Recent logs - eFootball PES 2021 By GABRIEL

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Game title Version Latest Report Message
eFootball PES 2021 By GABRIEL v1.12.3 2022-08-12 ReadFromHardware: Invalid address 1397fb68 near PC 08849a3c LR 08849a48
eFootball PES 2021 By GABRIEL v1.5.3 2022-08-10 Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader. fs: 00000000:0000000a Tex TFuncBlend #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_texenv; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a); fragColor0 = v; } vs: 00000000:00000022 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
eFootball PES 2021 By GABRIEL v1.5.3 2022-08-10 Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader. fs: 40000000:00000002 Tex TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00004000:00000022 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
eFootball PES 2021 By GABRIEL v1.5.3 2022-08-10 Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader. fs: 00000000:0000000a Tex TFuncBlend #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_texenv; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a); fragColor0 = v; } vs: 00004000:00000002 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
eFootball PES 2021 By GABRIEL v1.5.3 2022-08-10 Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader. fs: 40000000:00000012 Tex TFuncAdd #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(p.rgb + t.rgb, p.a); fragColor0 = v; } vs: 00000000:00200002 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
eFootball PES 2021 By GABRIEL v1.13.1 2022-08-05 Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0
eFootball PES 2021 By GABRIEL v1.13.1 2022-08-03 sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2
eFootball PES 2021 By GABRIEL v1.13.1 2022-08-03 sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1
eFootball PES 2021 By GABRIEL v1.13.1 2022-08-03 sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2
eFootball PES 2021 By GABRIEL v1.11.3 2022-08-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
eFootball PES 2021 By GABRIEL v1.12.3 2022-08-01 Unknown GetPointer 00000000 PC 08bf471c LR 088d5be8
eFootball PES 2021 By GABRIEL v1.13.1 2022-08-11 sceNetAdhocMatchingInit(32768) at 08a71984
eFootball PES 2021 By GABRIEL v1.13.1 2022-08-07 Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448
eFootball PES 2021 By GABRIEL v1.13.1 2022-08-12 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
eFootball PES 2021 By GABRIEL v1.8.0 2022-07-23 Unknown GetPointer 54d89800 PC 08849a48 LR 0884a928
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-23 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-22 sceDmacMemcpy(dest=040cc000, src=0948f230, size=557056): overlapping read
eFootball PES 2021 By GABRIEL v1.5.3 2022-08-11 Error in shader program link during preload: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader. fs: 40000000:00000012 Tex TFuncAdd #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(p.rgb + t.rgb, p.a); fragColor0 = v; } vs: 00004000:0001d002 THR UVMtx TessC TessRevN #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-20 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-20 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
eFootball PES 2021 By GABRIEL v1.11 2022-07-05 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { highp vec4 param = A; highp vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { highp vec4 param = a; highp vec4 param_1 = b; highp vec4 param_2 = a; highp vec4 param_3 = c; highp vec4 param_4 = d; highp vec4 param_5 = e; highp vec4 param_6 = d; highp vec4 param_7 = f; highp vec4 param_8 = g; highp vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375,
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-04 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
eFootball PES 2021 By GABRIEL v1.13.1 2022-08-12 Unknown GetPointer 00000000 PC 0884a908 LR 0884a928
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-29 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-29 sceKernelLoadModule: unsupported options size=00000014, flags=0899a92c, pos=0, access=1, data=2, text=2
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-29 sceKernelLoadModule: unsupported options size=00000014, flags=0899a92c, pos=0, access=1, data=1, text=1
eFootball PES 2021 By GABRIEL v1.12.2 2022-06-29 80630006=sceAtracSetDataAndGetID(09a25200, 00001800): invalid RIFF header
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-04 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-04 Unimplemented HLE function Kprintf
eFootball PES 2021 By GABRIEL v1.13.1 2022-08-03 Rendering to framebuffer offset: 04162000 +256x0
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-19 __KernelStopThread: thread 335 does not exist
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-18 Failed to truncate file.
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-17 MIPSCompileOp: Invalid instruction 72af4865
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-17 MIPSCompileOp: Invalid instruction 9d639395
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-17 MIPSCompileOp: Invalid instruction 7903b3ea
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-17 MIPSCompileOp: Invalid instruction 067b3b3a
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-17 MIPSCompileOp: Invalid instruction 0557d7d3
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-17 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-03 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 0009
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-15 Unknown GetPointer f3000000 PC 08849a48 LR 0884a928
eFootball PES 2021 By GABRIEL v1.12.2 2022-06-15 Unknown GetPointer 405d3e4b PC 08849a48 LR 0884a928
eFootball PES 2021 By GABRIEL v1.12.2 2022-06-14 Unknown GetPointer 36f6cf20 PC 08849a48 LR 0884a928
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-09 ReadFromHardware: Invalid address 13962698 near PC 08863d80 LR 08849a48
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-09 Unknown GetPointer 00000000 PC 08808440 LR 08808448
eFootball PES 2021 By GABRIEL v1.13.1 2022-08-11 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-05 Unknown GetPointer 02c03328 PC 08849a48 LR 0884a928
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-06 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 000c
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-06 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 0007
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-06 807f00fd=sceMp3Init(00000000): invalid sample rate v2 l1 rate 03
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-06 807f00fd=sceMp3Init(00000000): invalid sample rate v3 l1 rate 03
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-06 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 0002
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-04 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l3 rate 000f
eFootball PES 2021 By GABRIEL v1.12.3 2022-05-23 ReadFromHardware: Invalid address 13963118 near PC 08849a3c LR 08849a48
eFootball PES 2021 By GABRIEL v1.11.3 2022-05-20 Unknown GetPointer cccccccc PC 08849a48 LR 0884a928
eFootball PES 2021 By GABRIEL v1.12.3 2022-05-19 ReadFromHardware: Invalid address 13962d98 near PC 08849a3c LR 08849a48
eFootball PES 2021 By GABRIEL v1.12.3 2022-05-15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776
eFootball PES 2021 By GABRIEL v1.12.2 2022-05-11 Unknown GetPointer 01000500 PC 08849a48 LR 0884a928
eFootball PES 2021 By GABRIEL v1.12.3 2022-07-27 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
eFootball PES 2021 By GABRIEL v1.12.3 2022-05-07 ReadFromHardware: Invalid address 13964618 near PC 08849a3c LR 08849a48
eFootball PES 2021 By GABRIEL v1.12.3 2022-05-08 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
eFootball PES 2021 By GABRIEL v1.9.4 2022-08-11 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
eFootball PES 2021 By GABRIEL v1.9.4 2022-05-10 sceMp3Init: invalid data: not MPEG v1
eFootball PES 2021 By GABRIEL v1.12.3 2022-05-04 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
eFootball PES 2021 By GABRIEL v1.12.3 2022-05-04 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
eFootball PES 2021 By GABRIEL v1.12.3 2022-05-02 ReadFromHardware: Invalid address 13962a18 near PC 08849a3c LR 08849a48
eFootball PES 2021 By GABRIEL v1.12.3 2022-05-01 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
eFootball PES 2021 By GABRIEL v1.12.3 2022-05-01 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 0004
eFootball PES 2021 By GABRIEL v1.9.4 2022-08-11 sceMp3Init: invalid data: not layer 3
eFootball PES 2021 By GABRIEL v1.12.3 2022-05-07 ReadFromHardware: Invalid address 13961198 near PC 08849a3c LR 08849a48
eFootball PES 2021 By GABRIEL v1.12.3 2022-04-30 ReadFromHardware: Invalid address 13965b18 near PC 08849a3c LR 08849a48
eFootball PES 2021 By GABRIEL v1.6.3 2022-07-06 GL ran out of GPU memory; switching to low memory mode
eFootball PES 2021 By GABRIEL v1.11.3 2022-04-29 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
eFootball PES 2021 By GABRIEL v1.12.3 2022-08-10 ReadFromHardware: Invalid address 00000019 near PC 0881bf70 LR 0881bf70
eFootball PES 2021 By GABRIEL v1.12.3 2022-08-10 ReadFromHardware: Invalid address 00000010 near PC 088151ec LR 0881bf70
eFootball PES 2021 By GABRIEL v1.12.3 2022-08-10 WriteToHardware: Invalid address 00000004 near PC 08863d5c LR 08849a48
eFootball PES 2021 By GABRIEL v1.12.3 2022-08-10 ReadFromHardware: Invalid address 00000004 near PC 08863d5c LR 08849a48
eFootball PES 2021 By GABRIEL v1.12.3 2022-04-27 Unknown GetPointer 9bb5da77 PC 0884a920 LR 0884a928
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-22 sceDmacMemcpy(dest=08701400, src=040cc000, size=1043456): overlapping read
eFootball PES 2021 By GABRIEL v1.9.4 2022-07-26 Unknown GetPointer 00000000 PC 08a1b77c LR 08000030
eFootball PES 2021 By GABRIEL v1.8.0 2022-06-28 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header
eFootball PES 2021 By GABRIEL v1.12.3 2022-04-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
eFootball PES 2021 By GABRIEL v1.11.3 2022-04-16 MIPSCompileOp: Invalid instruction 76060636
eFootball PES 2021 By GABRIEL v1.11.3 2022-04-16 MIPSCompileOp: Invalid instruction 76064754
eFootball PES 2021 By GABRIEL v1.11.3 2022-04-16 MIPSCompileOp: Invalid instruction b4b60180
eFootball PES 2021 By GABRIEL v1.11.3 2022-04-16 Jump to invalid address: 073105c0
eFootball PES 2021 By GABRIEL v1.11.3 2022-04-16 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a1f430
eFootball PES 2021 By GABRIEL v1.12.3 2022-04-16 sceDmacMemcpy(dest=040cc000, src=09517240, size=557056): overlapping read
eFootball PES 2021 By GABRIEL v1.9.4 2022-04-12 Unknown GetPointer 00000080 PC 0884d5a0 LR 0884d7c4
eFootball PES 2021 By GABRIEL v1.12.3 2022-04-09 __KernelStopThread: thread 342 does not exist
eFootball PES 2021 By GABRIEL v1.12.3 2022-06-28 80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header