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| Game title |
Version |
Latest Report |
Hits |
Message |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2022-11-02 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145348948 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2023-02-25 |
15 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2024-11-16 |
18 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-10-24 |
1 |
Render to texture with different strides 1192 != 512 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-10-19 |
1 |
Unknown GE command : fd00ffc5 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-10-16 |
1 |
Render to texture with different strides 648 != 512 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-10-12 |
98 |
D3D error in shader compilation: info: F:\Pastas\PPSSPPGold v1.10.3\Shader@0x11572148(95,31-45): error X3004: undeclared identifier 'u_spline_counts'
/ code: #pragma warning( disable : 3571 )
float4x4 u_proj : register(c0);
float4 u_matambientalpha : register(c20);
float4x3 u_world : register(c11);
float4x3 u_view : register(c8);
float4 u_uvscaleoffset : register(c17);
float4 u_cullRangeMin : register(c80);
float4 u_cullRangeMax : register(c81);
struct VS_IN {
float2 texcoord : TEXCOORD0;
float4 color0 : COLOR0;
float3 normal : NORMAL;
float3 position : POSITION;
};
struct VS_OUT {
float3 v_texcoord : TEXCOORD0;
float4 v_color0 : COLOR0;
float4 gl_Position : POSITION;
};
float2 tess_sample(in float2 points[16], float4x4 weights) {
float2 pos = float2(0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float3 tess_sample(in float3 points[16], float4x4 weights) {
float3 pos = float3(0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float4 tess_sample(in float4 points[16], float4x4 weights) {
float4 pos = float4(0.0, 0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float4x4 outerProduct(float4 u, float4 v) {
return mul((float4x1)v, (float1x4)u);
}
struct Tess {
float3 pos;
float2 tex;
float4 col;
};
void tessellate(in VS_IN In, out Tess tess) {
int2 point_pos = int2(In.position.z, In.normal.z) * 3;
int2 weight_idx = int2(In.position.xy);
float3 _pos[16];
float2 _tex[16];
float4 _col[16];
int index;
index = (0 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[0] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (1 + point_pos.x);
_pos[1] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (2 + point_pos.x);
_pos[2] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (3 + point_pos.x);
_pos[3] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[4] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (1 + point_pos.x);
_pos[5] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (2 + point_pos.x);
_pos[6] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (3 + point_pos.x);
_pos[7] = tess_data[index].pos;
index = (2 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[8] = tess_data[index].pos;
inde |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10 |
2020-10-11 |
8 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2024-11-26 |
50 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-09-29 |
1 |
Decoding texture from VRAM mirror at 04654760 swizzle=0 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-09-26 |
20 |
80630006=sceAtracSetDataAndGetID(090677c0, 00001800): invalid channel count: 8194 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-09-25 |
1 |
Unknown GE command : ef080000 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.11.3 |
2021-04-19 |
2 |
sceKernelCreateThread(name=PGE File): unsupported attributes 00000006 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-09-24 |
1 |
sceKernelCreateThread(name=PGE Wav): unsupported attributes 00000006 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.11.3 |
2021-04-19 |
2 |
sceKernelCreateThread(name=PGE Timer): unsupported attributes 00000006 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.11.3 |
2021-04-19 |
2 |
sceKernelCreateThread(name=PGE Controls): unsupported attributes 00000006 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.11.3 |
2021-08-27 |
3 |
sceKernelCreateThread(name=PGE System): unsupported attributes 00000006 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.11.3 |
2021-08-27 |
13 |
sceKernelCreateThread(name=PGE Math): unsupported attributes 00000006 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-09-17 |
2 |
WASAPI fallback format was unsupported |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/df089680, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/a72db4f9, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-03-02 |
4 |
Ignoring func export scePsmfPlayer/76c0f4ae, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-09-04 |
26 |
ReadFCR: Unexpected reg 21 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.12.2 |
2025-02-27 |
22 |
Error in shader program link: info: (unknown reason)
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
/*
AA shader 4.o / AA shader 4.o - filtro
Copyright (C) 2014 guest(r) - [email protected]
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Modified as video aware smoothing effect for PPSSPP.
// Some variable definitions had to be moved inside functions(and so repeated) due to glsl->hlsl auto translation failing.
// Also auto translation fails with bool uniform, which is why u_video is defined as float.
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D sampler0;
uniform float u_video;
//===========
varying vec2 v_texcoord0;
const vec3 dt = vec3(1.0,1.0,1.0);
vec3 texture2d (vec2 texcoord) {
float scale = 1.0;
if (u_video==1.0){
scale = 2.0;
} else {
scale = 7.0;
}
vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale;
vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale;
vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz;
vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz;
vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz;
vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz;
float m1=dot(abs(s00-s22),dt)+0.001;
float m2=dot(abs(s02-s20),dt)+0.001;
return 0.5*(m2*(s00+s22)+m1*(s02+s20))/(m1+m2);
}
vec3 texture2dd (vec2 texcoord) {
float scale = 1.0;
if (u_video==1.0){
scale = 2.0;
} else {
scale = 7.0;
}
vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale;
vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale;
vec3 c11 = texture2D(sampler0, texcoord ).xyz;
vec3 c00 = texture2D(sampler0, texcoord + xy.zw).xyz;
vec3 c20 = texture2D(sampler0, texcoord + xy.xw).xyz;
vec3 c22 = texture2D(sampler0, texcoord + xy.xy).xyz;
vec3 c02 = texture2D(sampler0, texcoord + xy.zy).xyz;
vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz;
vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz;
vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz;
vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz;
float d1=dot(abs(c00-c22),dt)+0.001;
float d2=dot(abs(c20-c02),dt)+0.001;
float m1=dot(abs(s00-s22),dt)+0.001;
float m2=dot(abs(s02-s20),dt)+0.001;
vec3 t2=(d1*(c20+c02)+d2*(c00+c22))/(2.0*(d1+d2));
return 0.25*(c11+t2+(m2*(s00+s22)+m1*(s02+s20))/(m1+m2));
}
void main() {
float scale = 7.0;
bool filtro = false;
if (u_video==1.0){
scale = 2.0;
filtro = true;
} else {
scale = 7.0;
filtro = false;
}
// Calculating texel coordinates
vec2 size = vec2(480.0,272.0)*scale;
vec2 inv_size = vec2(1.0/480.0,1.0/272.0)/scale;
vec2 OGL2Pos = v_texcoord0 * size;
vec2 fp = fract(OGL2Pos);
vec2 dx = vec2(inv_size.x,0.0);
vec2 dy = vec2(0.0, inv_size.y);
vec2 g1 = vec2(inv_size.x,inv_size.y);
vec2 g2 = vec2(-inv_size.x,inv_size.y);
vec2 pC4 = floor(OGL2Pos) * inv_size + 0.5*inv_size;
// Reading the texels
vec3 C0 = texture2d(pC4 - g1);
vec3 C1 = texture2d(pC4 - dy);
vec3 C2 = texture2d(pC4 - g2);
vec3 C3 = texture2d(pC4 - dx);
vec3 C4 = texture2d(pC4 );
vec3 C5 = texture2d(pC4 + dx);
vec3 C6 = texture2d(pC4 + g2);
vec3 C7 = texture2d(pC4 + dy);
vec3 C8 = texture2d(pC4 + g1);
vec3 ul, ur, dl, dr;
float m1, m2;
m1 = dot(abs(C0-C4),dt)+0.001 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.9.4 |
2020-08-27 |
1 |
Unknown GE command : fd310000 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.2 |
2020-08-18 |
1 |
Unknown syscall in known module 'sceNpService': 0x788f2b5e |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.2 |
2020-08-18 |
1 |
Unknown syscall in known module 'sceNpService': 0x75dacb57 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.2 |
2020-08-18 |
1 |
Unknown syscall in known module 'sceNpService': 0x72a1ce0d |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-12-29 |
2 |
Unknown syscall in known module 'sceNpService': 0x66c64821 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.2 |
2020-08-18 |
1 |
Unknown syscall in known module 'sceNpService': 0x5f5e32af |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-08-16 |
1 |
Unknown GE command : fb59e3bd |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2022-11-09 |
21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2022-11-09 |
15 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2022-11-09 |
17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2022-11-09 |
16 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2021-01-24 |
3 |
Ignoring func export sceCcc/a62e6e80, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2021-01-24 |
3 |
Ignoring func export sceCcc/a2d5d209, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2021-01-24 |
2 |
Ignoring func export sceCcc/953e6c10, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2021-01-24 |
3 |
Ignoring func export sceCcc/92c05851, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2021-01-24 |
3 |
Ignoring func export sceCcc/90521ac5, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.17.1 |
2024-05-01 |
202 |
80630006=sceAtracSetDataAndGetID(08a87000, 80020323): invalid RIFF header |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.17.1 |
2025-07-27 |
641 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.9.3-80-g73bf6098e |
2020-08-12 |
1 |
Unknown GE command : feff0000 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.11.3 |
2021-08-19 |
3 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2024-06-29 |
24 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.9.3 |
2024-06-29 |
24 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.9.3 |
2024-06-29 |
35 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.9.0 |
2024-06-29 |
51 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.9.3 |
2021-10-31 |
92 |
Unknown GE command : 0d000182 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-08-06 |
1 |
Jump to invalid address: c3fffffc PC c9faf9cd LR ffff0000 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-08-06 |
1 |
Jump to invalid address: c3fffffc PC c9faf9cd LR c9db62e9 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2024-03-31 |
86 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.17.1 |
2024-04-04 |
266 |
sceMpegRingbufferPut(): invalid mpeg data |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-08-18 |
2 |
Unknown syscall in known module 'sceNpService': 0xbe22eea3 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-08-03 |
1 |
Unknown syscall in known module 'sceNpService': 0xa670d3a3 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-08-03 |
1 |
Unknown syscall in known module 'sceNpService': 0xa01443aa |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2020-08-03 |
1 |
Unknown syscall in known module 'sceNpService': 0x90e4db6a |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3-234-g2af805dbc |
2020-07-29 |
1 |
Unknown syscall in known module 'sceNp': 0xa0be3c4b |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.11.3 |
2022-08-11 |
3 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145732183 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.2 |
2020-07-28 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143861348 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.12.3 |
2022-05-16 |
6 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2022-11-15 |
6 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2022-12-12 |
6 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2024-11-26 |
32 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2025-07-14 |
87 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2025-07-14 |
54 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.15.4 |
2023-06-23 |
60 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJS00236DATA/DATA.CPK, 09f949b0, 00000002) |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.11.3 |
2026-05-10 |
63 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2025-07-14 |
35 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2025-07-14 |
39 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2025-07-14 |
37 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2025-07-14 |
33 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2025-07-14 |
35 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2025-07-14 |
33 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2025-07-14 |
35 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2025-07-14 |
24 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.17.1 |
2024-07-30 |
7 |
sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2023-01-29 |
2 |
Unknown syscall in known module 'SysMemForKernel': 0x7b749390 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2023-01-29 |
2 |
Unknown syscall in known module 'SysMemForKernel': 0xeb7a74db |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.11.3 |
2026-05-10 |
80 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2021-02-15 |
5 |
Module linking debug info:
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228644, firstSym=082284c0, varData=00000000, extra=00000000
sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228654, firstSym=082284e0, varData=00000000, extra=00000000
semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228658, firstSym=082284e8, varData=00000000, extra=00000000
|
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2022-10-22 |
4 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2022-10-22 |
3 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303628 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2023-04-12 |
8 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.13.2 |
2023-04-12 |
13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.11.3 |
2026-05-10 |
74 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-10-22 |
51 |
Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.10.3 |
2022-10-22 |
48 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |