoring possible render to texture at 04161800 +0x64 / 480x272
GTA: Liberty City Stories v1.12.3 2022-06-04 __KernelStopThread: thread 375 does not exist
GTA: Liberty City Stories v1.12.3 2022-05-25 Bad bounding box data: 639a05
GTA: Liberty City Stories v1.9.4 2022-05-16 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 088c7f10
GTA: Liberty City Stories v1.12.3 2022-05-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=000001a0, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-04-28 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816
GTA: Liberty City Stories v1.12.3 2022-04-28 MIPSCompileOp: Invalid instruction 00100005
GTA: Liberty City Stories v1.12.3 2022-04-28 Branch in JumpReg delay slot at 08f6c08c in block starting at 08f6c044
GTA: Liberty City Stories v1.12.3 2022-04-28 MIPSCompileOp: Invalid instruction 00010005
GTA: Liberty City Stories v1.12.3 2022-04-28 MIPSCompileOp: Invalid instruction 01069701
GTA: Liberty City Stories v1.12.3 2022-04-28 MIPSCompileOp: Invalid instruction 00020001
GTA: Liberty City Stories v1.12.3 2022-04-27 Direct3D9: Failed to get the device caps!
GTA: Liberty City Stories v1.12.1 2022-04-23 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08aa9ad0
GTA: Liberty City Stories v1.12.1 2022-04-23 MIPSCompileOp: Invalid instruction 4e4e62f0
GTA: Liberty City Stories v1.12.3 2022-06-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000157, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-04-19 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628
GTA: Liberty City Stories v1.12.3 2022-04-19 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
GTA: Liberty City Stories v1.12.3 2022-04-19 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
GTA: Liberty City Stories v1.12.3 2022-04-17 Unknown GE command : 39f300d7
GTA: Liberty City Stories v1.12.3 2022-04-17 sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-04-17 sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.12.3 2022-06-08 sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-04-11 sceKernelLoadModule: unsupported options size=00000014, flags=088eb174, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.9.4 2022-04-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000015f, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.11.3-1140-ga1ce13a2f 2022-03-28 WriteToHardware: Invalid address a7687eca near PC 0886b078 LR 0895181c
GTA: Liberty City Stories v1.11.3-1140-ga1ce13a2f 2022-03-28 ReadFromHardware: Invalid address a7687eca near PC 0886b06c LR 0895181c
GTA: Liberty City Stories v1.12.3 2022-04-17 sceKernelLoadModule: unsupported options size=00000014, flags=0892b22c, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-03-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=000001ff, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-03-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000017f, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-03-25 __KernelStopThread: thread 358 does not exist
GTA: Liberty City Stories v1.12.3 2022-03-09 80020001=sceKernelCreateSema(): invalid name
GTA: Liberty City Stories v1.12.3 2022-03-09 80630006=sceAtracSetDataAndGetID(0923ecc0, 00019000): invalid RIFF header
GTA: Liberty City Stories v1.11.3-1140-ga1ce13a2f 2022-03-28 ReadFromHardware: Invalid address cd254d8e near PC 08956ea8 LR 08956d00
GTA: Liberty City Stories v1.11.3-1140-ga1ce13a2f 2022-03-28 ReadFromHardware: Invalid address cd254d8c near PC 08956e44 LR 08956d00
GTA: Liberty City Stories v1.11.3-1140-ga1ce13a2f 2022-03-08 WriteToHardware: Invalid address a747aeaa near PC 0886b078 LR 0895181c
GTA: Liberty City Stories v1.11.3-1140-ga1ce13a2f 2022-03-08 ReadFromHardware: Invalid address a747aeaa near PC 0886b06c LR 0895181c
GTA: Liberty City Stories v1.9.3 2022-03-04 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000145, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.11 2022-02-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000014c, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-02-25 __KernelStopThread: thread 524 does not exist
GTA: Liberty City Stories v1.12.3 2022-02-26 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000189, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-06-23 __KernelStopThread: thread 335 does not exist
GTA: Liberty City Stories v1.12.3 2022-02-23 80630006=sceAtracSetDataAndGetID(09bd12c0, 00014000): invalid RIFF header
GTA: Liberty City Stories v1.12.3 2022-02-23 80630006=sceAtracSetDataAndGetID(09bd92c0, 00014000): invalid RIFF header
GTA: Liberty City Stories v1.12.3 2022-02-23 80630006=sceAtracSetDataAndGetID(09bbce40, 00014000): invalid RIFF header
GTA: Liberty City Stories v1.12.3 2022-02-23 80630006=sceAtracSetDataAndGetID(09ba0d80, 00014000): invalid RIFF header
GTA: Liberty City Stories v1.12.3 2022-04-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000149, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-02-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000015c, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-02-20 MIPSCompileOp: Invalid instruction 004fc277
GTA: Liberty City Stories v1.12.3 2022-02-20 MIPSCompileOp: Invalid instruction 74fa8c63
GTA: Liberty City Stories v1.12.3 2022-02-20 MIPSCompileOp: Invalid instruction 0000c277
GTA: Liberty City Stories v1.12.3 2022-02-20 MIPSCompileOp: Invalid instruction 73f58c63
GTA: Liberty City Stories v1.11.3 2022-02-19 Jump to invalid address: 021a3a60
GTA: Liberty City Stories v1.11.3 2022-02-19 Branch in Jump delay slot at 08b31574 in block starting at 08b312d0
GTA: Liberty City Stories v1.11.3 2022-02-19 Jump to invalid address: 02cc5440
GTA: Liberty City Stories v1.11.3 2022-02-19 Branch in Jump delay slot at 08b31570 in block starting at 08b312d0
GTA: Liberty City Stories v1.11.3 2022-02-19 Jump to invalid address: 02cc4d40
GTA: Liberty City Stories v1.11.3 2022-02-19 MIPSCompileOp: Invalid instruction 40390000
GTA: Liberty City Stories v1.11.3 2022-02-19 MIPSCompileOp: Invalid instruction 40490000
GTA: Liberty City Stories v1.11.3 2022-02-19 MIPSCompileOp: Invalid instruction 4283467b
GTA: Liberty City Stories v1.11.3 2022-02-19 MIPSCompileOp: Invalid instruction 43c0e695
GTA: Liberty City Stories v1.11.3 2022-02-19 MIPSCompileOp: Invalid instruction 000b5cce
GTA: Liberty City Stories v1.11.3 2022-02-19 MIPSCompileOp: Invalid instruction 000001df
GTA: Liberty City Stories v1.11.3 2022-02-19 Jump to invalid address: 06784340
GTA: Liberty City Stories v1.11.3 2022-02-19 Jump to invalid address: 05b23580
GTA: Liberty City Stories v1.11.3 2022-02-19 Jump to invalid address: 02138d80
GTA: Liberty City Stories v1.11.3 2022-02-19 Branch in Jump delay slot at 08b31354 in block starting at 08b312d0
GTA: Liberty City Stories v1.11.3 2022-02-19 Jump to invalid address: 02e27880
GTA: Liberty City Stories v1.11.3 2022-02-19 Branch in Jump delay slot at 08b31350 in block starting at 08b312d0
GTA: Liberty City Stories v1.11.3 2022-02-19 Jump to invalid address: 02cc2d80
GTA: Liberty City Stories v1.11.3 2022-02-19 MIPSCompileOp: Invalid instruction 0000ab9f
GTA: Liberty City Stories v1.11.3 2022-02-19 MIPSCompileOp: Invalid instruction 0000003a
GTA: Liberty City Stories v1.11.3 2022-02-19 Jump to invalid address: 039a5e00
GTA: Liberty City Stories v1.11.3 2022-02-19 ReadFromHardware: Invalid address 00000001 near PC 00000001 LR 00000001
GTA: Liberty City Stories v1.12.3 2022-02-14 sceKernelLoadModuleByID: unsupported options size=00000014, flags=000001fd, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.12.3 2022-02-09 ReadFromHardware: Invalid address 216e69c1 near PC 088c4f18 LR 088c4f38
GTA: Liberty City Stories v1.12.3 2022-02-09 ReadFromHardware: Invalid address 3f800000 near PC 088c4df8 LR 088c4e18