Recent logs - Summon Night 5™

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Game title Version Latest Report Message
Summon Night 5™ v1.4-2-g648bc5d 2020-03-12 Error in shader compilation: info: 0:2(12): error: extension `GL_EXT_shader_framebuffer_fetch' unsupported in fragment shader / code: #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; }
Summon Night 5™ v1.4-2-g648bc5d 2020-03-12 Error in shader compilation: info: 0:2(12): error: extension `GL_EXT_shader_framebuffer_fetch' unsupported in fragment shader / code: #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; }
Summon Night 5™ v1.4-2-g648bc5d 2020-03-12 Error in shader compilation: info: 0:2(12): error: extension `GL_EXT_shader_framebuffer_fetch' unsupported in fragment shader / code: #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; }
Summon Night 5™ v1.4-2-g648bc5d 2020-03-12 Error in shader compilation: info: 0:2(12): error: extension `GL_EXT_shader_framebuffer_fetch' unsupported in fragment shader / code: #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0; fragColor0 = v; }
Summon Night 5™ v1.4-2-g648bc5d 2020-03-12 Error in shader compilation: info: 0:2(12): error: extension `GL_EXT_shader_framebuffer_fetch' unsupported in fragment shader / code: #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D testtex; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; }
Summon Night 5™ v1.4-2-g648bc5d 2020-03-12 Error in shader compilation: info: 0:2(12): error: extension `GL_EXT_shader_framebuffer_fetch' unsupported in fragment shader / code: #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; }
Summon Night 5™ v1.4-2-g648bc5d 2020-03-12 Error in shader compilation: info: 0:2(12): error: extension `GL_EXT_shader_framebuffer_fetch' unsupported in fragment shader / code: #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; }
Summon Night 5™ v1.9.4 2020-07-09 Unknown GetPointer 00000000 PC 08813678 LR 08000020
Summon Night 5™ v1.9.4 2020-02-01 Unknown GetPointer 00000000 PC 0897139c LR 08000030
Summon Night 5™ v1.7.5-389-g2679df761 2019-01-31 Attempting to texture from target (src=04000000 / target=04000000 / flags=7)
Summon Night 5™ v1.7.5-374-g8aea19434 2019-01-25 Attempting to texture from target (src=04044000 / target=04044000 / flags=7)
Summon Night 5™ v1.7.2 2018-11-30 Render to texture with different formats 1 != 3
Summon Night 5™ v1.6.3 2018-10-14 Render to texture with different strides 512 != 0
Summon Night 5™ v1.6.3 2018-10-09 Render to area containing texture at 00044000 +0x136
Summon Night 5™ v1.9.4 2020-05-09 80630006=sceAtracSetDataAndGetID(08a7d200, 00020000): invalid RIFF header
Summon Night 5™ v1.6.3 2018-09-25 scePsmfPlayerSetPsmf*: too many streams in PSMF video, bogus data
Summon Night 5™ v1.9.4 2020-05-09 scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data
Summon Night 5™ v1.5.4 2018-03-02 FBO using existing buffer as depthbuffer, 00194000/00088000 and 00088000/00110000
Summon Night 5™ v1.6.3-419-gd23d58c40 2018-10-16 Attempting to texture from target (src=00000000 / target=00000000 / flags=7)
Summon Night 5™ v1.7.5 2019-12-04 Attempting to texture from target (src=00044000 / target=00044000 / flags=7)
Summon Night 5™ v1.7.5 2019-03-09 FBO using existing buffer as depthbuffer, 001b8000/00088000 and 00088000/00110000
Summon Night 5™ v1.5.4 2019-04-28 FBO using existing buffer as depthbuffer, 00174000/00088000 and 00088000/00110000
Summon Night 5™ v1.9.4 2020-06-30 Render to texture with different formats 1 != 0
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-26 Depth test requiring depth equality in throughmode: 7
Summon Night 5™ v1.9.4 2020-07-05 Ignoring possible render to texture at 04178000 +0x64 / 128x128
Summon Night 5™ v1.9.4 2020-06-29 Render to texture with different strides 128 != 64
Summon Night 5™ v1.9.4 2020-07-09 Render to texture with different strides 128 != 256
Summon Night 5™ v1.9.4 2020-07-09 Render to texture with different formats 0 != 1
Summon Night 5™ v1.9.4 2020-07-10 Render to texture with different strides 256 != 64
Summon Night 5™ v1.9.4 2020-07-10 Render to texture with different formats 0 != 2
Summon Night 5™ v1.9.4 2020-07-10 Ignoring possible render to texture at 04174000 +0x64 / 128x128
Summon Night 5™ v1.9.4 2020-07-09 Render to texture with different strides 64 != 128
Summon Night 5™ v1.9.4 2020-07-09 Render to texture with different formats 2 != 0
Summon Night 5™ v1.9.4 2020-07-09 Render to texture with different strides 256 != 128
Summon Night 5™ v1.5.2 2020-06-09 Loading module scePsmf_library with version 0101, devkit 06060010
Summon Night 5™ v1.5.2 2020-06-09 Loading module scePsmfP_library with version 0101, devkit 06060010