Recent logs - NARUTO SHIPPUDEN: Ultimate Ninja Impact

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-27 sceDmacMemcpy(dest=0413d0c0, src=0910c9a0, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-25 00000000=sceUtilityScreenshotInitStart(09d35b08)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-25 sceDmacMemcpy(dest=04126e80, src=094e6800, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2021-01-25 Jump to invalid address: 071a3f80
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2021-01-25 Jump to invalid address: 071804a0
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2021-01-25 Jump to invalid address: 071869e0
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2021-01-25 Jump to invalid address: 07184f00
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2021-01-25 sceDmacMemcpy(dest=04151100, src=0911b300, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-2-g648bc5d 2021-01-25 Wrong magic number 00000024
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-2-g648bc5d 2021-01-25 Wrong magic number 0148f470
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-2-g648bc5d 2021-01-25 Wrong magic number 007fb2e8
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-2-g648bc5d 2021-01-25 Wrong magic number 00106df8
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-24 sceDmacMemcpy(dest=04126e80, src=09671ec0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-23 sceDmacMemcpy(dest=041689c0, src=0911b240, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number 6320302e
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2021-01-23 Error in shader program link: info: (unknown reason) fs: 00000000:0620d000 Fog StenToAlphaDual Sten0 AlphaTest > #version 300 es #extension GL_EXT_blend_func_extended : require #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; inout vec4 fragColor0; out vec4 fragColor1; void main() { vec4 v = v_color0 ; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = vec4(v.rgb, 0.0); fragColor1 = vec4(0.0, 0.0, 0.0, v.a); } vs: 00000000:00000104 HWX Fog #version 300 es precision highp float; in vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number 6e747375
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number 45472065
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number 4354455f
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number ff5ee8b2
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number 347b571b
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number fc9b787a
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number fff0fffb
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number 35333635
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number 0000384d
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number 4c472038
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number 38383841
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-23 Wrong magic number 2d396139
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-23 Jump to invalid address: 07196080
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-23 Jump to invalid address: 07191f80
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-23 Jump to invalid address: 07181100
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-21 Unknown GetPointer 00000000 PC 00000000 LR 089694a4
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-21 ReadFromHardware: Invalid address 00015208 near PC 0880ae4c LR 0880ae14
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-21 ReadFromHardware: Invalid address 000151f4 near PC 0880ae4c LR 0881063c
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-21 sceDmacMemcpy(dest=04169400, src=0939d3e0, size=256): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-21 sceDmacMemcpy(dest=041ae500, src=093a0720, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-20 00000000=sceUtilityScreenshotInitStart(09cadf08)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-20 00000000=sceUtilityScreenshotInitStart(09cadec8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.3-80-g73bf6098e 2021-01-20 __KernelStopThread: thread 488 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.3-80-g73bf6098e 2021-01-20 __KernelStopThread: thread 477 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2021-01-19 Error in shader program link: info: (unknown reason) fs: 00000000:0021d000 Fog AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) discard; fragColor0 = v; } vs: 00000000:00000104 HWX Fog #version 300 es precision highp float; in vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2021-01-19 Error in shader program link: info: (unknown reason) fs: 00000000:0021d002 Tex Fog TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) discard; fragColor0 = v; } vs: 00000000:00000914 HWX T Fog Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-19 Wrong magic number 6bd80384
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-19 Wrong magic number fffcffff
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 Trying to write block exit to illegal destination 000b0000: pc = 000a0000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 Trying to write block exit to illegal destination 000e0000: pc = 000d0000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 Trying to write block exit to illegal destination 000d0000: pc = 000c0000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 Trying to write block exit to illegal destination 000a0000: pc = 00090000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 Trying to write block exit to illegal destination 000f0000: pc = 000e0000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 Trying to write block exit to illegal destination 00080000: pc = 00070000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 Trying to write block exit to illegal destination 000c0000: pc = 000b0000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 Trying to write block exit to illegal destination 00050000: pc = 00040000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 Trying to write block exit to illegal destination 00090000: pc = 00080000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 Trying to write block exit to illegal destination 00070000: pc = 00060000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 Trying to write block exit to illegal destination 00060000: pc = 00050000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 Trying to write block exit to illegal destination 00040000: pc = 00030000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 ReadFromHardware: Invalid address 00000008 near PC 08aadb68 LR 08aadb90
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-19 ReadFromHardware: Invalid address 00000105 near PC 08aadb68 LR 08aadb90
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-19 Wrong magic number 8af08cc4
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-19 Wrong magic number 79468177
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 65747265
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 5f796172
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 4c476e65
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 4c47206e
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 30362c30
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 2e6d6f63
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 67726f3e
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 3c202020
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 6d6f6320
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 332c3033
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 72657961
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 2d213c20
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 706f6564
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 30362c35
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-18 Wrong magic number 31302d30
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-17 sceDmacMemcpy(dest=04156bc0, src=093d03c0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-17 sceDmacMemcpy(dest=04126e80, src=09296710, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.2 2021-01-17 00000000=sceUtilityScreenshotInitStart(09d34908)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-16 sceDmacMemcpy(dest=04170880, src=092172c0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4.2 2021-01-16 sceDmacMemcpy(dest=0417d300, src=092a9400, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4.2 2021-01-16 sceDmacMemcpy(dest=0417b380, src=092a7600, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4.2 2021-01-16 sceDmacMemcpy(dest=0417bd40, src=092a8180, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4.2 2021-01-16 sceDmacMemcpy(dest=0417b9c0, src=092a7b00, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4.2 2021-01-16 sceDmacMemcpy(dest=0417b780, src=092a7900, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4.2 2021-01-16 sceDmacMemcpy(dest=0417cec0, src=092a9000, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002396
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146993476
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-16 00000000=sceUtilityScreenshotInitStart(09cb03c8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.4-56-gb1a530b 2021-01-16 Wrong magic number 3b900020
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-16 WriteToHardware: Invalid address 0000087a near PC 08000104 LR 083fdec0
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-14 WriteToHardware: Invalid address 000006c0 near PC 0893201c LR 0893201c
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.5.4 2021-01-14 sceDmacMemcpy(dest=041ae6c0, src=09330280, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.3-80-g73bf6098e 2021-01-13 __KernelStopThread: thread 376 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-12 sceDmacMemcpy(dest=04126e80, src=0948c930, size=448): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-12 00000000=sceUtilityScreenshotInitStart(09d3b9a8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-11 00000000=sceUtilityScreenshotInitStart(09d34728)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.3 2021-01-11 00000000=sceUtilityScreenshotInitStart(09cb2e28)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3 2021-01-10 Jump to invalid address: 071a4a00