Recent logs - Marvel Super Hero Squad
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Game title |
Version |
Latest Report |
Message |
Marvel Super Hero Squad |
v1.12.3 |
2022-01-12 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
Marvel Super Hero Squad |
v1.12.3 |
2022-01-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
Marvel Super Hero Squad |
v1.12.3 |
2022-01-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Marvel Super Hero Squad |
v1.11.3 |
2021-10-12 |
Unknown GetPointer 00000000 PC 08999f54 LR 08999f64 |
Marvel Super Hero Squad |
v1.11.3 |
2021-10-11 |
Jump to invalid address: 031b0900 |
Marvel Super Hero Squad |
v1.12.3 |
2022-10-04 |
Decoding texture from VRAM mirror at 04215580 swizzle=0 |
Marvel Super Hero Squad |
v1.10.3 |
2021-07-07 |
Unknown GetPointer 00000000 PC 08b58f50 LR 0887042c |
Marvel Super Hero Squad |
v1.10.3 |
2021-04-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Marvel Super Hero Squad |
v1.10.3 |
2021-04-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Marvel Super Hero Squad |
v1.10.2 |
2021-02-23 |
Render to area containing texture at 04230000 +0x112 |
Marvel Super Hero Squad |
v1.11.2 |
2021-02-22 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888) |
Marvel Super Hero Squad |
v1.11.2 |
2021-02-22 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
Marvel Super Hero Squad |
v1.9.4 |
2021-02-21 |
Render to texture with different strides 1024 != 512 |
Marvel Super Hero Squad |
v1.9.4 |
2021-02-21 |
Ignoring possible render to texture at 04161800 +0x64 / 480x272 |
Marvel Super Hero Squad |
v1.9.4 |
2021-02-22 |
Render to area containing texture at 04162000 +256x0 |
Marvel Super Hero Squad |
v1.14.4 |
2023-09-16 |
Ignoring possible texturing from framebuffer at 0418e000 +0x112 / 256x257 |
Marvel Super Hero Squad |
v1.9.4 |
2021-02-22 |
Rendering to framebuffer offset: 04162000 +256x0 |
Marvel Super Hero Squad |
v1.8.0 |
2021-03-02 |
Unknown GetPointer 00000000 PC 08804108 LR 08000030 |
Marvel Super Hero Squad |
v1.6.3 |
2018-10-25 |
Using texture with rendered CLUT: texfmt=5, clutfmt=3 |
Marvel Super Hero Squad |
v1.6.3-276-g53f1624 |
2021-09-11 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0880e75c |
Marvel Super Hero Squad |
v1.5.4 |
2018-05-15 |
Unknown GE command : fe10000c |
Marvel Super Hero Squad |
v1.7.5 |
2022-06-14 |
Ignoring possible render to texture at 0018e000 +0x112 / 256x257 |
Marvel Super Hero Squad |
v1.1.1 |
2016-06-13 |
CALL to illegal address 00ff3000 - ignoring! data=ff3000 |
Marvel Super Hero Squad |
v1.1.1 |
2016-06-13 |
CALL to illegal address 00f909f8 - ignoring! data=f909fa |
Marvel Super Hero Squad |
v1.1.1 |
2016-06-13 |
CALL to illegal address 01fd006c - ignoring! data=fd006f |
Marvel Super Hero Squad |
v1.1.1 |
2016-06-13 |
CALL to illegal address 00fc005c - ignoring! data=fc005f |
Marvel Super Hero Squad |
v1.1.1 |
2016-06-13 |
CALL to illegal address 00fc3000 - ignoring! data=fc3000 |
Marvel Super Hero Squad |
v1.1.1 |
2016-06-13 |
CALL to illegal address 00fe3000 - ignoring! data=fe3000 |
Marvel Super Hero Squad |
v1.1.1 |
2016-06-13 |
CALL to illegal address 00fd006c - ignoring! data=fd006f |
Marvel Super Hero Squad |
v1.1.1 |
2016-06-13 |
CALL to illegal address 00e40000 - ignoring! data=e40000 |
Marvel Super Hero Squad |
v1.1.1 |
2016-06-13 |
Unknown GE command : 03ff2000 |
Marvel Super Hero Squad |
v1.1.1 |
2016-06-13 |
RET: Stack empty! |
Marvel Super Hero Squad |
v1.9.4 |
2022-07-29 |
Render to texture with different strides 256 != 128 |
Marvel Super Hero Squad |
v1.9.4 |
2020-12-23 |
Render to texture with different strides 128 != 256 |
Marvel Super Hero Squad |
v1.9.4 |
2023-01-04 |
Ignoring possible render to texture at 0418e000 +0x112 / 256x257 |
Marvel Super Hero Squad |
v1.6.3 |
2021-02-13 |
BREAK instruction hit |