Recent logs - Tenchu: Shadow Assassins

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Game title Version Latest Report Message
Tenchu: Shadow Assassins v1.13.1 2022-09-23 sceKernelSetCompiledSdkVersion600_602 unknown SDK: 5000010
Tenchu: Shadow Assassins v1.12.3 2022-08-22 Waiting thread for 20 that was already waiting for 20
Tenchu: Shadow Assassins v1.13.1-96-g392d83fb2 2022-08-22 Texture cache ran out of GPU memory; switching to low memory mode
Tenchu: Shadow Assassins v1.13.1 2022-08-21 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r5p0-01rel0 [Revision 96995]. 01f74444:00000b3d HWX C T N LM Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullR
Tenchu: Shadow Assassins v1.12.3 2022-07-07 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=-1, data=0, text=0
Tenchu: Shadow Assassins v1.12.3 2022-07-06 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=5 IDX=2 MC=8
Tenchu: Shadow Assassins v1.12.3 2022-07-06 An uneaten prefix at end of block: 08c18e28
Tenchu: Shadow Assassins v1.11.3 2022-04-14 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
Tenchu: Shadow Assassins v1.11.3 2022-04-14 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
Tenchu: Shadow Assassins v1.11.3 2022-04-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
Tenchu: Shadow Assassins v1.11.3 2022-04-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
Tenchu: Shadow Assassins v1.11.3 2022-04-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328
Tenchu: Shadow Assassins v1.10-6-g8ac4efd3c 2022-04-09 80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 00230340, 09fd49b8[ffffffff]): invalid ea3 magic bytes
Tenchu: Shadow Assassins v1.10-6-g8ac4efd3c 2022-04-09 80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 00226368, 09fd49b8[ffffffff]): invalid ea3 magic bytes
Tenchu: Shadow Assassins v1.10-6-g8ac4efd3c 2022-04-09 80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 00240ea0, 09fd49b8[ffffffff]): invalid ea3 magic bytes
Tenchu: Shadow Assassins v1.10-6-g8ac4efd3c 2022-04-09 80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 004839f0, 09fd49b8[ffffffff]): invalid ea3 magic bytes
Tenchu: Shadow Assassins v1.12.3 2022-04-06 sceKernelLoadModule: unsupported options size=00000014, flags=000045b0, pos=0, access=1, data=2, text=2
Tenchu: Shadow Assassins v1.12.3 2022-04-06 sceKernelLoadModule: unsupported options size=00000014, flags=000045b0, pos=0, access=1, data=1, text=1
Tenchu: Shadow Assassins v1.12.3 2022-03-10 __KernelStopThread: thread 376 does not exist
Tenchu: Shadow Assassins v1.12.3 2022-02-18 FBO created from existing depthbuffer as color, 04110000/00000000 and 04170f00/04110000
Tenchu: Shadow Assassins v1.12.3 2022-02-18 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Tenchu: Shadow Assassins v1.12.3 2022-02-18 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Tenchu: Shadow Assassins v1.12.3 2022-02-16 80020001=sceKernelCreateMutex(): invalid name
Tenchu: Shadow Assassins v1.11.3 2021-12-30 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 19792
Tenchu: Shadow Assassins v1.11.3 2021-12-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145983520
Tenchu: Shadow Assassins v1.11.3 2021-12-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145972200
Tenchu: Shadow Assassins v1.11.3 2021-12-30 sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=2, text=2
Tenchu: Shadow Assassins v1.11.3 2021-12-30 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
Tenchu: Shadow Assassins v1.11.3 2021-12-30 Module linking debug info: sceNetIfhandle_driver ver=0000, flags=0009, size=5, numVars=0, numFuncs=10, nidData=0822f114, firstSym=0822ee1c, varData=00000000, extra=00000000 sceMemab_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=11, nidData=0822f0e8, firstSym=0822edc4, varData=00000000, extra=00000000 SysclibForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=3, nidData=0822f098, firstSym=0822ed24, varData=00000000, extra=00000000 ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=17, nidData=0822f0a4, firstSym=0822ed3c, varData=00000000, extra=00000000 InterruptManagerForKernel ver=0000, flags=0009, size=5, numVars=0, numFuncs=2, nidData=0822f090, firstSym=0822ed14, varData=00000000, extra=00000000
Tenchu: Shadow Assassins v1.11.3 2021-12-30 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Tenchu: Shadow Assassins v1.11.3 2021-12-30 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228844, firstSym=082286c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228854, firstSym=082286e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228858, firstSym=082286e8, varData=00000000, extra=00000000
Tenchu: Shadow Assassins v1.11.3 2021-12-30 Crazy varData address 01011006, skipping rest of module
Tenchu: Shadow Assassins v1.11.3 2021-12-30 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Tenchu: Shadow Assassins v1.11.3 2021-12-30 sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=1, text=1
Tenchu: Shadow Assassins v1.12.1 2021-10-11 sceKernelLoadModule: unsupported options size=00000014, flags=08bf68e0, pos=0, access=1, data=1, text=1
Tenchu: Shadow Assassins v1.9.3 2021-10-09 Unknown GetPointer 00000000 PC 08b75548 LR 08b75548
Tenchu: Shadow Assassins v1.11.3-1440-gde206611e 2021-09-20 Unknown GetPointer 0000000f PC 08b5adac LR 088eec84
Tenchu: Shadow Assassins v1.12.3 2022-04-24 Savedata version requested: 3
Tenchu: Shadow Assassins v1.11.3 2021-07-29 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Tenchu: Shadow Assassins v1.12.3 2022-07-06 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Tenchu: Shadow Assassins v1.11.2-221-g5d4d8ab41 2021-03-08 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
Tenchu: Shadow Assassins v1.10.3 2021-02-11 sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0xfc0bc8db
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0xc76f55ed
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0xbe22eea3
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0xa670d3a3
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0xa01443aa
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0x78802d5f
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0x66c64821
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0x5f5e32af
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0x5494274b
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0x506c318d
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0x4b4e4e71
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0x268c009d
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0x1da3e950
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0x174d0d24
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpService': 0x168b8de5
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpAuth': 0x6900f084
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
Tenchu: Shadow Assassins v1.10.3 2021-01-09 Unknown syscall in known module 'sceNp': 0xbb069a87
Tenchu: Shadow Assassins v1.11.3 2021-07-29 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Tenchu: Shadow Assassins v1.10.3 2020-12-17 sceKernelLoadModule: unsupported options size=00000014, flags=00000020, pos=0, access=1, data=1, text=1
Tenchu: Shadow Assassins v1.10.3 2020-12-17 Could not setup streams, unexpected stream count: 65535
Tenchu: Shadow Assassins v1.10.3 2020-12-17 Unexpected mpeg first timestamp: 383a908a4d6 / 3864011515094
Tenchu: Shadow Assassins v1.11.3 2021-04-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765
Tenchu: Shadow Assassins v1.11.3 2021-04-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524
Tenchu: Shadow Assassins v1.11.3 2021-04-28 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
Tenchu: Shadow Assassins v1.10.3 2020-10-14 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
Tenchu: Shadow Assassins v1.10.3 2020-10-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040
Tenchu: Shadow Assassins v1.12.1 2021-10-11 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Tenchu: Shadow Assassins v1.10.3 2020-10-12 sceKernelLoadModule: unsupported options size=00000014, flags=08d74120, pos=0, access=1, data=1, text=1
Tenchu: Shadow Assassins v1.10.3-835-g3d69132ef 2020-10-06 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
Tenchu: Shadow Assassins v1.12.3 2022-07-07 Video out requested, not supported: mode=0 size=0,0
Tenchu: Shadow Assassins v1.10.3-835-g3d69132ef 2020-11-11 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Tenchu: Shadow Assassins v1.10.2 2020-07-24 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Tenchu: Shadow Assassins v1.9.4 2020-06-16 BREAK instruction hit
Tenchu: Shadow Assassins v1.9.4 2020-06-16 An uneaten prefix at end of block: 08927e70
Tenchu: Shadow Assassins v1.9.4 2020-06-16 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
Tenchu: Shadow Assassins v1.4.2 2021-03-24 Direct3D9: Failed to get the device caps!
Tenchu: Shadow Assassins v1.4.2 2021-03-24 Unable to reset D3D device
Tenchu: Shadow Assassins v1.9.4 2021-09-04 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Tenchu: Shadow Assassins v1.9.4 2022-07-16 Unknown GetPointer 00000000 PC 088313bc LR 088313bc
Tenchu: Shadow Assassins v1.9.4 2022-04-15 Unknown GetPointer 00000000 PC 089ecb14 LR 08000030
Tenchu: Shadow Assassins v1.8.0 2019-04-04 GL ran out of GPU memory; switching to low memory mode
Tenchu: Shadow Assassins v1.7.5 2020-09-26 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
Tenchu: Shadow Assassins v1.9.4 2022-12-08 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
Tenchu: Shadow Assassins v1.9.4 2022-12-08 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
Tenchu: Shadow Assassins v1.3.0.1 2017-06-01 RET: Stack empty!
Tenchu: Shadow Assassins v1.3.0.1 2017-06-01 Unknown GE command : 34a85b0d
Tenchu: Shadow Assassins v1.2.2-501-gb5b94f4 2016-06-21 Unexpected mpeg first timestamp: a740809e032 / 11493467349042
Tenchu: Shadow Assassins v1.2.2-501-gb5b94f4 2016-06-21 Unexpected mpeg first timestamp: a500e09e032 / 11338949189682
Tenchu: Shadow Assassins v1.2.2-501-gb5b94f4 2016-06-21 Unexpected mpeg first timestamp: 3760809e032 / 3805475889202
Tenchu: Shadow Assassins v1.2.2-501-gb5b94f4 2016-06-21 Unexpected mpeg first timestamp: 39a0209e032 / 3959994048562
Tenchu: Shadow Assassins v1.2.2-501-gb5b94f4 2016-06-21 Unexpected mpeg first timestamp: e0d0f09e032 / 15449249669170
Tenchu: Shadow Assassins v1.2.2-501-gb5b94f4 2016-06-21 Unexpected mpeg first timestamp: e310909e032 / 15603767828530
Tenchu: Shadow Assassins v1.2.2-501-gb5b94f4 2016-06-21 Unexpected mpeg first timestamp: 7570309e032 / 8070294528050
Tenchu: Shadow Assassins v1.2.2-501-gb5b94f4 2016-06-21 Unexpected mpeg first timestamp: 904fd08e032 / 9917029736498
Tenchu: Shadow Assassins v1.2.2-501-gb5b94f4 2016-06-19 80630006=sceAtracSetData(1, 09c84140, 00001000): invalid RIFF header