Recent logs - DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-11-02 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145348948
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2023-02-25 15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2024-11-16 18 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-10-24 1 Render to texture with different strides 1192 != 512
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-10-19 1 Unknown GE command : fd00ffc5
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-10-16 1 Render to texture with different strides 648 != 512
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-10-12 98 D3D error in shader compilation: info: F:\Pastas\PPSSPPGold v1.10.3\Shader@0x11572148(95,31-45): error X3004: undeclared identifier 'u_spline_counts' / code: #pragma warning( disable : 3571 ) float4x4 u_proj : register(c0); float4 u_matambientalpha : register(c20); float4x3 u_world : register(c11); float4x3 u_view : register(c8); float4 u_uvscaleoffset : register(c17); float4 u_cullRangeMin : register(c80); float4 u_cullRangeMax : register(c81); struct VS_IN { float2 texcoord : TEXCOORD0; float4 color0 : COLOR0; float3 normal : NORMAL; float3 position : POSITION; }; struct VS_OUT { float3 v_texcoord : TEXCOORD0; float4 v_color0 : COLOR0; float4 gl_Position : POSITION; }; float2 tess_sample(in float2 points[16], float4x4 weights) { float2 pos = float2(0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } float3 tess_sample(in float3 points[16], float4x4 weights) { float3 pos = float3(0.0, 0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } float4 tess_sample(in float4 points[16], float4x4 weights) { float4 pos = float4(0.0, 0.0, 0.0, 0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } float4x4 outerProduct(float4 u, float4 v) { return mul((float4x1)v, (float1x4)u); } struct Tess { float3 pos; float2 tex; float4 col; }; void tessellate(in VS_IN In, out Tess tess) { int2 point_pos = int2(In.position.z, In.normal.z) * 3; int2 weight_idx = int2(In.position.xy); float3 _pos[16]; float2 _tex[16]; float4 _col[16]; int index; index = (0 + point_pos.y) * u_spline_counts + (0 + point_pos.x); _pos[0] = tess_data[index].pos; index = (0 + point_pos.y) * u_spline_counts + (1 + point_pos.x); _pos[1] = tess_data[index].pos; index = (0 + point_pos.y) * u_spline_counts + (2 + point_pos.x); _pos[2] = tess_data[index].pos; index = (0 + point_pos.y) * u_spline_counts + (3 + point_pos.x); _pos[3] = tess_data[index].pos; index = (1 + point_pos.y) * u_spline_counts + (0 + point_pos.x); _pos[4] = tess_data[index].pos; index = (1 + point_pos.y) * u_spline_counts + (1 + point_pos.x); _pos[5] = tess_data[index].pos; index = (1 + point_pos.y) * u_spline_counts + (2 + point_pos.x); _pos[6] = tess_data[index].pos; index = (1 + point_pos.y) * u_spline_counts + (3 + point_pos.x); _pos[7] = tess_data[index].pos; index = (2 + point_pos.y) * u_spline_counts + (0 + point_pos.x); _pos[8] = tess_data[index].pos; inde
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10 2020-10-11 8 80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2024-11-26 50 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-09-29 1 Decoding texture from VRAM mirror at 04654760 swizzle=0
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-09-26 20 80630006=sceAtracSetDataAndGetID(090677c0, 00001800): invalid channel count: 8194
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-09-25 1 Unknown GE command : ef080000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2021-04-19 2 sceKernelCreateThread(name=PGE File): unsupported attributes 00000006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-09-24 1 sceKernelCreateThread(name=PGE Wav): unsupported attributes 00000006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2021-04-19 2 sceKernelCreateThread(name=PGE Timer): unsupported attributes 00000006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2021-04-19 2 sceKernelCreateThread(name=PGE Controls): unsupported attributes 00000006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2021-08-27 3 sceKernelCreateThread(name=PGE System): unsupported attributes 00000006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2021-08-27 13 sceKernelCreateThread(name=PGE Math): unsupported attributes 00000006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-09-17 2 WASAPI fallback format was unsupported
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/df089680, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/a72db4f9, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-03-02 4 Ignoring func export scePsmfPlayer/76c0f4ae, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-09-04 26 ReadFCR: Unexpected reg 21
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.2 2025-02-27 22 Error in shader program link: info: (unknown reason) fs: postshader #ifdef GL_ES precision mediump float; #endif /* AA shader 4.o / AA shader 4.o - filtro Copyright (C) 2014 guest(r) - [email protected] This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Modified as video aware smoothing effect for PPSSPP. // Some variable definitions had to be moved inside functions(and so repeated) due to glsl->hlsl auto translation failing. // Also auto translation fails with bool uniform, which is why u_video is defined as float. #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform float u_video; //=========== varying vec2 v_texcoord0; const vec3 dt = vec3(1.0,1.0,1.0); vec3 texture2d (vec2 texcoord) { float scale = 1.0; if (u_video==1.0){ scale = 2.0; } else { scale = 7.0; } vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale; vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale; vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz; vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz; vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz; vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz; float m1=dot(abs(s00-s22),dt)+0.001; float m2=dot(abs(s02-s20),dt)+0.001; return 0.5*(m2*(s00+s22)+m1*(s02+s20))/(m1+m2); } vec3 texture2dd (vec2 texcoord) { float scale = 1.0; if (u_video==1.0){ scale = 2.0; } else { scale = 7.0; } vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale; vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale; vec3 c11 = texture2D(sampler0, texcoord ).xyz; vec3 c00 = texture2D(sampler0, texcoord + xy.zw).xyz; vec3 c20 = texture2D(sampler0, texcoord + xy.xw).xyz; vec3 c22 = texture2D(sampler0, texcoord + xy.xy).xyz; vec3 c02 = texture2D(sampler0, texcoord + xy.zy).xyz; vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz; vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz; vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz; vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz; float d1=dot(abs(c00-c22),dt)+0.001; float d2=dot(abs(c20-c02),dt)+0.001; float m1=dot(abs(s00-s22),dt)+0.001; float m2=dot(abs(s02-s20),dt)+0.001; vec3 t2=(d1*(c20+c02)+d2*(c00+c22))/(2.0*(d1+d2)); return 0.25*(c11+t2+(m2*(s00+s22)+m1*(s02+s20))/(m1+m2)); } void main() { float scale = 7.0; bool filtro = false; if (u_video==1.0){ scale = 2.0; filtro = true; } else { scale = 7.0; filtro = false; } // Calculating texel coordinates vec2 size = vec2(480.0,272.0)*scale; vec2 inv_size = vec2(1.0/480.0,1.0/272.0)/scale; vec2 OGL2Pos = v_texcoord0 * size; vec2 fp = fract(OGL2Pos); vec2 dx = vec2(inv_size.x,0.0); vec2 dy = vec2(0.0, inv_size.y); vec2 g1 = vec2(inv_size.x,inv_size.y); vec2 g2 = vec2(-inv_size.x,inv_size.y); vec2 pC4 = floor(OGL2Pos) * inv_size + 0.5*inv_size; // Reading the texels vec3 C0 = texture2d(pC4 - g1); vec3 C1 = texture2d(pC4 - dy); vec3 C2 = texture2d(pC4 - g2); vec3 C3 = texture2d(pC4 - dx); vec3 C4 = texture2d(pC4 ); vec3 C5 = texture2d(pC4 + dx); vec3 C6 = texture2d(pC4 + g2); vec3 C7 = texture2d(pC4 + dy); vec3 C8 = texture2d(pC4 + g1); vec3 ul, ur, dl, dr; float m1, m2; m1 = dot(abs(C0-C4),dt)+0.001
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.4 2020-08-27 1 Unknown GE command : fd310000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.2 2020-08-18 1 Unknown syscall in known module 'sceNpService': 0x788f2b5e
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.2 2020-08-18 1 Unknown syscall in known module 'sceNpService': 0x75dacb57
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.2 2020-08-18 1 Unknown syscall in known module 'sceNpService': 0x72a1ce0d
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-12-29 2 Unknown syscall in known module 'sceNpService': 0x66c64821
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.2 2020-08-18 1 Unknown syscall in known module 'sceNpService': 0x5f5e32af
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-08-16 1 Unknown GE command : fb59e3bd
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-11-09 21 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-11-09 15 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-11-09 17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-11-09 16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2021-01-24 3 Ignoring func export sceCcc/a62e6e80, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2021-01-24 3 Ignoring func export sceCcc/a2d5d209, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2021-01-24 2 Ignoring func export sceCcc/953e6c10, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2021-01-24 3 Ignoring func export sceCcc/92c05851, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2021-01-24 3 Ignoring func export sceCcc/90521ac5, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.17.1 2024-05-01 202 80630006=sceAtracSetDataAndGetID(08a87000, 80020323): invalid RIFF header
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.17.1 2025-07-27 641 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.3-80-g73bf6098e 2020-08-12 1 Unknown GE command : feff0000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2021-08-19 3 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2024-06-29 24 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.3 2024-06-29 24 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.3 2024-06-29 35 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.0 2024-06-29 51 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.9.3 2021-10-31 92 Unknown GE command : 0d000182
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-08-06 1 Jump to invalid address: c3fffffc PC c9faf9cd LR ffff0000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-08-06 1 Jump to invalid address: c3fffffc PC c9faf9cd LR c9db62e9
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2024-03-31 86 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.17.1 2024-04-04 266 sceMpegRingbufferPut(): invalid mpeg data
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-08-18 2 Unknown syscall in known module 'sceNpService': 0xbe22eea3
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-08-03 1 Unknown syscall in known module 'sceNpService': 0xa670d3a3
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-08-03 1 Unknown syscall in known module 'sceNpService': 0xa01443aa
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2020-08-03 1 Unknown syscall in known module 'sceNpService': 0x90e4db6a
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3-234-g2af805dbc 2020-07-29 1 Unknown syscall in known module 'sceNp': 0xa0be3c4b
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2022-08-11 3 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145732183
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.2 2020-07-28 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143861348
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.12.3 2022-05-16 6 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-11-15 6 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-12-12 6 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2024-11-26 32 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2025-07-14 87 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2025-07-14 54 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.15.4 2023-06-23 60 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJS00236DATA/DATA.CPK, 09f949b0, 00000002)
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2026-05-10 63 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2025-07-14 35 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2025-07-14 39 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2025-07-14 37 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2025-07-14 33 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2025-07-14 35 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2025-07-14 33 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2025-07-14 35 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2025-07-14 24 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.17.1 2024-07-30 7 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2023-01-29 2 Unknown syscall in known module 'SysMemForKernel': 0x7b749390
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2023-01-29 2 Unknown syscall in known module 'SysMemForKernel': 0xeb7a74db
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2026-05-10 80 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2021-02-15 5 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228644, firstSym=082284c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228654, firstSym=082284e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228658, firstSym=082284e8, varData=00000000, extra=00000000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-10-22 4 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2022-10-22 3 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303628
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2023-04-12 8 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.13.2 2023-04-12 13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2026-05-10 74 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-10-22 51 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.10.3 2022-10-22 48 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999

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