Recent logs - Pro Evolution Soccer 2019

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Game title Version Latest Report Message
Pro Evolution Soccer 2019 v1.6.2 2019-10-04 Unknown GetPointer 00000000 PC 0881613c LR 08816144
Pro Evolution Soccer 2019 v1.8.0 2019-09-17 Trying to relocate non-loaded section (null)
Pro Evolution Soccer 2019 v1.8.0 2019-09-17 MFIC instruction hit (70020024) at 08832bd0
Pro Evolution Soccer 2019 v1.8.0 2019-09-03 MFIC instruction hit (70020024) at 089941c4
Pro Evolution Soccer 2019 v1.8.0 2019-09-01 sceDmacMemcpy(dest=04154000, src=0948ef30, size=557056): overlapping read
Pro Evolution Soccer 2019 v1.5.4 2019-08-18 sceDmacMemcpy(dest=092ed040, src=086cebc0, size=1250368): overlapping read
Pro Evolution Soccer 2019 v1.8.0 2019-08-25 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Pro Evolution Soccer 2019 v1.8.0 2019-08-16 Unknown GetPointer 00000000 PC 0882a314 LR 0882a2e8
Pro Evolution Soccer 2019 v1.8.0 2019-08-14 Unknown GetPointer 00000000 PC 08a02a0c LR 0922dd94
Pro Evolution Soccer 2019 v1.8.0 2019-09-27 sceDmacMemcpy(dest=09054040, src=086cebc0, size=1250368): overlapping read
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f764b0
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f7d7c0
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 MIPSCompileOp: Invalid instruction 00000005
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 MIPSCompileOp: Invalid instruction 00000001
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 MIPSCompileOp: Invalid instruction 00ff0101
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f75d90
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04df5f80
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04bc3c40
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f77780
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f75fc0
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f76300
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04c03640
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f782c0
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f53440
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04c35240
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f79140
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f7f5c0
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f3cdc0
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04da7a00
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 MIPSCompileOp: Invalid instruction 040d4800
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04c119c0
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f76c40
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f75c80
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04c34580
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04f79680
Pro Evolution Soccer 2019 v1.6.2 2019-07-30 Jump to invalid address: 04bc1bc0
Pro Evolution Soccer 2019 v1.8.0 2019-08-28 sceDmacMemcpy(dest=086cebc0, src=040cc000, size=1250368): overlapping read
Pro Evolution Soccer 2019 v1.4-2-g648bc5d 2019-07-14 sceDmacMemcpy(dest=040cc000, src=086cebc0, size=1250368): overlapping read
Pro Evolution Soccer 2019 v1.7.4 2019-07-14 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
Pro Evolution Soccer 2019 v1.9.3 2019-10-15 Unimplemented HLE function sceKernelFindModuleByUID
Pro Evolution Soccer 2019 v1.9.3 2019-10-15 Unimplemented HLE function sceKernelDcacheWritebackAll
Pro Evolution Soccer 2019 v1.9.3 2019-10-15 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
Pro Evolution Soccer 2019 v1.8.0 2019-09-28 Unknown GetPointer 80020142 PC 08220d4c LR 08220d4c
Pro Evolution Soccer 2019 v1.9.3 2019-10-15 Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b
Pro Evolution Soccer 2019 v1.9.3 2019-10-15 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
Pro Evolution Soccer 2019 v1.9.2 2019-10-13 ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000
Pro Evolution Soccer 2019 v1.8.0 2019-06-06 sceDmacMemcpy(dest=040cc000, src=09516e80, size=557056): overlapping read
Pro Evolution Soccer 2019 v1.8.0 2019-09-22 sceDmacMemcpy(dest=040cc000, src=086cebc0, size=1250368): overlapping read
Pro Evolution Soccer 2019 v1.6.3 2019-07-28 GL ran out of GPU memory; switching to low memory mode
Pro Evolution Soccer 2019 v1.8.0 2019-09-26 80630006=sceAtracSetDataAndGetID(09a4ec00, 00001000): invalid RIFF header
Pro Evolution Soccer 2019 v1.8.0 2019-10-03 Unknown GetPointer 00000000 PC 08a1b77c LR 08000030
Pro Evolution Soccer 2019 v1.8.0 2019-05-06 ReadFromHardware: Invalid address 706d6f43 near PC 706d6f43 LR 08a72bac
Pro Evolution Soccer 2019 v1.8.0 2019-07-19 Unknown GetPointer 00000000 PC 0881f5a0 LR 08000020
Pro Evolution Soccer 2019 v1.8.0 2019-05-04 sceDmacMemcpy(dest=04154000, src=0948f070, size=557056): overlapping read
Pro Evolution Soccer 2019 v1.9.3 2019-10-13 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
Pro Evolution Soccer 2019 v1.8.0 2019-04-27 sceDmacMemcpy(dest=092ed040, src=086cea80, size=1250688): overlapping read
Pro Evolution Soccer 2019 v1.9.3 2019-10-15 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
Pro Evolution Soccer 2019 v1.8.0 2019-07-04 sceDmacMemcpy(dest=040cc000, src=086cea80, size=1250688): overlapping read
Pro Evolution Soccer 2019 v1.6.3 2019-03-12 sceDmacMemcpy(dest=092ed040, src=086cec80, size=1250176): overlapping read
Pro Evolution Soccer 2019 v1.8.0 2019-08-04 sceDmacMemcpy(dest=040cc000, src=086cec80, size=1250176): overlapping read
Pro Evolution Soccer 2019 v1.6 2019-03-02 Error in shader compilation: info: 0:461: S0001: Type mismatch in arithmetic operation between 'float' and 'int' postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 1 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 5.0 //Default: 3.9 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.45 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 0 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.7 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 5.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 6.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 0 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.6 //Default: 1.4 //negative will look like inverted colors shader #define brightness 1.2 //Default: 1.1 #define contrast 1.1 //Default: 1.1 //negative will be... well negative;p #define red 1.0 //Default: 1.1 #define green 1.2 //Default: 1.1 #define blue 1.4 //Default: 1.4 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 5; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 0 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.5 //Default: 1.2 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #define SLcolor 2.0 //Default: 1.0 /brightens screen to compensate for dark lines #define SLpower 0.8 //Default: 0.5 /less/
Pro Evolution Soccer 2019 v1.8.0 2019-08-07 Unknown GetPointer 00000000 PC 08816130 LR 08816144
Pro Evolution Soccer 2019 v1.9.2 2019-10-02 Game install with no files / data
Pro Evolution Soccer 2019 v1.9.3 2019-10-14 Savedata version requested on save: 3
Pro Evolution Soccer 2019 v1.9.3 2019-10-15 Savedata version requested: 3