Recent logs - v1.13.1-470-g20bd1c26d

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
VALKYRIE PROFILE -LENNETH- v1.13.1-470-g20bd1c26d 2022-09-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
VALKYRIE PROFILE -LENNETH- v1.13.1-470-g20bd1c26d 2022-09-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
Colin McRae Rally 2005 Plus v1.13.1-470-g20bd1c26d 2022-09-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
Colin McRae Rally 2005 Plus v1.13.1-470-g20bd1c26d 2022-09-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
クロヒョウ2 龍が如く 阿修羅編 v1.13.1-470-g20bd1c26d 2022-09-04 GetFramebufferCandidates: Multiple (3) candidate framebuffers. texaddr: 04288000 offset: 0 (512x512 stride 512, 565): [DEPTH seq:166 C:04044000/512 Z:04088000/512 X:0 Y:0 reint: false] [COLOR seq:167 C:04088000/512 Z:00000000/0 X:0 Y:0 reint: false] [DEPTH seq:0 C:04156900/512 Z:04088000/512 X:0 Y:0 reint: false]
クロヒョウ2 龍が如く 阿修羅編 v1.13.1-470-g20bd1c26d 2022-08-24 GetFramebufferCandidates: Multiple (3) candidate framebuffers. texaddr: 04288000 offset: 0 (512x512 stride 512, 565): [DEPTH seq:204 C:04044000/512 Z:04088000/512 X:0 Y:0 reint: false] [COLOR seq:205 C:04088000/512 Z:00000000/0 X:0 Y:0 reint: false] [DEPTH seq:0 C:04156900/512 Z:04088000/512 X:0 Y:0 reint: false]
クロヒョウ2 龍が如く 阿修羅編 v1.13.1-470-g20bd1c26d 2022-08-24 GetFramebufferCandidates: Multiple (3) candidate framebuffers. texaddr: 04288000 offset: 0 (512x512 stride 512, 565): [DEPTH seq:176 C:04044000/512 Z:04088000/512 X:0 Y:0 reint: false] [COLOR seq:177 C:04088000/512 Z:00000000/0 X:0 Y:0 reint: false] [DEPTH seq:0 C:04156900/512 Z:04088000/512 X:0 Y:0 reint: false]
クロヒョウ2 龍が如く 阿修羅編 v1.13.1-470-g20bd1c26d 2022-08-24 GetFramebufferCandidates: Multiple (3) candidate framebuffers. texaddr: 04288000 offset: 0 (512x512 stride 512, 565): [DEPTH seq:132 C:04044000/512 Z:04088000/512 X:0 Y:0 reint: false] [COLOR seq:133 C:04088000/512 Z:00000000/0 X:0 Y:0 reint: false] [DEPTH seq:0 C:04156900/512 Z:04088000/512 X:0 Y:0 reint: false]
クロヒョウ2 龍が如く 阿修羅編 v1.13.1-470-g20bd1c26d 2022-08-24 GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 04288000 offset: 0 (512x512 stride 512, CLUT16): [DEPTH seq:224 C:04044000/512 Z:04088000/512 X:0 Y:0 reint: false] [DEPTH seq:238 C:04000000/512 Z:04088000/512 X:0 Y:0 reint: false]
クロヒョウ2 龍が如く 阿修羅編 v1.13.1-470-g20bd1c26d 2022-08-24 GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 04288000 offset: 0 (512x512 stride 512, CLUT16): [DEPTH seq:418 C:04000000/512 Z:04088000/512 X:0 Y:0 reint: false] [DEPTH seq:420 C:04044000/512 Z:04088000/512 X:0 Y:0 reint: false]
クロヒョウ2 龍が如く 阿修羅編 v1.13.1-470-g20bd1c26d 2022-08-24 GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 04288000 offset: 0 (512x512 stride 512, CLUT16): [DEPTH seq:598 C:04000000/512 Z:04088000/512 X:0 Y:0 reint: false] [DEPTH seq:596 C:04044000/512 Z:04088000/512 X:0 Y:0 reint: false]
Dragon Ball Z Shin Budokai v1.17.1 2024-04-13 sceNetAdhocMatchingInit(9336) at 088c66f4
BURNOUT DOMINATOR v1.17.1-60-g7cddd09e3 2024-04-25 sceNetAdhocMatchingInit(9816) at 088fc4e8
無双OROCHI2 Special v1.15.4 2024-04-25 Waiting thread for 20 that was already waiting for 20
VALKYRIE PROFILE -LENNETH- v1.13.2 2022-12-21 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
クロヒョウ2 龍が如く 阿修羅編 v1.9.4 2024-04-25 sceDmacMemcpy(dest=04044000, src=04000000, size=278528): overlapping read
BURNOUT DOMINATOR v1.9.4 2024-04-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
ファンタシースターポータブル2インフィニティ v1.9.4 2024-04-25 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?