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Game title |
Version |
Latest Report |
Message |
GTA: Liberty City Stories |
v1.17.1 |
2024-11-11 |
MIPSCompileOp: Invalid instruction 41a2eece |
GTA: Liberty City Stories |
v1.17.1 |
2024-11-11 |
MIPSCompileOp: Invalid instruction 44a0d1fd |
GTA: Liberty City Stories |
v1.17.1 |
2024-11-11 |
MIPSCompileOp: Invalid instruction 000515bb |
GTA: Liberty City Stories |
v1.17.1 |
2024-11-11 |
Jump to invalid address: 067d5500 |
GTA: Liberty City Stories |
v1.18.1 |
2024-11-09 |
Failed to truncate file. |
GTA: Liberty City Stories |
v1.17.1 |
2024-11-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1 |
GTA: Liberty City Stories |
v1.17.1 |
2024-09-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.17.1 |
2024-09-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1 |
GTA: Liberty City Stories |
v1.17.1 |
2024-09-08 |
Failed decrypting the PRX (ret = -1, size = 3194665, psp_size = 3195008)! |
GTA: Liberty City Stories |
v1.17.1 |
2024-09-05 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08e97f00, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.17.1 |
2024-08-21 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r6p0-01rel1 [Revision 96995].
01710444:00000328 HWX C N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01710444:00000328 HWX C N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = splat3(0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
GTA: Liberty City Stories |
v1.17.1 |
2024-08-21 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
GTA: Liberty City Stories |
v1.17.1 |
2024-08-08 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
GTA: Liberty City Stories |
v1.17.1 |
2024-08-03 |
Failed decrypting the PRX (ret = -1, size = 2419085, psp_size = 2419424)! |
GTA: Liberty City Stories |
v1.17.1 |
2024-08-03 |
Vertices without position found: (06ae2840) P: ? N: s16 I: u8 Morph: 4 (through) (40b) |
GTA: Liberty City Stories |
v1.17.1 |
2024-08-03 |
VTYPE with morph used: THRU=1 TC=0 COL=0 POS=0 NRM=2 WT=0 NW=1 IDX=1 MC=4 |
GTA: Liberty City Stories |
v1.17.1 |
2024-08-03 |
Drawing region rate add non-zero: 0140, 028a of 0040, 004a |
GTA: Liberty City Stories |
v1.17.1 |
2024-08-03 |
Rendering to framebuffer offset at 041c0010 +52x0 (stride 512) |
GTA: Liberty City Stories |
v1.17.1 |
2024-07-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a900, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.17.1 |
2024-10-05 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
GTA: Liberty City Stories |
v1.17.1 |
2024-06-09 |
Jump to invalid address: 00312514 |
GTA: Liberty City Stories |
v1.17.1 |
2024-06-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a0dc94, pos=0, access=1, data=1, text=1 |
GTA: Liberty City Stories |
v1.17.1 |
2024-06-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cd3240, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.17.1 |
2024-06-04 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cd3240, pos=0, access=1, data=1, text=1 |
GTA: Liberty City Stories |
v1.16.6 |
2024-03-23 |
sceKernelCreateThread(name=GTALCS.PPSSPP.WidescreenFix): unsupported attributes 00001007 |
GTA: Liberty City Stories |
v1.17.1 |
2024-02-17 |
ReadFromHardware: Invalid address 00000538 near PC 089c5b58 LR 089c5bbc |
GTA: Liberty City Stories |
v1.17.1 |
2024-02-17 |
WriteToHardware: Invalid address 00000044 near PC 08902e1c LR 08902e1c |
GTA: Liberty City Stories |
v1.17.1 |
2024-02-17 |
ReadFromHardware: Invalid address 00000044 near PC 08902e1c LR 08902e1c |
GTA: Liberty City Stories |
v1.16.1 |
2024-01-29 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 0020d802:12180000) |
GTA: Liberty City Stories |
v1.16.1 |
2024-01-29 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 00000002:12180000) |
GTA: Liberty City Stories |
v1.16.1 |
2024-01-29 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 00200802:12180000) |
GTA: Liberty City Stories |
v1.16.1 |
2024-01-29 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 00000802:12182a82) |
GTA: Liberty City Stories |
v1.16.1 |
2024-01-29 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 0000d000:12194000) |
GTA: Liberty City Stories |
v1.16.1 |
2024-01-29 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 0000d082:12194000) |
GTA: Liberty City Stories |
v1.16.1 |
2024-01-29 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 0000d000:12190000) |
GTA: Liberty City Stories |
v1.16.1 |
2024-01-29 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 00000082:12180000) |
GTA: Liberty City Stories |
v1.16.1 |
2024-01-29 |
FS shader gen error: We only do array textures for framebuffers in Vulkan. (GLES: 0000d082:12190000) |
GTA: Liberty City Stories |
v1.11.3 |
2024-01-28 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464 |
GTA: Liberty City Stories |
v1.11.3 |
2024-01-28 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000 |
GTA: Liberty City Stories |
v1.11.3 |
2024-01-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328 |
GTA: Liberty City Stories |
v1.17.1 |
2024-10-28 |
Can't draw: No current render step. Step count: 0 |
GTA: Liberty City Stories |
v1.16.6 |
2024-01-14 |
__KernelStopThread: thread 387 does not exist (helper deleted) |
GTA: Liberty City Stories |
v1.16.6 |
2024-01-11 |
MFIC instruction hit (70020024) at 08832bd0 |
GTA: Liberty City Stories |
v1.8.0 |
2023-12-25 |
Unknown GetPointer 00000000 PC 088b153c LR 088b153c |
GTA: Liberty City Stories |
v1.16.6 |
2023-12-09 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (00000000), bad data |
GTA: Liberty City Stories |
v1.16.6 |
2023-12-07 |
WriteToHardware: Invalid address 00000000 near PC 08a8aff8 LR 08a8aff8 |
GTA: Liberty City Stories |
v1.16.6 |
2023-12-07 |
ReadFromHardware: Invalid address 00000018 near PC 0899fe8c LR 0899fe8c |
GTA: Liberty City Stories |
v1.16.6 |
2023-11-02 |
__KernelStopThread: thread 308 does not exist (helper deleted) |
GTA: Liberty City Stories |
v1.16.6 |
2023-11-02 |
Unexpected mpeg first timestamp: 480000736e / 309237674862 |
GTA: Liberty City Stories |
v1.11.3 |
2023-10-08 |
Jump to invalid address: 07dadfe0 |
GTA: Liberty City Stories |
v1.11.3 |
2023-10-08 |
Branch in Jump delay slot at 08b8977c in block starting at 08b89770 |
GTA: Liberty City Stories |
v1.11.3 |
2023-10-08 |
Jump to invalid address: 06bc3820 |
GTA: Liberty City Stories |
v1.11.3 |
2023-10-08 |
Branch in Jump delay slot at 08b89778 in block starting at 08b89770 |
GTA: Liberty City Stories |
v1.11.3 |
2023-10-08 |
Jump to invalid address: 07dacee0 |
GTA: Liberty City Stories |
v1.11.3 |
2023-10-08 |
Branch in Jump delay slot at 08b89774 in block starting at 08b89770 |
GTA: Liberty City Stories |
v1.11.3 |
2023-10-08 |
Jump to invalid address: 02702840 |
GTA: Liberty City Stories |
v1.15.4 |
2023-07-09 |
MIPSCompileOp: Invalid instruction 02800001 |
GTA: Liberty City Stories |
v1.13.1 |
2023-06-02 |
Jump to invalid address: 05dcef60 |
GTA: Liberty City Stories |
v1.17.1 |
2024-02-09 |
__KernelStopThread: thread 388 does not exist (helper deleted) |
GTA: Liberty City Stories |
v1.12.3 |
2023-04-08 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080 |
GTA: Liberty City Stories |
v1.12.3 |
2023-04-08 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 33504256 |
GTA: Liberty City Stories |
v1.14.4 |
2023-03-08 |
__KernelStopThread: thread 356 does not exist (helper deleted) |
GTA: Liberty City Stories |
v1.15.4 |
2023-08-04 |
__KernelStopThread: thread 355 does not exist (helper deleted) |
GTA: Liberty City Stories |
v1.13.1 |
2023-02-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.14.4 |
2023-02-26 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.12.2 |
2023-02-13 |
80630006=sceAtracSetDataAndGetID(08a87000, 00020000): invalid RIFF header |
GTA: Liberty City Stories |
v1.12.2 |
2023-02-13 |
80630006=sceAtracSetDataAndGetID(08a87000, 80020323): invalid RIFF header |
GTA: Liberty City Stories |
v1.14.4 |
2023-02-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=1, text=1 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e22988 in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e22984 in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e22980 in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 0388cc20 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e22950 in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 0388a420 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 029c12c0 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e22930 in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 0388a520 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e22910 in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 03884820 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 02a9f280 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 02a02700 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e228e0 in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 03889c60 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 0388a400 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e228c8 in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 0388a200 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e228c4 in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e228c0 in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e228b0 in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 02a027c0 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 03eb4b00 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e2289c in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 03eb3400 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 02a9f400 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
MIPSCompileOp: Invalid instruction 41e80000 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 02a02740 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e22850 in block starting at 08e21d80 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 03901220 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Jump to invalid address: 0388a000 |
GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
Branch in Jump delay slot at 08e22840 in block starting at 08e21d80 |