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| Game title |
Version |
Latest Report |
Hits |
Message |
| Dragon Ball Z: Infinite Warriors |
v1.18.1 |
2025-05-22 |
362 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-20 |
1 |
MIPSCompileOp: Invalid instruction 4dee6cc0 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-20 |
1 |
MIPSCompileOp: Invalid instruction b3e04b40 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-20 |
1 |
Branch in branch delay slot at 0883c7a8 with different target |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-20 |
1 |
MIPSCompileOp: Invalid instruction b5afb840 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-18 |
1 |
MIPSCompileOp: Invalid instruction 4510d880 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-18 |
1 |
MIPSCompileOp: Invalid instruction ed4dba80 |
| Dragon Ball Z: Infinite Warriors |
v1.4.1 |
2024-06-17 |
1 |
WriteToHardware: Invalid address 1b6e017c near PC 08a552d0 LR 08a552d0 |
| Dragon Ball Z: Infinite Warriors |
v1.4.1 |
2024-06-17 |
4 |
Unsupported RGB mask: r=ef g=ff b=ff |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-14 |
1 |
Unknown GE command : fd120030 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-13 |
1 |
MIPSCompileOp: Invalid instruction 7b4b2d00 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-13 |
1 |
MIPSCompileOp: Invalid instruction 46559200 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-13 |
1 |
MIPSCompileOp: Invalid instruction edb1e080 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-13 |
1 |
MIPSCompileOp: Invalid instruction d053f680 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-13 |
1 |
MIPSCompileOp: Invalid instruction 9e95f580 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-13 |
1 |
MIPSCompileOp: Invalid instruction 7453f500 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-13 |
1 |
MIPSCompileOp: Invalid instruction ce029f00 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-04-23 |
1 |
Unknown GE command : ef1fceee |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-04-08 |
5 |
Unusual bezier/spline vtype: 12757512, morph: 5, bones: 6 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-04-08 |
1 |
Block transfer invalid: 005ef010/0 -> ff000000/2f0, 497x124x2 (866,182)->(998,54) |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-04-08 |
1 |
Vertices without position found: (06af0010) P: ? C: 565 Morph: 4 (through) (24b) |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-03-01 |
1 |
Imm vertex used fog |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-03-01 |
1 |
Unknown GE command : b6c34bfe |
| Dragon Ball Z: Infinite Warriors |
v1.16.6 |
2024-01-15 |
1 |
Immediate draw: Unexpected primitive 7 at count 1 |
| Dragon Ball Z: Infinite Warriors |
v1.11.3 |
2023-11-09 |
1 |
Unknown GE command : fd22c410 |
| Dragon Ball Z: Infinite Warriors |
v1.7.5 |
2023-10-15 |
1 |
WriteToHardware: Invalid address deae1f03 near PC 088048c8 LR 08902b9c |
| Dragon Ball Z: Infinite Warriors |
v1.9.4 |
2024-07-10 |
5 |
Unknown GE command : 113b0220 |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 00d8e4d5 |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 00fcfcfc |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 002681f5 |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 002380f5 |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 00227ef5 |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 00227ff5 |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 00227df5 |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 002289f9 |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 00249efd |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 002943de |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 002843de |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 0027adfe |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 0024affd |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 00239dfd |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 002a5de8 |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 002a43de |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 0023a4fb |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
2 |
MIPSCompileOp: Invalid instruction 0026a9fe |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 0025adfd |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 0026adfe |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 00259ffb |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 0026a8fe |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
2 |
MIPSCompileOp: Invalid instruction 0027aafe |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 0028acfe |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
1 |
MIPSCompileOp: Invalid instruction 0027a9fe |
| Dragon Ball Z: Infinite Warriors |
v1.15.3 |
2023-06-16 |
8 |
MIPSCompileOp: Invalid instruction 0027abfe |
| Dragon Ball Z: Infinite Warriors |
v1.15.4 |
2023-06-06 |
1 |
MIPSCompileOp: Invalid instruction b4240268 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-11-01 |
11 |
565 depal unsupported: shift=5 mask=ff offset=0 |
| Dragon Ball Z: Infinite Warriors |
v1.9.4 |
2023-10-15 |
4 |
MIPSCompileOp: Invalid instruction ccb60068 |
| Dragon Ball Z: Infinite Warriors |
v1.14.4 |
2023-04-14 |
1 |
Unusual bezier/spline vtype: 120e22f2, morph: 3, bones: 1 |
| Dragon Ball Z: Infinite Warriors |
v1.14.4 |
2023-04-14 |
1 |
Unknown GE command : feef0031 |
| Dragon Ball Z: Infinite Warriors |
v1.6.3 |
2023-03-28 |
1 |
Render to texture with incompatible formats 7 != 2 at 04088000 |
| Dragon Ball Z: Infinite Warriors |
v1.6.3 |
2023-03-28 |
1 |
Render to texture with different formats 3 != 2 |
| Dragon Ball Z: Infinite Warriors |
v1.6.3 |
2023-03-28 |
1 |
BlockTransfer: Bad source transfer address 005ef010! |
| Dragon Ball Z: Infinite Warriors |
v1.6.3 |
2023-03-28 |
1 |
Vertices without position found: (02af0010) P: s8 C: 565 Morph: 4 (through) (size: 24) |
| Dragon Ball Z: Infinite Warriors |
v1.6.3 |
2023-03-28 |
1 |
Render to texture with different strides 512 != 936 |
| Dragon Ball Z: Infinite Warriors |
v1.6.3 |
2024-04-08 |
2 |
Unknown GE command : 1134e8c7 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-18 |
11 |
Branch in branch delay slot at 08a78944 with different target |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-02-11 |
4 |
Unknown GE command : d13d110b |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-07-19 |
14 |
MIPSCompileOp: Invalid instruction 00010101 |
| Dragon Ball Z: Infinite Warriors |
v1.16.6 |
2024-07-19 |
4 |
MIPSCompileOp: Invalid instruction 00000001 |
| Dragon Ball Z: Infinite Warriors |
v1.16.6 |
2024-07-19 |
2 |
MIPSCompileOp: Invalid instruction 00000101 |
| Dragon Ball Z: Infinite Warriors |
v1.14.1 |
2023-03-04 |
1 |
Attempting to texture from current render target (src=04000000 / target=04000000 / flags=7), making a copy |
| Dragon Ball Z: Infinite Warriors |
v1.14.1 |
2023-04-16 |
5 |
Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2025-01-01 |
8 |
sceNetAdhocMatchingInit(32768) at 08812da4 |
| Dragon Ball Z: Infinite Warriors |
v1.18.1 |
2025-12-19 |
1,282 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Dragon Ball Z: Infinite Warriors |
v1.12.3 |
2022-03-11 |
1 |
WriteToHardware: Invalid address 00000000 near PC 0887d15c LR 0887d15c |
| Dragon Ball Z: Infinite Warriors |
v1.6.3 |
2024-05-24 |
9 |
WriteToHardware: Invalid address 0a000000 near PC 089bfd98 LR 089bfd98 |
| Dragon Ball Z: Infinite Warriors |
v1.9.4 |
2024-02-17 |
54 |
MIPSCompileOp: Invalid instruction 4c010c01 |
| Dragon Ball Z: Infinite Warriors |
v1.12.3 |
2022-03-21 |
14 |
WriteToHardware: Invalid address 0000002c near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Infinite Warriors |
v1.11.3 |
2022-02-02 |
1 |
WriteToHardware: Invalid address 00001a34 near PC 0887fe90 LR 0887fd50 |
| Dragon Ball Z: Infinite Warriors |
v1.11.3 |
2022-02-01 |
1 |
Branch in RSRTComp delay slot at 0883b30c in block starting at 0883b30c |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-13 |
2 |
80420014=__sceSasCoreWithMix(08b65a00, be370000, 4096, 4096): invalid address |
| Dragon Ball Z: Infinite Warriors |
v1.9.4 |
2025-07-14 |
40 |
Render to texture using CLUT with different strides 512 != 64 |
| Dragon Ball Z: Infinite Warriors |
v1.9.4 |
2025-01-31 |
2,509 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Dragon Ball Z: Infinite Warriors |
v1.9.4 |
2024-06-17 |
40 |
0 depal unsupported: shift=5 mask=ff offset=0 |