Recent logs - TEKKEN 6

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Game title Version Latest Report Message
TEKKEN 6 v1.11.3-574-g8c72cc119 2021-06-06 WriteToHardware: Invalid address 150c771c near PC 08000000 LR 08000000
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:00a00822 Tex TexAlpha LM Fog 2x TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t + s; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:0da0d022 Tex TexAlpha Fog 2x StenToAlpha StenKeep TFuncMod AlphaTest > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = vec4(v.rgb, 0.0); }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:09a0f822 Tex TexAlpha LM Fog 2x StenToAlpha Sten1 TFuncMod AlphaTest >= #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t + s; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = vec4(v.rgb, 1.0); }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:00817022 Tex TexAlpha 2x TFuncMod AlphaTest0 != #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; v.rgb = v.rgb * 2.0; fragColor0 = v; }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:0d80d022 Tex TexAlpha 2x StenToAlpha StenKeep TFuncMod AlphaTest > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; fragColor0 = vec4(v.rgb, 0.0); }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:00a1d002 Tex Fog 2x TFuncMod AlphaTest0 > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:09a0f022 Tex TexAlpha Fog 2x StenToAlpha Sten1 TFuncMod AlphaTest >= #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = vec4(v.rgb, 1.0); }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:0081d002 Tex 2x TFuncMod AlphaTest0 > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) discard; v.rgb = v.rgb * 2.0; fragColor0 = v; }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:00000001 Clear #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0; fragColor0 = v; }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:0da1d002 Tex Fog 2x StenToAlpha StenKeep TFuncMod AlphaTest0 > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = vec4(v.rgb, 0.0); }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:0980f022 Tex TexAlpha 2x StenToAlpha Sten1 TFuncMod AlphaTest >= #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; fragColor0 = vec4(v.rgb, 1.0); }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:00a1d022 Tex TexAlpha Fog 2x TFuncMod AlphaTest0 > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:00817002 Tex 2x TFuncMod AlphaTest0 != #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) discard; v.rgb = v.rgb * 2.0; fragColor0 = v; }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:00017000 AlphaTest0 != #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D testtex; in vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; if (v.a < 0.002) discard; fragColor0 = v; }
TEKKEN 6 v1.6.3 2021-06-06 Error in shader compilation: info: 00000000:00000022 Tex TexAlpha TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; }
TEKKEN 6 v1.11.3 2021-05-25 An uneaten prefix at end of block: 08ac6904
TEKKEN 6 v1.11.3 2021-05-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059588
TEKKEN 6 v1.11.3 2021-05-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a51d8, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.11.3 2021-05-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a51d8, pos=0, access=1, data=1, text=1
TEKKEN 6 v1.11.2 2021-05-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6740, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.11.3 2021-05-21 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328
TEKKEN 6 v1.11.3 2021-05-18 sceKernelLoadModule: unsupported options size=00000014, flags=09fbec58, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.11.3 2021-05-21 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
TEKKEN 6 v1.11.3 2021-05-21 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
TEKKEN 6 v1.11.3 2021-05-13 sceKernelLoadModule: unsupported options size=00000014, flags=08b29398, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.11.3 2021-05-13 sceFontGetFontInfo(0, 9ffc948): bad font
TEKKEN 6 v1.11.3 2021-05-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149356544
TEKKEN 6 v1.11.3 2021-05-12 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149518448
TEKKEN 6 v1.11.3 2021-05-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151465432
TEKKEN 6 v1.11.3 2021-05-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143642516
TEKKEN 6 v1.11.3 2021-05-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143634596
TEKKEN 6 v1.11.3 2021-05-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
TEKKEN 6 v1.11.3 2021-05-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0880defc, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.10.3 2021-05-11 Unknown syscall in known module 'sceNpService': 0x90e4db6a
TEKKEN 6 v1.10.3 2021-05-11 Unknown syscall in known module 'sceNpService': 0x78802d5f
TEKKEN 6 v1.10.3-387-g6ca01d588 2021-05-07 __KernelStopThread: thread 283 does not exist
TEKKEN 6 v1.11.3 2021-05-14 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
TEKKEN 6 v1.5.4 2021-04-24 Render to texture with different strides 256 != 128
TEKKEN 6 v1.11.2 2021-04-16 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=0822c544, firstSym=0822c3c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822c554, firstSym=0822c3e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822c558, firstSym=0822c3e8, varData=00000000, extra=00000000
TEKKEN 6 v1.11.3 2021-04-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.11.3 2021-04-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
TEKKEN 6 v1.11.3 2021-04-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120
TEKKEN 6 v1.10.3 2021-04-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918396
TEKKEN 6 v1.10.3 2021-04-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907512
TEKKEN 6 v1.10.3 2021-04-14 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632
TEKKEN 6 v1.10.3 2021-04-14 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316588
TEKKEN 6 v1.10.3 2021-04-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664
TEKKEN 6 v1.10.3 2021-04-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700
TEKKEN 6 v1.10.3 2021-04-14 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.10.3 2021-04-14 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228644, firstSym=082284c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228654, firstSym=082284e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228658, firstSym=082284e8, varData=00000000, extra=00000000
TEKKEN 6 v1.10.3 2021-04-14 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=1, text=1
TEKKEN 6 v1.11.3 2021-04-12 sceKernelCreateThread(name=god_menu): unsupported attributes 00000006
TEKKEN 6 v1.11.3 2021-04-12 sceKernelCreateThread(name=system): unsupported attributes 00000006
TEKKEN 6 v1.11.3 2021-04-12 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f919b0, 00000002)
TEKKEN 6 v1.11.3 2021-04-07 WriteToHardware: Invalid address 150f997c near PC 08000000 LR 08000000
TEKKEN 6 v1.11.2 2021-04-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
TEKKEN 6 v1.11.3 2021-04-02 sceKernelCreateThread(name=update_thread): unsupported attributes a0000000
TEKKEN 6 v1.11.3 2021-04-02 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
TEKKEN 6 v1.11.3 2021-06-16 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
TEKKEN 6 v1.11.3 2021-05-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14
TEKKEN 6 v1.11.3 2021-05-22 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
TEKKEN 6 v1.11.3 2021-05-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488
TEKKEN 6 v1.11.3 2021-05-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280
TEKKEN 6 v1.11.2 2021-03-30 WriteToHardware: Invalid address 150d7bdc near PC 08000000 LR 08000000
TEKKEN 6 v1.11.3 2021-03-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -559038737
TEKKEN 6 v1.11.3 2021-03-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146163040
TEKKEN 6 v1.11.3 2021-03-22 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 102464
TEKKEN 6 v1.11.3 2021-03-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145477660
TEKKEN 6 v1.11.3 2021-03-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 2824
TEKKEN 6 v1.11.3 2021-03-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648
TEKKEN 6 v1.11.3 2021-03-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143465056
TEKKEN 6 v1.11.3 2021-03-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148425648
TEKKEN 6 v1.11.3 2021-03-22 sceKernelCreateSema(SEEDMUTEX) unsupported options parameter, size = 148079704
TEKKEN 6 v1.11.3 2021-03-22 sceGeBreak(mode=0, unknown=08dfeea8): unknown ptr (valid)
TEKKEN 6 v1.11.3 2021-03-21 WriteToHardware: Invalid address 150e873c near PC 08000000 LR 08000000
TEKKEN 6 v1.11.3 2021-03-20 WriteToHardware: Invalid address 150eb97c near PC 08000000 LR 08000000
TEKKEN 6 v1.11.2 2021-03-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.11.3 2021-05-25 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
TEKKEN 6 v1.11.2 2021-03-02 WriteToHardware: Invalid address 150f1cbc near PC 08000000 LR 08000000
TEKKEN 6 v1.10.3 2021-02-25 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=0822c344, firstSym=0822c1c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822c354, firstSym=0822c1e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822c358, firstSym=0822c1e8, varData=00000000, extra=00000000
TEKKEN 6 v1.11.2 2021-04-16 Crazy varData address 01011006, skipping rest of module
TEKKEN 6 v1.11.3 2021-06-05 Unknown GetPointer 00000000 PC 0887c130 LR 0887c130
TEKKEN 6 v1.10.3 2021-02-16 Unknown syscall in known module 'sceNpService': 0x08d98894
TEKKEN 6 v1.10.3 2021-02-16 Unknown syscall in known module 'sceNpService': 0xbb069a87
TEKKEN 6 v1.10.3 2021-02-16 Unknown syscall in known module 'sceNpService': 0x857b47d3
TEKKEN 6 v1.11-17-g6d8b4b852 2021-02-11 WriteToHardware: Invalid address 150f96f4 near PC 08000000 LR 08000000
TEKKEN 6 v1.10.3 2021-02-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
TEKKEN 6 v1.10.3 2021-01-28 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
TEKKEN 6 v1.11.3 2021-03-08 WriteToHardware: Invalid address 150f885c near PC 08000000 LR 08000000
TEKKEN 6 v1.10.3 2021-01-26 Unknown syscall in known module 'sceNp': 0x4b5c71c8
TEKKEN 6 v1.10.3 2021-01-23 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
TEKKEN 6 v1.10.3 2021-01-19 Unimplemented HLE function sceHprmRegisterCallback
TEKKEN 6 v1.10.3 2021-02-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1
TEKKEN 6 v1.10.3 2021-01-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000008, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.10.3 2021-05-02 Render to area containing texture at 040cc000 +0x64
TEKKEN 6 v1.10.3 2021-05-02 Could not setup streams, unexpected stream count: 46230
TEKKEN 6 v1.11.3 2021-06-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.11.3 2021-06-12 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=1, text=1
TEKKEN 6 v1.10.3 2021-01-10 Unimplemented HLE function sceNetResolverTerm