Recent logs - Jak & Daxter®:The Lost Frontier™

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Game title Version Latest Report Message
Jak & Daxter®:The Lost Frontier™ v1.13.1 2022-07-31 Truncating vertex count from 22656 to 21845
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-07-28 __KernelStopThread: thread 630 does not exist
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-07-13 Unknown GetPointer 00000001 PC 09eee378 LR 09eea928
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-07-11 Unexpected mpeg first timestamp: 8fd225008a8 / 9883295418536
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-07-11 sceKernelLoadModule: unsupported options size=00000014, flags=0882ce3c, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-07-11 sceKernelLoadModule: unsupported options size=00000014, flags=09510110, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.12.2 2022-07-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.12.2 2022-07-03 UNIMPL sceUtilityLoadUsbModule(1)
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-07-02 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-07-02 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-06-23 ReadFromHardware: Invalid address 3f800000 near PC 3f800000 LR 3f800000
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-06-14 MIPSCompileOp: Invalid instruction b2880aa5
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-06-14 MIPSCompileOp: Invalid instruction 43320000
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-06-14 ReadFromHardware: Invalid address fffffed8 near PC 09271e80 LR 09271e50
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-06-14 MIPSCompileOp: Invalid instruction 42c40000
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-06-07 Unknown GetPointer ffffffff PC 09026ad4 LR 08f40f2c
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-05-07 Unknown GetPointer 00000018 PC 09eefbdc LR 09eec89c
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-05-05 Unknown GetPointer 00000001 PC 09ee9f2c LR 09ee9f0c
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-06-09 sceMpegRingbufferPut(): invalid mpeg data
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-04-29 Unknown GetPointer 00000001 PC 09ef4e3c LR 09ef4cf0
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-04-29 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eaf4b0, 4, 00000000, 0)
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-04-29 Unimplemented HLE function Kprintf
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-04-29 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-04-19 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-04-19 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-04-19 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-04-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-04-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064
Jak & Daxter®:The Lost Frontier™ v1.11.3 2022-04-03 Unknown GetPointer 00000000 PC 08b502b4 LR 08b502bc
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-03-22 Unknown GetPointer 7ffffffe PC 09eefc08 LR 09eefb7c
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-03-14 scePsmfPlayerChangePlayMode(09601b20, 0, 0): play speed not changed
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-02-09 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/00000000
Jak & Daxter®:The Lost Frontier™ v1.11.3 2022-02-06 sceKernelLoadModule: unsupported options size=00000014, flags=08bf68e0, pos=0, access=1, data=1, text=1
Jak & Daxter®:The Lost Frontier™ v1.11.3 2022-02-06 Traditional relocations unsupported.
Jak & Daxter®:The Lost Frontier™ v1.11.3 2022-02-06 sectionToModify = -1 - ignoring relocation sector 51
Jak & Daxter®:The Lost Frontier™ v1.5.4 2022-01-06 Unknown GetPointer 000000ea PC 09eed4dc LR 09e3cea0
Jak & Daxter®:The Lost Frontier™ v1.12.2 2021-12-05 Unknown GetPointer 00000000 PC 09ef1f2c LR 09ef1820
Jak & Daxter®:The Lost Frontier™ v1.12.3 2021-12-04 sceKernelLoadModule: unsupported options size=00000014, flags=088620a0, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.12.3 2021-11-25 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.12.3 2021-11-25 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
Jak & Daxter®:The Lost Frontier™ v1.12.3 2021-11-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
Jak & Daxter®:The Lost Frontier™ v1.12.3 2021-11-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-11-23 Unknown GetPointer 00000130 PC 09eefbdc LR 09eec89c
Jak & Daxter®:The Lost Frontier™ v1.12.3 2021-11-15 sceGeBreak(mode=0, unknown=08a6b218): unknown ptr (valid)
Jak & Daxter®:The Lost Frontier™ v1.12.3 2021-11-15 __KernelStopThread: thread 489 does not exist
Jak & Daxter®:The Lost Frontier™ v1.12.3 2021-11-09 Unknown GetPointer 00000003 PC 09ef5ebc LR 09ef5eb0
Jak & Daxter®:The Lost Frontier™ v1.6.3 2021-10-30 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-10-26 ReadFromHardware: Invalid address ffffb9da near PC 09271e80 LR 09271e50
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-10-26 MIPSCompileOp: Invalid instruction 43060000
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-10-13 Branch in Jump delay slot at 04567d70 in block starting at 04567980
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-10-13 Jump to invalid address: 01002100
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-10-13 Jump to invalid address: 00800000
Jak & Daxter®:The Lost Frontier™ v1.6.3 2021-10-01 Render to area containing texture at 0008c000 +112x8
Jak & Daxter®:The Lost Frontier™ v1.10.3 2021-09-23 Error in shader compilation: info: 0:387: L0002: No matching function for call to 'mul' 0:391: L0001: else statement not preceded by if postshader #ifdef GL_ES precision mediump float; #endif // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 0 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.5 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 1 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 0 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.0 //Default: 1.0 //negative will look like inverted colors shader #define brightness 1.0 //Default: 1.0 #define contrast 1.0 //Default: 1.0 //negative will be... well negative;p #define red 1.0 //Default: 1.0 #define green 1.0 //Default: 1.0 #define blue 1.0 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 0 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.0 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #define SLco
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-09-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-09-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=1, text=1
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-09-16 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 09e28f80
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-30 sceKernelCreateThread(name=SceParseHTTPheader_Library): unsupported attributes 00000006
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-30 sceKernelCreateThread(name=SceParseURI_Library): unsupported attributes 00000006
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-30 sceKernelCreateThread(name=SceBase64_Library): unsupported attributes 00000006
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-30 sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00001006
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-30 sceKernelLoadModule: unsupported options size=00000014, flags=0889f314, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-30 sceKernelLoadModule: unsupported options size=00000014, flags=00646177, pos=0, access=1, data=1, text=1
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-20 Unknown GetPointer 3c4aaa94 PC 09024e80 LR 09022718
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-14 Unknown GetPointer 00000000 PC 09eed4dc LR 09eed378
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-02 MIPSCompileOp: Invalid instruction 40d20431
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-02 MIPSCompileOp: Invalid instruction 406b9f5a
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-02 MIPSCompileOp: Invalid instruction 40cefa33
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-02 ReadFromHardware: Invalid address ffffdcd2 near PC 09271e80 LR 09271e50
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-02 MIPSCompileOp: Invalid instruction 430a0000
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-02 MIPSCompileOp: Invalid instruction 43440000
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-02 ReadFromHardware: Invalid address 000035c2 near PC 09271e80 LR 09271e50
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-02 MIPSCompileOp: Invalid instruction 40c70cc5
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-02 MIPSCompileOp: Invalid instruction 438c0000
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-02 MIPSCompileOp: Invalid instruction 40c73ba7
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-08-02 MIPSCompileOp: Invalid instruction 40c64628
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-07-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-07-15 Unknown GetPointer 00000000 PC 08fe3498 LR 08fe333c
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-06-22 Unknown GetPointer 3efed257 PC 09eed4dc LR 09eed4cc
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-06-22 Unknown GetPointer 3c2cec24 PC 09024e80 LR 09022718
Jak & Daxter®:The Lost Frontier™ v1.4 2021-06-14 Unknown GetPointer c019d139 PC 09ef25cc LR 09ef2510
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-06-04 MIPSCompileOp: Invalid instruction 43b90000
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-06-04 MIPSCompileOp: Invalid instruction b442920c
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-05-14 Unknown GetPointer 00000000 PC 09ef5c10 LR 09ef5c10
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-05-08 Unknown GetPointer 00000000 PC 09272034 LR 09271e50
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-05-08 MIPSCompileOp: Invalid instruction 44218000
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-05-08 MIPSCompileOp: Invalid instruction 40427388
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-05-08 MIPSCompileOp: Invalid instruction 40474e51
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-04-21 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 09da5d38
Jak & Daxter®:The Lost Frontier™ v1.11.3 2021-04-14 MIPSCompileOp: Invalid instruction 43720000
Jak & Daxter®:The Lost Frontier™ v1.7.2 2021-02-24 Bad vertex address 06a5a71c!
Jak & Daxter®:The Lost Frontier™ v1.7.2 2021-02-24 Bad vertex address 06a5a9ec!
Jak & Daxter®:The Lost Frontier™ v1.7.2 2021-02-24 Bad vertex address 06c7a3ec!
Jak & Daxter®:The Lost Frontier™ v1.7.2 2021-02-24 Bad vertex address 06c7a6bc!
Jak & Daxter®:The Lost Frontier™ v1.11 2021-02-10 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888)
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-02-09 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
Jak & Daxter®:The Lost Frontier™ v1.12.3 2022-08-10 Unimplemented HLE function sceKernelStopUnloadSelfModule
Jak & Daxter®:The Lost Frontier™ v1.10.3 2021-01-07 Render to area containing texture at 04000000 +112x8
Jak & Daxter®:The Lost Frontier™ v1.10.3 2021-01-04 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
Jak & Daxter®:The Lost Frontier™ v1.10.3 2021-01-04 sceIoAssign(memstick:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0)