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Game title |
Version |
Latest Report |
Message |
Prince of Persia - Revelations |
v1.17.1-1311-g28ff6272b7 |
2024-10-29 |
80630006=sceAtracSetDataAndGetID(096d03c0, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.17.1-1311-g28ff6272b7 |
2024-10-29 |
80630006=sceAtracSetDataAndGetID(09c90400, 00000800): invalid RIFF header |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1-1311-g28ff6272b7 |
2024-10-28 |
Unknown GetPointerWrite 0a00edc1 PC 08ad7714 LR 08ad7774 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1-1311-g28ff6272b7 |
2024-10-28 |
Unknown GetPointer 000000ff PC 08ad7d44 LR 08ad88d0 |
Silent Hill® Origins |
v1.17.1-1311-g28ff6272b7 |
2024-10-28 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r5p0-01rel0 [Revision 96995].
03f04440:41400b20 HWX T N Bones:6 Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 WScale 1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 03f04440:41400b20 HWX T N Bones:6 Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 WScale 1 Cull
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += ( |
Grand Theft Auto: Vice City Stories |
v1.17.1-1311-g28ff6272b7 |
2024-10-28 |
__KernelStopThread: thread 306 does not exist (ApctlThread deleted) |
Prince of Persia - Revelations |
v1.17.1-1311-g28ff6272b7 |
2024-10-27 |
80630006=sceAtracSetDataAndGetID(0908fa80, 00000800): invalid RIFF header |
Def Jam® Fight For NY™: The Takeover |
v1.17.1-1311-g28ff6272b7 |
2024-10-27 |
sceDmacMemcpy(dest=098bd640, src=08400000, size=72384): overlapping read |
LEGO® Batman™: The Videogame |
v1.17.1-1311-g28ff6272b7 |
2024-10-26 |
Unaligned icache invalidation of 0860e338 (0860e338 + 0) at PC=089741fc |
Killzone™: Liberation |
v1.17.1-1311-g28ff6272b7 |
2024-10-26 |
UNIMPL sceUtilityGameSharingInitStart(090ea0e4) |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-334-g1786a4ddb |
2024-10-29 |
Branch in Jump delay slot at 09e27910 in block starting at 09e20000 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-334-g1786a4ddb |
2024-10-29 |
Jump to invalid address: 05104580 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-334-g1786a4ddb |
2024-10-29 |
Jump to invalid address: 05104900 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-334-g1786a4ddb |
2024-10-29 |
Branch in Jump delay slot at 09e278f0 in block starting at 09e20000 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-334-g1786a4ddb |
2024-10-29 |
Jump to invalid address: 05104500 |
eFootball Ardi Css |
v1.9.4 |
2024-10-29 |
Savedata version requested: 3 |
eFootball 2025 STAR PATCH |
v1.9.4 |
2024-10-30 |
Savedata version requested: 3 |
eFootball Euro y Copa America By T. Bendezu |
v1.17.1-1311-g28ff6272b7 |
2024-10-29 |
Unknown GetPointerWrite 00000000 PC 08824a58 LR 088113dc |
Bomba Patch Nova Era 2024 JP Gameplay's |
v1.17.1-1311-g28ff6272b7 |
2024-10-24 |
Unknown GetPointerWrite 00000000 PC 0882b118 LR 0882b128 |
Bomba Patch Nova Era 2024 JP Gameplay's |
v1.9.4 |
2024-10-27 |
Savedata version requested: 3 |
Bomba Patch Nova Era 2024 JP Gameplay's |
v1.9.4 |
2024-10-25 |
Unknown GetPointer 000000a0 PC 08819664 LR 08819670 |
Bomba Patch Nova Era 2024 JP Gameplay's |
v1.9.4 |
2024-10-28 |
UNIMPL sceUtilityLoadUsbModule(1) |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-10-28 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-10-30 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-10-30 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball Chelito 19 |
v1.9.4 |
2024-10-30 |
Savedata version requested: 3 |
eFootball Euro y Copa America By T. Bendezu |
v1.17.1-1311-g28ff6272b7 |
2024-10-29 |
Unknown GetPointer 00000140 PC 08824a58 LR 088113dc |
Pro Evolution Soccer 2014 |
v1.17.1-980-gabaea0197b |
2024-10-26 |
Savedata version requested: 3 |
eFootball 2024 |
v1.9.4 |
2024-10-30 |
Savedata version requested: 3 |
BRIAN LARA 2007: PRESSURE PLAY |
v1.17.4-1 |
2024-10-29 |
Waiting thread for 20 that was already waiting for 12 |
BRIAN LARA 2007: PRESSURE PLAY |
v1.17.4-1 |
2024-10-29 |
Waiting thread for 2 that was already waiting for 12 |
Dragon Ball S: Multiverse Break |
v1.17.4-1 |
2024-10-28 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Dragon Ball S: Multiverse Break |
v1.17.4-1 |
2024-10-30 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
eFootball PES 2024 "SNE" |
v1.9.4 |
2024-10-29 |
Savedata version requested: 3 |
eFootball Euro y Copa America By T. Bendezu |
v1.17.1-1311-g28ff6272b7 |
2024-10-27 |
Unknown GetPointer 00000020 PC 08815f88 LR 08815fd4 |
eFootball Euro y Copa America By T. Bendezu |
v1.17.1-980-gabaea0197b |
2024-10-30 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball Euro y Copa America By T. Bendezu |
v1.9.4 |
2024-10-30 |
Savedata version requested: 3 |
NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.4-1 |
2024-10-26 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.17.4-1 |
2024-10-26 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
PES 2014 |
v1.17.1-1311-g28ff6272b7 |
2024-10-29 |
Can't draw: No current render step. Step count: 0 |
eFootball Libertadores 2K23 by lasso y total G |
v1.9.4 |
2024-10-30 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.4-1 |
2024-10-29 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Dragon Ball Super: Multiverse Break |
v1.17.4-1 |
2024-10-28 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.4-1 |
2024-10-30 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.4-1 |
2024-10-30 |
sceKernelCreateThread(name=nipvp): unsupported attributes 00001007 |
eFootball PC - V. |
v1.9.4 |
2024-10-30 |
Savedata version requested: 3 |
PES FL 2022 |
v1.8.0 |
2024-10-29 |
Savedata version requested: 3 |
TOCA Race Driver 2 |
v1.17.1-1311-g28ff6272b7 |
2024-10-26 |
Can't draw: No current render step. Step count: 0 |
eFottball Hend Asean |
v1.9.4 |
2024-10-30 |
Savedata version requested: 3 |
eFootball Chelito 19 |
v1.9.4 |
2024-10-29 |
Game install with no files / data |
eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2024-10-30 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball Chelito 19 |
v1.9.4 |
2024-10-30 |
Savedata version requested: 3 |
Pro Evolution Soccer 6 |
v1.17.1-1311-g28ff6272b7 |
2024-10-26 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball Libertadores 2K23 by lasso y total G |
v1.9.4 |
2024-10-30 |
Savedata version requested: 3 |
MotorStorm®: Arctic Edge |
v1.17.5 |
2024-10-30 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0882f858 / 0882f864 |
EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.9.4 |
2024-10-29 |
Savedata version requested: 3 |
PERSONA2 罰 |
v1.17.4-1 |
2024-10-29 |
ELF relocation HI16/0 pair (instead of LO16) at 08888eb8 / 08804000 |
PERSONA2 罰 |
v1.17.4-1 |
2024-10-29 |
ELF relocation HI16/0 pair (instead of LO16) at 08889084 / 08804000 |
PERSONA2 罰 |
v1.17.4-1 |
2024-10-29 |
ELF relocation HI16/0 pair (instead of LO16) at 0886b708 / 08804000 |
PERSONA2 罰 |
v1.17.4-1 |
2024-10-29 |
ELF relocation HI16/0 pair (instead of LO16) at 0886b6c8 / 08804000 |
PERSONA2 罰 |
v1.17.4-1 |
2024-10-29 |
ELF relocation HI16/0 pair (instead of LO16) at 08825018 / 08804000 |
PERSONA2 罰 |
v1.17.4-1 |
2024-10-29 |
ELF relocation HI16/0 pair (instead of LO16) at 08814ccc / 08804000 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.9.4 |
2024-10-30 |
Savedata version requested: 3 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.17.1-980-gabaea0197b |
2024-10-30 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
Mortal Kombat: Unchained |
v1.17.1-1311-g28ff6272b7 |
2024-10-27 |
__KernelStopThread: thread 444 does not exist (helper deleted) |
Yu-Gi-Oh! 5D's Tag Force4 |
v1.17.1-1311-g28ff6272b7 |
2024-10-28 |
__KernelStopThread: thread 294 does not exist (helper deleted) |
eFootball PES 2021 By GABRIEL |
v1.9.4 |
2024-10-30 |
Unknown GetPointer 00000000 PC 0881c2c0 LR 0881c2d0 |
LEGO® Batman™: The Videogame |
v1.17.1-959-gc4076e359d |
2024-10-29 |
Unaligned icache invalidation of 0860ccf8 (0860ccf8 + 0) at PC=089741fc |
Dragon Ball Super: Multiverse Break |
v1.17.4-1 |
2024-10-29 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
LEGO® Batman™: The Videogame |
v1.17.1-980-gabaea0197b |
2024-10-29 |
Unaligned icache invalidation of 08606e38 (08606e38 + 0) at PC=089741fc |
UNO™ |
v1.17.1-1311-g28ff6272b7 |
2024-10-28 |
__KernelStopThread: thread 284 does not exist (ApctlThread deleted) |
Silent Hill: Shattered Memories |
v1.17.4-1 |
2024-10-26 |
__KernelStopThread: thread 444 does not exist (helper deleted) |
UNO™ |
v1.17.1-1311-g28ff6272b7 |
2024-10-28 |
__KernelStopThread: thread 284 does not exist (ApctlThread stopped) |
MTX Mototrax |
v1.17.1-980-gabaea0197b |
2024-10-29 |
Unaligned icache invalidation of 0886dd07 (0886dd08 + -1) at PC=08876644 |
Killzone™: Liberation v1.20 + Chapter 5 |
v1.17.4-1 |
2024-10-29 |
Video out requested, not supported: mode=0 size=512,272 |
God of War(R): Chains of Olympus Special Edition Demo |
v1.17.4-1 |
2024-10-25 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
God of War(R): Chains of Olympus Special Edition Demo |
v1.17.4-1 |
2024-10-25 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
eFootball PES 2023 "SNE" |
v1.9.4 |
2024-10-30 |
Savedata version requested: 3 |
eFootball Asia 2023 |
v1.9.4 |
2024-10-30 |
Savedata version requested: 3 |
ARTHUR |
v1.17.4-1 |
2024-10-28 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
遊戯王デュエルモンスターズGX タッグフォース |
v1.17.3 |
2024-10-28 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Yu-Gi-Oh! 5D's Tag Force4 |
v1.17.4-1 |
2024-10-29 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Killzone™: Liberation |
v1.17.1-491-g9cdd97c13b |
2024-10-29 |
__KernelStopThread: thread 281 does not exist (ApctlThread deleted) |
Killzone™: Liberation |
v1.17.1-491-g9cdd97c13b |
2024-10-29 |
__KernelStopThread: thread 281 does not exist (ApctlThread stopped) |
Silent Hill: Shattered Memories |
v1.17.4-1 |
2024-10-26 |
__KernelStopThread: thread 370 does not exist (helper deleted) |
Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.17.4-1 |
2024-10-25 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
AngryBirds |
v1.17.4-1 |
2024-10-29 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Silent Hill: Shattered Memories |
v1.17.4-1 |
2024-10-29 |
__KernelStopThread: thread 376 does not exist (helper deleted) |
MLB 11 The Show™ |
v1.17.4-1 |
2024-10-30 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Yu-Gi-Oh! GX Tag Force 3 |
v1.17.4-1 |
2024-10-30 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
God of War: Ghost of Sparta Demo |
v1.17.4-1 |
2024-10-29 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
SEGA Rally |
v1.17.4-1 |
2024-10-27 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
WWE'12 |
v1.17.4-1 |
2024-10-30 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
WWE All Stars |
v1.17.4-1 |
2024-10-29 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Daxter |
v1.17.4-1 |
2024-10-29 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
WWE SmackDown vs. RAW 2011 |
v1.17.4-1 |
2024-10-30 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
Assassin's Creed: Bloodlines™ |
v1.17.4-1 |
2024-10-30 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Mega Man Maverick Hunter X |
v1.17.4-1 |
2024-10-30 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
God of War: Chains of Olympus |
v1.17.4-1 |
2024-10-30 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Def Jam® Fight For NY™: The Takeover |
v1.17.4-1 |
2024-10-30 |
00000400=sceGeEdramSetAddrTranslation(00001000) |