Recent logs - v1.13.1-96-g392d83fb2
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Game title |
Version |
Latest Report |
Message |
Tenchu: Shadow Assassins |
v1.13.1-96-g392d83fb2 |
2022-08-22 |
Texture cache ran out of GPU memory; switching to low memory mode |
FINAL FANTASY 零式 ディスク1 |
v1.13.2 |
2023-07-16 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 04156000 offset: 0 (256x256 stride 256, 8888):
[C:04154000/256 Z:04110000/512 X:0 Y:8 reint: false] [C:04156000/256 Z:04110000/512 X:0 Y:0 reint: false] |
無双OROCHI2 Special |
v1.15.4 |
2024-12-15 |
Waiting thread for 20 that was already waiting for 20 |
FINAL FANTASY 零式 ディスク1 |
v1.14.4-723-gf6573a4d7 |
2024-12-10 |
Ignoring possible texturing from framebuffer at 04156000 +0x128 / 256x272 |
PANGYA : Fantasy Golf |
v1.9.4 |
2024-12-20 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
PANGYA : Fantasy Golf |
v1.9.4 |
2024-12-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2 |
PANGYA : Fantasy Golf |
v1.9.4 |
2024-12-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1 |
TEKKEN 6 |
v1.9.4 |
2024-12-21 |
80020001=sceKernelCreateMutex(): invalid name |