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| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceCcc/4bdeb2a8, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceCcc/41b724a5, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceCcc/17e1d813, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceCcc/068c4320, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceCcc/00d1378f, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/fb7846e2, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/f1b73d12, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/e0cf8091, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/d9392ccb, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/d2b18485, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/cc0a8bda, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/c6a8bee2, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/c56949ad, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/beb47224, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/b8476cf4, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/b7d3c112, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/b4d1cbbf, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/a62e6e80, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/a2d5d209, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/953e6c10, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/92c05851, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/90521ac5, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/8406f469, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/76e33e9c, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/70ecaa10, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/6f82ee03, already implemented in HLE. |
| WWE SmackDown vs. RAW 2010 |
v1.10.3 |
2020-07-16 |
2 |
Ignoring func export sceCcc/67bf0d19, already implemented in HLE. |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.10.3 |
2020-08-21 |
2 |
Ignoring func export sceDeflt/a9e4fb28, already implemented in HLE. |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceDeflt/8aa82c92, already implemented in HLE. |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceDeflt/6dbcf897, already implemented in HLE. |
| Platypus |
v1.10.2 |
2020-07-17 |
3 |
Ignoring func export sceDeflt/e46eb986, already implemented in HLE. |
| Platypus |
v1.10.2 |
2020-07-17 |
3 |
Ignoring func export sceDeflt/b767f9a0, already implemented in HLE. |
| Platypus |
v1.10.2 |
2020-07-17 |
3 |
Ignoring func export sceDeflt/afe01fd3, already implemented in HLE. |
| Platypus |
v1.10.2 |
2020-07-17 |
4 |
Ignoring func export sceDeflt/a9e4fb28, already implemented in HLE. |
| Platypus |
v1.10.2 |
2020-07-17 |
4 |
Ignoring func export sceDeflt/8aa82c92, already implemented in HLE. |
| Platypus |
v1.10.2 |
2020-07-17 |
4 |
Ignoring func export sceDeflt/6dbcf897, already implemented in HLE. |
| Platypus |
v1.10.2 |
2020-07-17 |
4 |
Ignoring func export sceDeflt/6a548477, already implemented in HLE. |
| Platypus |
v1.10.2 |
2020-07-17 |
4 |
Ignoring func export sceDeflt/44054e03, already implemented in HLE. |
| Platypus |
v1.10.2 |
2020-07-17 |
4 |
Ignoring func export sceDeflt/2ee39a64, already implemented in HLE. |
| Platypus |
v1.10.2 |
2020-07-17 |
4 |
Ignoring func export sceDeflt/1b5b82bc, already implemented in HLE. |
| Platypus |
v1.10.2 |
2020-07-17 |
4 |
Ignoring func export sceDeflt/106a3552, already implemented in HLE. |
| Platypus |
v1.10.2 |
2020-07-17 |
5 |
Ignoring func export sceDeflt/0ba3b9cc, already implemented in HLE. |
| Mega Man Powered Up |
v1.10.3 |
2020-08-21 |
2 |
Ignoring func export sceDeflt/6a548477, already implemented in HLE. |
| Mega Man Powered Up |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceDeflt/44054e03, already implemented in HLE. |
| Mega Man Maverick Hunter X |
v1.10.3 |
2020-08-21 |
2 |
Ignoring func export sceDeflt/2ee39a64, already implemented in HLE. |
| Mega Man Maverick Hunter X |
v1.10.3 |
2020-08-21 |
2 |
Ignoring func export sceDeflt/1b5b82bc, already implemented in HLE. |
| Mega Man Maverick Hunter X |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceDeflt/106a3552, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.10.3 |
2021-04-13 |
11 |
Ignoring func export sceCcc/fb7846e2, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.10.3 |
2021-04-13 |
12 |
Ignoring func export sceCcc/f1b73d12, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.10.3 |
2021-04-13 |
11 |
Ignoring func export sceCcc/e0cf8091, already implemented in HLE. |
| Mortal Kombat: Unchained |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceCcc/d9392ccb, already implemented in HLE. |
| Mortal Kombat: Unchained |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceCcc/d2b18485, already implemented in HLE. |
| Mortal Kombat: Unchained |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceCcc/cc0a8bda, already implemented in HLE. |
| Mortal Kombat: Unchained |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceCcc/c6a8bee2, already implemented in HLE. |
| Mortal Kombat: Unchained |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceCcc/b8476cf4, already implemented in HLE. |
| Mortal Kombat: Unchained |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceCcc/a62e6e80, already implemented in HLE. |
| Mortal Kombat: Unchained |
v1.10.3 |
2020-07-16 |
1 |
Ignoring func export sceCcc/953e6c10, already implemented in HLE. |
| Pro Evolution Soccer 6 |
v1.10.3-97-gd0e9d2c54 |
2025-06-09 |
30 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| Pro Evolution Soccer 6 |
v1.10.3-97-gd0e9d2c54 |
2025-06-09 |
30 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| AdventurePlayer |
v1.9.3-731-gf82e7a4e7 |
2022-10-10 |
16 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| AdventurePlayer |
v1.9.3-731-gf82e7a4e7 |
2022-10-10 |
16 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| SEGA Rally Revo |
v1.10.3 |
2025-04-26 |
8 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| SEGA Rally Revo |
v1.10.3 |
2025-04-26 |
10 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| 新天魔界 ~GOCⅣ アナザサイド~ |
v1.10.3 |
2020-12-14 |
18 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| 新天魔界 ~GOCⅣ アナザサイド~ |
v1.10.3 |
2020-12-14 |
19 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| NEED FOR SPEED™ Carbon OTC |
v1.10.3 |
2022-09-28 |
9 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| NEED FOR SPEED™ Carbon OTC |
v1.10.3 |
2022-09-28 |
8 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| Colin McRae Rally |
v1.10.2 |
2020-07-15 |
1 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| Colin McRae Rally |
v1.10.2 |
2020-07-15 |
1 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| Def Jam® Fight For NY™: The Takeover |
v1.10.3 |
2023-12-28 |
6 |
Ignoring func export sceCcc/fb7846e2, already implemented in HLE. |
| Def Jam® Fight For NY™: The Takeover |
v1.10.3 |
2023-12-28 |
6 |
Ignoring func export sceCcc/f1b73d12, already implemented in HLE. |
| Def Jam® Fight For NY™: The Takeover |
v1.10.3 |
2023-12-28 |
5 |
Ignoring func export sceCcc/e0cf8091, already implemented in HLE. |
| Def Jam® Fight For NY™: The Takeover |
v1.10.3 |
2023-12-28 |
6 |
Ignoring func export sceCcc/d9392ccb, already implemented in HLE. |
| Def Jam® Fight For NY™: The Takeover |
v1.10.3 |
2023-12-28 |
6 |
Ignoring func export sceCcc/d2b18485, already implemented in HLE. |
| Def Jam® Fight For NY™: The Takeover |
v1.10.3 |
2022-09-26 |
6 |
Ignoring func export sceCcc/cc0a8bda, already implemented in HLE. |
| GUILTY GEAR JUDGMENT |
v1.10.3 |
2022-08-21 |
17 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.10.2 |
2020-07-15 |
1 |
Ignoring func export scePsmf/eaed89cd, already implemented in HLE. |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.10.2 |
2020-07-15 |
1 |
Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE. |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.10.2 |
2020-07-15 |
1 |
Ignoring func export scePsmf/76d3aeba, already implemented in HLE. |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.10.2 |
2020-07-15 |
1 |
Ignoring func export scePsmf/4bc9bde0, already implemented in HLE. |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.10.2 |
2020-07-15 |
1 |
Ignoring func export scePsmf/1e6d9013, already implemented in HLE. |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.10.2 |
2020-07-15 |
1 |
Ignoring func export scePsmf/28240568, already implemented in HLE. |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.10.2 |
2020-07-15 |
1 |
Ignoring func export scePsmf/c7db3a5b, already implemented in HLE. |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.10.2 |
2020-07-15 |
1 |
Ignoring func export scePsmf/c22c8327, already implemented in HLE. |
| NBA LIVE 06 |
v1.10.3 |
2025-11-28 |
14 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| NBA LIVE 06 |
v1.10.3 |
2025-11-28 |
16 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
1 |
Ignoring func export sceLibFont/681e61a7, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
1 |
Ignoring func export sceLibFont/099ef33c, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
1 |
Ignoring func export sceLibFont/bc75d85b, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
1 |
Ignoring func export sceLibFont/27f6e642, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
1 |
Ignoring func export sceLibFont/574b6fbc, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
1 |
Ignoring func export sceLibFont/67f17ed7, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
2 |
Ignoring func export sceLibFont/ee232411, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
2 |
Ignoring func export sceLibFont/ca1e6945, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
2 |
Ignoring func export sceLibFont/980f4895, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
2 |
Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
2 |
Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
2 |
Ignoring func export sceLibFont/0da7535e, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
2 |
Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE. |
| 大戦略パーフェクト~戦場の覇者~ |
v1.10.3 |
2020-07-15 |
2 |
Ignoring func export sceLibFont/57fcb733, already implemented in HLE. |