Recent logs - NARUTO SHIPPUDEN: Ultimate Ninja Impact

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Game title Version Latest Report Message
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2024-07-26 sceDmacMemcpy(dest=0414e080, src=093f2440, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-25 sceDmacMemcpy(dest=04170b40, src=09324860, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-24 00000000=sceUtilityScreenshotInitStart(09cae0a8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-24 00000000=sceUtilityScreenshotInitStart(09cab528)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-23 sceDmacMemcpy(dest=04169b80, src=093a43c0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-22 00000000=sceUtilityScreenshotInitStart(09cecf88)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-23 00000000=sceUtilityScreenshotInitStart(09caf708)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.6.3 2024-07-15 Error in shader program link: info: Link failed because of missing vertex shader. fs: 00000000:0900d822 Tex TexAlpha LM StenToAlpha Sten1 TFuncMod AlphaTest > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in vec3 v_color1; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t + s; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = vec4(v.rgb, 1.0); } vs: 01f30001:00000b19 HWX C T N LM Tex Light: 0: c:1 t:0 1: c:0 t:0 2: c:0 t:0 3: c:0 t:0 MatUp:3 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = vec3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * color0.rgb) * ldot; ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * (pow(ldot, u_matspecular.a) ); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * color0.rgb) * ldot; lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * color0.rgb) * ldot; lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse); toLight = u_lightpos3; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse3 * color0.rgb) * ldot; lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-11 WriteToHardware: Invalid address 8fa40198 near PC 0882d0d0 LR 0882d0ac
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-11 WriteToHardware: Invalid address 00001a34 near PC 0882d0d0 LR 0882d0ac
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-11 ReadFromHardware: Invalid address 8fa402b8 near PC 0882d0d0 LR 0882d0ac
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-11 sceDmacMemcpy(dest=0418ca40, src=092366a0, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-09 00000400=sceGeEdramSetAddrTranslation(00000200)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-07 00000000=sceUtilityScreenshotInitStart(09d33b28)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-05 sceDmacMemcpy(dest=041386c0, src=0900bd20, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-04 sceDmacMemcpy(dest=0418d8c0, src=0914f620, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-03 WriteToHardware: Invalid address 000007b8 near PC 0882165c LR 0882165c
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-29 WriteToHardware: Invalid address 000007b8 near PC 0882dc78 LR 0882df30
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-27 sceDmacMemcpy(dest=04145180, src=0915e590, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-25 00000000=sceUtilityScreenshotInitStart(09cab068)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.11.2-917-g89e70c319 2024-06-24 Branch in Jump delay slot at 0881b530 in block starting at 0881b528
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.11.2-917-g89e70c319 2024-06-24 WriteToHardware: Invalid address 00001008 near PC 08000000 LR 08000000
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-23 sceDmacMemcpy(dest=04155700, src=09496540, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.13.2-1944-g3e481634a 2024-06-22 00000000=sceUtilityScreenshotInitStart(09caefe8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-21 sceDmacMemcpy(dest=04126e80, src=095172b0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-20 sceDmacMemcpy(dest=04155080, src=0922aa20, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-17 sceDmacMemcpy(dest=041426c0, src=092b14e0, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1-491-g9cdd97c13b 2024-06-17 00000000=sceUtilityScreenshotInitStart(09ca8868)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-17 00000000=sceUtilityScreenshotInitStart(09cafca8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-07-23 sceKernelCreateThread(name=nipvp): unsupported attributes 00001007
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.11.1 2024-06-14 sceDmacMemcpy(dest=0415aa00, src=09127820, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-14 sceDmacMemcpy(dest=04126e80, src=09510e70, size=384): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.13.2 2024-06-10 sceDmacMemcpy(dest=04170400, src=09268a20, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-10 sceDmacMemcpy(dest=041793c0, src=092d3420, size=256): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-10 00000000=sceUtilityScreenshotInitStart(09ca9888)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-10 00000000=sceUtilityScreenshotInitStart(09ca9848)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-05 sceDmacMemcpy(dest=0413b440, src=0900bf20, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-01 sceDmacMemcpy(dest=04141440, src=090b8db0, size=384): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.16.6 2024-06-01 sceDmacMemcpy(dest=04167780, src=092ca260, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17 2024-05-31 ReadFromHardware: Invalid address 0000000c near PC 08abe398 LR 08abe398
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17 2024-05-31 WriteToHardware: Invalid address 00000009 near PC 0895acfc LR 08abe5d8
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17 2024-05-31 ReadFromHardware: Invalid address 00000009 near PC 0895acfc LR 08abe5d8
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17 2024-05-31 ReadFromHardware: Invalid address 00000041 near PC 0895acfc LR 0895ad04
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-07 sceDmacMemcpy(dest=04169580, src=0914c9e0, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.16.6 2024-05-30 sceDmacMemcpy(dest=0416b180, src=09191ba0, size=256): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-29 sceDmacMemcpy(dest=041ae500, src=092d2ea0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.16.6 2024-05-29 sceDmacMemcpy(dest=04156640, src=092b3260, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-28 00000000=sceUtilityScreenshotInitStart(09cad288)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-27 sceDmacMemcpy(dest=04172580, src=0900bf20, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-27 sceDmacMemcpy(dest=04185000, src=092f46a0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-27 sceDmacMemcpy(dest=04171bc0, src=091d3a60, size=256): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-27 00000000=sceUtilityScreenshotInitStart(09d338e8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-26 00000000=sceUtilityScreenshotInitStart(09cae208)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-26 00000000=sceUtilityScreenshotInitStart(09cae1c8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-26 00000000=sceUtilityScreenshotInitStart(09cae1e8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-26 00000000=sceUtilityScreenshotInitStart(09cae1a8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-26 sceDmacMemcpy(dest=04156c80, src=09202f60, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-25 00000000=sceUtilityScreenshotInitStart(09caa448)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-24 Jump to invalid address: 0717fec0
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-24 sceDmacMemcpy(dest=040cc080, src=08fc67d0, size=4096): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-21 00000000=sceUtilityScreenshotInitStart(09caa728)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-24 Jump to invalid address: 071a7f00
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-19 sceDmacMemcpy(dest=0415dcc0, src=0928bca0, size=256): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-13 sceDmacMemcpy(dest=0416f5c0, src=08f7f490, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-10 sceDmacMemcpy(dest=041bab00, src=093f5e00, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-05 00000000=sceUtilityScreenshotInitStart(09cac768)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-26 00000000=sceUtilityScreenshotInitStart(09cac728)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.15.4 2024-05-04 sceDmacMemcpy(dest=04174900, src=0925a5a0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-03 sceDmacMemcpy(dest=04154280, src=08f68190, size=192): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-02 sceDmacMemcpy(dest=04154280, src=091637e0, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-05-01 sceDmacMemcpy(dest=041689c0, src=0911aa40, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-04-30 sceDmacMemcpy(dest=04194880, src=0921e8e0, size=192): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-04-27 sceDmacMemcpy(dest=04162200, src=09431f90, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-04-24 sceDmacMemcpy(dest=0416e080, src=09147620, size=64): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17 2024-04-19 WriteToHardware: Invalid address 000007b8 near PC 08818528 LR 08818b2c
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.16.6 2024-04-18 00000000=sceUtilityScreenshotInitStart(09d38368)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.16.6 2024-04-15 sceDmacMemcpy(dest=04172040, src=09223060, size=192): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-04-10 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f889d0): duplicate handler
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-04-10 Jump to invalid address: 07412c40
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-04-10 Jump to invalid address: 07179800
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-04-09 sceDmacMemcpy(dest=041689c0, src=0914a300, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-04-08 00000000=sceUtilityScreenshotInitStart(09cb4b28)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-04-07 00000000=sceUtilityScreenshotInitStart(09cb11e8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.7.4 2024-04-07 00000000=sceUtilityScreenshotInitStart(09cadec8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.7.4 2024-04-07 00000000=sceUtilityScreenshotInitStart(09cade88)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.15.4 2024-04-05 00000000=sceUtilityScreenshotInitStart(09caa748)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-04-05 sceDmacMemcpy(dest=04151080, src=0911ae20, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.16.6 2024-04-04 sceDmacMemcpy(dest=04173bc0, src=09178ba0, size=256): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-04-01 00000000=sceUtilityScreenshotInitStart(09cad548)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.16.6 2024-03-30 sceDmacMemcpy(dest=0416d980, src=09353540, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-03-29 00000000=sceUtilityScreenshotInitStart(09ca9208)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-03-29 00000000=sceUtilityScreenshotInitStart(09cae3a8)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.16.6 2024-03-29 sceDmacMemcpy(dest=04145400, src=09135d90, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.11.3 2024-03-29 00000000=sceUtilityScreenshotInitStart(09d36a68)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-03-29 00000000=sceUtilityScreenshotInitStart(09cae688)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-03-28 00000000=sceUtilityScreenshotInitStart(09caa328)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.15.4 2024-03-28 80630006=sceAtracSetData(2, 08d13180, 00038000): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.16.6 2024-03-25 sceDmacMemcpy(dest=04153b80, src=09232a20, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.16.6 2024-03-22 sceDmacMemcpy(dest=04163cc0, src=09441640, size=128): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-03-17 sceDmacMemcpy(dest=0413b3c0, src=090fa5c0, size=128): overlapping read