Recent logs - The Hustle: Detroit Streets

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Game title Version Latest Report Message
The Hustle: Detroit Streets v1.13.2 2022-11-08 __KernelStopThread: thread 334 does not exist
The Hustle: Detroit Streets v1.13.2 2022-11-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2
The Hustle: Detroit Streets v1.13.2 2022-11-08 sceKernelLoadModule: unsupported options size=00000014, flags=08af0100, pos=0, access=1, data=2, text=2
The Hustle: Detroit Streets v1.13.2 2022-11-08 sceKernelLoadModule: unsupported options size=00000014, flags=08c03170, pos=0, access=1, data=1, text=1
The Hustle: Detroit Streets v1.13.2 2022-11-08 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f14444:00000f31 HWX T N LM RevN Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(-normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) { outPos.xyzw = u_cullRangeMax.www
The Hustle: Detroit Streets v1.13.1 2022-08-19 sceNetAdhocMatchingInit(131072) at 08a5e1b8
The Hustle: Detroit Streets v1.12.3 2022-03-30 Unexpected mpeg first timestamp: 2000000000 / 137438953472
The Hustle: Detroit Streets v1.11.3 2022-02-17 Failed decrypting the PRX (ret = -1, size = 1814604, psp_size = 1814944)!
The Hustle: Detroit Streets v1.11.3 2022-04-14 Failed decrypting the PRX (ret = -1, size = 4664653, psp_size = 4664992)!
The Hustle: Detroit Streets v1.12.3 2021-12-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
The Hustle: Detroit Streets v1.12.3 2021-12-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
The Hustle: Detroit Streets v1.11.3 2021-08-06 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
The Hustle: Detroit Streets v1.11.3 2021-08-06 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
The Hustle: Detroit Streets v1.11.3 2022-11-16 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
The Hustle: Detroit Streets v1.10.3 2022-08-02 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
The Hustle: Detroit Streets v1.10.3 2022-08-02 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
The Hustle: Detroit Streets v1.10.3 2022-08-02 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
The Hustle: Detroit Streets v1.10.3 2022-08-02 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
The Hustle: Detroit Streets v1.10.3 2022-08-02 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
The Hustle: Detroit Streets v1.10.3 2022-08-02 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
The Hustle: Detroit Streets v1.10.3 2022-08-02 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
The Hustle: Detroit Streets v1.10.3 2022-08-02 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
The Hustle: Detroit Streets v1.10.3 2022-08-02 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
The Hustle: Detroit Streets v1.9.4 2022-08-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
The Hustle: Detroit Streets v1.9.4 2022-08-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
The Hustle: Detroit Streets v1.6.3 2022-03-30 Unexpected mpeg first timestamp: 0 / 0
The Hustle: Detroit Streets v1.9.0 2022-11-24 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
The Hustle: Detroit Streets v1.9.4 2022-12-05 sceKernelLoadModule: unsupported options size=00000014, flags=09fbf6b0, pos=0, access=1, data=2, text=2
The Hustle: Detroit Streets v1.9.4 2022-12-05 sceKernelLoadModule: unsupported options size=00000014, flags=09fbf6b0, pos=0, access=1, data=1, text=1
The Hustle: Detroit Streets v1.4.2 2017-11-25 Loading module sceMpeg_library with version 0102, devkit 00000000
The Hustle: Detroit Streets v1.4.2 2017-11-25 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
The Hustle: Detroit Streets v0.9.9.1-1582-g08eaa6e 2015-01-21 sceKernelLoadModule: unsupported options size=00000014, flags=0bfbf6b0, pos=0, access=1, data=2, text=2
The Hustle: Detroit Streets v1.4.2 2017-11-25 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
The Hustle: Detroit Streets v1.4.2 2017-11-25 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
The Hustle: Detroit Streets v1.4.2 2017-11-25 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
The Hustle: Detroit Streets v0.9.9.1-1582-g08eaa6e 2015-01-21 sceKernelLoadModule: unsupported options size=00000014, flags=0bfbf6b0, pos=0, access=1, data=1, text=1
The Hustle: Detroit Streets v1.4.2 2018-03-05 Loading module sceSAScore with version 0101, devkit 00000000
The Hustle: Detroit Streets v1.9.4 2022-12-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1