Recent logs - Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP®

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Game title Version Latest Report Message
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2019-12-18 Unknown GetPointer 00000000 PC 088991a4 LR 08000020
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2019-11-26 80630006=sceAtracSetDataAndGetID(08a06280, 00030000): invalid RIFF header
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.3-80-g73bf6098e 2019-10-26 __KernelStopThread: thread 1560 does not exist
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.8.0 2019-09-06 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.8.0 2019-09-06 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.8.0 2019-06-26 WriteToHardware: Invalid address fffffce4 near PC 08000000 LR 08000000
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2020-02-19 Unknown GetPointer 00000000 PC 0887eb50 LR 08000020
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2020-02-04 Unknown GetPointer 00000000 PC 0889b948 LR 08000030
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.8.0 2019-04-03 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.6.3-492-g9fddfff66 2020-02-15 WriteToHardware: Invalid address 00000000 near PC 088934a4 LR 088934a4
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2020-02-19 Render to area containing texture at 04000000 +0x136
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2020-02-18 Render to area containing texture at 04088000 +0x136
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2019-12-17 GL ran out of GPU memory; switching to low memory mode
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.7.5 2019-09-01 Attempting to texture from target (src=00000000 / target=00000000 / flags=7)
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.7.5 2020-01-17 Attempting to texture from target (src=00088000 / target=00088000 / flags=7)
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.5.4 2017-12-06 WriteToHardware: Invalid address ffffeafc near PC 08000000 LR 08000000
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.8.0 2019-06-26 WriteToHardware: Invalid address fffffcdc near PC 08000000 LR 08000000
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.4.2-526-g27db1d558 2017-10-22 sceDmacMemcpy(dest=04088000, src=09c24600, size=557056): overlapping read
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.3.0.1 2017-06-15 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2019-11-26 80630006=sceAtracSetDataAndGetID(08a56340, 00030000): invalid RIFF header
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.9.4 2020-01-13 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.7.5 2020-02-15 Render to area containing texture at 00000000 +0x136
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.6.3-492-g9fddfff66 2020-02-17 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® v1.7.5 2020-02-15 Render to area containing texture at 00088000 +0x136