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Game title |
Version |
Latest Report |
Message |
WWE 2K22 by Kingroygamer and Finn |
v1.13.2 |
2023-02-17 |
80630007=sceAtracSetData(2, 08d13140, 00004430): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.13.2 |
2023-01-14 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
WWE 2K22 by Kingroygamer and Finn |
v1.13.2 |
2023-01-14 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
WWE 2K22 by Kingroygamer and Finn |
v1.13.2 |
2023-01-14 |
80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14.1 |
2022-12-28 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14.1 |
2022-12-28 |
80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14.1 |
2022-12-28 |
80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14.4 |
2023-01-11 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
WWE 2K22 by Kingroygamer and Finn |
v1.11.3 |
2022-12-21 |
Unknown GetPointer 00000000 PC 088d8930 LR 088d898c |
WWE 2K22 by Kingroygamer and Finn |
v1.13.2 |
2023-02-17 |
Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038 |
WWE 2K22 by Kingroygamer and Finn |
v1.13.2 |
2022-10-19 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.12.3 |
2022-09-07 |
80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14.4 |
2023-01-11 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14.4 |
2023-01-11 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14.1 |
2022-12-28 |
80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14 |
2022-12-17 |
80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.12.3 |
2022-07-20 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
WWE 2K22 by Kingroygamer and Finn |
v1.14.4 |
2023-01-14 |
80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.13.2 |
2023-01-14 |
80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14.1 |
2022-12-28 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14.4 |
2023-01-11 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14.1 |
2022-12-28 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.11.3 |
2022-04-10 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
WWE 2K22 by Kingroygamer and Finn |
v1.13.2 |
2023-02-17 |
Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840 |
WWE 2K22 by Kingroygamer and Finn |
v1.10.3 |
2022-03-25 |
80630007=sceAtracSetData(3, 08d4b180, 00004d00): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14.1 |
2022-12-28 |
80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.14.1 |
2023-01-14 |
80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.9.4 |
2023-01-11 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.9.4 |
2022-03-13 |
80630007=sceAtracSetData(2, 08d4b180, 00000aec): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.9.4 |
2023-01-11 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.9.4 |
2023-01-11 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.9.4 |
2023-01-14 |
80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.9.4 |
2023-03-09 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.7.4 |
2021-10-31 |
Unknown GetPointer 29bbe5a2 PC 089fb7a8 LR 089fb7c4 |
WWE 2K22 by Kingroygamer and Finn |
v1.9.4 |
2023-01-15 |
Render to area containing texture at 040cc000 +64x0 |
WWE 2K22 by Kingroygamer and Finn |
v1.9.4 |
2023-02-17 |
Rendering to framebuffer offset: 040cc000 +65x0 |
WWE 2K22 by Kingroygamer and Finn |
v1.8.0 |
2021-10-15 |
Unknown GetPointer 00000000 PC 088d8d80 LR 088d8d98 |
WWE 2K22 by Kingroygamer and Finn |
v1.9.4 |
2022-11-21 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
WWE 2K22 by Kingroygamer and Finn |
v1.9.4 |
2023-03-09 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |