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Game title |
Version |
Latest Report |
Message |
WWE 2K24
|
v1.18.1 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 00008058): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 0001a690): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 0001a460): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 00016720): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 0001c0d0): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 00006a78): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 0000de68): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d13140, 0001f9a0): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 0001a348): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 0001cbc0): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-02-17 |
Bad vertex address 00006638! |
WWE 2K24
|
v1.9.4 |
2025-02-17 |
Bad vertex address 000062d8! |
WWE 2K24
|
v1.9.4 |
2025-02-17 |
Bad vertex address 00005d08! |
WWE 2K24
|
v1.9.4 |
2025-02-17 |
Bad vertex address 00005730! |
WWE 2K24
|
v1.9.4 |
2025-02-17 |
Bad vertex address 00004fb0! |
WWE 2K24
|
v1.9.4 |
2025-02-17 |
Bad vertex address 00004170! |
WWE 2K24
|
v1.9.4 |
2025-02-17 |
Bad vertex address 00002ca0! |
WWE 2K24
|
v1.9.4 |
2025-02-15 |
sceDmacMemcpy(dest=04136550, src=096453a0, size=65552): overlapping read |
WWE 2K24
|
v1.9.4 |
2025-02-15 |
80630007=sceAtracSetData(2, 08d13140, 00009408): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-02-15 |
sceDmacMemcpy(dest=0412f6a0, src=096e97e0, size=65552): overlapping read |
WWE 2K24
|
v1.9.4 |
2025-02-14 |
Render to area containing texture at 04000000 +112x0 |
WWE 2K24
|
v1.9.4 |
2025-02-14 |
Bad vertex address 000045c0! |
WWE 2K24
|
v1.9.4 |
2025-02-14 |
Bad vertex address 000032a0! |
WWE 2K24
|
v1.9.4 |
2025-02-14 |
Bad vertex address 00003c60! |
WWE 2K24
|
v1.9.4 |
2025-02-14 |
Bad vertex address 000023d0! |
WWE 2K24
|
v1.18.1 |
2025-01-30 |
80630007=sceAtracSetData(2, 08d13140, 000060a0): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-01-09 |
80630007=sceAtracSetData(2, 08d4b180, 00019a88): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-01-09 |
80630007=sceAtracSetData(2, 08d4b180, 00014308): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-02-22 |
80630007=sceAtracSetData(2, 08d13140, 00002c20): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2024-12-28 |
80630007=sceAtracSetData(2, 08d4b180, 00015258): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2024-12-18 |
sceDmacMemcpy(dest=04142810, src=096f1830, size=65552): overlapping read |
WWE 2K24
|
v1.6.3 |
2024-12-18 |
sceDmacMemcpy(dest=04142ab0, src=09471c90, size=65552): overlapping read |
WWE 2K24
|
v1.6.3 |
2024-12-09 |
80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-01-30 |
80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data |
WWE 2K24
|
v1.18.1 |
2025-01-09 |
Jump to invalid address: 0fe7bc14 |
WWE 2K24
|
v1.18.1 |
2024-11-11 |
sceDmacMemcpy(dest=0415d330, src=09728e10, size=65552): overlapping read |
WWE 2K24
|
v1.17.1 |
2024-10-14 |
UNTESTED sceNetAdhocPollSocket(09fff4bc, 1, 0, 1) at 08a63f20 |
WWE 2K24
|
v1.17.1 |
2024-09-28 |
80630007=sceAtracSetData(2, 08d13140, 000062d0): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-09-28 |
80630007=sceAtracSetData(2, 08d4b180, 00017e18): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-09-28 |
80630007=sceAtracSetData(2, 08d13140, 00009bb0): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-09-28 |
80630007=sceAtracSetData(2, 08d4b180, 0001bb58): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-09-28 |
80630007=sceAtracSetData(2, 08d4b180, 00007d10): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-09-30 |
Unknown GetPointerWrite 00000000 PC 08bf4030 LR 08bf4038 |
WWE 2K24
|
v1.17.1 |
2024-09-30 |
Unknown GetPointer 00000000 PC 08bf6838 LR 08bf6840 |
WWE 2K24
|
v1.11.3 |
2024-09-22 |
80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2024-12-18 |
80630007=sceAtracSetData(2, 08d13140, 000034e0): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-09-18 |
Unknown GetPointer 00000010 PC 089c3258 LR 089c326c |
WWE 2K24
|
v1.9.4 |
2025-02-26 |
Render to texture using CLUT with offset at 04044000 +64x0 |
WWE 2K24
|
v1.9.4 |
2025-02-26 |
1 depal unsupported: shift=7 mask=f8 offset=0 |
WWE 2K24
|
v1.17.1 |
2024-09-07 |
80630007=sceAtracSetData(2, 08d4b180, 00002400): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-11-11 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
WWE 2K24
|
v1.6.3 |
2024-08-19 |
Unknown GetPointer 00000000 PC 0892d78c LR 08bf6840 |
WWE 2K24
|
v1.6.3 |
2024-12-09 |
Render to area containing texture at 000cc000 +64x0 |
WWE 2K24
|
v1.6.3 |
2025-01-09 |
Rendering to framebuffer offset: 000cc000 +65x0 |
WWE 2K24
|
v1.17.1 |
2025-01-28 |
80630007=sceAtracSetData(2, 08d4b180, 00007f00): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2024-12-18 |
80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-02-17 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
WWE 2K24
|
v1.17.1 |
2024-08-16 |
80630006=sceAtracSetData(2, 08d13140, 00000aec): invalid RIFF header |
WWE 2K24
|
v1.17.1 |
2024-08-16 |
80630006=sceAtracSetData(2, 08d4b180, 00020000): invalid RIFF header |
WWE 2K24
|
v1.6.3 |
2024-12-23 |
80630007=sceAtracSetData(2, 08d13140, 00004430): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-03 |
80630007=sceAtracSetData(2, 08d4b180, 000040e8): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-03 |
80630007=sceAtracSetData(2, 08d4b180, 000033c8): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-03 |
80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-28 |
80630007=sceAtracSetData(2, 08d4b180, 00002c20): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-08-16 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
WWE 2K24
|
v1.18.1 |
2025-01-29 |
Can't draw: No current render step. Step count: 0 |
WWE 2K24
|
v1.18.1 |
2025-02-20 |
80630007=sceAtracSetData(3, 08d13140, 00000aec): atracID uses different codec type than data |
WWE 2K24
|
v1.5.4-956-ga3bbe8791 |
2024-08-10 |
GL ran out of GPU memory; switching to low memory mode |
WWE 2K24
|
v1.18.1 |
2025-02-04 |
80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-02-24 |
Render to area containing texture at 040cc000 +64x0 |
WWE 2K24
|
v1.17.1 |
2024-07-19 |
80630007=sceAtracSetData(2, 08d13140, 00005a10): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-07-19 |
80630007=sceAtracSetData(2, 08d13140, 00015e60): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-07-19 |
80630007=sceAtracSetData(2, 08d13140, 00019cb8): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-07-19 |
80630007=sceAtracSetData(2, 08d13140, 0001bb58): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-07-19 |
80630007=sceAtracSetData(2, 08d13140, 000170f8): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2024-12-16 |
80630007=sceAtracSetData(2, 08d4b180, 00006000): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2025-01-08 |
Unexpected mpeg first timestamp: eb99010caf1 / 16190148758257 |
WWE 2K24
|
v1.17.1 |
2024-07-17 |
80630007=sceAtracSetData(2, 08d4b180, 00015e60): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-07-17 |
80630007=sceAtracSetData(2, 08d4b180, 000049a8): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-07-17 |
80630007=sceAtracSetData(2, 08d4b180, 00004660): atracID uses different codec type than data |
WWE 2K24
|
v1.17.1 |
2024-07-15 |
80630007=sceAtracSetData(2, 08d4b180, 00004bd8): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-02-15 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
WWE 2K24
|
v1.9.4 |
2025-02-15 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
WWE 2K24
|
v1.18.1 |
2025-03-08 |
sceNetAdhocMatchingInit(32768) at 08a587d0 |
WWE 2K24
|
v1.9.4 |
2025-02-17 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-02-22 |
80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-02-15 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2025-02-22 |
80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-02-17 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2025-03-11 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-02-25 |
80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-02-24 |
Rendering to framebuffer offset: 040cc000 +65x0 |
WWE 2K24
|
v1.6.3 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2025-02-27 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-03-11 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-03-11 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-03-17 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2025-03-17 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |