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Game title |
Version |
Latest Report |
Message |
TEKKEN 6 |
v1.12.3 |
2022-06-24 |
Ignoring possible texturing from framebuffer at 04154000 +0x128 / 256x272 |
TEKKEN 6 |
v1.12.3 |
2022-06-02 |
WriteToHardware: Invalid address 150e5d9c near PC 08000000 LR 08000000 |
TEKKEN 6 |
v1.12.3 |
2022-05-10 |
Error in shader program link: info: Uniform variable u_texelDelta type/precision does not match in vertex and fragment shader
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Only last one applies, so pick just one of them, mess around with it's settings and add other effects as needed.
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 0 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define MIKU 0 //Hatsune<3 this is an optional bloom filter for all those pale anime faces which get white otherwise:P tested on Miku in white dress
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.5 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note lin |
TEKKEN 6 |
v1.12.3 |
2022-05-09 |
GE Interrupt: newState might be 3 |
TEKKEN 6 |
v1.12.3 |
2022-05-02 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 9600 |
TEKKEN 6 |
v1.12.3 |
2022-05-02 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147747272 |
TEKKEN 6 |
v1.12.3 |
2022-05-02 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 92160 |
TEKKEN 6 |
v1.12.3 |
2022-05-02 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146538036 |
TEKKEN 6 |
v1.12.3 |
2022-05-02 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146728056 |
TEKKEN 6 |
v1.12.3 |
2022-05-02 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 5177420 |
TEKKEN 6 |
v1.12.3 |
2022-05-02 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598036 |
TEKKEN 6 |
v1.12.3 |
2022-05-02 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148111360 |
TEKKEN 6 |
v1.12.3 |
2022-05-02 |
__KernelStopThread: thread 324 does not exist |
TEKKEN 6 |
v1.12.3 |
2022-04-19 |
__KernelStopThread: thread 439 does not exist |
TEKKEN 6 |
v1.12.3-985-g81fcb3cd0 |
2022-04-16 |
__KernelStopThread: thread 305 does not exist |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 02c6ff20 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 0214b220 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 02e297a0 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c2480 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c2460 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c1c70 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c1a80 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c1800 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c1220 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 02e295a0 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c11b0 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c1190 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 02144040 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c0d80 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c0d60 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c0a20 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c0a00 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c09e0 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 020c09c0 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 0214a2b0 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 02e29530 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
Jump to invalid address: 02e29810 |
TEKKEN 6 |
v1.12.3 |
2022-04-11 |
__KernelStopThread: thread 320 does not exist |
TEKKEN 6 |
v1.12.3 |
2022-04-05 |
WriteToHardware: Invalid address 150c43dc near PC 08000000 LR 08000000 |
TEKKEN 6 |
v1.10.3 |
2022-03-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151754240 |
TEKKEN 6 |
v1.10.3 |
2022-03-04 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153872480 |
TEKKEN 6 |
v1.10.3 |
2022-03-04 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 143973124 |
TEKKEN 6 |
v1.10.3 |
2022-03-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146415772 |
TEKKEN 6 |
v1.10.3 |
2022-03-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147828384 |
TEKKEN 6 |
v1.10.3 |
2022-03-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147817308 |
TEKKEN 6 |
v1.10.3 |
2022-03-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146832920 |
TEKKEN 6 |
v1.10.3 |
2022-03-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bf65c0, pos=0, access=1, data=2, text=2 |
TEKKEN 6 |
v1.10.3 |
2022-03-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bf65c0, pos=0, access=1, data=1, text=1 |
TEKKEN 6 |
v1.10.3 |
2022-03-04 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 48 |
TEKKEN 6 |
v1.12.3 |
2022-02-25 |
WriteToHardware: Invalid address 150e20dc near PC 08000000 LR 08000000 |
TEKKEN 6 |
v1.11.3 |
2022-04-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a900, pos=0, access=1, data=2, text=2 |
TEKKEN 6 |
v1.12.3 |
2022-04-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a900, pos=0, access=1, data=1, text=1 |
TEKKEN 6 |
v1.12.3 |
2022-02-18 |
WriteToHardware: Invalid address 150e091c near PC 08000000 LR 08000000 |
TEKKEN 6 |
v1.12.3 |
2022-02-15 |
WriteToHardware: Invalid address 150f621c near PC 08000000 LR 08000000 |
TEKKEN 6 |
v1.12.3 |
2022-02-15 |
ReadFromHardware: Invalid address 00007c65 near PC 09a4bd88 LR 08974d20 |
TEKKEN 6 |
v1.12.3 |
2022-02-15 |
MIPSCompileOp: Invalid instruction 0000000e |
TEKKEN 6 |
v1.12.3 |
2022-02-15 |
MIPSCompileOp: Invalid instruction 000e000e |
TEKKEN 6 |
v1.12.3 |
2022-02-15 |
MIPSCompileOp: Invalid instruction 7f000d75 |
TEKKEN 6 |
v1.12.3 |
2022-02-15 |
MIPSCompileOp: Invalid instruction 7f440018 |
TEKKEN 6 |
v1.12.3 |
2022-02-15 |
MIPSCompileOp: Invalid instruction 7eba8fce |
TEKKEN 6 |
v1.12.3 |
2022-02-15 |
MIPSCompileOp: Invalid instruction 07567f44 |
TEKKEN 6 |
v1.12.3 |
2022-02-15 |
MIPSCompileOp: Invalid instruction 9ef97821 |
TEKKEN 6 |
v1.12.3 |
2022-02-10 |
80630006=sceAtracSetHalfwayBufferAndGetID(08dda440, 00000800, 00040000): invalid RIFF header |
TEKKEN 6 |
v1.11.3 |
2022-01-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=0 |
TEKKEN 6 |
v1.10.2 |
2022-01-26 |
Ignoring possible render to texture at 04161800 +0x64 / 480x272 |
TEKKEN 6 |
v1.12.3 |
2022-01-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
TEKKEN 6 |
v1.12.3 |
2022-01-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1 |
TEKKEN 6 |
v1.12.3 |
2022-01-19 |
__KernelStopThread: thread 557 does not exist |
TEKKEN 6 |
v1.12.3 |
2022-01-13 |
__KernelStopThread: thread 309 does not exist |
TEKKEN 6 |
v1.11.3 |
2021-12-26 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000 |
TEKKEN 6 |
v1.12.3 |
2021-12-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145269936 |
TEKKEN 6 |
v1.12.3 |
2021-12-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145257684 |
TEKKEN 6 |
v1.12.3 |
2021-12-15 |
__KernelStopThread: thread 318 does not exist |
TEKKEN 6 |
v1.12.3 |
2021-12-13 |
Unexpected mpeg first timestamp: 4c207968e72 / 5231397473906 |
TEKKEN 6 |
v1.11.3 |
2021-12-10 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
TEKKEN 6 |
v1.10.3-1614-g3aa099f2d |
2021-12-04 |
__KernelStopThread: thread 282 does not exist |
TEKKEN 6 |
v1.12.3 |
2021-11-14 |
__KernelStopThread: thread 321 does not exist |
TEKKEN 6 |
v1.11.2 |
2021-11-08 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408 |
TEKKEN 6 |
v1.11.3 |
2021-11-08 |
Unexpected mpeg first timestamp: d59a080000 / 917412249600 |
TEKKEN 6 |
v1.11.3 |
2021-11-08 |
Could not setup streams, unexpected stream count: 13414 |
TEKKEN 6 |
v1.11.3 |
2021-11-02 |
Unable to download render target data from 04000000 |
TEKKEN 6 |
v1.12.3 |
2021-11-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2 |
TEKKEN 6 |
v1.11.3-574-g8c72cc119 |
2021-10-29 |
__KernelStopThread: thread 357 does not exist |
TEKKEN 6 |
v1.12.2 |
2021-10-25 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2 |
TEKKEN 6 |
v1.12.2 |
2021-10-19 |
WriteToHardware: Invalid address 150fae9c near PC 08000000 LR 08000000 |
TEKKEN 6 |
v1.11.3 |
2021-09-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=2, text=2 |
TEKKEN 6 |
v1.11.3 |
2021-09-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=1, text=1 |
TEKKEN 6 |
v1.11.3 |
2021-09-29 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=2, text=2 |
TEKKEN 6 |
v1.11.3 |
2022-07-02 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765 |
TEKKEN 6 |
v1.11.3 |
2022-07-02 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524 |
TEKKEN 6 |
v1.10.3 |
2021-09-22 |
Ignoring func export sceMp3/f5478233, already implemented in HLE. |
TEKKEN 6 |
v1.10.3 |
2021-09-22 |
Ignoring func export sceMp3/d8f54a51, already implemented in HLE. |
TEKKEN 6 |
v1.10.3 |
2021-09-22 |
Ignoring func export sceMp3/d0a56296, already implemented in HLE. |
TEKKEN 6 |
v1.10.3 |
2021-09-22 |
Ignoring func export sceMp3/d021c0fb, already implemented in HLE. |
TEKKEN 6 |
v1.10.3 |
2021-09-22 |
Ignoring func export sceMp3/a703fe0f, already implemented in HLE. |
TEKKEN 6 |
v1.10.3 |
2021-09-22 |
Ignoring func export sceMp3/87c263d1, already implemented in HLE. |
TEKKEN 6 |
v1.11.3 |
2021-09-19 |
sceGeBreak(mode=0, unknown=08d09918): unknown ptr (valid) |
TEKKEN 6 |
v1.5.4-987-g30c3fd63e |
2021-09-07 |
scePsmfPlayerCreate(090f02e4, 090f02e8): buffer too small 00003000 |
TEKKEN 6 |
v1.5.4-987-g30c3fd63e |
2021-09-07 |
scePsmfPlayerCreate(090e8b24, 090e8b28): buffer too small 00003000 |
TEKKEN 6 |
v1.5.4-987-g30c3fd63e |
2021-09-07 |
scePsmfPlayerCreate(090e7164, 090e7168): buffer too small 00003000 |