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Game title |
Version |
Latest Report |
Message |
Tenchu: Shadow Assassins |
v1.11.3 |
2024-08-29 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00dev0 [Revision 96995].
01f74444:00000b3d HWX C T N LM Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = splat3(0.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
Tenchu: Shadow Assassins |
v1.16.6 |
2024-01-19 |
Can't draw: No current render step. Step count: 0 |
Tenchu: Shadow Assassins |
v1.9.4 |
2023-08-04 |
An uneaten prefix at end of block: 08b65eb4 |
Tenchu: Shadow Assassins |
v1.9.4 |
2023-08-04 |
An uneaten prefix at end of block: 08b659ec |
Tenchu: Shadow Assassins |
v1.9.4 |
2023-08-04 |
An uneaten prefix at end of block for 08b65e8c |
Tenchu: Shadow Assassins |
v1.9.4 |
2023-08-04 |
An uneaten prefix at end of block for 08b659d0 |
Tenchu: Shadow Assassins |
v1.11.3 |
2023-07-01 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536 |
Tenchu: Shadow Assassins |
v1.11.3 |
2023-07-01 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616 |
Tenchu: Shadow Assassins |
v1.9.4 |
2023-06-19 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
--N�TIVE-DATA-BOUNDARY-4ce8d2344dea64ff-18
Content-Disposition: form-data; name="verify"
Content-Length: 119
Content-Transfer-Encoding: binary
avcodec_decode_audio4: Error decoding audio %d / %08xavcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Tenchu: Shadow Assassins |
v1.15.3 |
2023-05-21 |
ReadFromHardware: Invalid address d1feffff near PC d1feffff LR 08abad88 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1448,621-0,21 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1448,543-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1448,465-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1448,387-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1448,309-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1448,231-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1448,153-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1448,75-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1516,621-0,21 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1516,543-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1516,465-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1516,387-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1516,309-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1516,231-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1516,153-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.14.3 |
2023-02-13 |
UI scissor out of bounds in SavedataScreen: 1516,75-0,74 / 1366,726 |
Tenchu: Shadow Assassins |
v1.13.2-1944-g3e481634a |
2023-03-02 |
Failed to read valid video stream data from header |
Tenchu: Shadow Assassins |
v1.10-6-g8ac4efd3c |
2022-12-13 |
Unknown GetPointer 00000000 PC 08815ef4 LR 08000020 |
Tenchu: Shadow Assassins |
v1.13.1 |
2022-09-23 |
sceKernelSetCompiledSdkVersion600_602 unknown SDK: 5000010 |
Tenchu: Shadow Assassins |
v1.12.3 |
2022-08-22 |
Waiting thread for 20 that was already waiting for 20 |
Tenchu: Shadow Assassins |
v1.13.1-96-g392d83fb2 |
2022-08-22 |
Texture cache ran out of GPU memory; switching to low memory mode |
Tenchu: Shadow Assassins |
v1.12.3 |
2022-07-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=-1, data=0, text=0 |
Tenchu: Shadow Assassins |
v1.12.3 |
2022-07-06 |
VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=5 IDX=2 MC=8 |
Tenchu: Shadow Assassins |
v1.12.3 |
2022-07-06 |
An uneaten prefix at end of block: 08c18e28 |
Tenchu: Shadow Assassins |
v1.11.3 |
2022-04-14 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464 |
Tenchu: Shadow Assassins |
v1.11.3 |
2022-04-14 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000 |
Tenchu: Shadow Assassins |
v1.11.3 |
2022-04-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16 |
Tenchu: Shadow Assassins |
v1.11.3 |
2022-04-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
Tenchu: Shadow Assassins |
v1.11.3 |
2022-04-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328 |
Tenchu: Shadow Assassins |
v1.10-6-g8ac4efd3c |
2022-04-09 |
80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 00230340, 09fd49b8[ffffffff]): invalid ea3 magic bytes |
Tenchu: Shadow Assassins |
v1.10-6-g8ac4efd3c |
2022-04-09 |
80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 00226368, 09fd49b8[ffffffff]): invalid ea3 magic bytes |
Tenchu: Shadow Assassins |
v1.10-6-g8ac4efd3c |
2022-04-09 |
80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 00240ea0, 09fd49b8[ffffffff]): invalid ea3 magic bytes |
Tenchu: Shadow Assassins |
v1.10-6-g8ac4efd3c |
2022-04-09 |
80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 004839f0, 09fd49b8[ffffffff]): invalid ea3 magic bytes |
Tenchu: Shadow Assassins |
v1.12.3 |
2022-04-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=000045b0, pos=0, access=1, data=2, text=2 |
Tenchu: Shadow Assassins |
v1.12.3 |
2022-04-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=000045b0, pos=0, access=1, data=1, text=1 |
Tenchu: Shadow Assassins |
v1.12.3 |
2022-02-16 |
80020001=sceKernelCreateMutex(): invalid name |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-12-30 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 19792 |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-12-30 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145983520 |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-12-30 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145972200 |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-12-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=2, text=2 |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-12-30 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-12-30 |
Module linking debug info:
sceNetIfhandle_driver ver=0000, flags=0009, size=5, numVars=0, numFuncs=10, nidData=0822f114, firstSym=0822ee1c, varData=00000000, extra=00000000
sceMemab_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=11, nidData=0822f0e8, firstSym=0822edc4, varData=00000000, extra=00000000
SysclibForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=3, nidData=0822f098, firstSym=0822ed24, varData=00000000, extra=00000000
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=17, nidData=0822f0a4, firstSym=0822ed3c, varData=00000000, extra=00000000
InterruptManagerForKernel ver=0000, flags=0009, size=5, numVars=0, numFuncs=2, nidData=0822f090, firstSym=0822ed14, varData=00000000, extra=00000000
|
Tenchu: Shadow Assassins |
v1.11.3 |
2021-12-30 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-12-30 |
Module linking debug info:
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228844, firstSym=082286c0, varData=00000000, extra=00000000
sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228854, firstSym=082286e0, varData=00000000, extra=00000000
semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228858, firstSym=082286e8, varData=00000000, extra=00000000
|
Tenchu: Shadow Assassins |
v1.11.3 |
2021-12-30 |
Crazy varData address 01011006, skipping rest of module |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-12-30 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-12-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=1, text=1 |
Tenchu: Shadow Assassins |
v1.12.1 |
2021-10-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bf68e0, pos=0, access=1, data=1, text=1 |
Tenchu: Shadow Assassins |
v1.9.3 |
2021-10-09 |
Unknown GetPointer 00000000 PC 08b75548 LR 08b75548 |
Tenchu: Shadow Assassins |
v1.11.3-1440-gde206611e |
2021-09-20 |
Unknown GetPointer 0000000f PC 08b5adac LR 088eec84 |
Tenchu: Shadow Assassins |
v1.12.3 |
2022-04-24 |
Savedata version requested: 3 |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-07-29 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
Tenchu: Shadow Assassins |
v1.11.2-221-g5d4d8ab41 |
2021-03-08 |
sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011 |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-02-11 |
sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011 |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0xfc0bc8db |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0xc76f55ed |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0xbe22eea3 |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0xa670d3a3 |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0xa01443aa |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0x78802d5f |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0x66c64821 |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0x5f5e32af |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0x5494274b |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0x506c318d |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0x4b4e4e71 |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0x268c009d |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0x1da3e950 |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0x174d0d24 |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpService': 0x168b8de5 |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpAuth': 0xd99455dd |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpAuth': 0xcd86a656 |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpAuth': 0x6900f084 |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
Tenchu: Shadow Assassins |
v1.10.3 |
2021-01-09 |
Unknown syscall in known module 'sceNp': 0xbb069a87 |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-07-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Tenchu: Shadow Assassins |
v1.10.3 |
2020-12-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000020, pos=0, access=1, data=1, text=1 |
Tenchu: Shadow Assassins |
v1.10.3 |
2020-12-17 |
Could not setup streams, unexpected stream count: 65535 |
Tenchu: Shadow Assassins |
v1.10.3 |
2020-12-17 |
Unexpected mpeg first timestamp: 383a908a4d6 / 3864011515094 |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-04-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765 |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-04-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524 |
Tenchu: Shadow Assassins |
v1.11.3 |
2021-04-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
Tenchu: Shadow Assassins |
v1.10.3 |
2020-10-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1 |
Tenchu: Shadow Assassins |
v1.10.3 |
2020-10-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040 |
Tenchu: Shadow Assassins |
v1.12.1 |
2021-10-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Tenchu: Shadow Assassins |
v1.10.3 |
2020-10-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=08d74120, pos=0, access=1, data=1, text=1 |
Tenchu: Shadow Assassins |
v1.10.3-835-g3d69132ef |
2020-10-06 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176 |
Tenchu: Shadow Assassins |
v1.12.3 |
2022-07-07 |
Video out requested, not supported: mode=0 size=0,0 |
Tenchu: Shadow Assassins |
v1.10.3-835-g3d69132ef |
2020-11-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Tenchu: Shadow Assassins |
v1.10.2 |
2020-07-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
Tenchu: Shadow Assassins |
v1.9.4 |
2020-06-16 |
BREAK instruction hit |