Recent logs - GTA: Liberty City Stories

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Game title Version Latest Report Message
GTA: Liberty City Stories v1.9.4 2019-12-09 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 088c0538
GTA: Liberty City Stories v1.8.0 2019-09-29 Unknown GetPointer 00000000 PC 08ac8d58 LR 08ac8d58
GTA: Liberty City Stories v1.8.0 2019-09-06 __KernelStopThread: thread 276 does not exist
GTA: Liberty City Stories v1.8.0 2019-08-10 Unknown texture format 12
GTA: Liberty City Stories v1.8.0 2019-07-21 MIPSCompileOp: Invalid instruction 00746578
GTA: Liberty City Stories v1.8.0 2019-07-21 MIPSCompileOp: Invalid instruction b0b10eb0
GTA: Liberty City Stories v1.8.0 2019-07-21 Jump to invalid address: 00ffc000
GTA: Liberty City Stories v1.8.0 2019-07-21 Jump to invalid address: 00000080
GTA: Liberty City Stories v1.8.0 2019-07-21 MIPSCompileOp: Invalid instruction 7f800001
GTA: Liberty City Stories v1.8.0 2019-07-21 MIPSCompileOp: Invalid instruction 00ffffff
GTA: Liberty City Stories v1.8.0 2019-07-21 Jump to invalid address: 02d5a6b0
GTA: Liberty City Stories v1.8.0 2019-07-21 Jump to invalid address: 02e0ca80
GTA: Liberty City Stories v1.8.0 2019-07-21 Jump to invalid address: 02e262a0
GTA: Liberty City Stories v1.8.0 2019-07-21 An uneaten prefix at end of block: 0840001c
GTA: Liberty City Stories v1.8.0 2019-07-21 Jump to invalid address: 00ff8000
GTA: Liberty City Stories v1.8.0 2019-07-21 Jump to invalid address: 02ad0010
GTA: Liberty City Stories v1.8.0 2019-07-21 Jump to invalid address: 02acfcf0
GTA: Liberty City Stories v1.8.0 2019-07-21 Jump to invalid address: 02d40000
GTA: Liberty City Stories v1.8.0 2019-06-06 BlockTransfer: Bad source transfer address 80000000!
GTA: Liberty City Stories v1.8.0 2019-08-10 Unknown GE command : d1ffffff
GTA: Liberty City Stories v1.8.0 2019-05-23 Render to texture with different strides 512 != 552
GTA: Liberty City Stories v1.8.0 2019-05-23 BlockTransfer: Bad source transfer address 00fff440!
GTA: Liberty City Stories v1.8.0 2019-05-23 Unknown GE command : d10000ae
GTA: Liberty City Stories v1.8.0 2019-05-23 BJUMP to illegal address 01c1b214 - ignoring! data=c1ad65
GTA: Liberty City Stories v1.8.0 2019-05-23 RET: Stack empty!
GTA: Liberty City Stories v1.9.4 2020-02-01 Unknown GetPointer 00000000 PC 08000000 LR 08000000
GTA: Liberty City Stories v1.9.4 2020-02-03 Unknown GetPointer 00000000 PC 08ae9f64 LR 08000030
GTA: Liberty City Stories v1.9.4 2020-02-24 Unknown GetPointer 00000000 PC 08ab3d64 LR 08000020
GTA: Liberty City Stories v1.9.4 2020-02-15 Unknown GetPointer 00000000 PC 08a07d70 LR 08a07d70
GTA: Liberty City Stories v1.9.4 2020-02-22 Unknown GetPointer 00000000 PC 08a07bec LR 08a07bec
GTA: Liberty City Stories v1.7.5 2019-02-04 Unimplemented HLE function scePowerIdleTimerEnable
GTA: Liberty City Stories v1.9.4 2020-02-25 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
GTA: Liberty City Stories v1.6.3 2018-10-27 __KernelStopThread: thread 470 does not exist
GTA: Liberty City Stories v1.6.3 2018-09-23 Error in shader program link: info: No vertex shader attached. fs: 00000000:0000d000 AlphaTest > #version 100 precision lowp float; uniform sampler2D testtex; varying vec4 v_color0; void main() { vec4 v = v_color0 ; float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; gl_FragColor = v; } vs: 00000000:0000000a THR C #version 100 precision highp float; attribute vec4 position; attribute lowp vec4 color0; uniform mat4 u_proj_through; varying lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
GTA: Liberty City Stories v1.6.3 2018-09-15 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08aa9ad0
GTA: Liberty City Stories v1.6.3 2018-09-08 Unknown GE command : d1ab4848
GTA: Liberty City Stories v1.6.3 2018-08-14 WriteToHardware: Invalid address 000004b8 near PC 08ad6154 LR 08ad6154
GTA: Liberty City Stories v1.6.3 2018-07-21 Error in shader program link: info: No vertex shader attached. fs: 00000000:00200800 LM Fog #version 100 precision lowp float; varying vec4 v_color0; varying vec3 v_color1; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; } vs: 01170000:00000b05 HWX T N LM Fog Light: 0: c:0 t:0 MatUp:7 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = vec3(0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
GTA: Liberty City Stories v1.6.3 2018-07-16 Error in shader program link: info: L0001 Invalid shader type loaded fs: 00000000:00a00802 Tex LM Fog 2x TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 01070000:0000091d HWX C T LM Fog Tex Light: MatUp:7 #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = vec3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
GTA: Liberty City Stories v1.9.4 2020-02-14 GL ran out of GPU memory; switching to low memory mode
GTA: Liberty City Stories v1.7.5 2020-01-01 Attempting to texture from target (src=00088000 / target=00088000 / flags=7)
GTA: Liberty City Stories v1.5.4 2018-03-17 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000131, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.4.2 2017-11-21 ReadFromHardware: Invalid address 00000008 near PC 089c1b08 LR 08a0cfb0
GTA: Liberty City Stories v1.4.2 2017-11-21 ReadFromHardware: Invalid address 00000000 near PC 08a0cfb0 LR 08a0cfb0
GTA: Liberty City Stories v1.4.1 2017-10-31 DL PC = e00fdf02 WTF!!!!
GTA: Liberty City Stories v1.4.2 2017-09-08 Failed decrypting the PRX (ret = -1, size = 4613220, psp_size = 4613568)!
GTA: Liberty City Stories v1.4.2 2017-08-15 Unknown GetPointer deadbeef PC 09fb514c LR 09fb5238
GTA: Liberty City Stories v1.4.2 2017-10-04 Failed decrypting the PRX (ret = -1, size = 4539836, psp_size = 4540176)!
GTA: Liberty City Stories v1.9.4 2020-02-16 Video end without audio end, potentially skipping some audio?
GTA: Liberty City Stories v1.9.4 2020-02-24 sceMpegRingbufferPut(): invalid mpeg data
GTA: Liberty City Stories v1.2.1 2017-04-12 Unexpected mpeg first timestamp: 0 / 0
GTA: Liberty City Stories v1.6.3 2018-09-10 Texture cache ran out of GPU memory; switching to low memory mode
GTA: Liberty City Stories v1.9.4 2020-02-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000136, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.9.4 2020-02-25 80630006=sceAtracSetHalfwayBufferAndGetID(08dda340, 00000800, 00040000): invalid RIFF header
GTA: Liberty City Stories v1.1.0 2017-06-12 sceAtracSetHalfwayBufferAndGetID(08dda340, 00000800, 00040000): bad data
GTA: Liberty City Stories v1.1.0 2017-06-12 Atrac buffer invalid RIFF header: 08dda340
GTA: Liberty City Stories v1.9.4 2020-02-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.9.4 2020-02-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.7.5 2020-02-24 FBO created from existing depthbuffer as color, 00000000/00128000 and 00178000/00000000
GTA: Liberty City Stories v1.9.4 2020-02-25 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
GTA: Liberty City Stories v1.9.4 2020-02-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000135, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.5.2 2020-01-28 Loading module sceSAScore with version 0102, devkit 00000000
GTA: Liberty City Stories v1.5.2 2020-01-28 Loading module sceMpeg_library with version 0102, devkit 00000000
GTA: Liberty City Stories v1.5.2 2020-01-28 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
GTA: Liberty City Stories v1.5.2 2020-01-28 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
GTA: Liberty City Stories v1.5.2 2020-01-28 Loading module sceAudiocodec_Driver with version 0102, devkit 00000000
GTA: Liberty City Stories v1.5.2 2020-01-28 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
GTA: Liberty City Stories v1.9.4 2020-02-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.9.4 2020-02-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.9.4 2020-02-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.9.4 2020-02-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.7.2 2019-02-20 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000