Recent logs - TEST DRIVE UNLIMITED

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Game title Version Latest Report Message
TEST DRIVE UNLIMITED v1.9.4 2020-04-26 Unexpected mpeg first timestamp: 64455761111 / 6890561343761
TEST DRIVE UNLIMITED v1.9.3 2020-04-05 BREAK instruction hit
TEST DRIVE UNLIMITED v1.9.3-584-g620aa50cf 2020-03-29 Render to area containing texture at 040cc000 +0x64
TEST DRIVE UNLIMITED v1.9.4 2020-07-03 Unknown GetPointer 00000000 PC 08000000 LR 08000000
TEST DRIVE UNLIMITED v1.9.4 2019-11-21 Failed decrypting the PRX (ret = -1, size = 6937778, psp_size = 6938128)!
TEST DRIVE UNLIMITED v1.9.4 2019-11-06 ReadFromHardware: Invalid address 00000000 near PC 088306ac LR 08b150a8
TEST DRIVE UNLIMITED v1.9.4 2019-11-06 WriteToHardware: Invalid address 122e71bc near PC 088a71dc LR 08835ee0
TEST DRIVE UNLIMITED v1.9.4 2019-11-06 WriteToHardware: Invalid address 122e71c4 near PC 088a72a8 LR 08835ee0
TEST DRIVE UNLIMITED v1.9.4 2020-05-27 Unknown GetPointer 00000000 PC 0892e5d4 LR 08000030
TEST DRIVE UNLIMITED v1.9.4 2020-06-19 Unknown GetPointer 00000000 PC 0886749c LR 0886749c
TEST DRIVE UNLIMITED v1.8.0 2019-05-16 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:143: 'outerProduct' : no matching overloaded function found ERROR: 0:143: '=' : cannot convert from 'const float' to '4X4 matrix of float' ERROR: 2 compilation errors. No code generated. 80000000:00010b58 HWX C T N Tex TexProjPos UVMtx Bezier #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; uniform sampler2D u_tess_points; uniform sampler2D u_tess_weights_u; uniform sampler2D u_tess_weights_v; uniform int u_spline_counts; vec2 tess_sample(in vec2 points[16], mat4 weights) { vec2 pos = vec2(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec3 tess_sample(in vec3 points[16], mat4 weights) { vec3 pos = vec3(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } vec4 tess_sample(in vec4 points[16], mat4 weights) { vec4 pos = vec4(0.0); pos += weights[0][0] * points[0]; pos += weights[0][1] * points[1]; pos += weights[0][2] * points[2]; pos += weights[0][3] * points[3]; pos += weights[1][0] * points[4]; pos += weights[1][1] * points[5]; pos += weights[1][2] * points[6]; pos += weights[1][3] * points[7]; pos += weights[2][0] * points[8]; pos += weights[2][1] * points[9]; pos += weights[2][2] * points[10]; pos += weights[2][3] * points[11]; pos += weights[3][0] * points[12]; pos += weights[3][1] * points[13]; pos += weights[3][2] * points[14]; pos += weights[3][3] * points[15]; return pos; } struct Tess { vec3 pos; vec2 tex; vec4 col; }; void tessellate(out Tess tess) { ivec2 point_pos = ivec2(position.z, normal.z) * 3; ivec2 weight_idx = ivec2(position.xy); vec3 _pos[16]; vec2 _tex[16]; vec4 _col[16]; int index_u, index_v; index_u = (0 + point_pos.x); index_v = (0 + point_pos.y); _pos[0] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (1 + point_pos.x); index_v = (0 + point_pos.y); _pos[1] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (2 + point_pos.x); index_v = (0 + point_pos.y); _pos[2] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (3 + point_pos.x); index_v = (0 + point_pos.y); _pos[3] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (0 + point_pos.x); index_v = (1 + point_pos.y); _pos[4] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (1 + point_pos.x); index_v = (1 + point_pos.y); _pos[5] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (2 + point_pos.x); index_v = (1 + point_pos.y); _pos[6] = texelFetch(u_tess_points, ivec2(index_u, index_v), 0).xyz; index_u = (3 + po
TEST DRIVE UNLIMITED v1.9.4 2020-05-28 Unknown GetPointer 00000000 PC 08ada9b4 LR 08ada9b4
TEST DRIVE UNLIMITED v1.7.1-171-g442b57033 2019-02-17 Render to texture using CLUT with different strides 32 != 256
TEST DRIVE UNLIMITED v1.7.1 2018-11-10 Unknown GetPointer 00000000 PC 00000000 LR 00000000
TEST DRIVE UNLIMITED v1.9.4 2020-04-26 80630006=sceAtracSetDataAndGetID(08400000, 0026cc54): invalid RIFF header
TEST DRIVE UNLIMITED v1.6.3-432-gfd6c3145d 2019-08-22 GL ran out of GPU memory; switching to low memory mode
TEST DRIVE UNLIMITED v1.8.0 2020-06-19 Unimplemented HLE function LoadExecForUser_8ADA38D3
TEST DRIVE UNLIMITED v1.5.4 2017-12-14 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
TEST DRIVE UNLIMITED v1.0.1 2017-08-16 Unexpected mpeg first timestamp: 4be00015f90 / 5214090387344
TEST DRIVE UNLIMITED v1.8.0 2019-04-22 Unimplemented HLE function sceNetInetInetAddr
TEST DRIVE UNLIMITED v1.9.4 2020-07-08 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
TEST DRIVE UNLIMITED v1.8.0-14-gb0048525a 2020-06-27 scePowerSetBusClockFrequency(101)
TEST DRIVE UNLIMITED v1.9.4 2020-07-10 80000107=sceDisplaySetFrameBuf(00000000, 512, 1, 0): must change latched framebuf first
TEST DRIVE UNLIMITED v1.9.4 2020-07-10 Video out requested, not supported: mode=0 size=0,0
TEST DRIVE UNLIMITED v1.7.4 2019-02-07 Unexpected mpeg first timestamp: 0 / 0
TEST DRIVE UNLIMITED v1.9.4 2020-07-09 Unimplemented HLE function sceNetResolverTerm
TEST DRIVE UNLIMITED v1.5.2-9-g7b2ad5fe7 2020-02-29 Loading module scePsmf_library with version 0101, devkit 00000000
TEST DRIVE UNLIMITED v1.9.4 2020-07-10 Unimplemented HLE function sceNetFreeThreadinfo