Recent logs - NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3

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Game title Version Latest Report Message
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-19 sceKernelLoadModule: unsupported options size=00000014, flags=08c07750, pos=0, access=1, data=2, text=2
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-19 sceKernelLoadModule: unsupported options size=00000014, flags=08c07750, pos=0, access=1, data=1, text=1
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-09-19 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJS00236DATA/DATA.CPK, 09f949b0, 00000002)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-09-18 WriteToHardware: Invalid address 3f55ee95 near PC 088bccc8 LR 088bdd54
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-09-13 Unknown GetPointer 00000000 PC 08815e50 LR 08000020
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-09-12 sceDmacMemcpy(dest=09651200, src=095411c0, size=557056): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-09-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.5.4-987-g30c3fd63e 2021-09-08 sceKernelLoadModule: unsupported options size=1091d2e8, flags=1091d2ec, pos=0, access=0, data=277992176, text=277992180
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147280608
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148617832
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149422080
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149557360
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151506040
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/0c120e1d, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/68d42328, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/9553cc91, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/5f457515, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/4e624a34, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/a83f7113, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/7491c438, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/28240568, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-07 Ignoring func export scePsmf/c22c8327, already implemented in HLE.
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-09-07 00000000=sceUtilityScreenshotInitStart(09893d28)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-09-05 00000000=sceUtilityScreenshotInitStart(09a85228)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-09-04 __KernelStopThread: thread 519 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.9.4 2021-09-02 __KernelStopThread: thread 3770 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.9.4 2021-09-02 __KernelStopThread: thread 3809 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-09-01 BlockTransfer: Bad source transfer address 14044000!
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-09-01 Unknown GE command : efff2fff
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.2 2021-08-29 00000000=sceUtilityScreenshotInitStart(09a8e888)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-28 00000000=sceUtilityScreenshotInitStart(09a8e928)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-27 BlockTransfer: Bad source transfer address 00000000!
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146370816
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-27 BREAK instruction hit
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-09-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-24 00000000=sceUtilityScreenshotInitStart(09890168)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.8.0 2021-08-22 sceDmacMemcpy(dest=0962fe10, src=0951fdd0, size=557056): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-19 00000000=sceUtilityScreenshotInitStart(098997b8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-19 MIPSCompileOp: Invalid instruction 00fdfdfd
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-19 MIPSCompileOp: Invalid instruction 00400001
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-19 WriteToHardware: Invalid address 3e809940 near PC 088c0f24 LR 088bde28
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-08-13 00000000=sceUtilityScreenshotInitStart(0989d688)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-12 00000000=sceUtilityScreenshotInitStart(09a8fb08)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-12 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01407DATA/DATA.DNS, 09f899b0, 00000002)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-11 An uneaten prefix at end of block: 08927e70
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-10 00000000=sceUtilityScreenshotInitStart(09886b18)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-08-08 00000000=sceUtilityScreenshotInitStart(098958e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-03 sceDmacMemcpy(dest=093fde10, src=092a8470, size=557056): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-03 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-03 Rendering to framebuffer offset: 04000000 +480x0
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-08-03 sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-08-01 __KernelStopThread: thread 987 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-30 00000000=sceUtilityScreenshotInitStart(09a8e718)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-26 WriteToHardware: Invalid address 3f55ee95 near PC 088245c8 LR 0887d930
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-25 00000000=sceUtilityScreenshotInitStart(09a8b9e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-25 00000000=sceUtilityScreenshotInitStart(09a80e68)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-25 00000000=sceUtilityScreenshotInitStart(09a8d6f8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-25 00000000=sceUtilityScreenshotInitStart(0989c2b8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-20 00000000=sceUtilityScreenshotInitStart(09a83b48)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.9.3 2021-07-18 00000000=sceUtilityScreenshotInitStart(09a85e88)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-17 00000000=sceUtilityScreenshotInitStart(09a83138)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-17 00000000=sceUtilityScreenshotInitStart(09a827b8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-13 sceDmacMemcpy(dest=093ff960, src=0928e470, size=557056): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-07-12 Render to texture with incompatible formats 0 != 3 at 0414c000
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-12 00000000=sceUtilityScreenshotInitStart(0989c1a8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-09-04 00000000=sceUtilityScreenshotInitStart(09a8db98)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.8.0 2021-08-25 00000000=sceUtilityScreenshotInitStart(09a8fca8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-09 00000000=sceUtilityScreenshotInitStart(09a8e7b8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-08 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-07-06 __KernelStopThread: thread 393 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-06 00000000=sceUtilityScreenshotInitStart(09a826a8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-06 00000000=sceUtilityScreenshotInitStart(09894668)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-07-06 Unknown syscall in known module 'sceNpService': 0x168b8de5
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-07-06 Unknown syscall in known module 'sceNp': 0xbb069a87
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-07-06 __KernelStopThread: thread 395 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-05 00000000=sceUtilityScreenshotInitStart(0989d888)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-03 00000000=sceUtilityScreenshotInitStart(09a8dda8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-02 00000000=sceUtilityScreenshotInitStart(0989c268)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-06-30 00000000=sceUtilityScreenshotInitStart(09a8fc98)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2021-06-28 __KernelStopThread: thread 666 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-06-28 00000000=sceUtilityScreenshotInitStart(098903e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-06-27 00000000=sceUtilityScreenshotInitStart(09899968)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3-97-gd0e9d2c54 2021-06-27 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3-97-gd0e9d2c54 2021-06-27 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-06-25 sceKernelLoadModule: unsupported options size=00000014, flags=089a9560, pos=0, access=1, data=1, text=1
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-06-25 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08227a44, firstSym=082278c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227a54, firstSym=082278e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227a58, firstSym=082278e8, varData=00000000, extra=00000000
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-06-25 Crazy varData address 01011006, skipping rest of module
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-07-07 00000000=sceUtilityScreenshotInitStart(09a8d398)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-06-18 Jump to invalid address: 05dcf060
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2021-06-18 Branch in Jump delay slot at 08e22720 in block starting at 08e21dc8