Recent logs - FIFA 12 - Fr

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Game title Version Latest Report Message
FIFA 12 - Fr v1.11.3 2022-06-11 Savedata version requested: 3
FIFA 12 - Fr v1.12.3 2022-04-04 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: thin3d #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; } vs: thin3d
FIFA 12 - Fr v1.12.3 2022-04-04 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: thin3d #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0) * oColor0; } vs: thin3d
FIFA 12 - Fr v1.10.2 2022-03-30 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
FIFA 12 - Fr v1.10.2 2022-03-30 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
FIFA 12 - Fr v1.10.2 2022-03-30 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
FIFA 12 - Fr v1.10.2 2022-03-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
FIFA 12 - Fr v1.10.2 2022-03-30 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
FIFA 12 - Fr v1.10.2 2022-03-30 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
FIFA 12 - Fr v1.10.2 2022-03-30 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
FIFA 12 - Fr v1.11.3 2021-10-05 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
FIFA 12 - Fr v1.11.3 2021-10-05 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
FIFA 12 - Fr v1.11.3 2021-10-05 sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2
FIFA 12 - Fr v1.11.3 2021-10-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
FIFA 12 - Fr v1.11.3 2021-09-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
FIFA 12 - Fr v1.11.3 2021-09-03 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
FIFA 12 - Fr v1.10.3 2020-08-07 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
FIFA 12 - Fr v1.10.3 2020-08-07 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
FIFA 12 - Fr v1.9.4 2020-03-07 Render to texture with different strides 256 != 128
FIFA 12 - Fr v1.9.4 2021-10-08 Unknown GetPointer 00000000 PC 08aff260 LR 08000020
FIFA 12 - Fr v1.9.4 2022-06-11 Unknown GetPointer 00000000 PC 08000000 LR 08000000
FIFA 12 - Fr v1.8.0 2019-06-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
FIFA 12 - Fr v1.9.4 2022-06-04 Render to texture with incompatible formats 3 != 1 at 04000000
FIFA 12 - Fr v1.8.0 2019-06-22 GL ran out of GPU memory; switching to low memory mode
FIFA 12 - Fr v1.4.2 2017-11-04 A save request is already running, not starting a new one
FIFA 12 - Fr v1.9.4 2022-06-25 BREAK instruction hit
FIFA 12 - Fr v1.9.4 2022-06-25 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
FIFA 12 - Fr v1.7.5 2022-04-01 Render to texture with incompatible formats 3 != 1 at 00000000
FIFA 12 - Fr v1.9.4 2022-07-02 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149305684