Recent logs - 戦国BASARA CHRONICLE HEROES

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Game title Version Latest Report Message
戦国BASARA CHRONICLE HEROES v1.17.1 2024-05-09 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
戦国BASARA CHRONICLE HEROES v1.17.1 2024-05-03 Failed to read valid video stream data from header
戦国BASARA CHRONICLE HEROES v1.17.1 2024-05-03 Unexpected mpeg first timestamp: 5579a080000 / 5873804509184
戦国BASARA CHRONICLE HEROES v1.11.3 2024-04-11 GE Interrupt: newState might be 3
戦国BASARA CHRONICLE HEROES v1.11.3 2024-04-11 GE Interrupt: newState might be 1
戦国BASARA CHRONICLE HEROES v1.11.3 2024-04-11 GE Interrupt: newState might be 7
戦国BASARA CHRONICLE HEROES v1.11.3 2024-04-11 GE Interrupt: newState might be 6
戦国BASARA CHRONICLE HEROES v1.11.3 2024-04-11 GE Interrupt: newState might be 5
戦国BASARA CHRONICLE HEROES v1.11.3 2024-04-11 GE Interrupt: newState might be 4
戦国BASARA CHRONICLE HEROES v1.17.1 2024-03-30 sceMpegRingbufferPut(): invalid mpeg data
戦国BASARA CHRONICLE HEROES v1.11.3 2024-03-29 ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 0883c95c, type=8 : lwc1 f0, -0x7F5C(gp)
戦国BASARA CHRONICLE HEROES v1.11.3 2024-03-29 ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 0883518c, type=8 : lwc1 f0, -0x7F60(gp)
戦国BASARA CHRONICLE HEROES v1.17.1 2024-02-22 Unknown GetPointerWrite ffffffff PC 08000038 LR 08000038
戦国BASARA CHRONICLE HEROES v1.11.3 2024-02-18 MFIC instruction hit (70020024) at 08832bd0
戦国BASARA CHRONICLE HEROES v1.11.3 2024-01-07 Unknown GetPointer 00000000 PC 088d8d80 LR 088d8d98
戦国BASARA CHRONICLE HEROES v1.11.3 2023-12-10 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
戦国BASARA CHRONICLE HEROES v1.11.3 2023-12-06 Video out requested, not supported: mode=0 size=512,272
戦国BASARA CHRONICLE HEROES v1.11.3 2023-12-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
戦国BASARA CHRONICLE HEROES v1.11.3 2023-11-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
戦国BASARA CHRONICLE HEROES v1.11.3 2023-11-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
戦国BASARA CHRONICLE HEROES v1.15.4 2023-11-26 Unknown GetPointerWrite ffffffff PC 0898aa0c LR 0898aa0c
戦国BASARA CHRONICLE HEROES v1.16.6 2023-11-24 00000400=sceGeEdramSetAddrTranslation(00000400)
戦国BASARA CHRONICLE HEROES v1.11.3 2023-12-10 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
戦国BASARA CHRONICLE HEROES v1.16.6 2023-10-17 Failed decrypting the PRX (ret = -4, size = 4046305, psp_size = 4046656)!
戦国BASARA CHRONICLE HEROES v1.16.6 2023-10-17 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
戦国BASARA CHRONICLE HEROES v1.16.6 2023-10-17 Unimplemented HLE function sceKernelDcacheWritebackAll
戦国BASARA CHRONICLE HEROES v1.9.4 2023-10-13 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Only last one applies, so pick just one of them, mess around with it's settings and add other effects as needed. //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 0 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define MIKU 0 //Hatsune<3 this is an optional bloom filter for all those pale anime faces which get white otherwise:P tested on Miku in white dress #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.5 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 /
戦国BASARA CHRONICLE HEROES v1.11.3 2023-08-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
戦国BASARA CHRONICLE HEROES v1.9.0 2023-08-13 WriteToHardware: Invalid address 00000dd0 near PC 08000000 LR 08000000
戦国BASARA CHRONICLE HEROES v1.11.3 2023-07-23 Unknown GetPointer ffffffff PC 088c5bb8 LR 088c5bb8
戦国BASARA CHRONICLE HEROES v1.15.4 2023-06-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
戦国BASARA CHRONICLE HEROES v1.15.4 2023-06-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
戦国BASARA CHRONICLE HEROES v1.11.2 2023-06-06 80630006=sceAtracSetDataAndGetID(08cb6980, 00020000): invalid RIFF header
戦国BASARA CHRONICLE HEROES v1.15.4 2023-06-01 An uneaten prefix at end of block: 08927ee4
戦国BASARA CHRONICLE HEROES v1.14.4 2023-04-27 Replacement rowPitch=128, but w=384 (level=0)
戦国BASARA CHRONICLE HEROES v1.12.3 2024-02-18 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
戦国BASARA CHRONICLE HEROES v1.14.4 2023-04-07 Waiting thread for 20 that was already waiting for 20
戦国BASARA CHRONICLE HEROES v1.17.1 2024-02-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
戦国BASARA CHRONICLE HEROES v1.17.1 2024-02-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
戦国BASARA CHRONICLE HEROES v1.12.3 2023-03-11 Unknown GetPointer ffffffff PC 089c8340 LR 089c8340
戦国BASARA CHRONICLE HEROES v1.14.4 2024-04-11 GE Interrupt: newState might be 0
戦国BASARA CHRONICLE HEROES v1.14.4 2023-02-27 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1
戦国BASARA CHRONICLE HEROES v1.14.4 2023-02-10 Replacement rowPitch=512, but w=1024 (level=0)
戦国BASARA CHRONICLE HEROES v1.14.4 2023-07-12 Replacement rowPitch=1024, but w=1512 (level=0)
戦国BASARA CHRONICLE HEROES v1.9.3-80-g73bf6098e 2023-02-06 __KernelStopThread: thread 834 does not exist
戦国BASARA CHRONICLE HEROES v1.9.3-80-g73bf6098e 2023-02-06 __KernelStopThread: thread 812 does not exist
戦国BASARA CHRONICLE HEROES v1.9.3-80-g73bf6098e 2023-02-06 __KernelStopThread: thread 3817 does not exist
戦国BASARA CHRONICLE HEROES v1.9.3-80-g73bf6098e 2023-02-06 __KernelStopThread: thread 359 does not exist
戦国BASARA CHRONICLE HEROES v1.14.4 2023-01-17 00000400=sceGeEdramSetAddrTranslation(00000800)
戦国BASARA CHRONICLE HEROES v1.14.4 2023-01-17 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
戦国BASARA CHRONICLE HEROES v1.14.4 2023-01-10 __KernelStopThread: thread 293 does not exist (helper deleted)
戦国BASARA CHRONICLE HEROES v1.16.6 2023-11-22 sceGeBreak(mode=1, unknown=09f9af80): unknown ptr (valid)
戦国BASARA CHRONICLE HEROES v1.14.4 2023-01-17 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
戦国BASARA CHRONICLE HEROES v1.14.4 2023-01-17 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
戦国BASARA CHRONICLE HEROES v1.12.3 2022-12-09 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04044000 offset: 0 (512x512 stride 512, 8888)
戦国BASARA CHRONICLE HEROES v1.12.3 2022-12-09 80000107=sceDisplaySetFrameBuf(00000000, 512, 0, 0): must change latched framebuf first
戦国BASARA CHRONICLE HEROES v1.12.3 2022-12-09 80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first
戦国BASARA CHRONICLE HEROES v1.13.2 2022-11-17 sceKernelLoadModule: unsupported options size=00000014, flags=08a1f624, pos=0, access=1, data=2, text=2
戦国BASARA CHRONICLE HEROES v1.13.2 2022-10-18 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
戦国BASARA CHRONICLE HEROES v1.13.2 2022-10-16 Unknown GetPointer 00000000 PC 08000204 LR 08000038
戦国BASARA CHRONICLE HEROES v1.13.2 2022-10-16 Unknown GetPointerWrite ffffffff PC 08a4096c LR 08000020
戦国BASARA CHRONICLE HEROES v1.12.3 2022-10-02 sceUtilityOskInitStart: invalid status
戦国BASARA CHRONICLE HEROES v1.12.3 2022-10-02 Utility access thread still running, state: shutting down, dialog=2/1
戦国BASARA CHRONICLE HEROES v1.12.3 2022-10-02 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2
戦国BASARA CHRONICLE HEROES v1.13.2 2022-10-01 80630011=sceAtracSetDataAndGetID(092ec950, 0000007c): no data chunk
戦国BASARA CHRONICLE HEROES v1.12.3 2022-09-28 Unknown GetPointer ffffffff PC 089c69a4 LR 089ecef4
戦国BASARA CHRONICLE HEROES v1.12.3 2022-08-02 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01407DATA/DATA.DNS, 09f919b0, 00000002)
戦国BASARA CHRONICLE HEROES v1.12.3 2022-07-31 sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2
戦国BASARA CHRONICLE HEROES v1.12.3 2022-07-31 sceKernelLoadModule: unsupported options size=00000014, flags=08caf9fc, pos=0, access=1, data=1, text=1
戦国BASARA CHRONICLE HEROES v1.17.1 2024-05-18 sceNetAdhocMatchingInit(32768) at 0898a640
戦国BASARA CHRONICLE HEROES v1.12.3 2022-07-23 Unknown GetPointer ffffffff PC 0898aa0c LR 0898aa0c
戦国BASARA CHRONICLE HEROES v1.12.3 2022-07-15 Unknown GetPointer ffffffff PC 089c695c LR 089e1e10
戦国BASARA CHRONICLE HEROES v1.12.3 2022-07-14 Could not setup streams, unexpected stream count: 13414
戦国BASARA CHRONICLE HEROES v1.12.3 2022-07-14 Unexpected mpeg first timestamp: d59a080000 / 917412249600
戦国BASARA CHRONICLE HEROES v1.12.3 2022-07-07 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
戦国BASARA CHRONICLE HEROES v1.13.2 2022-11-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 033914a0
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 0349df14
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 03391500
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 0349df10
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 033914c0
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 03152f50
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 03152be0
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 0349dec0
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 031528a0
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 03152720
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 0349de70
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 033913c0
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 03150560
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 0349dda4
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 03391440
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 0349dc60
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-16 Jump to invalid address: 03150190
戦国BASARA CHRONICLE HEROES v1.12.3 2022-08-02 sceIoChstat: change attr to 0000 requested
戦国BASARA CHRONICLE HEROES v1.10-6-g8ac4efd3c 2022-06-02 Unknown GE command : 4e4d2e31
戦国BASARA CHRONICLE HEROES v1.12.3 2022-05-02 Unknown GetPointer ffffffff PC 089d438c LR 08a06754
戦国BASARA CHRONICLE HEROES v1.12.3 2022-04-29 Unknown GetPointer ffffffff PC 089e662c LR 089e65b8
戦国BASARA CHRONICLE HEROES v1.12.3 2022-06-08 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f919b0, 00000002)
戦国BASARA CHRONICLE HEROES v1.12.3 2022-03-13 VTYPE with morph used: THRU=0 TC=1 COL=4 POS=1 NRM=1 WT=0 NW=1 IDX=0 MC=2
戦国BASARA CHRONICLE HEROES v1.12.3 2022-02-26 sceGeBreak(mode=0, unknown=08a6b218): unknown ptr (valid)