Recent logs - eFootball PES 2021 By GABRIEL

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Game title Version Latest Report Message
eFootball PES 2021 By GABRIEL v1.17.1 2026-08-18 Unknown GetPointer fd4020ff PC 08849a48 LR 0884a928
eFootball PES 2021 By GABRIEL v1.20.4 2026-08-15 Branch in Jump delay slot at 0804ddd4 in block starting at 08040020
eFootball PES 2021 By GABRIEL v1.20.4 2026-08-15 Branch in branch delay slot at 0802a840 with different target
eFootball PES 2021 By GABRIEL v1.20.4-856-g49fb4f9b1a 2026-08-09 PerformMemorySet with invalid range: 041a5600, size 164644640
eFootball PES 2021 By GABRIEL v1.18.1 2026-08-05 Unknown GetPointer 00070606 PC 0884a908 LR 0884a928
eFootball PES 2021 By GABRIEL v1.20.4 2026-07-24 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: 00184000:00000402 Tex TexAlpha Flat TFuncMod vs: 40000000:00000928 HWX C T Flat Cull #version 100 // Driver: Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:00000928 HWX C T Flat Cull attribute vec3 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball PES 2021 By GABRIEL v1.20.4 2026-07-24 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: 00184000:00000402 Tex TexAlpha Flat TFuncMod vs: 40000000:00000920 HWX T Flat Cull #version 100 // Driver: Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:00000920 HWX T Flat Cull attribute vec3 position; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball PES 2021 By GABRIEL v1.20.4 2026-07-24 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: 00184000:00000402 Tex TexAlpha Flat TFuncMod vs: 40000000:0000000a THR C Flat #version 100 // Driver: Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:0000000a THR C Flat attribute vec4 position; attribute highp float fog; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
eFootball PES 2021 By GABRIEL v1.20.3 2026-07-29 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid sample rate v0 l1 rate 03
eFootball PES 2021 By GABRIEL v1.20.3 2026-07-29 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v3 l0 rate 0001
eFootball PES 2021 By GABRIEL v1.20.4 2026-07-21 MIPSCompileOp 69a00000 failed
eFootball PES 2021 By GABRIEL v1.20.4 2026-07-21 Branch in branch delay slot at 080295c4 with different target
eFootball PES 2021 By GABRIEL v1.20.4 2026-07-21 Branch in branch delay slot at 0802a654 with different target
eFootball PES 2021 By GABRIEL v1.17.1-1056-g756a0414d3 2026-07-19 No DL ID available to enqueue
eFootball PES 2021 By GABRIEL v1.17.1-1056-g756a0414d3 2026-07-19 Unknown GE command : 03e00008
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-17 Video out requested, not supported: mode=0 size=512,384
eFootball PES 2021 By GABRIEL v1.14.2 2026-07-12 UI scissor out of bounds in MainScreen: 66,0-1172,721 / 1600,720
eFootball PES 2021 By GABRIEL v1.17.1 2026-07-11 sceGeBreak(mode=0, unknown=09fff520): unknown ptr (valid)
eFootball PES 2021 By GABRIEL v1.17.1 2026-07-11 sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid)
eFootball PES 2021 By GABRIEL v1.20.4 2026-07-11 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0001
eFootball PES 2021 By GABRIEL v1.20.4 2026-07-25 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid sample rate v2 l2 rate 03
eFootball PES 2021 By GABRIEL v1.20.4 2026-07-11 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0001
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-10 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 895038088
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-10 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1102283970
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-10 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1524065174
eFootball PES 2021 By GABRIEL v1.14.2 2026-07-07 UI scissor out of bounds in SavedataScreen: 1767,193-0,94 / 1600,720
eFootball PES 2021 By GABRIEL v1.14.2 2026-07-07 UI scissor out of bounds in SavedataScreen: 1767,94-0,94 / 1600,720
eFootball PES 2021 By GABRIEL v1.14.2 2026-07-07 UI scissor out of bounds in SavedataScreen: 1789,291-0,94 / 1600,720
eFootball PES 2021 By GABRIEL v1.14.2 2026-07-07 UI scissor out of bounds in SavedataScreen: 1789,193-0,94 / 1600,720
eFootball PES 2021 By GABRIEL v1.14.2 2026-07-07 UI scissor out of bounds in SavedataScreen: 1751,291-0,94 / 1600,720
eFootball PES 2021 By GABRIEL v1.14.2 2026-07-07 UI scissor out of bounds in SavedataScreen: 1751,94-0,94 / 1600,720
eFootball PES 2021 By GABRIEL v1.14.2 2026-07-07 UI scissor out of bounds in SavedataScreen: 1789,94-0,94 / 1600,720
eFootball PES 2021 By GABRIEL v1.20.4 2026-07-05 An uneaten prefix at end of block: 08000040
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-10 80630011=sceAtracSetDataAndGetID(09a25200, 00000800): too small for WAVE chunk at 1074102438
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1772536304
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-10 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 842308548
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 2100674984
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -738623488
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00000800): too small for WAVE chunk at 1080369424
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 13538666
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -1407750410
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-10 80630011=sceAtracSetDataAndGetID(09a25200, 00003800): too small for WAVE chunk at 996396730
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1768467182
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -2123401712
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1158519476
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -669695596
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 585944634
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00000800): too small for WAVE chunk at -1724885280
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00003800): too small for WAVE chunk at -394067856
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -1871293232
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 608776782
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -536786328
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1437335850
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00000800): too small for WAVE chunk at 1828913322
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00000800): too small for WAVE chunk at -877376052
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -838979742
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 871589838
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-10 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -456304412
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00003800): too small for WAVE chunk at -1132170848
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00003800): too small for WAVE chunk at -1645708822
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 2021283304
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 845417218
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 88919290
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -811093562
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 958120372
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1466697130
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00000800): too small for WAVE chunk at 1638575874
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00002000): too small for WAVE chunk at -660345080
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-10 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1181991866
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -298422240
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -142628050
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 283322392
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 8991838
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -321195198
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -1708894288
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -810180272
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1238053974
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1442955474
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 351435770
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -1337628120
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00000800): too small for WAVE chunk at -2048907712
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -1791234858
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1736055012
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1712507764
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 608801424
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -445875822
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -2144968186
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -850389930
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 231098516
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00000800): too small for WAVE chunk at -1843130066
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1498659132
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1868920184
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00002000): too small for WAVE chunk at -1948393478
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 608801324
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -1121782174
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-05 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -1431639086
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -1787322906
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 1274527252
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at -141958336
eFootball PES 2021 By GABRIEL v1.17.1-334-g1786a4ddb 2026-07-04 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 608801360