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Game title |
Version |
Latest Report |
Message |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.8.0 |
2024-07-26 |
sceDmacMemcpy(dest=0414e080, src=093f2440, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-25 |
sceDmacMemcpy(dest=04170b40, src=09324860, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-24 |
00000000=sceUtilityScreenshotInitStart(09cae0a8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-24 |
00000000=sceUtilityScreenshotInitStart(09cab528) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-23 |
sceDmacMemcpy(dest=04169b80, src=093a43c0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-22 |
00000000=sceUtilityScreenshotInitStart(09cecf88) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-23 |
00000000=sceUtilityScreenshotInitStart(09caf708) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.6.3 |
2024-07-15 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:0900d822 Tex TexAlpha LM StenToAlpha Sten1 TFuncMod AlphaTest >
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in vec3 v_color1;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t + s;
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
fragColor0 = vec4(v.rgb, 1.0);
}
vs: 01f30001:00000b19 HWX C T N LM Tex Light: 0: c:1 t:0 1: c:0 t:0 2: c:0 t:0 3: c:0 t:0 MatUp:3
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = vec3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * color0.rgb) * ldot;
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * (pow(ldot, u_matspecular.a) );
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse);
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * color0.rgb) * ldot;
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse);
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * color0.rgb) * ldot;
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse);
toLight = u_lightpos3;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse3 * color0.rgb) * ldot;
lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-11 |
WriteToHardware: Invalid address 8fa40198 near PC 0882d0d0 LR 0882d0ac |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-11 |
WriteToHardware: Invalid address 00001a34 near PC 0882d0d0 LR 0882d0ac |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-11 |
ReadFromHardware: Invalid address 8fa402b8 near PC 0882d0d0 LR 0882d0ac |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-11 |
sceDmacMemcpy(dest=0418ca40, src=092366a0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-09 |
00000400=sceGeEdramSetAddrTranslation(00000200) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-07 |
00000000=sceUtilityScreenshotInitStart(09d33b28) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-05 |
sceDmacMemcpy(dest=041386c0, src=0900bd20, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-04 |
sceDmacMemcpy(dest=0418d8c0, src=0914f620, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-03 |
WriteToHardware: Invalid address 000007b8 near PC 0882165c LR 0882165c |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-29 |
WriteToHardware: Invalid address 000007b8 near PC 0882dc78 LR 0882df30 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-27 |
sceDmacMemcpy(dest=04145180, src=0915e590, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-25 |
00000000=sceUtilityScreenshotInitStart(09cab068) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.11.2-917-g89e70c319 |
2024-06-24 |
Branch in Jump delay slot at 0881b530 in block starting at 0881b528 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.11.2-917-g89e70c319 |
2024-06-24 |
WriteToHardware: Invalid address 00001008 near PC 08000000 LR 08000000 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-23 |
sceDmacMemcpy(dest=04155700, src=09496540, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.13.2-1944-g3e481634a |
2024-06-22 |
00000000=sceUtilityScreenshotInitStart(09caefe8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-21 |
sceDmacMemcpy(dest=04126e80, src=095172b0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-20 |
sceDmacMemcpy(dest=04155080, src=0922aa20, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-17 |
sceDmacMemcpy(dest=041426c0, src=092b14e0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1-491-g9cdd97c13b |
2024-06-17 |
00000000=sceUtilityScreenshotInitStart(09ca8868) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-17 |
00000000=sceUtilityScreenshotInitStart(09cafca8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-23 |
sceKernelCreateThread(name=nipvp): unsupported attributes 00001007 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.11.1 |
2024-06-14 |
sceDmacMemcpy(dest=0415aa00, src=09127820, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-14 |
sceDmacMemcpy(dest=04126e80, src=09510e70, size=384): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.13.2 |
2024-06-10 |
sceDmacMemcpy(dest=04170400, src=09268a20, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-10 |
sceDmacMemcpy(dest=041793c0, src=092d3420, size=256): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-10 |
00000000=sceUtilityScreenshotInitStart(09ca9888) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-10 |
00000000=sceUtilityScreenshotInitStart(09ca9848) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-05 |
sceDmacMemcpy(dest=0413b440, src=0900bf20, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-01 |
sceDmacMemcpy(dest=04141440, src=090b8db0, size=384): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2024-06-01 |
sceDmacMemcpy(dest=04167780, src=092ca260, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17 |
2024-05-31 |
ReadFromHardware: Invalid address 0000000c near PC 08abe398 LR 08abe398 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17 |
2024-05-31 |
WriteToHardware: Invalid address 00000009 near PC 0895acfc LR 08abe5d8 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17 |
2024-05-31 |
ReadFromHardware: Invalid address 00000009 near PC 0895acfc LR 08abe5d8 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17 |
2024-05-31 |
ReadFromHardware: Invalid address 00000041 near PC 0895acfc LR 0895ad04 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-07 |
sceDmacMemcpy(dest=04169580, src=0914c9e0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2024-05-30 |
sceDmacMemcpy(dest=0416b180, src=09191ba0, size=256): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-29 |
sceDmacMemcpy(dest=041ae500, src=092d2ea0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2024-05-29 |
sceDmacMemcpy(dest=04156640, src=092b3260, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-28 |
00000000=sceUtilityScreenshotInitStart(09cad288) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-27 |
sceDmacMemcpy(dest=04172580, src=0900bf20, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-27 |
sceDmacMemcpy(dest=04185000, src=092f46a0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-27 |
sceDmacMemcpy(dest=04171bc0, src=091d3a60, size=256): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-27 |
00000000=sceUtilityScreenshotInitStart(09d338e8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-26 |
00000000=sceUtilityScreenshotInitStart(09cae208) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-26 |
00000000=sceUtilityScreenshotInitStart(09cae1c8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-26 |
00000000=sceUtilityScreenshotInitStart(09cae1e8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-26 |
00000000=sceUtilityScreenshotInitStart(09cae1a8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-26 |
sceDmacMemcpy(dest=04156c80, src=09202f60, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-25 |
00000000=sceUtilityScreenshotInitStart(09caa448) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-24 |
Jump to invalid address: 0717fec0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-24 |
sceDmacMemcpy(dest=040cc080, src=08fc67d0, size=4096): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-21 |
00000000=sceUtilityScreenshotInitStart(09caa728) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-24 |
Jump to invalid address: 071a7f00 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-19 |
sceDmacMemcpy(dest=0415dcc0, src=0928bca0, size=256): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-13 |
sceDmacMemcpy(dest=0416f5c0, src=08f7f490, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-10 |
sceDmacMemcpy(dest=041bab00, src=093f5e00, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-05 |
00000000=sceUtilityScreenshotInitStart(09cac768) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-26 |
00000000=sceUtilityScreenshotInitStart(09cac728) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.15.4 |
2024-05-04 |
sceDmacMemcpy(dest=04174900, src=0925a5a0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-03 |
sceDmacMemcpy(dest=04154280, src=08f68190, size=192): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-02 |
sceDmacMemcpy(dest=04154280, src=091637e0, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-05-01 |
sceDmacMemcpy(dest=041689c0, src=0911aa40, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-04-30 |
sceDmacMemcpy(dest=04194880, src=0921e8e0, size=192): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-04-27 |
sceDmacMemcpy(dest=04162200, src=09431f90, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-04-24 |
sceDmacMemcpy(dest=0416e080, src=09147620, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17 |
2024-04-19 |
WriteToHardware: Invalid address 000007b8 near PC 08818528 LR 08818b2c |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2024-04-18 |
00000000=sceUtilityScreenshotInitStart(09d38368) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2024-04-15 |
sceDmacMemcpy(dest=04172040, src=09223060, size=192): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-04-10 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f889d0): duplicate handler |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-04-10 |
Jump to invalid address: 07412c40 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-04-10 |
Jump to invalid address: 07179800 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-04-09 |
sceDmacMemcpy(dest=041689c0, src=0914a300, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-04-08 |
00000000=sceUtilityScreenshotInitStart(09cb4b28) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-04-07 |
00000000=sceUtilityScreenshotInitStart(09cb11e8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.7.4 |
2024-04-07 |
00000000=sceUtilityScreenshotInitStart(09cadec8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.7.4 |
2024-04-07 |
00000000=sceUtilityScreenshotInitStart(09cade88) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.15.4 |
2024-04-05 |
00000000=sceUtilityScreenshotInitStart(09caa748) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-04-05 |
sceDmacMemcpy(dest=04151080, src=0911ae20, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2024-04-04 |
sceDmacMemcpy(dest=04173bc0, src=09178ba0, size=256): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-04-01 |
00000000=sceUtilityScreenshotInitStart(09cad548) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2024-03-30 |
sceDmacMemcpy(dest=0416d980, src=09353540, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-03-29 |
00000000=sceUtilityScreenshotInitStart(09ca9208) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-03-29 |
00000000=sceUtilityScreenshotInitStart(09cae3a8) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2024-03-29 |
sceDmacMemcpy(dest=04145400, src=09135d90, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.11.3 |
2024-03-29 |
00000000=sceUtilityScreenshotInitStart(09d36a68) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-03-29 |
00000000=sceUtilityScreenshotInitStart(09cae688) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-03-28 |
00000000=sceUtilityScreenshotInitStart(09caa328) |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.15.4 |
2024-03-28 |
80630006=sceAtracSetData(2, 08d13180, 00038000): invalid RIFF header |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2024-03-25 |
sceDmacMemcpy(dest=04153b80, src=09232a20, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2024-03-22 |
sceDmacMemcpy(dest=04163cc0, src=09441640, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-03-17 |
sceDmacMemcpy(dest=0413b3c0, src=090fa5c0, size=128): overlapping read |