Recent logs - TEKKEN 6

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Game title Version Latest Report Message
TEKKEN 6 v1.14.2 2024-03-13 UI scissor out of bounds in MainScreen: 45,660-1171,61 / 1600,720
TEKKEN 6 v1.17.1 2024-03-08 WriteToHardware: Invalid address 150d1ddc near PC 08000000 LR 08000000
TEKKEN 6 v1.17.1 2024-03-03 WriteToHardware: Invalid address 150c805c near PC 08000000 LR 08000000
TEKKEN 6 v1.17.1 2024-02-28 WriteToHardware: Invalid address 150fb05c near PC 08a5f05c LR 08a5f07c
TEKKEN 6 v1.14.4 2024-02-14 WriteToHardware: Invalid address 150e481c near PC 08000000 LR 08000000
TEKKEN 6 v1.11.2 2024-02-14 sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid)
TEKKEN 6 v1.11.2 2024-02-14 sceGeBreak(mode=0, unknown=09fff410): unknown ptr (valid)
TEKKEN 6 v1.11.2 2024-02-14 sceGeBreak(mode=0, unknown=09fff4e0): unknown ptr (valid)
TEKKEN 6 v1.17.1 2024-02-09 WriteToHardware: Invalid address 150fb31c near PC 08000000 LR 08000000
TEKKEN 6 v1.16.6 2024-02-05 WriteToHardware: Invalid address 150e3b1c near PC 089719ec LR 08972534
TEKKEN 6 v1.14.4 2023-11-22 WriteToHardware: Invalid address 150fbd7c near PC 08000000 LR 08000000
TEKKEN 6 v1.16.5 2023-10-23 WriteToHardware: Invalid address 150f8a1c near PC 08acd3b4 LR 08aecd78
TEKKEN 6 v1.16.6 2023-10-21 WriteToHardware: Invalid address 150ea11c near PC 08000000 LR 08000000
TEKKEN 6 v1.12.3 2023-10-18 80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small
TEKKEN 6 v1.17.1 2024-03-22 Can't draw: No current render step. Step count: 0
TEKKEN 6 v1.16.3 2023-09-29 WriteToHardware: Invalid address 150d931c near PC 08000000 LR 08000000
TEKKEN 6 v1.6.3 2023-08-25 WriteToHardware: Invalid address 150f9b3c near PC 08973944 LR 08973944
TEKKEN 6 v1.14 2023-08-24 UI scissor out of bounds in MainScreen: 0,0-918,721 / 1280,720
TEKKEN 6 v1.14 2023-08-24 UI scissor out of bounds in GameSettingsScreen: 238,0-1031,721 / 1280,720
TEKKEN 6 v1.6.3 2023-08-03 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:0081d022 Tex TexAlpha 2x TFuncMod AlphaTest0 > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; v.rgb = v.rgb * 2.0; fragColor0 = v; } vs: 01010000:00000918 HWX C T Tex Light: MatUp:1 #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
TEKKEN 6 v1.14.4 2023-07-19 WriteToHardware: Invalid address 150df25c near PC 08000000 LR 08000000
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 29
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 28
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 27
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 26
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 25
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 24
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 23
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 22
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 21
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 20
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 19
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 18
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 16
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 15
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 14
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 13
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 12
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 11
TEKKEN 6 v1.11.3 2023-07-06 GE Interrupt: newState might be 10
TEKKEN 6 v1.15.4 2023-06-23 WriteToHardware: Invalid address 150caedc near PC 08000000 LR 08000000
TEKKEN 6 v1.12.3 2023-05-20 80630006=sceAtracSetHalfwayBufferAndGetID(08bfec80, 00001000, 00040000): invalid RIFF header
TEKKEN 6 v1.14.4 2023-05-18 WriteToHardware: Invalid address 150d8fbc near PC 08000000 LR 08000000
TEKKEN 6 v1.14.4 2023-05-06 Replacement rowPitch=128, but w=160 (level=0)
TEKKEN 6 v1.14.2 2023-04-21 UI scissor out of bounds in GameSettingsScreen: 350,0-1794,1080 / 2060,1080
TEKKEN 6 v1.14.1 2023-04-12 UI scissor out of bounds in GamePauseScreen: 525,10-150,374 / 483,272
TEKKEN 6 v1.14.1 2023-04-12 UI scissor out of bounds in GamePauseScreen: 0,10-521,374 / 483,272
TEKKEN 6 v1.10.2 2023-04-08 sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1
TEKKEN 6 v1.10.3-258-g61fa4453d 2023-04-06 __KernelStopThread: thread 340 does not exist
TEKKEN 6 v1.13.1 2023-03-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.13.1 2023-03-30 sceKernelLoadModule: unsupported options size=00000014, flags=088620f8, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.14.4 2023-02-27 WriteToHardware: Invalid address 150df8dc near PC 08000000 LR 08000000
TEKKEN 6 v1.9.4 2023-02-04 WriteToHardware: Invalid address 150e4f5c near PC 08000000 LR 08000000
TEKKEN 6 v1.13.2 2023-02-02 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
TEKKEN 6 v1.14.4 2023-01-29 Replacement rowPitch=512, but w=1024 (level=0)
TEKKEN 6 v1.14.4 2023-01-29 Replacement rowPitch=512, but w=1360 (level=0)
TEKKEN 6 v1.14.4 2023-03-02 Replacement rowPitch=256, but w=1024 (level=0)
TEKKEN 6 v1.14.4 2023-01-29 Replacement rowPitch=128, but w=1024 (level=0)
TEKKEN 6 v1.14.4 2023-01-29 Replacement rowPitch=1024, but w=3072 (level=0)
TEKKEN 6 v1.14.4 2023-01-29 Replacement rowPitch=64, but w=504 (level=0)
TEKKEN 6 v1.14.4 2023-01-29 Replacement rowPitch=512, but w=960 (level=0)
TEKKEN 6 v1.14.2 2023-01-18 WriteToHardware: Invalid address 150f997c near PC 089709f4 LR 08971004
TEKKEN 6 v1.14.2 2023-01-16 UI scissor out of bounds in GameSettingsScreen: 420,0-1720,1080 / 2028,1080
TEKKEN 6 v1.14.3 2023-01-13 UI scissor out of bounds in MainScreen: 0,42-2027,318 / 1440,720
TEKKEN 6 v1.14.2 2023-01-09 UI scissor out of bounds in GameSettingsScreen: 238,0-1191,721 / 1440,720
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1147,465-0,51 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1147,387-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1147,309-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1147,231-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1147,153-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1147,75-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1054,465-0,51 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1054,387-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1054,309-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1054,231-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1054,153-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1054,75-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1174,465-0,51 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1174,387-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1174,309-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1174,231-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1174,153-0,74 / 1024,600
TEKKEN 6 v1.14.2 2023-01-05 UI scissor out of bounds in SavedataScreen: 1174,75-0,74 / 1024,600
TEKKEN 6 v1.12.2 2022-12-25 sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=2, text=2
TEKKEN 6 v1.12.2 2022-12-25 sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=1, text=1
TEKKEN 6 v1.13.2 2022-12-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771644
TEKKEN 6 v1.13.2 2022-12-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759344
TEKKEN 6 v1.13.2 2022-12-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468
TEKKEN 6 v1.13.2 2022-12-02 WriteToHardware: Invalid address 00000168 near PC 08a5c628 LR 08a5c628
TEKKEN 6 v1.13.2 2022-12-01 ReadFromHardware: Invalid address 0000014d near PC 08000000 LR 08000000
TEKKEN 6 v1.13.2 2022-11-30 WriteToHardware: Invalid address 150d2fdc near PC 08000000 LR 08000000
TEKKEN 6 v1.12.3 2022-11-24 An uneaten prefix at end of block: 08927ee4
TEKKEN 6 v1.13.2 2022-11-20 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)
TEKKEN 6 v1.12.3 2022-11-14 WriteToHardware: Invalid address 150f96fc near PC 08000000 LR 08000000
TEKKEN 6 v1.13.2 2022-11-07 WriteToHardware: Invalid address 150dff5c near PC 08000000 LR 08000000
TEKKEN 6 v1.13.2 2022-11-04 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 0417b000 offset: 0 (256x16 stride 256, CLUT16): [C:0417b000/32 Z:00000000/0 X:0 Y:0 reint: false] [C:0417b000/256 Z:00000000/0 X:0 Y:0 reint: false]
TEKKEN 6 v1.13.2 2022-11-04 80000107=sceDisplaySetFrameBuf(00000000, 512, 1, 0): must change latched framebuf first
TEKKEN 6 v1.11.2 2022-10-17 WriteToHardware: Invalid address 150ed31c near PC 08000000 LR 08000000
TEKKEN 6 v1.13.1 2022-10-15 WriteToHardware: Invalid address 150f879c near PC 08000000 LR 08000000
TEKKEN 6 v1.12.3 2022-10-10 Unknown GetPointer 00000000 PC 08a08b1c LR 08a01a20