Recent logs - 機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE

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Game title Version Latest Report Message
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.16.6 2024-02-08 A save request is already running, not starting a new one
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.17 2024-02-03 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.17 2024-02-03 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.16.6 2024-01-14 00000800=sceGeEdramSetAddrTranslation(00000800)
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.16.6 2023-12-08 sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=2, text=2
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.16.6 2023-12-08 sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=1, text=1
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.16.6 2023-11-05 __KernelStopThread: thread 308 does not exist (helper deleted)
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.16.6 2023-11-05 Video out requested, not supported: mode=0 size=0,0
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.16.6 2023-11-05 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.15.4 2023-09-08 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.16.6 2023-11-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.15.4 2023-08-10 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12373, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 19979, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12394, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12375, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12387, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 20999, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 28304, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 38651, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12398, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 20307, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 26412, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12289, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12426, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12383, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12356, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 25244, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12290, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12377, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12391, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 20013, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12455, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12481, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12434, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 8482, 09fe7534): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12463, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12483, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12451, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12486, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12473, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12540, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12522, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12514, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-07-15 sceFontGetCharInfo(00000000, 12513, 09fe7544): bad font
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.15.4 2023-07-12 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.15.4 2023-07-12 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.15.4 2024-02-18 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.15.4 2024-02-18 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.15.4 2023-06-20 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.15.4 2023-06-16 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.15.4 2023-06-16 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.15.4 2023-06-16 sceKernelLoadModule: unsupported options size=00000014, flags=0899a8b8, pos=0, access=1, data=1, text=1
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.15.2 2023-06-12 80630006=sceAtracSetDataAndGetID(08a909c0, 80020323): invalid RIFF header
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Jump to invalid address: 036d48c0
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 MIPSCompileOp: Invalid instruction 437a0000
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 MIPSCompileOp: Invalid instruction 01000054
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Jump to invalid address: 02aad970
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Branch in Jump delay slot at 0928350c in block starting at 092833a0
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Jump to invalid address: 03bb9c00
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 MIPSCompileOp: Invalid instruction 43340000
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 MIPSCompileOp: Invalid instruction 42c80000
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 MIPSCompileOp: Invalid instruction 42700000
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 MIPSCompileOp: Invalid instruction 000100ff
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Branch in Jump delay slot at 092833dc in block starting at 092833a0
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Jump to invalid address: 026569a0
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Branch in Jump delay slot at 092833d8 in block starting at 092833a0
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Jump to invalid address: 02654ef0
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Branch in Jump delay slot at 092833c8 in block starting at 092833a0
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Jump to invalid address: 04a0ce80
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 MIPSCompileOp: Invalid instruction 00000101
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 MIPSCompileOp: Invalid instruction 00000001
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Jump to invalid address: 04a0db00
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Branch in Jump delay slot at 092833a4 in block starting at 092833a0
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 Jump to invalid address: 04a0c200
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.2 2023-05-22 MIPSCompileOp: Invalid instruction 00030301
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.16.5 2023-10-04 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.4 2023-04-25 Replacement rowPitch=1536, but w=2048 (level=0)
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.4 2023-04-18 Replacement rowPitch=512, but w=2048 (level=0)
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.4 2023-04-18 Replacement rowPitch=256, but w=2048 (level=0)
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.4 2023-04-06 Unimplemented HLE function sceUtilityPsnGetStatus
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.4 2023-04-01 BREAK instruction hit
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.4 2023-03-24 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0909a7a0): duplicate handler
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.15.4 2023-06-18 Unknown GetPointer 3943a647 PC 08849bb4 LR 08849be8
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.1 2023-01-16 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:64: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:65: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:66: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:75: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:78: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:124: '!=' : wrong o 01000000:80000918 HWX C T Tex Light: LightUberShader #version 300 es // Driver: Adreno (TM) 305 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000918 HWX C T Tex Light: LightUberShader in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 20u)) != 0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 21u)) != 0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 22u)) != 0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0u) { uint comp = (u_lightControl >> 4) & 3u; uint type = (u_lightControl >> 6) & 3u; if (type == 0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (c
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.1 2023-01-16 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:74: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:77: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:123: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:126: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:172: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:175: '==' : wron 01000000:80000910 HWX T Tex Light: LightUberShader #version 300 es // Driver: Adreno (TM) 305 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000910 HWX T Tex Light: LightUberShader in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0u) { uint comp = (u_lightControl >> 4) & 3u; uint type = (u_lightControl >> 6) & 3u; if (type == 0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) {
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.1 2023-01-16 UI scissor out of bounds in MainScreen: 0,1291-459,1286 / 816,1450
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.1 2023-01-16 UI scissor out of bounds in MainScreen: 0,1120-459,1458 / 816,1450
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.1 2023-01-16 UI scissor out of bounds in MainScreen: 1745,8-806,451 / 1450,816
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.1 2023-01-16 UI scissor out of bounds in MainScreen: 0,54-1719,405 / 1450,816
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.1 2023-01-16 UI scissor out of bounds in MainScreen: 0,0-1719,459 / 1450,816
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.1 2023-01-16 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:75: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:78: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:124: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:127: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:173: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:176: '==' : wron 01000000:80000b10 HWX T N Tex Light: LightUberShader #version 300 es // Driver: Adreno (TM) 305 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b10 HWX T N Tex Light: LightUberShader in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0u) { uint comp = (u_lightControl >> 4) & 3u; uint type = (u_lightControl >> 6) & 3u; if (type == 0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } swi
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.4 2023-01-12 __KernelStopThread: thread 280 does not exist (ApctlThread deleted)
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.4 2023-01-12 __KernelStopThread: thread 280 does not exist (ApctlThread stopped)
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.4 2023-01-12 __KernelStopThread: thread 283 does not exist (helper deleted)
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.17.1 2024-03-29 00000400=sceGeEdramSetAddrTranslation(00000400)
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.3 2022-02-22 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 089bf4f0
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.17.1 2024-03-18 sceNetAdhocMatchingInit(32768) at 088f6f7c
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.12.3 2021-12-12 Unknown GetPointer 3943a647 PC 08847ea4 LR 08849be8
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.9.0 2021-10-31 Unknown GetPointer 00000000 PC 0883a790 LR 0883bbd4