Recent logs - NARUTO SHIPPUDEN: Ultimate Ninja Impact

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Game title Version Latest Report Message
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.13.2 2023-04-01 sceDmacMemcpy(dest=0415a2c0, src=091a3c20, size=256): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.13.2 2023-04-01 sceDmacMemcpy(dest=04138800, src=09112fe0, size=192): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-31 Wrong magic number fecb7f1e
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-31 Wrong magic number 14a00000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-31 Wrong magic number ac800000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-31 Wrong magic number d028fad0
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-31 Wrong magic number 6fb53e70
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-31 WriteToHardware: Invalid address 000007bf near PC 0883ac4c LR 088249cc
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-31 UI scissor out of bounds in GamePauseScreen: 650,40-400,2360 / 2400,1080
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-31 UI scissor out of bounds in GamePauseScreen: 110,40-520,2360 / 2400,1080
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-31 UI scissor out of bounds in GamePauseScreen: 1770,150-600,930 / 1080,2400
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-31 UI scissor out of bounds in GamePauseScreen: 0,150-1750,930 / 1080,2400
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-30 WriteToHardware: Invalid address 000007c0 near PC 08825694 LR 08825694
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-29 Replacement rowPitch=1024, but w=7200 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-28 Wrong magic number 66bf5000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-28 Wrong magic number 00003262
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-28 Wrong magic number 332d3239
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-28 Wrong magic number 66bd5c58
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-28 Wrong magic number 66bcff88
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.13.1 2023-03-28 sceDmacMemcpy(dest=0413b980, src=09304f20, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-27 00000000=sceUtilityScreenshotInitStart(09cac888)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-27 00000000=sceUtilityScreenshotInitStart(09cac8c8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-27 Jump to invalid address: 07199b80
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-27 MIPSCompileOp: Invalid instruction 43570000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-27 MIPSCompileOp: Invalid instruction 43b00000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-27 WriteToHardware: Invalid address 00045038 near PC 08000000 LR 08000000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-26 00000000=sceUtilityScreenshotInitStart(09caca68)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.2 2023-03-26 80630006=sceAtracSetDataAndGetID(09c7c150, 0001fff0): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-27 sceDmacMemcpy(dest=04144140, src=0919c2c0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.11.3 2023-03-25 00000000=sceUtilityScreenshotInitStart(09d3fb88)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.11.3 2023-03-25 00000000=sceUtilityScreenshotInitStart(09d3fb48)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.2 2023-03-25 00000000=sceUtilityScreenshotInitStart(09d40028)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-24 sceDmacMemcpy(dest=0415cf40, src=093d8cc0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-24 Ignoring possible texturing from framebuffer at 09c24140 +96x-8749 / 64x64
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-24 Ignoring possible texturing from framebuffer at 09c24140 +64x-14210 / 64x64
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.2 2023-03-23 Jump to invalid address: 0717db00
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.2 2023-03-23 Jump to invalid address: 0717d900
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-04-01 Replacement rowPitch=128, but w=2048 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-21 00000000=sceUtilityScreenshotInitStart(09cac3c8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-21 00000000=sceUtilityScreenshotInitStart(09cac408)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-30 80630011=sceAtracSetDataAndGetID(09979380, 00000000): buffer too small
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-20 UI scissor out of bounds in MainScreen: 0,877-306,843 / 544,967
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-20 UI scissor out of bounds in MainScreen: 0,748-306,972 / 544,967
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-20 UI scissor out of bounds in MainScreen: 1095,6-605,300 / 967,544
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-20 UI scissor out of bounds in MainScreen: 0,0-1076,306 / 967,544
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-20 UI scissor out of bounds in MainScreen: 0,40-1076,265 / 967,544
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.5.4 2023-03-20 sceDmacMemcpy(dest=0416ab80, src=0918d860, size=256): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-20 sceDmacMemcpy(dest=04154040, src=08f7e350, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-20 Replacement rowPitch=512, but w=4096 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14 2023-03-20 UI scissor out of bounds in ReportFinishScreen: 0,26-280,1247 / 1280,720
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14 2023-03-20 UI scissor out of bounds in ReportFinishScreen: 1528,15-712,390 / 1280,720
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14 2023-03-20 UI scissor out of bounds in ReportFinishScreen: 0,15-1494,387 / 1280,720
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-19 00000000=sceUtilityScreenshotInitStart(09cf8328)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-19 UI scissor out of bounds in GamePauseScreen: 433,26-267,1414 / 1440,720
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-19 UI scissor out of bounds in GamePauseScreen: 0,26-420,1414 / 1440,720
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-19 UI scissor out of bounds in GamePauseScreen: 1020,26-400,694 / 720,1440
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-19 UI scissor out of bounds in GamePauseScreen: 0,26-1007,694 / 720,1440
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.1 2023-03-19 sceDmacMemcpy(dest=0418b040, src=092187e0, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.13.2 2023-03-19 sceDmacMemcpy(dest=04177940, src=09118e60, size=192): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.5.4 2023-03-18 sceDmacMemcpy(dest=0416f7c0, src=091821a0, size=256): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-18 Replacement rowPitch=256, but w=4096 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-18 00000000=sceUtilityScreenshotInitStart(09caa668)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2023-03-17 sceDmacMemcpy(dest=04182b00, src=092a8e00, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-17 Replacement rowPitch=512, but w=6528 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-15 Replacement rowPitch=128, but w=800 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-15 sceNetAdhocMatchingInit(3000) at 088f31c0
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.2 2023-03-14 UI scissor out of bounds in GameSettingsScreen: 293,0-1436,817 / 1740,816
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.2 2023-03-13 UI scissor out of bounds in GameSettingsScreen: 291,0-1504,811 / 1806,810
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.13.1 2023-03-13 __KernelStopThread: thread 320 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-13 sceDmacMemcpy(dest=041668c0, src=0921dea0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-13 Replacement rowPitch=512, but w=4000 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2023-03-13 WriteToHardware: Invalid address 817d639e near PC 08000000 LR 08000000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-13 Jump to invalid address: 071a0ac0 PC 08807f9c LR 08807f9c
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-13 Jump to invalid address: 07179780 PC 08807f9c LR 08807f9c
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-13 Jump to invalid address: 0717a3e0
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-13 Jump to invalid address: 071a8e80
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-13 Jump to invalid address: 0717fe00
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-13 Jump to invalid address: 0717e380
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-12 Ignoring possible texturing from framebuffer at 09c24140 +96x-9313 / 64x64
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.11.3-834-gbb38cf842 2023-03-11 Error in shader program link: info: Link failed because of missing fragment shader. fs: thin3d vs: thin3d #version 310 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.2 2023-03-11 00000000=sceUtilityScreenshotInitStart(09cad968)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-11 00000000=sceUtilityScreenshotInitStart(09cb3288)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-11 00000000=sceUtilityScreenshotInitStart(09cb3268)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-11 00000000=sceUtilityScreenshotInitStart(09cb3228)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-10 00000000=sceUtilityScreenshotInitStart(09cad768)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-09 Wrong magic number 08e3aa08
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-09 Wrong magic number 33203a68
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2023-03-09 Wrong magic number 6f74735f
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-07 00000000=sceUtilityScreenshotInitStart(09cafdc8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-07 00000000=sceUtilityScreenshotInitStart(09cafd88)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.13.1 2023-03-07 sceDmacMemcpy(dest=04158c80, src=09488540, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-07 sceDmacMemcpy(dest=0413b3c0, src=0900cae0, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.12.3 2023-03-07 sceDmacMemcpy(dest=04142c40, src=09285340, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-06 00000000=sceUtilityScreenshotInitStart(09cab4c8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-05 sceDmacMemcpy(dest=041947c0, src=092e1c80, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-05 Ignoring possible texturing from framebuffer at 09113f40 +336x149 / 512x272
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-05 WriteToHardware: Invalid address 00000873 near PC 0882e3b8 LR 0882e3b8
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-05 sceDmacMemcpy(dest=0415ed40, src=092d70e0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.12.3 2023-03-04 sceDmacMemcpy(dest=04165e40, src=092864c0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-04 sceDmacMemcpy(dest=0415c100, src=09267000, size=128): overlapping read