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Game title |
Version |
Latest Report |
Message |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-03-19 |
Waiting thread for 20 that was already waiting for 20 |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-03-12 |
Unknown GetPointer 00000000 PC 0892d97c LR 0892d9b4 |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-03-12 |
Unknown GetPointerWrite 00000000 PC 08935990 LR 089359a0 |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-03-11 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-03-11 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-03-11 |
80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-03-11 |
80630007=sceAtracSetData(2, 08d4b180, 00007f00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-03-11 |
80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.1 |
2023-03-03 |
80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.1 |
2023-03-03 |
80630007=sceAtracSetData(2, 08d4b180, 0000a9e8): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.1 |
2023-03-03 |
80630007=sceAtracSetData(2, 08d4b180, 000034e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.1 |
2023-03-03 |
80630007=sceAtracSetData(2, 08d4b180, 0000bfc8): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.1 |
2023-03-03 |
80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.1 |
2023-03-03 |
80630007=sceAtracSetData(2, 08d4b180, 00007bf8): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-02-21 |
sceUtilityMsgDialogInitStart: invalid status |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-02-15 |
sceDmacMemcpy(dest=04153930, src=094707a0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-02-13 |
80630007=sceAtracSetData(2, 08be9680, 00002300): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-31 |
Replacement rowPitch=1024, but w=9600 (level=0) |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=1, text=1 |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-30 |
sceDmacMemcpy(dest=04154a20, src=094316a0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.14.1 |
2023-01-23 |
UI scissor out of bounds in GameSettingsScreen: 122,0-509,272 / 604,272 |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-14 |
80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-14 |
__KernelStopThread: thread 355 does not exist (helper deleted) |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2023-01-12 |
sceDmacMemcpy(dest=04153ae0, src=094de6c0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-19 |
__KernelStopThread: thread 306 does not exist (helper deleted) |
WWE SmackDown vs. RAW 2008 |
v1.14.1 |
2023-01-10 |
UI scissor out of bounds in GameSettingsScreen: 344,0-1243,720 / 1504,720 |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-14 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = color0.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular3 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPo |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-12-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14 |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-14 |
80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4-692-g49deba7ce |
2023-03-22 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-12-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1 |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-12-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2008 |
v1.13.1 |
2022-12-05 |
80630007=sceAtracSetData(2, 08bb1640, 00037ab0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.11.3 |
2022-11-25 |
sceDmacMemcpy(dest=0418a180, src=094ecfe0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.11.3 |
2022-11-17 |
sceDmacMemcpy(dest=04100010, src=08e29b80, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-11-13 |
sceDmacMemcpy(dest=04180f40, src=0944a350, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.11.3 |
2022-11-11 |
sceDmacMemcpy(dest=0418ba70, src=0954eff0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.11.3 |
2022-11-11 |
sceDmacMemcpy(dest=040f0000, src=094fb230, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-11-09 |
sceDmacMemcpy(dest=04199dc0, src=08e493d0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.11.3 |
2022-11-04 |
80630007=sceAtracSetData(2, 08d4b180, 00004660): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-10-29 |
sceDmacMemcpy(dest=04172e00, src=093d3a40, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-10-08 |
sceDmacMemcpy(dest=04188870, src=0962cb10, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.13.1 |
2022-10-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-10-03 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147049076 |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-10-03 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 30 |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-10-26 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144855016 |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-10-26 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146694408 |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-10-26 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145504184 |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-10-03 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145559772 |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-10-03 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145551420 |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2023-01-12 |
sceDmacMemcpy(dest=0416f9c0, src=093fa530, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-09-25 |
80630007=sceAtracSetData(2, 08be9680, 00002f00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-02-13 |
80630007=sceAtracSetData(2, 08be9680, 00001f00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-02-13 |
80630007=sceAtracSetData(2, 08be9680, 00002100): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-02-13 |
80630007=sceAtracSetData(2, 08be9680, 00001e00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-09-25 |
80630007=sceAtracSetData(2, 08be9680, 00004100): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-09-25 |
80630007=sceAtracSetData(2, 08be9680, 00003100): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-09-25 |
80630007=sceAtracSetData(2, 08be9680, 00004d00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-12-05 |
80630007=sceAtracSetData(2, 08be9680, 0000fe00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-09-25 |
80630007=sceAtracSetData(2, 08be9680, 00005b00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.13.2 |
2022-09-23 |
80630007=sceAtracSetData(3, 08bd6108, 00002e00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2022-09-21 |
sceDmacMemcpy(dest=041703a0, src=093f0840, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.8.0 |
2022-09-24 |
sceDmacMemcpy(dest=0414f0e0, src=094dee50, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.10-6-g8ac4efd3c |
2022-09-21 |
sceDmacMemcpy(dest=0416f8f0, src=093c6800, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-09-17 |
80630007=sceAtracSetData(3, 08bd6108, 0000b300): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1 |
WWE SmackDown vs. RAW 2008 |
v1.11.3 |
2022-09-15 |
80630007=sceAtracSetData(2, 08be95c0, 00003100): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.10.3 |
2022-09-11 |
sceDmacMemcpy(dest=04172000, src=093ec020, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.10.3 |
2022-09-10 |
sceDmacMemcpy(dest=04158fa0, src=095313b0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.10.3 |
2022-09-09 |
sceDmacMemcpy(dest=04172fd0, src=093ce750, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.13.1 |
2022-09-09 |
80630007=sceAtracSetData(1, 08d29808, 00010000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.13.1 |
2022-09-09 |
80630007=sceAtracSetData(0, 08d19800, 00010000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.13.1 |
2022-09-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2008 |
v1.13.1 |
2022-09-01 |
Unknown GetPointerWrite 00000000 PC 08954680 LR 08aaa930 |
WWE SmackDown vs. RAW 2008 |
v1.13.1 |
2022-08-29 |
Unknown GetPointerWrite 00000000 PC 088de398 LR 088de3b8 |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-03-19 |
Unknown GetPointerWrite 00000000 PC 08aaa91c LR 08aaa930 |
WWE SmackDown vs. RAW 2008 |
v1.13.1 |
2022-08-14 |
sceDmacMemcpy(dest=04184640, src=0940b3c0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.10.3 |
2022-08-13 |
sceDmacMemcpy(dest=0417b660, src=094cd960, size=65552): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-03-19 |
sceNetAdhocMatchingInit(32768) at 08db815c |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-09-15 |
80630007=sceAtracSetData(2, 08be95c0, 00005000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-07-31 |
80630007=sceAtracSetData(2, 08be95c0, 00001300): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-07-31 |
80630007=sceAtracSetData(2, 08be95c0, 00001200): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-07-31 |
80630007=sceAtracSetData(2, 08be95c0, 00001100): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-09-15 |
80630007=sceAtracSetData(2, 08be95c0, 00010000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-07-31 |
80630007=sceAtracSetData(2, 08be95c0, 0000fe00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-07-31 |
80630007=sceAtracSetData(2, 08be95c0, 0000d800): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-07-31 |
80630007=sceAtracSetData(2, 08be95c0, 00004d00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-07-31 |
80630007=sceAtracSetData(2, 08be95c0, 00004c00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.11.3 |
2022-07-28 |
Unknown GetPointer 00000000 PC 08901428 LR 08901430 |
WWE SmackDown vs. RAW 2008 |
v1.13 |
2022-07-27 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002140 |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-07-22 |
80630007=sceAtracSetData(2, 08bd5600, 00018000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-07-22 |
80630007=sceAtracSetData(2, 08bd5600, 00019800): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-14 |
80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-07-22 |
80630007=sceAtracSetData(2, 08bd5600, 000020a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-07-22 |
80630007=sceAtracSetData(2, 08bd5600, 00018700): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2022-07-22 |
80630007=sceAtracSetData(2, 08bd5600, 00006000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-01-14 |
80630007=sceAtracSetData(2, 08bd5600, 00005000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.12.3 |
2023-02-20 |
sceDmacMemcpy(dest=040f0000, src=090d47e0, size=65552): overlapping read |