Recent logs - DT Carnage

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
DT Carnage v1.11.3 2021-06-23 Unknown GetPointer 00000000 PC 08842f68 LR 08842f68
DT Carnage v1.11.2 2021-03-02 sceDmacMemcpy(dest=0413c000, src=09c82f00, size=5504): overlapping read
DT Carnage v1.11.2 2021-02-24 ReadFromHardware: Invalid address 00000010 near PC 089b9eb4 LR 089b9fbc
DT Carnage v1.11.2 2021-02-24 ReadFromHardware: Invalid address 00000010 near PC 089b7440 LR 08807a94
DT Carnage v1.11.2 2021-02-24 WriteToHardware: Invalid address 00000000 near PC 089c4584 LR 089c4584
DT Carnage v1.11.2 2021-02-24 Unimplemented HLE function Kprintf
DT Carnage v1.11.2 2021-02-24 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
DT Carnage v1.4.2-266-g2d5e7c8 2021-01-14 FBO reusing depthbuffer, 00124000/00088000 and 00044000/00088000
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-31 sceDmacMemcpy(dest=0413c000, src=09e39ac0, size=2944): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-30 sceDmacMemcpy(dest=0413c000, src=093fb180, size=2944): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-29 sceDmacMemcpy(dest=0413c000, src=08c39880, size=87296): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-28 sceDmacMemcpy(dest=0413c000, src=08fc33c0, size=21888): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-30 Bad vertex address 00000000!
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-27 sceDmacMemcpy(dest=0413c000, src=096864c0, size=87296): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-27 sceDmacMemcpy(dest=0413c000, src=09004a00, size=5504): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-27 sceDmacMemcpy(dest=0413c000, src=0971a2c0, size=11136): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-27 sceDmacMemcpy(dest=0413c000, src=08c1b740, size=4096): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-26 sceDmacMemcpy(dest=0413c000, src=09600380, size=4096): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-26 sceDmacMemcpy(dest=0413c000, src=097a6540, size=4096): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-26 sceDmacMemcpy(dest=0413c000, src=0927dc00, size=5504): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-26 sceDmacMemcpy(dest=0413c000, src=09b1f300, size=5504): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-23 sceDmacMemcpy(dest=0413c000, src=08cb5440, size=4096): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-23 sceDmacMemcpy(dest=0413c000, src=09b7c300, size=87296): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-23 sceDmacMemcpy(dest=0413c000, src=093559c0, size=4096): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-20 sceDmacMemcpy(dest=0413c000, src=08be8b40, size=87296): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-20 sceDmacMemcpy(dest=0413c000, src=08f385c0, size=4096): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-20 sceDmacMemcpy(dest=0413c000, src=09000ac0, size=87296): overlapping read
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-30 DL PC = 00000000 WTF!!!!
DT Carnage v1.4.2-266-g2d5e7c8 2020-12-19 sceDmacMemcpy(dest=0413c000, src=09a04700, size=87296): overlapping read
DT Carnage v1.9.4 2020-11-10 sceDmacMemcpy(dest=0413c000, src=08bd52c0, size=87296): overlapping read
DT Carnage v1.9.4 2020-11-10 sceDmacMemcpy(dest=0413c000, src=08be0940, size=87296): overlapping read
DT Carnage v1.11.3 2021-07-24 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0411a000 offset: 0 (128x128 stride 128, 8888)
DT Carnage v1.10.3 2020-10-22 sceDmacMemcpy(dest=0413c000, src=08bff240, size=4096): overlapping read
DT Carnage v1.10.3 2020-10-09 sceDmacMemcpy(dest=0413c000, src=09471200, size=5504): overlapping read
DT Carnage v1.9.4 2019-11-30 sceDmacMemcpy(dest=0413c000, src=09af2380, size=4096): overlapping read
DT Carnage v1.6.3-492-g9fddfff66 2019-07-28 GL ran out of GPU memory; switching to low memory mode
DT Carnage v1.5.4 2019-04-05 sceDmacMemcpy(dest=0413c000, src=08e65780, size=1024): overlapping read
DT Carnage v1.5.4 2019-04-03 sceDmacMemcpy(dest=0413c000, src=093450c0, size=4096): overlapping read
DT Carnage v1.5.4 2019-03-04 sceDmacMemcpy(dest=0413c000, src=0931d040, size=5504): overlapping read
DT Carnage v1.7.1 2019-01-12 sceDmacMemcpy(dest=0413c000, src=09343a80, size=87296): overlapping read
DT Carnage v1.7.5 2019-03-02 Attempting to texture from target (src=00134000 / target=00134000 / flags=7)
DT Carnage v1.7.5 2020-10-08 Render to area containing texture at 00110000 +0x80
DT Carnage v1.9.4 2021-07-03 Unsupported AND logic op: 1
DT Carnage v1.9.0 2021-05-19 Unimplemented HLE function sceNetInetInetNtop
DT Carnage v1.0-33-ge6af3cf 2015-09-04 sceDmacMemcpy(dest=04088000, src=48e9cb80, size=557056): overlapping read
DT Carnage v1.9.4 2021-05-10 Render to area containing texture at 04110000 +0x80
DT Carnage v1.9.4 2021-04-28 Load/Save function 9 not coded. Title: ULUS10406 Save: ULUS10406 File:
DT Carnage v1.4.2-266-g2d5e7c8 2021-01-01 FBO reusing depthbuffer, 00124000/00088000 and 00000000/00088000
DT Carnage v1.4.2-266-g2d5e7c8 2021-01-14 FBO reusing depthbuffer, 00110000/00088000 and 00044000/00088000
DT Carnage v1.4.2-266-g2d5e7c8 2021-01-14 FBO reusing depthbuffer, 0011a000/00088000 and 00044000/00088000