Recent logs - Jak & Daxter®:The Lost Frontier™

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Game title Version Latest Report Message
Jak & Daxter®:The Lost Frontier™ v1.5.4-998-g08f26439c 2024-07-20 sceKernelLoadModule: unsupported options size=1091f310, flags=1091f314, pos=0, access=255, data=278000408, text=278000412
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-07-19 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=0, text=0
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-07-12 MIPSCompileOp: Invalid instruction 43220000
Jak & Daxter®:The Lost Frontier™ v1.13.1 2024-07-03 Failed to read valid video stream data from header
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-06-30 Unknown GetPointerWrite 3c88893b PC 09ef04d0 LR 09e0006c
Jak & Daxter®:The Lost Frontier™ v1.15.3 2024-06-24 Unknown GetPointerWrite 00000000 PC 09ef25cc LR 09ef0c00
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-07-12 Unknown GetPointer 00000001 PC 09ef03fc LR 09eea44c
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-07-12 Unknown GetPointerWrite bf800000 PC 09ef03fc LR 09eea44c
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-05-09 MIPSCompileOp: Invalid instruction 442e0000
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-05-09 MIPSCompileOp: Invalid instruction 44b00000
Jak & Daxter®:The Lost Frontier™ v1.16.6 2024-05-07 Unknown GetPointerWrite 3e4e0aa8 PC 09eea59c LR 09ee8480
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-04-23 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=0, data=1, text=1
Jak & Daxter®:The Lost Frontier™ v1.14.4 2024-04-10 Ignoring possible texturing from framebuffer at 04176000 +0x64 / 512x272
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-03-18 Jump to invalid address: 0556e9c0
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-03-18 MIPSCompileOp: Invalid instruction 40463bda
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-03-18 MIPSCompileOp: Invalid instruction 4284c4d5
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-02-25 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-02-25 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Jak & Daxter®:The Lost Frontier™ v1.16.6 2024-01-17 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
Jak & Daxter®:The Lost Frontier™ v1.16.6 2024-01-17 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-06-26 Can't draw: No current render step. Step count: 0
Jak & Daxter®:The Lost Frontier™ v1.16.6 2023-12-24 Unknown GetPointerWrite 0000003c PC 08819ca0 LR 08819c90
Jak & Daxter®:The Lost Frontier™ v1.16.6 2023-12-19 Unknown GetPointerWrite 00000001 PC 08fe3458 LR 08fe333c
Jak & Daxter®:The Lost Frontier™ v1.13.2 2023-12-10 Truncating vertex count from 22044 to 21845
Jak & Daxter®:The Lost Frontier™ v1.16.6 2023-12-03 Unknown GetPointer 00000001 PC 090284f0 LR 0902260c
Jak & Daxter®:The Lost Frontier™ v1.16.6 2023-12-03 Unknown GetPointerWrite 00000001 PC 090284f0 LR 0902260c
Jak & Daxter®:The Lost Frontier™ v1.11.3-1679-g195662497 2023-11-26 Unknown GetPointer 00000000 PC 0902c190 LR 0902befc
Jak & Daxter®:The Lost Frontier™ v1.11.3-1679-g195662497 2023-11-25 Unknown GetPointer 00000000 PC 0902c190 LR 0902bc1c
Jak & Daxter®:The Lost Frontier™ v1.11.3-1679-g195662497 2023-11-25 Unknown GetPointer 3f000000 PC 0902c1d0 LR 0902bea8
Jak & Daxter®:The Lost Frontier™ v1.15.3 2023-11-10 Rendering to framebuffer offset at 04162000 +384x0 (stride 512)
Jak & Daxter®:The Lost Frontier™ v1.16.3 2023-09-30 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
Jak & Daxter®:The Lost Frontier™ v1.16.3 2023-09-30 sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.16.2 2023-09-25 sceSasSetADSRMode(08acd140, 30, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Jak & Daxter®:The Lost Frontier™ v1.16.2 2023-09-25 sceSasSetADSRMode(08acd140, 29, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Jak & Daxter®:The Lost Frontier™ v1.16.2 2023-09-25 sceSasSetADSRMode(08acd140, 28, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Jak & Daxter®:The Lost Frontier™ v1.16.2 2023-09-25 sceSasSetADSRMode(08acd140, 27, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Jak & Daxter®:The Lost Frontier™ v1.16.2 2023-09-25 sceSasSetADSRMode(08acd140, 26, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Jak & Daxter®:The Lost Frontier™ v1.16.2 2023-09-25 sceSasSetADSRMode(08acd140, 25, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Jak & Daxter®:The Lost Frontier™ v1.16 2023-09-13 sceKernelLoadModule: unsupported options size=00000014, flags=08a87160, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-08-26 Unknown GetPointerWrite ffffffff PC 08fdd208 LR 08fdd210
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-08-26 Unknown GetPointer fffffffa PC 09ee9f2c LR 09ee78c8
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-08-26 Unknown GetPointerWrite 00000000 PC 09ee9f2c LR 09ee78c8
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-08-14 __KernelStopThread: thread 281 does not exist (ApctlThread deleted)
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-08-14 __KernelStopThread: thread 281 does not exist (ApctlThread stopped)
Jak & Daxter®:The Lost Frontier™ v1.11.3 2023-08-04 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.13.2 2023-07-27 Unknown GetPointer 40d00000 PC 09eef328 LR 09edf6d0
Jak & Daxter®:The Lost Frontier™ v1.13.2 2023-07-27 Unknown GetPointerWrite 00000000 PC 09eef328 LR 09edf6d0
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-07-21 WriteToHardware: Invalid address fffff7bc near PC 0455be6c LR eadc0000
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-07-21 An uneaten prefix at end of block: 0455c070
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-07-21 MIPSCompileOp: Invalid instruction ce797bcf
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-07-21 MIPSCompileOp: Invalid instruction ef5df7be
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-07-21 Branch in branch delay slot at 04554abc with different target
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-07-21 ReadFromHardware: Invalid address ffffef02 near PC 09272090 LR 09271e50
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-07-21 Branch in Jump delay slot at 092720b4 in block starting at 09272034
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-07-21 ReadFromHardware: Invalid address ffffef02 near PC 09271e80 LR 09271e50
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-07-21 MIPSCompileOp: Invalid instruction b31a4218
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-07-21 MIPSCompileOp: Invalid instruction 40d06ae5
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-06-25 __KernelStopThread: thread 338 does not exist (helper deleted)
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-06-24 Unknown GetPointerWrite 00000000 PC 08fe3498 LR 08fe52f8
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-06-24 WriteToHardware: Invalid address 00000268 near PC 08fe52a0 LR 3b30fb00
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-06-24 ReadFromHardware: Invalid address 048c0074 near PC 08fe52a0 LR 3b30fb00
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-06-20 Unknown GetPointer 00000000 PC 09efb86c LR 09dc2400
Jak & Daxter®:The Lost Frontier™ v1.12.2 2023-06-20 Jump to invalid address: 06420600
Jak & Daxter®:The Lost Frontier™ v1.12.2 2023-06-20 Branch in Jump delay slot at 09c52cb8 in block starting at 09c52b3c
Jak & Daxter®:The Lost Frontier™ v1.12.2 2023-06-20 Jump to invalid address: 0641f9f0
Jak & Daxter®:The Lost Frontier™ v1.12.2 2023-06-20 Jump to invalid address: 064205c0
Jak & Daxter®:The Lost Frontier™ v1.12.2 2023-06-20 Jump to invalid address: 0764a040
Jak & Daxter®:The Lost Frontier™ v1.12.2 2023-06-20 Branch in Jump delay slot at 09c52bbc in block starting at 09c52b3c
Jak & Daxter®:The Lost Frontier™ v1.12.2 2023-06-20 Jump to invalid address: 02044780
Jak & Daxter®:The Lost Frontier™ v1.12.2 2023-06-20 MIPSCompileOp: Invalid instruction 00080014
Jak & Daxter®:The Lost Frontier™ v1.12.2 2023-06-20 MIPSCompileOp: Invalid instruction 00060001
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-06-10 __KernelStopThread: thread 461 does not exist (helper deleted)
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-05-30 sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-05-30 sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=1, text=1
Jak & Daxter®:The Lost Frontier™ v1.15.4 2023-05-26 MIPSCompileOp: Invalid instruction 43420000
Jak & Daxter®:The Lost Frontier™ v1.16.6 2024-01-17 __KernelStopThread: thread 349 does not exist (helper deleted)
Jak & Daxter®:The Lost Frontier™ v1.11.3 2023-03-08 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
Jak & Daxter®:The Lost Frontier™ v1.14.4 2023-03-03 Unknown GetPointer 369d0000 PC 09eebf88 LR 09eeba64
Jak & Daxter®:The Lost Frontier™ v1.14.4 2023-03-03 Unknown GetPointerWrite fffff000 PC 09eebf88 LR 09eeba64
Jak & Daxter®:The Lost Frontier™ v1.14.4 2023-02-20 sceNetAdhocMatchingInit(3000) at 088c66f4
Jak & Daxter®:The Lost Frontier™ v1.14.4 2023-02-18 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.14.4 2023-02-16 Error in shader compilation: info: Compile failed. WARNING: 0:63: 'function_call_constructor@vec4_vec4@12' : used without being initialised WARNING: 0:93: 'function_call_constructor@float_float@113' : used without being initialised WARNING: 0:98: 'function_call_constructor@vec3_vec3@117' : used without being initialised WARNING: 3 compilation warnings. 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull #version 130 // Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : p
Jak & Daxter®:The Lost Frontier™ v1.14.4 2023-02-15 Truncating vertex count from 22674 to 21845
Jak & Daxter®:The Lost Frontier™ v1.12.2 2023-01-25 80020001=sceKernelCreateSema(): invalid name
Jak & Daxter®:The Lost Frontier™ v1.14.2 2023-01-15 UI scissor out of bounds in GamePauseScreen: 1112,23-351,697 / 720,1480
Jak & Daxter®:The Lost Frontier™ v1.14.2 2023-01-15 UI scissor out of bounds in GamePauseScreen: 0,23-1101,697 / 720,1480
Jak & Daxter®:The Lost Frontier™ v1.14.1 2023-01-11 UI scissor out of bounds in GameSettingsScreen: 281,0-1013,544 / 1178,544
Jak & Daxter®:The Lost Frontier™ v1.14.1 2023-01-11 UI scissor out of bounds in GameSettingsScreen: 140,0-507,272 / 589,272
Jak & Daxter®:The Lost Frontier™ v1.14.1 2023-01-11 UI scissor out of bounds in GameSettingsScreen: 421,0-1521,816 / 1768,816
Jak & Daxter®:The Lost Frontier™ v1.14.1 2023-01-11 UI scissor out of bounds in GameSettingsScreen: 405,0-1463,816 / 1768,816
Jak & Daxter®:The Lost Frontier™ v1.14.2 2022-12-31 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.14.2 2022-12-31 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
Jak & Daxter®:The Lost Frontier™ v1.14.4 2023-07-08 Ignoring possible texturing from framebuffer at 04166000 +0x224 / 128x272
Jak & Daxter®:The Lost Frontier™ v1.13.2 2022-12-19 Unknown GetPointer 80000000 PC 09ee9b34 LR 09ee9a98
Jak & Daxter®:The Lost Frontier™ v1.13.2 2022-12-19 Unknown GetPointerWrite 3fb661f4 PC 09ee9b34 LR 09ee9a98
Jak & Daxter®:The Lost Frontier™ v1.14.4-951-gaa66cc03f 2024-06-11 Ignoring possible texturing from framebuffer at 04154000 +0x144 / 256x272
Jak & Daxter®:The Lost Frontier™ v1.17.3 2024-07-20 00000000=sceGeEdramSetAddrTranslation(00000000)
Jak & Daxter®:The Lost Frontier™ v1.17.3 2024-07-20 00000400=sceGeEdramSetAddrTranslation(00000000)
Jak & Daxter®:The Lost Frontier™ v1.13.2 2022-11-09 MIPSCompileOp: Invalid instruction 44288000
Jak & Daxter®:The Lost Frontier™ v1.13.2 2022-11-09 MIPSCompileOp: Invalid instruction 43e90000