Recent logs - EA-Sports FC PC-V

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Game title Version Latest Report Message
EA-Sports FC PC-V v1.20.3 2026-04-13 Branch in Jump delay slot at 08af19e0 in block starting at 08af19ac
EA-Sports FC PC-V v1.20.3 2026-04-13 Branch in Jump delay slot at 08af1a4c in block starting at 08af19ac
EA-Sports FC PC-V v1.20.3 2026-04-13 Branch in Jump delay slot at 08af1a70 in block starting at 08af19ac
EA-Sports FC PC-V v1.19.3 2026-04-12 Error in shader compilation: info: ERROR: 0:176: 'premature EOF' : Syntax error: syntax error ERROR: 1 compilation errors. No code generated. 01000000:80000b00 HWX T N Light: LightUberShader #version 320 es // Driver: Adreno (TM) 530 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b00 HWX T N Light: LightUberShader in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u && ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScal
EA-Sports FC PC-V v1.17.1 2026-04-10 Unknown GetPointer ffff0003 PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.17.1 2026-04-10 Unknown GetPointer 003e0300 PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.17.1 2026-04-10 Unknown GetPointer 003d0200 PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.17.1 2026-04-10 Unknown GetPointer 00613821 PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.10.3 2026-04-10 Bad vertex address 01e8aa87!
EA-Sports FC PC-V v1.20.3 2026-04-09 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v3 l0 rate 000f
EA-Sports FC PC-V v1.9.4 2026-04-08 Unknown GetPointer 8fbf001c PC 0884d5b0 LR 0884d7d4
EA-Sports FC PC-V v1.11.3 2026-04-08 MIPSCompileOp: Invalid instruction 00000e5e
EA-Sports FC PC-V v1.11.3 2026-04-08 MIPSCompileOp: Invalid instruction 00000028
EA-Sports FC PC-V v1.12.3 2026-04-07 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
EA-Sports FC PC-V v1.11.3 2026-04-07 Unknown GetPointer 430b5ef3 PC 0884c9fc LR 0884d7d4
EA-Sports FC PC-V v1.20.3 2026-04-07 An uneaten prefix at end of block: 0804ea08
EA-Sports FC PC-V v1.10.3 2026-04-06 Render to area containing texture at 040cc000 +0x64
EA-Sports FC PC-V v1.20.3 2026-04-05 Error in shader compilation: info: 0:119: L0002: Undeclared variable 't' 0:119: L0001: Expected token '}', found 'end of file' 0:119: L0001: Expected token '}', found 'end of file' 0:119: L0001: Expected token '}', found 'end of file' 01000000:80000b20 HWX T N Light: LightUberShader Cull #version 320 es // Driver: Mali-T820 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b20 HWX T N Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u && ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } lightSum1 += u_lightspecular0 * specularColor * ldot * ligh
EA-Sports FC PC-V v1.17.1 2026-04-04 Unknown GetPointer 00543030 PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.17.1 2026-04-04 Unknown GetPointer 00410000 PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.11.3 2026-04-04 Unknown GetPointer 10bee2f7 PC 0884d5b0 LR 0884d7d4
EA-Sports FC PC-V v1.17.1 2026-04-04 Unknown GetPointer 0064412f PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.14.2 2026-04-04 UI scissor out of bounds in GameSettingsScreen: 325,0-1468,810 / 1712,810
EA-Sports FC PC-V v1.9.4 2026-04-03 Unknown GetPointer 2c5aa5c2 PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.16.6 2026-04-03 __KernelStopThread: thread 308 does not exist (helper deleted)
EA-Sports FC PC-V v1.18.1 2026-04-02 MIPSCompileOp: Invalid instruction 00002095
EA-Sports FC PC-V v1.18.1 2026-04-02 MIPSCompileOp: Invalid instruction 4637a390
EA-Sports FC PC-V v1.18.1 2026-04-02 MIPSCompileOp: Invalid instruction 45c06b6c
EA-Sports FC PC-V v1.18.1 2026-04-02 MIPSCompileOp: Invalid instruction 46343310
EA-Sports FC PC-V v1.18.1 2026-04-02 MIPSCompileOp: Invalid instruction 45e2ebca
EA-Sports FC PC-V v1.18.1 2026-04-02 MIPSCompileOp: Invalid instruction 462b9098
EA-Sports FC PC-V v1.10.3 2026-04-02 Jump to invalid address: 0bbb8070
EA-Sports FC PC-V v1.10.3 2026-04-02 Jump to invalid address: 0bbb7d70
EA-Sports FC PC-V v1.10.3 2026-04-02 Jump to invalid address: 0bbb7c70
EA-Sports FC PC-V v1.10.3 2026-04-02 Jump to invalid address: 070b7960
EA-Sports FC PC-V v1.10.3 2026-04-02 Jump to invalid address: 0bbb7b70
EA-Sports FC PC-V v1.10.3 2026-04-02 MIPSCompileOp: Invalid instruction 71ebb5f8
EA-Sports FC PC-V v1.6.3 2026-03-30 ReadFromHardware: Invalid address f1dee2b4 near PC f1dee2b4 LR 08000018
EA-Sports FC PC-V v1.16.4 2026-03-30 Unknown GetPointer 00ffa57b PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.20.3 2026-03-30 Branch in branch delay slot at 08037650 with different target
EA-Sports FC PC-V v1.20.3 2026-03-30 An uneaten prefix at end of block: 08037670
EA-Sports FC PC-V v1.10.2 2026-03-29 Unknown GetPointer 0000000c PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.9.4 2026-03-29 Unknown GetPointer 2c5c2fc2 PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.18.1 2026-03-29 Jump to invalid address: 07296a40
EA-Sports FC PC-V v1.18.1 2026-03-29 Branch in Jump delay slot at 00010000 in block starting at 00000004
EA-Sports FC PC-V v1.18.1 2026-03-29 ReadFromHardware: Invalid address 00000004 near PC 00000004 LR 00000004
EA-Sports FC PC-V v1.11.3 2026-03-28 sceKernelLoadModule: unsupported options size=00000014, flags=099526dc, pos=0, access=1, data=2, text=2
EA-Sports FC PC-V v1.11.3 2026-03-28 sceKernelLoadModule: unsupported options size=00000014, flags=0994f79e, pos=0, access=1, data=1, text=1
EA-Sports FC PC-V v1.11.3 2026-03-28 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=1, text=1
EA-Sports FC PC-V v1.8.0 2026-03-28 ReadFromHardware: Invalid address 13982318 near PC 08863d90 LR 08849a58
EA-Sports FC PC-V v1.18.1 2026-03-29 WriteToHardware: Invalid address 00000020 near PC 0880b294 LR 0880a6f8
EA-Sports FC PC-V v1.18.1 2026-03-29 ReadFromHardware: Invalid address 00000004 near PC 08880428 LR 08880428
EA-Sports FC PC-V v1.18.1 2026-03-28 ReadFromHardware: Invalid address 3f191168 near PC 088258e0 LR 088258ec
EA-Sports FC PC-V v1.18.1 2026-03-28 ReadFromHardware: Invalid address 3f191163 near PC 0880cc58 LR 0880cc58
EA-Sports FC PC-V v1.18.1 2026-03-28 WriteToHardware: Invalid address 3f191060 near PC 088258f4 LR 08825900
EA-Sports FC PC-V v1.18.1 2026-03-28 WriteToHardware: Invalid address 3f191163 near PC 088258e0 LR 088258ec
EA-Sports FC PC-V v1.16.1 2026-03-27 Unknown GetPointer 3b573c24 PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.17.1 2026-03-27 ReadFromHardware: Invalid address 12ae5008 near PC 08863d88 LR 088478c0
EA-Sports FC PC-V v1.9.4 2026-03-27 Unknown GetPointer 2c5e3c82 PC 0884d5b0 LR 0884d7d4
EA-Sports FC PC-V v1.8.0 2026-03-25 Jump to invalid address: 07044560
EA-Sports FC PC-V v1.8.0 2026-03-25 Jump to invalid address: 0bb44870
EA-Sports FC PC-V v1.8.0 2026-03-25 Jump to invalid address: 0bb44770
EA-Sports FC PC-V v1.8.0 2026-03-25 MIPSCompileOp: Invalid instruction 71e12434
EA-Sports FC PC-V v1.8.0 2026-03-25 Jump to invalid address: 0bb44970
EA-Sports FC PC-V v1.8.0 2026-03-25 Unknown GetPointer 07a60590 PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.8.0 2026-03-25 MIPSCompileOp: Invalid instruction 71e09a74
EA-Sports FC PC-V v1.8.0 2026-03-25 Jump to invalid address: 0bb22170
EA-Sports FC PC-V v1.8.0 2026-03-25 Jump to invalid address: 0bb22270
EA-Sports FC PC-V v1.8.0 2026-03-25 Jump to invalid address: 0bb22070
EA-Sports FC PC-V v1.8.0 2026-03-25 MFIC instruction hit (71e41364) at 08000020
EA-Sports FC PC-V v1.8.0 2026-03-25 Jump to invalid address: 07021e60
EA-Sports FC PC-V v1.8.0 2026-03-25 Unknown GetPointer 10b3d3f7 PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.9.4 2026-03-25 Branch in Jump delay slot at 08020200 in block starting at 08020020
EA-Sports FC PC-V v1.14.4 2026-03-24 Unknown GetPointer 00000021 PC 08816090 LR 08816098
EA-Sports FC PC-V v1.11.3 2026-03-23 Unknown GetPointer 10bed877 PC 0884d5b0 LR 0884d7d4
EA-Sports FC PC-V v1.14.4 2026-03-23 Unknown GetPointer 00000030 PC 08816090 LR 08816098
EA-Sports FC PC-V v1.14.4 2026-03-23 Unknown GetPointer 68705102 PC 08816090 LR 08816098
EA-Sports FC PC-V v1.14.4 2026-03-24 Unknown GetPointerWrite 00000000 PC 08816090 LR 08816098
EA-Sports FC PC-V v1.9.4 2026-04-12 Unknown GetPointer 10bedeb7 PC 0884d5b0 LR 0884d7d4
EA-Sports FC PC-V v1.11.3 2026-03-22 Unknown GetPointer 00000000 PC 0881120c LR 0882bc04
EA-Sports FC PC-V v1.17.1 2026-03-22 Unknown GetPointer 2c662d02 PC 0884d5b0 LR 0884d7d4
EA-Sports FC PC-V v1.9.4 2026-03-21 ReadFromHardware: Invalid address e08ef650 near PC e08ef650 LR 08000018
EA-Sports FC PC-V v1.10.3 2026-03-20 Unknown texture format 15
EA-Sports FC PC-V v1.17.1 2026-03-20 Unknown GetPointer 2c65d1c2 PC 0884d7b4 LR 0884d7d4
EA-Sports FC PC-V v1.12.3 2026-03-19 Unknown GetPointer 00000001 PC 088113d4 LR 088113dc
EA-Sports FC PC-V v1.12.3 2026-03-17 MIPSCompileOp: Invalid instruction 9c1b9c2e
EA-Sports FC PC-V v1.9.4 2026-03-15 ReadFromHardware: Invalid address e4e5cbd8 near PC e4e5cbd8 LR 08000018
EA-Sports FC PC-V v1.10.3 2026-03-14 Jump to invalid address: 0bbcdb70
EA-Sports FC PC-V v1.10.3 2026-03-14 Jump to invalid address: 0bbcd870
EA-Sports FC PC-V v1.10.3 2026-03-14 Jump to invalid address: 0bbcd770
EA-Sports FC PC-V v1.10.3 2026-03-14 Jump to invalid address: 070cd460
EA-Sports FC PC-V v1.10.3 2026-03-14 Jump to invalid address: 0bbcd670
EA-Sports FC PC-V v1.10.3 2026-03-14 MIPSCompileOp: Invalid instruction 71ecaa20
EA-Sports FC PC-V v1.7.5 2026-03-14 Branch in RSRTComp delay slot at 0814fd14 in block starting at 08140020
EA-Sports FC PC-V v1.7.5 2026-03-14 Jump to invalid address: 07c80000
EA-Sports FC PC-V v1.7.5 2026-03-14 MIPSCompileOp: Invalid instruction 7e20001d
EA-Sports FC PC-V v1.7.5 2026-03-14 Jump to invalid address: 0bbbda70
EA-Sports FC PC-V v1.7.5 2026-03-14 Jump to invalid address: 0bbbd970
EA-Sports FC PC-V v1.7.5 2026-03-14 Jump to invalid address: 0bbbd870
EA-Sports FC PC-V v1.7.5 2026-03-14 MIPSCompileOp: Invalid instruction 71ef0014