Recent logs - NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3

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Game title Version Latest Report Message
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.2 2025-01-18 00000000=sceUtilityScreenshotInitStart(09892a28)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2024-12-27 00000000=sceUtilityScreenshotInitStart(09a8f558)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2024-12-25 00000000=sceUtilityScreenshotInitStart(09a827a8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2024-12-25 WriteToHardware: Invalid address 00000dd4 near PC 0885f850 LR 0885f850
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2024-12-22 00000000=sceUtilityScreenshotInitStart(0989d688)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2024-12-20 00000000=sceUtilityScreenshotInitStart(09a826e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2024-12-17 00000000=sceUtilityScreenshotInitStart(09a827e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-12-13 Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-12-13 Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-12-07 __KernelStopThread: thread 358 does not exist (ApctlThread deleted)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2024-12-05 00000000=sceUtilityScreenshotInitStart(09a84798)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1-980-gabaea0197b 2024-11-27 00000000=sceUtilityScreenshotInitStart(09a84898)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2024-11-19 00000000=sceUtilityScreenshotInitStart(09a827b8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2024-11-19 00000000=sceUtilityScreenshotInitStart(09a82b78)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2024-11-19 00000000=sceUtilityScreenshotInitStart(09a828c8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1-980-gabaea0197b 2024-11-18 00000000=sceUtilityScreenshotInitStart(09a83c38)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1-980-gabaea0197b 2024-11-18 00000000=sceUtilityScreenshotInitStart(09a83d18)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.14.4 2024-11-16 80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-26 00000000=sceUtilityScreenshotInitStart(09a85198)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-24 00000000=sceUtilityScreenshotInitStart(09891698)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-20 sceKernelCreateThread(name=exception): unsupported attributes 00001007
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-20 Unimplemented HLE function scePowerUnlock
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-20 Unimplemented HLE function scePowerLock
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-15 00000000=sceUtilityScreenshotInitStart(09a82648)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-15 00000000=sceUtilityScreenshotInitStart(09a83d58)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-13 00000000=sceUtilityScreenshotInitStart(09a80d68)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-12 00000000=sceUtilityScreenshotInitStart(09a8f698)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-02 00000000=sceUtilityScreenshotInitStart(09a80d28)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-02 00000000=sceUtilityScreenshotInitStart(09a80dd8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-02 00000000=sceUtilityScreenshotInitStart(09a821e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-10-02 00000000=sceUtilityScreenshotInitStart(09a84198)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18 2024-11-05 00000000=sceUtilityScreenshotInitStart(09a82698)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2024-12-21 00000000=sceUtilityScreenshotInitStart(09a82868)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2024-09-28 00000000=sceUtilityScreenshotInitStart(09a832e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-09-11 00000000=sceUtilityScreenshotInitStart(09a8dda8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-09-08 WriteToHardware: Invalid address 00000007 near PC 08889cb4 LR 08889da0
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-09-04 00000000=sceUtilityScreenshotInitStart(09a8e848)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-09-02 Unknown GE command : 03bacf81
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-08-27 00000000=sceUtilityScreenshotInitStart(09a8fa28)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-08-22 00000000=sceUtilityScreenshotInitStart(09a8e718)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.3 2024-08-21 __KernelStopThread: thread 1025 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-08-15 00000000=sceUtilityScreenshotInitStart(09a80f68)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-08-13 00000000=sceUtilityScreenshotInitStart(09a83108)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-08-12 00000000=sceUtilityScreenshotInitStart(09a8dd48)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.10.2 2024-08-11 00000000=sceUtilityScreenshotInitStart(09a8c818)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-08-02 00000000=sceUtilityScreenshotInitStart(09a8e378)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-08-02 00000000=sceUtilityScreenshotInitStart(09a8dfb8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.14.4 2024-07-28 00000000=sceUtilityScreenshotInitStart(09a91218)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-07-17 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-07-17 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-07-06 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-07-06 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=1, text=1
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-29 00000000=sceUtilityScreenshotInitStart(09a8df58)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-11-06 00000000=sceUtilityScreenshotInitStart(09a820e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-19 00000000=sceUtilityScreenshotInitStart(09a82fd8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-19 00000000=sceUtilityScreenshotInitStart(09a8e898)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-19 00000000=sceUtilityScreenshotInitStart(09a8e9d8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-15 00000000=sceUtilityScreenshotInitStart(09a8dd18)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-04 00000000=sceUtilityScreenshotInitStart(09a82638)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-19 00000000=sceUtilityScreenshotInitStart(09a826a8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1-491-g9cdd97c13b 2024-06-04 00000000=sceUtilityScreenshotInitStart(09a8cd28)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-04 00000000=sceUtilityScreenshotInitStart(09a81f28)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-06-01 00000000=sceUtilityScreenshotInitStart(09a8dd58)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-05-31 00000000=sceUtilityScreenshotInitStart(09a8ce68)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-05-28 00000000=sceUtilityScreenshotInitStart(09a8e638)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1-491-g9cdd97c13b 2024-05-25 AT3 header map lacks entry for bpf: 0 channels: 0
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-05-25 00000400=sceGeEdramSetAddrTranslation(00000800)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.15.4 2024-05-23 Error in shader compilation: info: Fragment shader compilation failed. Internal compiler error: unexpected operator 001c002e:00000002 Tex WriteMask ReplaceBlend_6A:0_B:0_Eq:5 TFuncMod #version 300 es // Driver: Adreno (TM) 320 - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 001c002e:00000002 Tex WriteMask ReplaceBlend_6A:0_B:0_Eq:5 TFuncMod precision highp int; uniform sampler2D tex; uniform float u_texNoAlpha; uniform float u_texMul; uniform sampler2D fbotex; uniform uint u_colorWriteMask; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; uint packUnorm4x8R(vec4 v) { highp vec4 f = clamp(v, 0.0, 1.0); uvec4 u = uvec4(255.0 * f); return u.x | (u.y << 0x8u) | (u.z << 0x10u) | (u.w << 0x18u); } vec4 unpackUnorm4x8R(highp uint x) { highp uvec4 u = uvec4(x & 0xFFu, (x >> 0x8u) & 0xFFu, (x >> 0x10u) & 0xFFu, (x >> 0x18u) & 0xFFu); highp vec4 f = vec4(u); return f * (1.0 / 255.0); } void main() { lowp vec4 destColor = texelFetch(fbotex, ivec2(gl_FragCoord.x, gl_FragCoord.y), 0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlpha); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texMul, 0.0, 1.0); v.rgb = abs(v.rgb - destColor.rgb); fragColor0 = v; highp uint v32 = packUnorm4x8R(fragColor0); highp uint d32 = packUnorm4x8R(destColor); v32 = (v32 & u_colorWriteMask & 0x00FFFFFFu) | (d32 & (~u_colorWriteMask | 0xFF000000u)); fragColor0 = unpackUnorm4x8R(v32); }
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-05-22 00000000=sceUtilityScreenshotInitStart(09a82188)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1-334-g1786a4ddb 2024-09-21 Can't draw: No current render step. Step count: 0
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-05-04 WriteToHardware: Invalid address 00000007 near PC 08863a44 LR 088608e0
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-04-29 00000000=sceUtilityScreenshotInitStart(09a8f168)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-04-21 00000000=sceUtilityScreenshotInitStart(09a83ac8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-04-10 GE Interrupt: newState might be 0
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-04-10 GE Interrupt: newState might be 7
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-04-10 GE Interrupt: newState might be 6
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-04-10 GE Interrupt: newState might be 5
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-04-10 GE Interrupt: newState might be 4
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-04-06 00000000=sceUtilityScreenshotInitStart(09a83c58)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.8.0 2024-04-03 00000000=sceUtilityScreenshotInitStart(09a8dcc8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-04-02 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01407DATA/DATA.DNS, 09f8e9b0, 00000002)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-05-25 00000000=sceUtilityScreenshotInitStart(09a83a98)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3 2024-03-23 00000000=sceUtilityScreenshotInitStart(0989d998)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2024-12-23 00000000=sceUtilityScreenshotInitStart(09a82798)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3-672-gf1bf596f5 2024-03-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d53e0, pos=0, access=1, data=2, text=2
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.11.3-672-gf1bf596f5 2024-03-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa31c4, pos=0, access=1, data=1, text=1
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-03-21 WriteToHardware: Invalid address 3f809940 near PC 089c3bec LR 089c3b98
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-03-11 00000000=sceUtilityScreenshotInitStart(09a83c98)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.14.4 2024-03-04 00000000=sceUtilityScreenshotInitStart(09a815e8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-29 00000000=sceUtilityScreenshotInitStart(09a8de28)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-09-28 00000000=sceUtilityScreenshotInitStart(09a82688)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-19 00000000=sceUtilityScreenshotInitStart(09a83ce8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.16.6 2024-02-15 WriteToHardware: Invalid address 3f809940 near PC 0887d8e0 LR 0889baec
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-14 00000000=sceUtilityScreenshotInitStart(09a80c28)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-13 sceDmacMemcpy(dest=095b1560, src=09529540, size=557056): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-12 00000000=sceUtilityScreenshotInitStart(09a820a8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-08 00000000=sceUtilityScreenshotInitStart(09a82f48)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-08 00000000=sceUtilityScreenshotInitStart(09a825c8)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-08 00000000=sceUtilityScreenshotInitStart(09a82608)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-02-06 00000000=sceUtilityScreenshotInitStart(0989abb8)