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Game title |
Version |
Latest Report |
Message |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.11.3 |
2025-07-10 |
00000000=sceUtilityScreenshotInitStart(09cb33a8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.11.3 |
2025-07-10 |
00000000=sceUtilityScreenshotInitStart(09cb3328) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2025-07-09 |
00000000=sceUtilityScreenshotInitStart(09cb2a88) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-07-06 |
0=sceUtilityScreenshotInitStart(09cf0ba8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-29 |
0=sceUtilityScreenshotInitStart(09cacbc8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
An uneaten prefix at end of block: 09fffa90 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff630 in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff678 in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff650 in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff688 in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff644 in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff66c in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff620 in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff674 in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff68c in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff67c in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff6f4 in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff610 in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff670 in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff6f8 in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-28 |
Branch in Jump delay slot at 09fff614 in block starting at 09fff584 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-27 |
00000000=sceUtilityScreenshotInitStart(09cef7a8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-26 |
00000000=sceUtilityScreenshotInitStart(09cac068) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.2 |
2025-06-25 |
UI scissor out of bounds in MainScreen: 0,0-1177,721 / 1539,720 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.1 |
2025-06-23 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: thin3d
#version 320 es
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define texture2D texture
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform sampler2D Sampler0;
void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; }
vs: thin3d
#version 320 es
#if __VERSION__ >= 130
#define attribute in
#define varying out
#endif
attribute vec3 Position;
attribute vec4 Color0;
attribute vec2 TexCoord0;
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform mat4 WorldViewProj;
uniform vec2 TintSaturation;
vec3 rgb2hsv(vec3 c) {
vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
float d = q.x - min(q.w, q.y);
float e = 1.0e-10;
return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
}
vec3 hsv2rgb(vec3 c) {
vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
}
void main() {
gl_Position = WorldViewProj * vec4(Position, 1.0);
vec3 hsv = rgb2hsv(Color0.xyz);
hsv.x += TintSaturation.x;
hsv.y *= TintSaturation.y;
oColor0 = vec4(hsv2rgb(hsv), Color0.w);
oTexCoord0 = TexCoord0;
} |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-22 |
sceDmacMemcpy(dest=04157780, src=09220760, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-21 |
0=sceUtilityScreenshotInitStart(09cac3a8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-21 |
sceDmacMemcpy(dest=04156c00, src=092320e0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2025-06-21 |
Jump to invalid address: 074de6c0 PC 08807f9c LR 08807f9c |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-20 |
0=sceUtilityScreenshotInitStart(09caadc8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-20 |
00000000=sceUtilityScreenshotInitStart(09caa6a8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-18 |
0=sceUtilityScreenshotInitStart(09caca88) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-18 |
0=sceUtilityScreenshotInitStart(09cb1628) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.2 |
2025-06-18 |
0=sceUtilityScreenshotInitStart(09cb15e8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.3 |
2025-06-14 |
sceDmacMemcpy(dest=0413e5c0, src=09317d50, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2025-06-14 |
00000000=sceUtilityScreenshotInitStart(09caa0e8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.3 |
2025-06-14 |
sceDmacMemcpy(dest=0413e5c0, src=092d5890, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2025-06-14 |
00000000=sceUtilityScreenshotInitStart(09d3b628) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-14 |
sceDmacMemcpy(dest=04151f80, src=09133a60, size=256): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2025-06-13 |
sceDmacMemcpy(dest=04170800, src=092ac400, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.19.1 |
2025-06-13 |
Error in shader compilation: info: 0:5: P0007: Extension directive must occur before any non-preprocessor tokens
0:18: L0002: No matching function for call to 'fwidth'
0:19: L0002: Undeclared variable 'boxSize'
0:20: L0002: Undeclared variable 'boxSize'
0:21: L0002: Undeclared variable 'txOffset'
postshader
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
#extension GL_OES_standard_derivatives : enable
precision mediump float;
precision mediump int;
#endif
uniform sampler2D sampler0;
varying vec2 v_position;
uniform vec2 u_texelDelta; // (1.0 / bufferWidth, 1.0 / bufferHeight)
uniform vec2 u_pixelDelta; // (1.0 / targetWidth, 1.0 / targetHeight)
// Returns pixel sharpened to nearest pixel boundary.
vec2 sharpSample(vec4 texSize, vec2 coord) {
vec2 boxSize = clamp(fwidth(coord) * texSize.zw, 1e-5, 1.0);
coord = coord * texSize.zw - 0.5 * boxSize;
vec2 txOffset = smoothstep(vec2(1.0) - boxSize, vec2(1.0), fract(coord));
return (floor(coord) + 0.5 + txOffset) * texSize.xy;
}
void main() {
vec2 sharpPos = sharpSample(vec4(u_texelDelta, 1.0 / u_texelDelta), v_position);
vec4 color = texture2D(sampler0, sharpPos);
gl_FragColor = color;
}
|
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-10 |
00000000=sceUtilityScreenshotInitStart(09cab548) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-08 |
00000000=sceUtilityScreenshotInitStart(09d4e768) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-08 |
00000000=sceUtilityScreenshotInitStart(09d4e7a8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-08 |
sceDmacMemcpy(dest=0415b100, src=09115820, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-08 |
00000000=sceUtilityScreenshotInitStart(09cad228) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-08 |
sceDmacMemcpy(dest=04175540, src=09205120, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-07 |
00000000=sceUtilityScreenshotInitStart(09cab188) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-03 |
00000000=sceUtilityScreenshotInitStart(09cb0248) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-02 |
00000000=sceUtilityScreenshotInitStart(09cad7a8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-01 |
00000000=sceUtilityScreenshotInitStart(09caaa48) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-01 |
sceDmacMemcpy(dest=04159500, src=092f0260, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-31 |
sceDmacMemcpy(dest=04126e80, src=093c3ce0, size=448): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-31 |
sceDmacMemcpy(dest=04126e80, src=0955c7b0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-31 |
sceDmacMemcpy(dest=04172580, src=09169540, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-31 |
WriteToHardware: Invalid address 0e257ca4 near PC 08000000 LR 08000000 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-30 |
sceDmacMemcpy(dest=04140b40, src=0928fce0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-30 |
sceDmacMemcpy(dest=0413fd00, src=0922ff60, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2025-05-29 |
sceDmacMemcpy(dest=04166980, src=0924acc0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-29 |
sceDmacMemcpy(dest=04144340, src=092f34e0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-20 |
00000000=sceUtilityScreenshotInitStart(09caa0c8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-28 |
00000000=sceUtilityScreenshotInitStart(09caa0a8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-28 |
sceDmacMemcpy(dest=04157440, src=092b3aa0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.6.3 |
2025-05-26 |
sceDmacMemcpy(dest=0418ddc0, src=092212e0, size=256): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.6.3 |
2025-05-26 |
sceDmacMemcpy(dest=04173e40, src=09142b80, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-26 |
sceDmacMemcpy(dest=04158b80, src=091792a0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-26 |
sceDmacMemcpy(dest=041722c0, src=09141060, size=192): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-25 |
sceDmacMemcpy(dest=041722c0, src=09200ea0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-24 |
sceDmacMemcpy(dest=04160500, src=09313aa0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
sceDmacMemcpy(dest=0413d0c0, src=0900cf60, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 071722c0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 07181ec0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5dd30 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5dd64 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 07177580 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5dd40 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 0691dc00 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5dd00 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 07182100 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 07172640 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5ddc4 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 071808c0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 0716eb20 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 0716e930 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5dcdc in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5dd70 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 07177540 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5ddb4 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5dca0 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 0717b340 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5dd44 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5dda0 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 0751e240 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5dd10 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5ddc0 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
MIPSCompileOp: Invalid instruction 00000c7a |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
MIPSCompileOp: Invalid instruction 00000b29 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Branch in Jump delay slot at 09c5dd74 in block starting at 09c5dca0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 07180b40 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-23 |
Jump to invalid address: 07181940 |