Recent logs - NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3

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Game title Version Latest Report Message
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-07-17 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-07-17 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-07-06 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-07-06 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=1, text=1
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-29 00000000=sceUtilityScreenshotInitStart(09a8df58)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-21 00000000=sceUtilityScreenshotInitStart(09a820e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-19 00000000=sceUtilityScreenshotInitStart(09a82fd8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-19 00000000=sceUtilityScreenshotInitStart(09a8e898)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-19 00000000=sceUtilityScreenshotInitStart(09a8e9d8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-15 00000000=sceUtilityScreenshotInitStart(09a8dd18)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-04 00000000=sceUtilityScreenshotInitStart(09a82638)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-19 00000000=sceUtilityScreenshotInitStart(09a826a8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1-491-g9cdd97c13b 2024-06-04 00000000=sceUtilityScreenshotInitStart(09a8cd28)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-04 00000000=sceUtilityScreenshotInitStart(09a81f28)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-01 00000000=sceUtilityScreenshotInitStart(09a8dd58)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-05-31 00000000=sceUtilityScreenshotInitStart(09a8ce68)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-05-28 00000000=sceUtilityScreenshotInitStart(09a8e638)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1-491-g9cdd97c13b 2024-05-25 AT3 header map lacks entry for bpf: 0 channels: 0
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-05-25 00000400=sceGeEdramSetAddrTranslation(00000800)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2024-05-23 Error in shader compilation: info: Fragment shader compilation failed. Internal compiler error: unexpected operator 001c002e:00000002 Tex WriteMask ReplaceBlend_6A:0_B:0_Eq:5 TFuncMod #version 300 es // Driver: Adreno (TM) 320 - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 001c002e:00000002 Tex WriteMask ReplaceBlend_6A:0_B:0_Eq:5 TFuncMod precision highp int; uniform sampler2D tex; uniform float u_texNoAlpha; uniform float u_texMul; uniform sampler2D fbotex; uniform uint u_colorWriteMask; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; uint packUnorm4x8R(vec4 v) { highp vec4 f = clamp(v, 0.0, 1.0); uvec4 u = uvec4(255.0 * f); return u.x | (u.y << 0x8u) | (u.z << 0x10u) | (u.w << 0x18u); } vec4 unpackUnorm4x8R(highp uint x) { highp uvec4 u = uvec4(x & 0xFFu, (x >> 0x8u) & 0xFFu, (x >> 0x10u) & 0xFFu, (x >> 0x18u) & 0xFFu); highp vec4 f = vec4(u); return f * (1.0 / 255.0); } void main() { lowp vec4 destColor = texelFetch(fbotex, ivec2(gl_FragCoord.x, gl_FragCoord.y), 0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlpha); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texMul, 0.0, 1.0); v.rgb = abs(v.rgb - destColor.rgb); fragColor0 = v; highp uint v32 = packUnorm4x8R(fragColor0); highp uint d32 = packUnorm4x8R(destColor); v32 = (v32 & u_colorWriteMask & 0x00FFFFFFu) | (d32 & (~u_colorWriteMask | 0xFF000000u)); fragColor0 = unpackUnorm4x8R(v32); }
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-05-22 00000000=sceUtilityScreenshotInitStart(09a82188)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1-334-g1786a4ddb 2024-05-31 Can't draw: No current render step. Step count: 0
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-05-04 WriteToHardware: Invalid address 00000007 near PC 08863a44 LR 088608e0
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-04-29 00000000=sceUtilityScreenshotInitStart(09a8f168)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-04-21 00000000=sceUtilityScreenshotInitStart(09a83ac8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-04-10 GE Interrupt: newState might be 0
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-04-10 GE Interrupt: newState might be 7
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-04-10 GE Interrupt: newState might be 6
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-04-10 GE Interrupt: newState might be 5
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-04-10 GE Interrupt: newState might be 4
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-04-06 00000000=sceUtilityScreenshotInitStart(09a83c58)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.8.0 2024-04-03 00000000=sceUtilityScreenshotInitStart(09a8dcc8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-04-02 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01407DATA/DATA.DNS, 09f8e9b0, 00000002)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-05-25 00000000=sceUtilityScreenshotInitStart(09a83a98)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2024-03-23 00000000=sceUtilityScreenshotInitStart(0989d998)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-03-21 00000000=sceUtilityScreenshotInitStart(09a82798)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3-672-gf1bf596f5 2024-03-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d53e0, pos=0, access=1, data=2, text=2
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3-672-gf1bf596f5 2024-03-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa31c4, pos=0, access=1, data=1, text=1
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-03-21 WriteToHardware: Invalid address 3f809940 near PC 089c3bec LR 089c3b98
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-03-11 00000000=sceUtilityScreenshotInitStart(09a83c98)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.14.4 2024-03-04 00000000=sceUtilityScreenshotInitStart(09a815e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-29 00000000=sceUtilityScreenshotInitStart(09a8de28)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-24 00000000=sceUtilityScreenshotInitStart(09a82688)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-19 00000000=sceUtilityScreenshotInitStart(09a83ce8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-02-15 WriteToHardware: Invalid address 3f809940 near PC 0887d8e0 LR 0889baec
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-14 00000000=sceUtilityScreenshotInitStart(09a80c28)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-13 sceDmacMemcpy(dest=095b1560, src=09529540, size=557056): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-12 00000000=sceUtilityScreenshotInitStart(09a820a8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-08 00000000=sceUtilityScreenshotInitStart(09a82f48)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-08 00000000=sceUtilityScreenshotInitStart(09a825c8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-08 00000000=sceUtilityScreenshotInitStart(09a82608)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-06 00000000=sceUtilityScreenshotInitStart(0989abb8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-06 00000000=sceUtilityScreenshotInitStart(0989b538)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17 2024-03-11 sceDmacMemcpy(dest=095a7cf0, src=0951fcd0, size=557056): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.5 2024-02-03 80630006=sceAtracSetDataAndGetID(09275ac0, 00001800): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.1 2024-02-02 00000000=sceUtilityScreenshotInitStart(09a8fec8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-03-27 00000000=sceUtilityScreenshotInitStart(09a8f1e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-01-27 00000000=sceUtilityScreenshotInitStart(09a8ef98)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-01-23 00000000=sceUtilityScreenshotInitStart(09a8d568)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.9.4 2024-01-21 __KernelStopThread: thread 4031 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.9.4 2024-01-20 __KernelStopThread: thread 3943 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-01-18 00000000=sceUtilityScreenshotInitStart(09a83a88)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-01-09 00000000=sceUtilityScreenshotInitStart(098e85a8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-01-08 sceDmacMemcpy(dest=093a8ec0, src=09320ea0, size=557056): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-01-08 00000000=sceUtilityScreenshotInitStart(09a91108)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-01-02 sceDmacMemcpy(dest=09429610, src=092a0400, size=557056): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.8.0 2023-12-23 __KernelStopThread: thread 1678 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.8.0 2023-12-23 __KernelStopThread: thread 1924 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2023-12-16 00000000=sceUtilityScreenshotInitStart(09a8f018)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2023-12-14 sceDmacMemcpy(dest=093f4760, src=09298e80, size=557056): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2023-12-06 00000000=sceUtilityScreenshotInitStart(09a8e208)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.4 2023-11-20 00000000=sceUtilityScreenshotInitStart(09a8db18)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.4 2023-11-20 00000000=sceUtilityScreenshotInitStart(09a8ef88)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2023-11-17 WriteToHardware: Invalid address 00009943 near PC 089885b8 LR 089885a4
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2023-11-17 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2023-11-08 00000000=sceUtilityScreenshotInitStart(09a81ce8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2023-11-05 00000000=sceUtilityScreenshotInitStart(09a8e0e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2023-11-04 WriteToHardware: Invalid address 000010a0 near PC 088a6c30 LR 088a6aa0
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2023-11-04 00000000=sceUtilityScreenshotInitStart(09a8b838)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-14 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.2 2023-11-02 00000000=sceUtilityScreenshotInitStart(09a8dd18)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2023-10-29 00000000=sceUtilityScreenshotInitStart(09a8f1d8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.5 2023-10-15 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01407DATA/DATA.DNS, 09f8d9b0, 00000002)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.14 2023-10-14 UI scissor out of bounds in GamePauseScreen: 843,18-303,526 / 1088,544
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2023-10-04 WriteToHardware: Invalid address ff9129d0 near PC 08000000 LR 08000000
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.13.2 2023-10-02 sceDmacMemcpy(dest=0962ff20, src=0951fee0, size=557056): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2023-12-27 00000000=sceUtilityScreenshotInitStart(09a8fbe8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.1 2023-09-21 00000000=sceUtilityScreenshotInitStart(09a8b9d8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.1 2023-09-19 00000000=sceUtilityScreenshotInitStart(09a830a8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2023-09-16 00000000=sceUtilityScreenshotInitStart(09a8f098)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4-1434-g4df40284d 2023-09-14 00000000=sceUtilityScreenshotInitStart(09a8e868)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2023-09-13 00000000=sceUtilityScreenshotInitStart(09a81848)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2023-09-11 sceKernelLoadModule: unsupported options size=00000014, flags=08a87160, pos=0, access=1, data=2, text=2
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2023-09-11 sceKernelLoadModule: unsupported options size=00000014, flags=08b8c790, pos=0, access=1, data=1, text=1
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2023-09-10 00000000=sceUtilityScreenshotInitStart(0989c988)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2023-09-10 00000000=sceUtilityScreenshotInitStart(0989c5c8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2023-09-07 00000000=sceUtilityScreenshotInitStart(09a8ed68)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2023-09-03 sceKernelLoadModule: unsupported options size=00000014, flags=18000000, pos=0, access=1, data=2, text=2
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2023-09-03 sceKernelLoadModule: unsupported options size=00000014, flags=02000200, pos=0, access=1, data=2, text=2
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2023-09-03 sceKernelLoadModule: unsupported options size=00000014, flags=08ad0000, pos=0, access=1, data=1, text=1