Recent logs - Grand Theft Auto: Liberty City Stories

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Game title Version Latest Report Message
Grand Theft Auto: Liberty City Stories v1.9.0 2020-07-08 WriteToHardware: Invalid address 7c7c8238 near PC 08000000 LR 08000000
Grand Theft Auto: Liberty City Stories v1.9.0 2020-07-07 WriteToHardware: Invalid address 000005bc near PC 08966878 LR 0896686c
Grand Theft Auto: Liberty City Stories v1.6.3-312-g31646d6c8 2020-06-02 WriteToHardware: Invalid address 0001e7e8 near PC 088b539c LR 088b539c
Grand Theft Auto: Liberty City Stories v1.6.3-312-g31646d6c8 2020-06-02 WriteToHardware: Invalid address 00014000 near PC 088b539c LR 088b539c
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2020-05-15 Error in shader compilation: info: (unknown reason) 00000000:00a0d802 Tex LM Fog 2x TFuncMod AlphaTest > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; }
Grand Theft Auto: Liberty City Stories v1.9.4 2020-05-07 CALL to illegal address 00fecf24 - ignoring! data=fecf24
Grand Theft Auto: Liberty City Stories v1.9.4 2020-05-05 CALL to illegal address 0000034c - ignoring! data=00034c
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2020-04-21 Error in shader program link: info: (unknown reason) fs: 00000000:00000082 Tex TClamp TFuncMod #version 300 es precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000012 THR Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 Jump to invalid address: 0dce0718
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 Branch in RSRTComp delay slot at 088601a3 in block starting at 088600b3
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 MIPSCompileOp: Invalid instruction b20008af
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 MIPSCompileOp: Invalid instruction 00000014
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 MIPSCompileOp: Invalid instruction 0028250e
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 Jump to invalid address: 018c0918
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 MIPSCompileOp: Invalid instruction 4028250e
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 MIPSCompileOp: Invalid instruction 0020250e
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 MIPSCompileOp: Invalid instruction b0000027
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 MIPSCompileOp: Invalid instruction b400b4af
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 MIPSCompileOp: Invalid instruction b00000a2
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 Jump to invalid address: 058c071c
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-09 MIPSCompileOp: Invalid instruction b4009000
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-06 WriteToHardware: Invalid address 00000268 near PC 08a50524 LR 08a5064c
Grand Theft Auto: Liberty City Stories v1.6.3-312-g31646d6c8 2020-03-27 Error in shader program link: info: (unknown reason) fs: 00000000:00a0d802 Tex LM Fog 2x TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 01170000:00000b15 HWX T N LM Fog Tex Light: 0: c:0 t:0 MatUp:7 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = vec3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
Grand Theft Auto: Liberty City Stories v1.6.3-312-g31646d6c8 2020-03-26 Error in shader program link: info: (unknown reason) fs: 00000000:00a00802 Tex LM Fog 2x TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 01170000:00000b15 HWX T N LM Fog Tex Light: 0: c:0 t:0 MatUp:7 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = vec3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
Grand Theft Auto: Liberty City Stories v1.8.0 2020-03-25 WriteToHardware: Invalid address 000004bc near PC 08000000 LR 08000000
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2020-03-09 WriteToHardware: Invalid address 00026980 near PC 088b539c LR 088b539c
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2020-03-08 WriteToHardware: Invalid address 00014840 near PC 088b539c LR 088b539c
Grand Theft Auto: Liberty City Stories v1.9.4 2020-07-08 Render to texture with incompatible formats 3 != 0 at 04088000
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2020-02-03 WriteToHardware: Invalid address 00156e00 near PC 088b539c LR 088b539c
Grand Theft Auto: Liberty City Stories v1.9.4 2020-01-24 WriteToHardware: Invalid address 00000354 near PC 08addc78 LR 08addc78
Grand Theft Auto: Liberty City Stories v1.9.4 2020-01-24 WriteToHardware: Invalid address 000004b8 near PC 08addc78 LR 08addc78
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2020-01-03 MIPSCompileOp: Invalid instruction 043c2368
Grand Theft Auto: Liberty City Stories v1.7.1 2019-10-18 CALL to illegal address 0627a0e0 - ignoring! data=27a0e1
Grand Theft Auto: Liberty City Stories v1.9.4 2020-05-03 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Grand Theft Auto: Liberty City Stories v1.6.3-312-g31646d6c8 2019-08-31 Unknown GetPointer 000002d0 PC 08af1f68 LR 00000000
Grand Theft Auto: Liberty City Stories v1.7.5 2019-08-09 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 089a9f84
Grand Theft Auto: Liberty City Stories v1.7.5 2019-07-30 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08962bf8
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2019-07-25 WriteToHardware: Invalid address 00035728 near PC 088b539c LR 088b539c
Grand Theft Auto: Liberty City Stories v1.7.5 2019-07-25 Unknown GE command : d1ffffff
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2019-07-02 WriteToHardware: Invalid address 00000268 near PC 08954f64 LR 0895a0ec
Grand Theft Auto: Liberty City Stories v1.9.0 2020-06-20 WriteToHardware: Invalid address 10008040 near PC 08000000 LR 08000000
Grand Theft Auto: Liberty City Stories v1.9.4 2020-04-12 Unknown GetPointer 00000000 PC 08af1f68 LR 08000030
Grand Theft Auto: Liberty City Stories v1.9.4 2020-07-09 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
Grand Theft Auto: Liberty City Stories v1.9.4 2020-07-02 Unknown GetPointer 00000000 PC 08aba9a4 LR 08000020
Grand Theft Auto: Liberty City Stories v1.7.4 2019-02-14 Failed to allocate memory for ELF!
Grand Theft Auto: Liberty City Stories v1.7.4 2019-02-17 Garbage libstub address or end
Grand Theft Auto: Liberty City Stories v1.7.4 2019-02-17 ReadFromHardware: Invalid address 00309cf8 near PC 00000000 LR 00000000
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2019-02-04 WriteToHardware: Invalid address f3110053 near PC 08000000 LR 08000000
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2019-02-04 WriteToHardware: Invalid address ffffffff near PC 08000000 LR 08000000
Grand Theft Auto: Liberty City Stories v1.4.2 2019-02-03 ReadFromHardware: Invalid address 00000004 near PC 08956ae0 LR 08acf024
Grand Theft Auto: Liberty City Stories v1.4.2 2019-02-03 ReadFromHardware: Invalid address 0000000c near PC 08954824 LR 089d0224
Grand Theft Auto: Liberty City Stories v1.4.2 2019-02-03 WriteToHardware: Invalid address 00000008 near PC 08acf6b4 LR 08acf6b4
Grand Theft Auto: Liberty City Stories v1.7.4 2019-02-14 ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000
Grand Theft Auto: Liberty City Stories v1.7.4 2019-02-17 Trying to relocate non-loaded section (null)
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2020-07-08 WriteToHardware: Invalid address 00000000 near PC 088b539c LR 088b539c
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2018-12-16 WriteToHardware: Invalid address 00000000 near PC 0887a644 LR 0887a644
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2018-12-16 ReadFromHardware: Invalid address 0039320c near PC 0887a644 LR 0887a644
Grand Theft Auto: Liberty City Stories v1.8.0 2019-09-04 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Grand Theft Auto: Liberty City Stories v1.8.0 2019-09-04 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2018-12-08 ReadFromHardware: Invalid address 0039320c near PC 08000000 LR 08000000
Grand Theft Auto: Liberty City Stories v1.6.3-492-g9fddfff66 2018-12-16 WriteToHardware: Invalid address 00000000 near PC 08000000 LR 08000000
Grand Theft Auto: Liberty City Stories v1.7.1 2018-11-30 ReadFromHardware: Invalid address 282f7e3d near PC 088b8a74 LR 088b7e88
Grand Theft Auto: Liberty City Stories v1.7.1 2018-11-30 WriteToHardware: Invalid address 282f7e39 near PC 088b8ab0 LR 08aa9da4
Grand Theft Auto: Liberty City Stories v1.7.1 2018-11-30 ReadFromHardware: Invalid address 28300c7d near PC 088b8a74 LR 088b7e88
Grand Theft Auto: Liberty City Stories v1.7.1 2018-11-30 WriteToHardware: Invalid address 28300c79 near PC 088b8ab0 LR 08aa9da4
Grand Theft Auto: Liberty City Stories v1.7.1 2018-11-30 80420014=__sceSasCore(08b89200, b755b400): invalid address
Grand Theft Auto: Liberty City Stories v1.7.1 2018-11-30 80420014=__sceSasCore(08b89200, b755c000): invalid address
Grand Theft Auto: Liberty City Stories v1.7.1 2018-11-30 ReadFromHardware: Invalid address 3ffffffe near PC 08a5fd90 LR 08a5fd90
Grand Theft Auto: Liberty City Stories v1.7.1 2018-11-30 80420014=__sceSasCore(08b89200, b755bc00): invalid address
Grand Theft Auto: Liberty City Stories v1.7.1 2018-11-30 80420014=__sceSasCore(08b89200, b755c400): invalid address
Grand Theft Auto: Liberty City Stories v1.7.1 2018-11-30 80420014=__sceSasCore(08b89200, b755b800): invalid address
Grand Theft Auto: Liberty City Stories v1.7.1 2018-11-30 80420014=__sceSasCore(08b89200, b755c800): invalid address
Grand Theft Auto: Liberty City Stories v1.4.2 2018-10-03 ReadFromHardware: Invalid address 0aaf7a64 near PC 08ade220 LR 08aa9dc8
Grand Theft Auto: Liberty City Stories v1.4.2 2018-10-03 WriteToHardware: Invalid address 00000004 near PC 08ade220 LR 08aa9dc8
Grand Theft Auto: Liberty City Stories v1.5.4 2018-08-29 Texture cache ran out of GPU memory; switching to low memory mode
Grand Theft Auto: Liberty City Stories v1.6.3 2018-08-13 FBO using existing buffer as depthbuffer, 00088000/00110000 and 00110000/00110000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-08-13 4 and 8-bit CLUT format not supported for framebuffers
Grand Theft Auto: Liberty City Stories v1.6.3 2018-08-13 Using texture with rendered CLUT: texfmt=5, clutfmt=3
Grand Theft Auto: Liberty City Stories v1.6.3 2018-08-13 Render to texture with incompatible formats 5 != 3 at 00000000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-08-13 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136
Grand Theft Auto: Liberty City Stories v1.6.3 2018-08-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b7975c, pos=0, access=1, data=2, text=2
Grand Theft Auto: Liberty City Stories v1.6.3 2018-08-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b7975c, pos=0, access=1, data=1, text=1
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 00170000: pc = 00160000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 00140000: pc = 00130000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 00190000: pc = 00180000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 003d0000: pc = 003c0000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 00080000: pc = 00070000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 003c0000: pc = 003b0000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 000a0000: pc = 00090000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 002c0000: pc = 002b0000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 00390000: pc = 00380000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 00280000: pc = 00270000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 00370000: pc = 00360000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 00060000: pc = 00050000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 00050000: pc = 00040000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 003a0000: pc = 00390000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 00250000: pc = 00240000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 002e0000: pc = 002d0000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 00380000: pc = 00370000
Grand Theft Auto: Liberty City Stories v1.6.3 2018-06-30 Trying to write block exit to illegal destination 00300000: pc = 002f0000