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Game title |
Version |
Latest Report |
Message |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-04 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r5p0-01rel0 [Revision 96995].
01f14444:00000b34 HWX T N Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-01 |
MIPSCompileOp: Invalid instruction 7f7fffff |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-01 |
Jump to invalid address: 02149210 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-01 |
Jump to invalid address: 02142d90 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-01 |
Jump to invalid address: 02143070 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-01 |
Jump to invalid address: 02147120 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-01 |
Jump to invalid address: 02140f50 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-01 |
Jump to invalid address: 021416b0 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-01 |
Jump to invalid address: 0213d970 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-01 |
Jump to invalid address: 02145ec0 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-01 |
Jump to invalid address: 02140030 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-24 |
Using texture with rendered CLUT: texfmt=4, clutfmt=3 |
Call of Duty : Roads to Victory™ |
v1.10.2 |
2022-06-23 |
WriteToHardware: Invalid address 000003e4 near PC 089e5a14 LR 089e5a14 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1 |
Call of Duty : Roads to Victory™ |
v1.10.2 |
2022-06-17 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
Call of Duty : Roads to Victory™ |
v1.10.2 |
2022-06-20 |
80630006=sceAtracSetDataAndGetID(09a25200, 00000800): fmt definition too small (16) |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 33504256 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-11 |
ReadFromHardware: Invalid address 0000000c near PC 089e8fc8 LR 089e8e50 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-11 |
WriteToHardware: Invalid address 00000008 near PC 089e8ff8 LR 089e8e50 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-11 |
ReadFromHardware: Invalid address 00000011 near PC 089d3e54 LR 089d3f90 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-11 |
WriteToHardware: Invalid address 00000010 near PC 089d1400 LR 089d1414 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-11 |
ReadFromHardware: Invalid address 00000008 near PC 089e909c LR 089e909c |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-11 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759344 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-10 |
Vertices without position found: (01200023) P: s8 N: s8 T: f (size: 16) |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-10 |
Vertices without position found: (0140000b) P: s8 C: ? T: f (size: 4) |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-10 |
Vertices without position found: (0160000f) P: s8 C: ? T: f (size: 4) |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-10 |
Bad bounding box data: efffff |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-10 |
Unknown GE command : 03e00008 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a900, pos=0, access=1, data=2, text=2 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a900, pos=0, access=1, data=1, text=1 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-06 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040 |
Call of Duty : Roads to Victory™ |
v1.4.2 |
2022-06-02 |
Unknown GetPointer e9000000 PC 089f4468 LR 089f4410 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-05-27 |
Jump to invalid address: 0568f060 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-05-27 |
Branch in Jump delay slot at 08e22720 in block starting at 08e21d80 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-05-27 |
Jump to invalid address: 03887360 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-05-27 |
Jump to invalid address: 02a00c40 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-05-27 |
Branch in Jump delay slot at 08e21dc0 in block starting at 08e21d80 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-05-27 |
Jump to invalid address: 029d6b60 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-05-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1 |
Call of Duty : Roads to Victory™ |
v1.12.3-1100-g622753794 |
2022-05-14 |
sceNetAdhocMatchingInit(32768) at 08936dac |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-05-10 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-05-08 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=2, text=2 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-05-08 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=1, text=1 |
Call of Duty : Roads to Victory™ |
v1.11.3 |
2022-05-06 |
ReadFromHardware: Invalid address 0a001824 near PC 088a00ba LR 088a0096 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-05-05 |
__KernelStopThread: thread 288 does not exist |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-05-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-01 |
Jump to invalid address: 02afe000 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-07-01 |
Unknown GetPointer 000000f8 PC 0898665c LR 089866d8 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-28 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000001c, pos=0, access=1, data=2, text=2 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-28 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08a1d400, pos=0, access=1, data=1, text=1 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144849144 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144841164 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 108 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145732183 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-26 |
MIPSCompileOp: Invalid instruction 40313000 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-26 |
MIPSCompileOp: Invalid instruction 4655c65c |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-26 |
MIPSCompileOp: Invalid instruction 44b9dbf0 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-26 |
MIPSCompileOp: Invalid instruction 473b74b2 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-26 |
80631003=sceAtracSetAA3DataAndGetID(08b715c0, 0001e000, 0006ea54, 09fbba6c[ffffffff]): invalid ea3 magic bytes |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-04-06 |
Jump to invalid address: 022d0dd0 |
Call of Duty : Roads to Victory™ |
v1.12.3-985-g81fcb3cd0 |
2022-03-24 |
An uneaten prefix at end of block: 08927e70 |
Call of Duty : Roads to Victory™ |
v1.10.3 |
2022-03-17 |
Render to area containing texture at 040cc000 +0x64 |
Call of Duty : Roads to Victory™ |
v1.10.3 |
2022-03-17 |
Could not setup streams, unexpected stream count: 46230 |
Call of Duty : Roads to Victory™ |
v1.10.3 |
2022-03-17 |
Unexpected mpeg first timestamp: 5579a080000 / 5873804509184 |
Call of Duty : Roads to Victory™ |
v1.10.3 |
2022-03-17 |
Unknown GetPointer 00000000 PC 089e3b14 LR 089e3b14 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-03-13 |
__KernelStopThread: thread 341 does not exist |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-03-11 |
sceIoChstat: change attr to 0000 requested |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-03-11 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10567DATA/3RDINS.BIN, 09f755b0, 00000002) |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-03-09 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149307860 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-03-07 |
__KernelStopThread: thread 340 does not exist |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-03-02 |
__KernelStopThread: thread 337 does not exist |
Call of Duty : Roads to Victory™ |
v1.11.3 |
2022-03-02 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a65c3c |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-02-27 |
Jump to invalid address: 065daeb0 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 29328 |
Call of Duty : Roads to Victory™ |
v1.11.3 |
2022-02-24 |
WriteToHardware: Invalid address 000003e4 near PC 089b8394 LR 089b82cc |
Call of Duty : Roads to Victory™ |
v1.11.3 |
2022-02-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=1, text=1 |
Call of Duty : Roads to Victory™ |
v1.11.3 |
2022-02-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=2, text=2 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002140 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-06-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146993220 |
Call of Duty : Roads to Victory™ |
v1.11.3 |
2022-02-19 |
MIPSCompileOp: Invalid instruction 4035d67b |
Call of Duty : Roads to Victory™ |
v1.11.3 |
2022-02-19 |
MIPSCompileOp: Invalid instruction 46254000 |
Call of Duty : Roads to Victory™ |
v1.11.3 |
2022-02-19 |
MIPSCompileOp: Invalid instruction 42a41050 |
Call of Duty : Roads to Victory™ |
v1.11.3 |
2022-02-19 |
MIPSCompileOp: Invalid instruction 42c98362 |
Call of Duty : Roads to Victory™ |
v1.11.3 |
2022-02-19 |
MIPSCompileOp: Invalid instruction 42c0265c |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-02-15 |
FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-02-15 |
FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-02-15 |
FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/00000000 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-01-30 |
__KernelStopThread: thread 1406 does not exist |
Call of Duty : Roads to Victory™ |
v1.10.3 |
2022-01-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaf0, pos=0, access=1, data=1, text=1 |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-01-21 |
Texture with unexpected bufw (full=8560) |
Call of Duty : Roads to Victory™ |
v1.12.3 |
2022-01-20 |
__KernelStopThread: thread 485 does not exist |