Recent logs - NARUTO: Ultimate Ninja Heroes 2

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Game title Version Latest Report Message
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-11-25 sceDmacMemcpy(dest=04000000, src=09560940, size=475136): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-23 Unknown GetPointer 00000000 PC 00000000 LR 089fc900
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-23 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 089fc900
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-11-19 Jump to invalid address: 02546c30
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-11-19 Branch in Jump delay slot at 08e167ec in block starting at 08e167d8
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-11-19 Jump to invalid address: 07eff000
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-11-19 MIPSCompileOp: Invalid instruction 0000003e
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-11-19 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: thin3d #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; } vs: thin3d
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-11-19 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: thin3d #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0) * oColor0; } vs: thin3d
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-15 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 19536
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145983264
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145971944
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-15 sceKernelLoadModule: unsupported options size=00000014, flags=08a1f518, pos=0, access=1, data=2, text=2
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-15 sceKernelLoadModule: unsupported options size=00000014, flags=08a1f518, pos=0, access=1, data=1, text=1
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-11-13 Unknown syscall in known module 'sceNpService': 0x78802d5f
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-11-13 Unknown syscall in known module 'sceNpService': 0x268c009d
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-13 Error in shader program link: info: (unknown reason) fs: thin3d vs: thin3d #version 320 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; uniform vec2 TintSaturation; vec3 rgb2hsv(vec3 c) { vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g)); vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r)); float d = q.x - min(q.w, q.y); float e = 1.0e-10; return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); } vec3 hsv2rgb(vec3 c) { vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); } void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); vec3 hsv = rgb2hsv(Color0.xyz); hsv.x += TintSaturation.x; hsv.y *= TintSaturation.y; oColor0 = vec4(hsv2rgb(hsv), Color0.w); oTexCoord0 = TexCoord0; }
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-03 Jump to invalid address: 05682460
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-03 Branch in Jump delay slot at 08e21f20 in block starting at 08e21580
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-03 Jump to invalid address: 03885360
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-03 Branch in Jump delay slot at 08e215c0 in block starting at 08e21580
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-11-02 WriteToHardware: Invalid address 00000000 near PC 08837fd8 LR 08837fb8
NARUTO: Ultimate Ninja Heroes 2 v1.9.3-80-g73bf6098e 2022-11-02 __KernelStopThread: thread 368 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.9.3-80-g73bf6098e 2022-11-02 __KernelStopThread: thread 538 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.9.3-80-g73bf6098e 2022-11-02 __KernelStopThread: thread 603 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-02 MFIC instruction hit (70020024) at 08908ed8
NARUTO: Ultimate Ninja Heroes 2 v1.9.3-80-g73bf6098e 2022-11-02 __KernelStopThread: thread 364 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.9.3-80-g73bf6098e 2022-11-01 __KernelStopThread: thread 2920 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.9.3-80-g73bf6098e 2022-11-01 __KernelStopThread: thread 596 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-30 Branch in JumpReg delay slot at 08fca08c in block starting at 08fca044
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-29 sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=2, text=2
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-28 Decoding texture from VRAM mirror at 04688000 swizzle=0
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-28 FBO created from existing depthbuffer as color, 04088000/00000000 and 04154000/04088000
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-28 FBO created from existing depthbuffer as color, 04088000/00000000 and 041dc000/04088000
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-28 FBO created from existing depthbuffer as color, 04088000/00000000 and 041e0000/04088000
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-28 WriteToHardware: Invalid address 00000058 near PC 08863740 LR 08863440
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-28 Failed decrypting the PRX (ret = -4, size = 6685212, psp_size = 6685552)!
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-26 80630006=sceAtracSetHalfwayBufferAndGetID(08dda400, 00000800, 00040000): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.2-1521-gb3ac533fa 2022-10-15 Attempting to texture from current render target (src=04044000 / target=04044000 / flags=7), making a copy
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-10-12 Render to area containing texture at 04161800 +64x0
NARUTO: Ultimate Ninja Heroes 2 v1.13.2-1942-g3f133befa 2022-11-15 Attempting to texture from current render target (src=04000000 / target=04000000 / flags=7), making a copy
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-10-08 WriteToHardware: Invalid address 000001a8 near PC 088043f8 LR 08804594
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-08 Jump to invalid address: 038815a0
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2022-10-06 sceDmacMemcpy(dest=04000000, src=09560d40, size=475136): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-05 UNIMPL sceUtilityGameSharingInitStart(08da5764)
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-05 sceNetAdhocMatchingInit(131072) at 08a555fc
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-10-05 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 166232480
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-10-05 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 158723776
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-10-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-10-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-10-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 29328
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-10-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147547976
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-10-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002140
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-10-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146993220
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-10-05 __KernelStopThread: thread 306 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-09-24 MFIC instruction hit (70020024) at 08a5343c
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-09-21 80630006=sceAtracSetDataAndGetID(08e5a220, 0000f140): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-09-20 80630006=sceAtracSetDataAndGetID(08e5a220, 0000db38): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-09-20 80630006=sceAtracSetDataAndGetID(08e5a220, 0000ac38): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-09-20 80630006=sceAtracSetDataAndGetID(08e5a220, 0000fd00): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-09-20 80630006=sceAtracSetDataAndGetID(08e5a220, 0000e870): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-09-20 80630006=sceAtracSetDataAndGetID(08e5a220, 0000cb10): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-09-20 80630006=sceAtracSetDataAndGetID(08e5a220, 0000e118): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-09-20 80630006=sceAtracSetDataAndGetID(08e5a220, 00009f00): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.11.3-834-gbb38cf842 2022-09-18 sceDmacMemcpy(dest=04000000, src=0956c740, size=475136): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.11.3-834-gbb38cf842 2022-09-17 sceDmacMemcpy(dest=04000000, src=09aecbb0, size=475136): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-09-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-09-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000135, pos=0, access=1, data=2, text=2
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-09-08 MFIC instruction hit (70020024) at 08933650
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-09-07 sceKernelCreateThread(name=update_thread): unsupported attributes a0000000
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-09-20 80630006=sceAtracSetDataAndGetID(08e5a220, 0000b7f8): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-09-20 80630006=sceAtracSetDataAndGetID(08e5a220, 0000c6a8): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-09-04 80630006=sceAtracSetDataAndGetID(08e5a220, 0000eb60): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-09-04 80630006=sceAtracSetDataAndGetID(08e5a220, 000097a8): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-09-03 Unimplemented HLE function sceHprmRegisterCallback
NARUTO: Ultimate Ninja Heroes 2 v1.11.3-834-gbb38cf842 2022-09-04 sceDmacMemcpy(dest=04088000, src=09a64bb0, size=475136): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-31 Unknown GetPointerWrite 00000010 PC 0885d708 LR 0885d724
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-13 Unknown GetPointerWrite 00014000 PC 0882325c LR 088232c0
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-08 Unknown GetPointerWrite 00000010 PC 0882325c LR 088232c0
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-08-18 WriteToHardware: Invalid address 0000005c near PC 0887b84c LR 0887b810
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-17 80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-17 80630007=sceAtracSetData(2, 08bd5600, 0000c5a0): atracID uses different codec type than data
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-17 80630007=sceAtracSetData(2, 08bd5600, 00002460): atracID uses different codec type than data
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-17 80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data
NARUTO: Ultimate Ninja Heroes 2 v1.11.3 2022-08-15 Unexpected mpeg first timestamp: c0068000001 / 13195884363777
NARUTO: Ultimate Ninja Heroes 2 v1.10.3 2022-08-14 80630006=sceAtracSetDataAndGetID(08e5a220, 00000c20): invalid RIFF header
NARUTO: Ultimate Ninja Heroes 2 v1.13.1 2022-08-07 sceDmacMemcpy(dest=04000000, src=09af8810, size=475136): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-25 sceNetAdhocMatchingInit(131072) at 0897fbd0
NARUTO: Ultimate Ninja Heroes 2 v1.9.3-80-g73bf6098e 2022-07-28 __KernelStopThread: thread 3149 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-07-23 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040e0000 offset: 0 (256x256 stride 256, 5551)
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-07-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 154246848
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-07-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146069088
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-07-23 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 573
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-07-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000001c, pos=0, access=1, data=2, text=2
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-07-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08a1d400, pos=0, access=1, data=1, text=1
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-07-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144849144
NARUTO: Ultimate Ninja Heroes 2 v1.8.0 2022-07-13 sceDmacMemcpy(dest=04000000, src=09561850, size=557056): overlapping read
NARUTO: Ultimate Ninja Heroes 2 v1.13.2 2022-11-25 sceNetAdhocMatchingInit(32768) at 089adbe8
NARUTO: Ultimate Ninja Heroes 2 v1.11.3-1679-g195662497 2022-06-27 __KernelStopThread: thread 330 does not exist
NARUTO: Ultimate Ninja Heroes 2 v1.12.3 2022-09-20 80630006=sceAtracSetDataAndGetID(08e5a220, 00007eb0): invalid RIFF header