Recent logs - WWE SmackDown vs. RAW 2008

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Game title Version Latest Report Message
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-19 Waiting thread for 20 that was already waiting for 20
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-12 Unknown GetPointer 00000000 PC 0892d97c LR 0892d9b4
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-12 Unknown GetPointerWrite 00000000 PC 08935990 LR 089359a0
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-11 80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-11 80630007=sceAtracSetData(2, 08d4b180, 00007f00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-11 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.1 2023-03-03 80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.1 2023-03-03 80630007=sceAtracSetData(2, 08d4b180, 0000a9e8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.1 2023-03-03 80630007=sceAtracSetData(2, 08d4b180, 000034e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.1 2023-03-03 80630007=sceAtracSetData(2, 08d4b180, 0000bfc8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.1 2023-03-03 80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.1 2023-03-03 80630007=sceAtracSetData(2, 08d4b180, 00007bf8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-02-21 sceUtilityMsgDialogInitStart: invalid status
WWE SmackDown vs. RAW 2008 v1.14.4 2023-02-15 sceDmacMemcpy(dest=04153930, src=094707a0, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.14.4 2023-02-13 80630007=sceAtracSetData(2, 08be9680, 00002300): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-31 Replacement rowPitch=1024, but w=9600 (level=0)
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-31 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-31 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=1, text=1
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-30 sceDmacMemcpy(dest=04154a20, src=094316a0, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.14.1 2023-01-23 UI scissor out of bounds in GameSettingsScreen: 122,0-509,272 / 604,272
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-14 80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-14 __KernelStopThread: thread 355 does not exist (helper deleted)
WWE SmackDown vs. RAW 2008 v1.10-6-g8ac4efd3c 2023-01-12 sceDmacMemcpy(dest=04153ae0, src=094de6c0, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-19 __KernelStopThread: thread 306 does not exist (helper deleted)
WWE SmackDown vs. RAW 2008 v1.14.1 2023-01-10 UI scissor out of bounds in GameSettingsScreen: 344,0-1243,720 / 1504,720
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-14 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull attribute mediump vec4 w1; attribute mediump vec2 w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = color0.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular3 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPo
WWE SmackDown vs. RAW 2008 v1.13.2 2022-12-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-14 80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4-692-g49deba7ce 2023-03-22 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE SmackDown vs. RAW 2008 v1.13.2 2022-12-16 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
WWE SmackDown vs. RAW 2008 v1.13.2 2022-12-16 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2008 v1.13.1 2022-12-05 80630007=sceAtracSetData(2, 08bb1640, 00037ab0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.11.3 2022-11-25 sceDmacMemcpy(dest=0418a180, src=094ecfe0, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.11.3 2022-11-17 sceDmacMemcpy(dest=04100010, src=08e29b80, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.13.2 2022-11-13 sceDmacMemcpy(dest=04180f40, src=0944a350, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.11.3 2022-11-11 sceDmacMemcpy(dest=0418ba70, src=0954eff0, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.11.3 2022-11-11 sceDmacMemcpy(dest=040f0000, src=094fb230, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.13.2 2022-11-09 sceDmacMemcpy(dest=04199dc0, src=08e493d0, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.11.3 2022-11-04 80630007=sceAtracSetData(2, 08d4b180, 00004660): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.13.2 2022-10-29 sceDmacMemcpy(dest=04172e00, src=093d3a40, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.13.2 2022-10-08 sceDmacMemcpy(dest=04188870, src=0962cb10, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.13.1 2022-10-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
WWE SmackDown vs. RAW 2008 v1.13.2 2022-10-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147049076
WWE SmackDown vs. RAW 2008 v1.13.2 2022-10-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 30
WWE SmackDown vs. RAW 2008 v1.13.2 2022-10-26 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144855016
WWE SmackDown vs. RAW 2008 v1.13.2 2022-10-26 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146694408
WWE SmackDown vs. RAW 2008 v1.13.2 2022-10-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145504184
WWE SmackDown vs. RAW 2008 v1.13.2 2022-10-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145559772
WWE SmackDown vs. RAW 2008 v1.13.2 2022-10-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145551420
WWE SmackDown vs. RAW 2008 v1.10-6-g8ac4efd3c 2023-01-12 sceDmacMemcpy(dest=0416f9c0, src=093fa530, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.13.2 2022-09-25 80630007=sceAtracSetData(2, 08be9680, 00002f00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-02-13 80630007=sceAtracSetData(2, 08be9680, 00001f00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-02-13 80630007=sceAtracSetData(2, 08be9680, 00002100): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-02-13 80630007=sceAtracSetData(2, 08be9680, 00001e00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.13.2 2022-09-25 80630007=sceAtracSetData(2, 08be9680, 00004100): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.13.2 2022-09-25 80630007=sceAtracSetData(2, 08be9680, 00003100): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.13.2 2022-09-25 80630007=sceAtracSetData(2, 08be9680, 00004d00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.13.2 2022-12-05 80630007=sceAtracSetData(2, 08be9680, 0000fe00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.13.2 2022-09-25 80630007=sceAtracSetData(2, 08be9680, 00005b00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.13.2 2022-09-23 80630007=sceAtracSetData(3, 08bd6108, 00002e00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.10-6-g8ac4efd3c 2022-09-21 sceDmacMemcpy(dest=041703a0, src=093f0840, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.8.0 2022-09-24 sceDmacMemcpy(dest=0414f0e0, src=094dee50, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.10-6-g8ac4efd3c 2022-09-21 sceDmacMemcpy(dest=0416f8f0, src=093c6800, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.12.3 2022-09-17 80630007=sceAtracSetData(3, 08bd6108, 0000b300): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-31 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-31 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1
WWE SmackDown vs. RAW 2008 v1.11.3 2022-09-15 80630007=sceAtracSetData(2, 08be95c0, 00003100): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.10.3 2022-09-11 sceDmacMemcpy(dest=04172000, src=093ec020, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.10.3 2022-09-10 sceDmacMemcpy(dest=04158fa0, src=095313b0, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.10.3 2022-09-09 sceDmacMemcpy(dest=04172fd0, src=093ce750, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.13.1 2022-09-09 80630007=sceAtracSetData(1, 08d29808, 00010000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.13.1 2022-09-09 80630007=sceAtracSetData(0, 08d19800, 00010000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.13.1 2022-09-02 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
WWE SmackDown vs. RAW 2008 v1.13.1 2022-09-01 Unknown GetPointerWrite 00000000 PC 08954680 LR 08aaa930
WWE SmackDown vs. RAW 2008 v1.13.1 2022-08-29 Unknown GetPointerWrite 00000000 PC 088de398 LR 088de3b8
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-19 Unknown GetPointerWrite 00000000 PC 08aaa91c LR 08aaa930
WWE SmackDown vs. RAW 2008 v1.13.1 2022-08-14 sceDmacMemcpy(dest=04184640, src=0940b3c0, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.10.3 2022-08-13 sceDmacMemcpy(dest=0417b660, src=094cd960, size=65552): overlapping read
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-19 sceNetAdhocMatchingInit(32768) at 08db815c
WWE SmackDown vs. RAW 2008 v1.12.3 2022-09-15 80630007=sceAtracSetData(2, 08be95c0, 00005000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2022-07-31 80630007=sceAtracSetData(2, 08be95c0, 00001300): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2022-07-31 80630007=sceAtracSetData(2, 08be95c0, 00001200): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2022-07-31 80630007=sceAtracSetData(2, 08be95c0, 00001100): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2022-09-15 80630007=sceAtracSetData(2, 08be95c0, 00010000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2022-07-31 80630007=sceAtracSetData(2, 08be95c0, 0000fe00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2022-07-31 80630007=sceAtracSetData(2, 08be95c0, 0000d800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2022-07-31 80630007=sceAtracSetData(2, 08be95c0, 00004d00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2022-07-31 80630007=sceAtracSetData(2, 08be95c0, 00004c00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.11.3 2022-07-28 Unknown GetPointer 00000000 PC 08901428 LR 08901430
WWE SmackDown vs. RAW 2008 v1.13 2022-07-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002140
WWE SmackDown vs. RAW 2008 v1.12.3 2022-07-22 80630007=sceAtracSetData(2, 08bd5600, 00018000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2022-07-22 80630007=sceAtracSetData(2, 08bd5600, 00019800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-14 80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2022-07-22 80630007=sceAtracSetData(2, 08bd5600, 000020a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2022-07-22 80630007=sceAtracSetData(2, 08bd5600, 00018700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2022-07-22 80630007=sceAtracSetData(2, 08bd5600, 00006000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-01-14 80630007=sceAtracSetData(2, 08bd5600, 00005000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.12.3 2023-02-20 sceDmacMemcpy(dest=040f0000, src=090d47e0, size=65552): overlapping read