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Game title |
Version |
Latest Report |
Message |
Jak & Daxter®:The Lost Frontier™ |
v1.11.3-1679-g195662497 |
2023-11-26 |
Unknown GetPointer 00000000 PC 0902c190 LR 0902befc |
Jak & Daxter®:The Lost Frontier™ |
v1.11.3-1679-g195662497 |
2023-11-25 |
Unknown GetPointer 00000000 PC 0902c190 LR 0902bc1c |
Jak & Daxter®:The Lost Frontier™ |
v1.11.3-1679-g195662497 |
2023-11-25 |
Unknown GetPointer 3f000000 PC 0902c1d0 LR 0902bea8 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.3 |
2023-11-10 |
Rendering to framebuffer offset at 04162000 +384x0 (stride 512) |
Jak & Daxter®:The Lost Frontier™ |
v1.16.3 |
2023-09-30 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
Jak & Daxter®:The Lost Frontier™ |
v1.16.3 |
2023-09-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2 |
Jak & Daxter®:The Lost Frontier™ |
v1.16.2 |
2023-09-25 |
sceSasSetADSRMode(08acd140, 30, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Jak & Daxter®:The Lost Frontier™ |
v1.16.2 |
2023-09-25 |
sceSasSetADSRMode(08acd140, 29, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Jak & Daxter®:The Lost Frontier™ |
v1.16.2 |
2023-09-25 |
sceSasSetADSRMode(08acd140, 28, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Jak & Daxter®:The Lost Frontier™ |
v1.16.2 |
2023-09-25 |
sceSasSetADSRMode(08acd140, 27, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Jak & Daxter®:The Lost Frontier™ |
v1.16.2 |
2023-09-25 |
sceSasSetADSRMode(08acd140, 26, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Jak & Daxter®:The Lost Frontier™ |
v1.16.2 |
2023-09-25 |
sceSasSetADSRMode(08acd140, 25, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Jak & Daxter®:The Lost Frontier™ |
v1.16 |
2023-09-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a87160, pos=0, access=1, data=2, text=2 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-08-26 |
Unknown GetPointerWrite ffffffff PC 08fdd208 LR 08fdd210 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-08-26 |
Unknown GetPointer fffffffa PC 09ee9f2c LR 09ee78c8 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-08-26 |
Unknown GetPointerWrite 00000000 PC 09ee9f2c LR 09ee78c8 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-08-14 |
__KernelStopThread: thread 281 does not exist (ApctlThread deleted) |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-08-14 |
__KernelStopThread: thread 281 does not exist (ApctlThread stopped) |
Jak & Daxter®:The Lost Frontier™ |
v1.11.3 |
2023-08-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.2 |
2023-07-27 |
Unknown GetPointer 40d00000 PC 09eef328 LR 09edf6d0 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.2 |
2023-07-27 |
Unknown GetPointerWrite 00000000 PC 09eef328 LR 09edf6d0 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-07-21 |
WriteToHardware: Invalid address fffff7bc near PC 0455be6c LR eadc0000 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-07-21 |
An uneaten prefix at end of block: 0455c070 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-07-21 |
MIPSCompileOp: Invalid instruction ce797bcf |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-07-21 |
MIPSCompileOp: Invalid instruction ef5df7be |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-07-21 |
Branch in branch delay slot at 04554abc with different target |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-07-21 |
ReadFromHardware: Invalid address ffffef02 near PC 09272090 LR 09271e50 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-07-21 |
Branch in Jump delay slot at 092720b4 in block starting at 09272034 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-07-21 |
ReadFromHardware: Invalid address ffffef02 near PC 09271e80 LR 09271e50 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-07-21 |
MIPSCompileOp: Invalid instruction b31a4218 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-07-21 |
MIPSCompileOp: Invalid instruction 40d06ae5 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-06-25 |
__KernelStopThread: thread 338 does not exist (helper deleted) |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-06-24 |
Unknown GetPointerWrite 00000000 PC 08fe3498 LR 08fe52f8 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-06-24 |
WriteToHardware: Invalid address 00000268 near PC 08fe52a0 LR 3b30fb00 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-06-24 |
ReadFromHardware: Invalid address 048c0074 near PC 08fe52a0 LR 3b30fb00 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-06-20 |
Unknown GetPointer 00000000 PC 09efb86c LR 09dc2400 |
Jak & Daxter®:The Lost Frontier™ |
v1.12.2 |
2023-06-20 |
Jump to invalid address: 06420600 |
Jak & Daxter®:The Lost Frontier™ |
v1.12.2 |
2023-06-20 |
Branch in Jump delay slot at 09c52cb8 in block starting at 09c52b3c |
Jak & Daxter®:The Lost Frontier™ |
v1.12.2 |
2023-06-20 |
Jump to invalid address: 0641f9f0 |
Jak & Daxter®:The Lost Frontier™ |
v1.12.2 |
2023-06-20 |
Jump to invalid address: 064205c0 |
Jak & Daxter®:The Lost Frontier™ |
v1.12.2 |
2023-06-20 |
Jump to invalid address: 0764a040 |
Jak & Daxter®:The Lost Frontier™ |
v1.12.2 |
2023-06-20 |
Branch in Jump delay slot at 09c52bbc in block starting at 09c52b3c |
Jak & Daxter®:The Lost Frontier™ |
v1.12.2 |
2023-06-20 |
Jump to invalid address: 02044780 |
Jak & Daxter®:The Lost Frontier™ |
v1.12.2 |
2023-06-20 |
MIPSCompileOp: Invalid instruction 00080014 |
Jak & Daxter®:The Lost Frontier™ |
v1.12.2 |
2023-06-20 |
MIPSCompileOp: Invalid instruction 00060001 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-06-10 |
__KernelStopThread: thread 461 does not exist (helper deleted) |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-05-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=2, text=2 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-05-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bead40, pos=0, access=1, data=1, text=1 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-05-26 |
MIPSCompileOp: Invalid instruction 43420000 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.4 |
2023-03-10 |
__KernelStopThread: thread 349 does not exist (helper deleted) |
Jak & Daxter®:The Lost Frontier™ |
v1.11.3 |
2023-03-08 |
FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.4 |
2023-03-03 |
Unknown GetPointer 369d0000 PC 09eebf88 LR 09eeba64 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.4 |
2023-03-03 |
Unknown GetPointerWrite fffff000 PC 09eebf88 LR 09eeba64 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.4 |
2023-02-20 |
sceNetAdhocMatchingInit(3000) at 088c66f4 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.4 |
2023-02-18 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.4 |
2023-02-16 |
Error in shader compilation: info: Compile failed.
WARNING: 0:63: 'function_call_constructor@vec4_vec4@12' : used without being initialised
WARNING: 0:93: 'function_call_constructor@float_float@113' : used without being initialised
WARNING: 0:98: 'function_call_constructor@vec3_vec3@117' : used without being initialised
WARNING: 3 compilation warnings.
01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull
#version 130
// Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130
#define gl_VertexIndex gl_VertexID
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : p |
Jak & Daxter®:The Lost Frontier™ |
v1.14.4 |
2023-02-15 |
Truncating vertex count from 22674 to 21845 |
Jak & Daxter®:The Lost Frontier™ |
v1.12.2 |
2023-01-25 |
80020001=sceKernelCreateSema(): invalid name |
Jak & Daxter®:The Lost Frontier™ |
v1.14.2 |
2023-01-15 |
UI scissor out of bounds in GamePauseScreen: 1112,23-351,697 / 720,1480 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.2 |
2023-01-15 |
UI scissor out of bounds in GamePauseScreen: 0,23-1101,697 / 720,1480 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.1 |
2023-01-11 |
UI scissor out of bounds in GameSettingsScreen: 281,0-1013,544 / 1178,544 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.1 |
2023-01-11 |
UI scissor out of bounds in GameSettingsScreen: 140,0-507,272 / 589,272 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.1 |
2023-01-11 |
UI scissor out of bounds in GameSettingsScreen: 421,0-1521,816 / 1768,816 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.1 |
2023-01-11 |
UI scissor out of bounds in GameSettingsScreen: 405,0-1463,816 / 1768,816 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.2 |
2022-12-31 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.2 |
2022-12-31 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.4 |
2023-07-08 |
Ignoring possible texturing from framebuffer at 04166000 +0x224 / 128x272 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.2 |
2022-12-19 |
Unknown GetPointer 80000000 PC 09ee9b34 LR 09ee9a98 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.2 |
2022-12-19 |
Unknown GetPointerWrite 3fb661f4 PC 09ee9b34 LR 09ee9a98 |
Jak & Daxter®:The Lost Frontier™ |
v1.14.4-951-gaa66cc03f |
2023-08-23 |
Ignoring possible texturing from framebuffer at 04154000 +0x144 / 256x272 |
Jak & Daxter®:The Lost Frontier™ |
v1.16.6-333-gecab50346 |
2023-11-27 |
00000000=sceGeEdramSetAddrTranslation(00000000) |
Jak & Daxter®:The Lost Frontier™ |
v1.16.6-333-gecab50346 |
2023-11-27 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
Jak & Daxter®:The Lost Frontier™ |
v1.13.2 |
2022-11-09 |
MIPSCompileOp: Invalid instruction 44288000 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.2 |
2022-11-09 |
MIPSCompileOp: Invalid instruction 43e90000 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.2 |
2022-11-02 |
sceFontGetFontInfo(0, 9ffcb08): bad font |
Jak & Daxter®:The Lost Frontier™ |
v1.13.2 |
2022-10-29 |
MIPSCompileOp: Invalid instruction 402d2e96 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.2 |
2022-10-29 |
MIPSCompileOp: Invalid instruction 402d5a25 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.2 |
2022-10-29 |
MIPSCompileOp: Invalid instruction 40323754 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.2 |
2022-10-29 |
ReadFromHardware: Invalid address 00001472 near PC 09271e80 LR 09271e50 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.2 |
2022-10-23 |
ReadFromHardware: Invalid address 3b30fd00 near PC 3b30fd00 LR 3b30fd00 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-09-03 |
Unknown GetPointerWrite 00000001 PC 09eed0bc LR 09eed0b0 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-09-09 |
Unknown GetPointer 4011ac30 PC 09ef25cc LR 09ef35a0 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-09-09 |
Unknown GetPointerWrite c0000000 PC 09ef25cc LR 09ef35a0 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-31 |
GE Interrupt: newState might be 3 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-31 |
GE Interrupt: newState might be 1 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-31 |
GE Interrupt: newState might be 0 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-31 |
GE Interrupt: newState might be 7 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-31 |
GE Interrupt: newState might be 6 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-31 |
GE Interrupt: newState might be 5 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-31 |
GE Interrupt: newState might be 4 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-30 |
WriteToHardware: Invalid address 00006c94 near PC 08000000 LR 08000000 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-21 |
Jump to invalid address: 07c80000 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-21 |
Jump to invalid address: 07854dc0 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-21 |
Jump to invalid address: 07c84170 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-21 |
Jump to invalid address: 07c84050 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-21 |
Jump to invalid address: 07847230 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-21 |
Jump to invalid address: 07c05980 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-21 |
Unknown GetPointer 00000001 PC 09eebcfc LR 09eebd04 |
Jak & Daxter®:The Lost Frontier™ |
v1.13.1 |
2022-08-21 |
Unknown GetPointerWrite 7f800000 PC 09eebcfc LR 09eebd04 |
Jak & Daxter®:The Lost Frontier™ |
v1.15.4 |
2023-08-18 |
Truncating vertex count from 21954 to 21845 |