To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
MIPSCompileOp: Invalid instruction 0000003b |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 077ff540 |
戦国BASARA CHRONICLE HEROES |
v1.15.4 |
2024-10-04 |
ReadFromHardware: Invalid address 000002d0 near PC 000002d0 LR 0894fd98 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-09-13 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJM05524-DATA01/DATA01, 09fb7cf0, 00000002) |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
Jump to invalid address: 02abeb40 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
Jump to invalid address: 02abea40 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
Jump to invalid address: 02acb3c0 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
Jump to invalid address: 02acb4c0 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
Jump to invalid address: 02abe920 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
MIPSCompileOp: Invalid instruction 00000028 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
Jump to invalid address: 02abe6c0 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
MIPSCompileOp: Invalid instruction 00000101 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
MIPSCompileOp: Invalid instruction 04154000 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
Jump to invalid address: 02acd520 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
Jump to invalid address: 02c26150 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
Jump to invalid address: 02abe5a0 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 02abbe20 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 02b0a400 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 02abe440 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 02abe280 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
MIPSCompileOp: Invalid instruction 00000015 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 02abe180 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
MIPSCompileOp: Invalid instruction 00000014 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 02abe060 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
MIPSCompileOp: Invalid instruction 00000001 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
MIPSCompileOp: Invalid instruction 00000301 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 030c8040 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 02abd8a0 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Branch in Jump delay slot at 08ac26a0 in block starting at 08ac2650 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 02b09300 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-13 |
Jump to invalid address: 077d56c0 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Branch in Jump delay slot at 08ac267c in block starting at 08ac2650 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 076d8800 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 02abb320 |
戦国BASARA CHRONICLE HEROES |
v1.18.1 |
2025-02-08 |
Jump to invalid address: 02acddc0 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-08-03 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-08-03 |
Module linking debug info:
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08227a44, firstSym=082278c0, varData=00000000, extra=00000000
sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227a54, firstSym=082278e0, varData=00000000, extra=00000000
semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227a58, firstSym=082278e8, varData=00000000, extra=00000000
|
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-07-16 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-07-16 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-07-16 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-07-16 |
sceIoAssign(memstick:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0) |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-07-04 |
Could not setup streams, unexpected stream count: 13462 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-10-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-10-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=08af0100, pos=0, access=1, data=2, text=2 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-06-04 |
Unknown GE command : fee38e00 |
戦国BASARA CHRONICLE HEROES |
v1.17.1-334-g1786a4ddb |
2024-10-07 |
Can't draw: No current render step. Step count: 0 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-05-09 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-08-03 |
Failed to read valid video stream data from header |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-07-04 |
Unexpected mpeg first timestamp: 5579a080000 / 5873804509184 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-04-11 |
GE Interrupt: newState might be 3 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-04-11 |
GE Interrupt: newState might be 1 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-04-11 |
GE Interrupt: newState might be 7 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-04-11 |
GE Interrupt: newState might be 6 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-04-11 |
GE Interrupt: newState might be 5 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-04-11 |
GE Interrupt: newState might be 4 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-06-04 |
sceMpegRingbufferPut(): invalid mpeg data |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-03-29 |
ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 0883c95c, type=8 : lwc1 f0, -0x7F5C(gp) |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-03-29 |
ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 0883518c, type=8 : lwc1 f0, -0x7F60(gp) |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-02-22 |
Unknown GetPointerWrite ffffffff PC 08000038 LR 08000038 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-02-18 |
MFIC instruction hit (70020024) at 08832bd0 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-01-07 |
Unknown GetPointer 00000000 PC 088d8d80 LR 088d8d98 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2023-12-10 |
FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2023-12-06 |
Video out requested, not supported: mode=0 size=512,272 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2023-12-06 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-10-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-10-13 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
戦国BASARA CHRONICLE HEROES |
v1.15.4 |
2023-11-26 |
Unknown GetPointerWrite ffffffff PC 0898aa0c LR 0898aa0c |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-07-16 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2023-12-10 |
FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000 |
戦国BASARA CHRONICLE HEROES |
v1.16.6 |
2023-10-17 |
Failed decrypting the PRX (ret = -4, size = 4046305, psp_size = 4046656)! |
戦国BASARA CHRONICLE HEROES |
v1.16.6 |
2023-10-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
戦国BASARA CHRONICLE HEROES |
v1.16.6 |
2023-10-17 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
戦国BASARA CHRONICLE HEROES |
v1.9.4 |
2023-10-13 |
Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders
fs: postshader
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Only last one applies, so pick just one of them, mess around with it's settings and add other effects as needed.
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 0 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define MIKU 0 //Hatsune<3 this is an optional bloom filter for all those pale anime faces which get white otherwise:P tested on Miku in white dress
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.5 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 / |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2024-08-03 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2 |
戦国BASARA CHRONICLE HEROES |
v1.9.0 |
2023-08-13 |
WriteToHardware: Invalid address 00000dd0 near PC 08000000 LR 08000000 |
戦国BASARA CHRONICLE HEROES |
v1.11.3 |
2023-07-23 |
Unknown GetPointer ffffffff PC 088c5bb8 LR 088c5bb8 |
戦国BASARA CHRONICLE HEROES |
v1.15.4 |
2023-06-09 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
戦国BASARA CHRONICLE HEROES |
v1.15.4 |
2023-06-09 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2 |
戦国BASARA CHRONICLE HEROES |
v1.11.2 |
2023-06-06 |
80630006=sceAtracSetDataAndGetID(08cb6980, 00020000): invalid RIFF header |
戦国BASARA CHRONICLE HEROES |
v1.15.4 |
2023-06-01 |
An uneaten prefix at end of block: 08927ee4 |
戦国BASARA CHRONICLE HEROES |
v1.14.4 |
2023-04-27 |
Replacement rowPitch=128, but w=384 (level=0) |
戦国BASARA CHRONICLE HEROES |
v1.12.3 |
2024-02-18 |
sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011 |
戦国BASARA CHRONICLE HEROES |
v1.14.4 |
2023-04-07 |
Waiting thread for 20 that was already waiting for 20 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-02-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1 |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-02-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
戦国BASARA CHRONICLE HEROES |
v1.12.3 |
2023-03-11 |
Unknown GetPointer ffffffff PC 089c8340 LR 089c8340 |
戦国BASARA CHRONICLE HEROES |
v1.14.4 |
2024-04-11 |
GE Interrupt: newState might be 0 |
戦国BASARA CHRONICLE HEROES |
v1.14.4 |
2023-02-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1 |
戦国BASARA CHRONICLE HEROES |
v1.14.4 |
2023-02-10 |
Replacement rowPitch=512, but w=1024 (level=0) |
戦国BASARA CHRONICLE HEROES |
v1.14.4 |
2023-07-12 |
Replacement rowPitch=1024, but w=1512 (level=0) |
戦国BASARA CHRONICLE HEROES |
v1.9.3-80-g73bf6098e |
2023-02-06 |
__KernelStopThread: thread 834 does not exist |
戦国BASARA CHRONICLE HEROES |
v1.9.3-80-g73bf6098e |
2023-02-06 |
__KernelStopThread: thread 812 does not exist |
戦国BASARA CHRONICLE HEROES |
v1.9.3-80-g73bf6098e |
2023-02-06 |
__KernelStopThread: thread 3817 does not exist |
戦国BASARA CHRONICLE HEROES |
v1.9.3-80-g73bf6098e |
2023-02-06 |
__KernelStopThread: thread 359 does not exist |
戦国BASARA CHRONICLE HEROES |
v1.14.4 |
2023-01-17 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
戦国BASARA CHRONICLE HEROES |
v1.14.4 |
2023-01-17 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
戦国BASARA CHRONICLE HEROES |
v1.14.4 |
2023-01-10 |
__KernelStopThread: thread 293 does not exist (helper deleted) |
戦国BASARA CHRONICLE HEROES |
v1.16.6 |
2023-11-22 |
sceGeBreak(mode=1, unknown=09f9af80): unknown ptr (valid) |
戦国BASARA CHRONICLE HEROES |
v1.14.4 |
2023-01-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2 |
戦国BASARA CHRONICLE HEROES |
v1.14.4 |
2023-01-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1 |