Recent logs - Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP®

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Game title Version Latest Report Message
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.16.6 2024-01-31 Unimplemented HLE function sceNetResolverTerm
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.16.6 2024-01-31 Unimplemented HLE function sceNetResolverCreate
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.16.6 2024-01-31 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.14.4 2023-04-26 __KernelStopThread: thread 2642 does not exist (ApctlThread deleted)
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.14.4 2023-03-03 Truncating vertex count from 23076 to 21845
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.14.4 2023-03-02 Truncating vertex count from 55044 to 21845
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.14.4 2023-03-02 Truncating vertex count from 52914 to 21845
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.14.4 2023-02-01 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.14.4-615-g34e6dcb28 2024-04-21 Ignoring possible texturing from framebuffer at 04154000 +0x128 / 256x272
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.16.6 2023-12-02 sceDmacMemcpy(dest=04088000, src=09c24600, size=557056): overlapping read
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.12.3 2022-10-25 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.12.3 2022-10-25 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.12.3 2022-10-25 Video out requested, not supported: mode=0 size=0,0
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.14.4 2023-01-28 sceUtilityMsgDialogInitStart: invalid status
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.12.3 2021-12-11 sceDmacMemcpy(dest=04198000, src=091587f0, size=2048): overlapping read
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2023-07-20 sceDmacMemcpy(dest=04110000, src=09cac680, size=557056): overlapping read
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.7.5 2021-09-07 WriteToHardware: Invalid address fffffcdc near PC 088882e4 LR 088882d0
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.7.5 2021-09-07 WriteToHardware: Invalid address fffffce4 near PC 088882e4 LR 088882d0
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.11.3 2021-08-25 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.11.3 2021-08-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145269936
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.11.3 2021-08-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145257684
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.10.3-1614-g3aa099f2d 2021-04-10 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040dc000 offset: 0 (128x128 stride 128, 5551)
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.17.1 2024-04-08 UNTESTED sceNetAdhocPollSocket(09fbf120, 1, 0, 1) at 08867678
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.17.1 2024-04-07 UNTESTED sceNetAdhocPollSocket(09f93fb0, 1, 0, 1) at 08867678
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.10.3 2020-11-27 Savedata version requested: 3
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2021-06-16 80630006=sceAtracSetDataAndGetID(08a06280, 00030000): invalid RIFF header
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.8.0 2022-01-09 WriteToHardware: Invalid address fffffce4 near PC 08000000 LR 08000000
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2023-10-20 Unknown GetPointer 00000000 PC 0887eb50 LR 08000020
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2021-05-04 Unknown GetPointer 00000000 PC 0889b948 LR 08000030
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2024-03-28 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2024-04-16 Render to area containing texture at 04000000 +0x136
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2024-04-16 Render to area containing texture at 04088000 +0x136
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2021-01-17 GL ran out of GPU memory; switching to low memory mode
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.8.0 2022-01-09 WriteToHardware: Invalid address fffffcdc near PC 08000000 LR 08000000
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.4.2-526-g27db1d558 2017-10-23 sceDmacMemcpy(dest=04088000, src=09c24600, size=557056): overlapping read
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.3.0.1 2024-02-10 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2024-02-09 80630006=sceAtracSetDataAndGetID(08a56340, 00030000): invalid RIFF header
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2022-09-21 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.7.5 2023-12-01 Render to area containing texture at 00000000 +0x136
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.7.5 2024-02-16 Render to area containing texture at 00088000 +0x136