Recent logs - v1.0.1-825-g6096ef3

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Game title Version Latest Report Message
MAJOR LEAGUE BASEBALL 2K11 v1.0.1-825-g6096ef3 2016-01-03 Render to area containing texture at 00044000 +0x1
MAJOR LEAGUE BASEBALL 2K12 v1.0.1-825-g6096ef3 2016-01-02 Render to area containing texture at 00044000 +0x1
NEED FOR SPEED™ Carbon OTC v1.7.5 2021-07-06 Render to area containing texture at 00044000 +0x136
Shadow of Destiny v1.9.4 2021-10-02 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=8 IDX=0 MC=2
MAJOR LEAGUE BASEBALL 2K11 v1.4.2 2020-10-24 Loading module sceNetApDialogDummy_Library with version 0102, devkit 05050010
God of War®: Ghost of Sparta v1.7.5 2021-10-21 Render to area containing texture at 00162000 +256x0
God of War®: Ghost of Sparta v1.7.5 2021-10-21 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War®: Ghost of Sparta v1.7.5 2021-10-25 Rendering to framebuffer offset: 00162000 +256x0
God of War®: Ghost of Sparta v1.9.4 2021-10-25 Render to texture with different strides 1024 != 512
WWE'12 v1.7.5 2021-10-24 Render to area containing texture at 000cc000 +64x0
WWE'12 v1.7.5 2021-10-24 Rendering to framebuffer offset: 000cc000 +65x0
TEKKEN 6 v1.9.3-998-gc739d4e16 2021-10-25 Unsupported alpha/stencil mask: 01
MAJOR LEAGUE BASEBALL 2K12 v1.5.2 2021-09-16 Loading module sceNetApDialogDummy_Library with version 0102, devkit 05050010
Call of Duty : Roads to Victory™ v1.5.2 2021-10-18 Loading module sceFont_Library with version 0101, devkit 00000000
TEKKEN 6 v1.5.2 2021-10-25 Loading module scePsmfP_library with version 0101, devkit 05000010
TEKKEN 6 v1.5.2 2021-10-25 Loading module scePsmf_library with version 0101, devkit 05000010
WWE'12 v1.6.3-21-g5f57ecb 2021-10-24 Loading module sceFont_Library with version 0101, devkit 05050010
DRAGON BALL Z SHIN BUDOKAI 2 v1.5.2 2021-10-23 Loading module sceFont_Library with version 0101, devkit 00000000
Call of Duty : Roads to Victory™ v1.9.4 2021-10-25 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2021-10-25 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
WWE'12 v1.1.1-66-g5ebd7bf 2017-11-30 sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data
WWE'12 v1.1.1-66-g5ebd7bf 2017-11-30 sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data
WWE'12 v1.1.1-66-g5ebd7bf 2017-11-30 sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data
WWE'12 v1.1.1-66-g5ebd7bf 2017-11-29 sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data
WWE'12 v1.1.1-96-gc41b981 2017-12-01 sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE'12 v1.9.4 2021-10-25 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
God of War®: Ghost of Sparta v1.9.4 2021-10-25 Render to texture with different formats 0 != 3
TEKKEN 6 v1.9.4 2021-10-24 Render to texture with different formats 1 != 3
NEED FOR SPEED™ Carbon OTC v1.9.4 2021-10-25 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142957872
TEKKEN 6 v1.9.4 2021-10-25 80020001=sceKernelCreateMutex(): invalid name