Recent logs - Marvel™: Ultimate Alliance 2

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Game title Version Latest Report Message
Marvel™: Ultimate Alliance 2 v1.10.3 2021-09-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352
Marvel™: Ultimate Alliance 2 v1.10.3 2021-09-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468
Marvel™: Ultimate Alliance 2 v1.10.3 2021-09-17 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632
Marvel™: Ultimate Alliance 2 v1.10.3 2021-09-17 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544
Marvel™: Ultimate Alliance 2 v1.10.3 2021-09-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664
Marvel™: Ultimate Alliance 2 v1.10.3 2021-09-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700
Marvel™: Ultimate Alliance 2 v1.10.3 2021-09-17 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2
Marvel™: Ultimate Alliance 2 v1.10.3 2021-09-17 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228644, firstSym=082284c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228654, firstSym=082284e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228658, firstSym=082284e8, varData=00000000, extra=00000000
Marvel™: Ultimate Alliance 2 v1.10.3 2021-09-17 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1
Marvel™: Ultimate Alliance 2 v1.6.3-432-gfd6c3145d 2021-08-26 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: 00000000:00000802 Tex LM TFuncMod #version 100 precision lowp float; uniform sampler2D tex; varying vec4 v_color0; varying vec3 v_color1; varying mediump vec3 v_texcoord; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; gl_FragColor = v; } vs: 01f04444:00000b19 HWX C T N LM Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = vec3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
Marvel™: Ultimate Alliance 2 v1.6.3-432-gfd6c3145d 2021-08-26 Error in shader program link: info: L0100 A program cannot be linked unless there are any shaders attached to it fs: 00000000:00000002 Tex TFuncMod #version 100 precision lowp float; uniform sampler2D tex; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); gl_FragColor = v; } vs: 00000000:00000910 HWX T Tex #version 100 precision highp float; attribute vec3 position; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
Marvel™: Ultimate Alliance 2 v1.11.3 2021-09-01 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f04444:00090b31 HWX T N LM Tex TexProjNNrm UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = mul(vec4(normalize(normal), 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position
Marvel™: Ultimate Alliance 2 v1.11.3 2021-08-08 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
Marvel™: Ultimate Alliance 2 v1.11.3 2021-08-08 sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011
Marvel™: Ultimate Alliance 2 v1.11.3 2021-08-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
Marvel™: Ultimate Alliance 2 v1.11.3 2021-08-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
Marvel™: Ultimate Alliance 2 v1.11.3 2021-08-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1
Marvel™: Ultimate Alliance 2 v1.11.3 2021-08-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146370816
Marvel™: Ultimate Alliance 2 v1.11.3 2021-08-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-06 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-06 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144855016
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-06 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146694408
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145504184
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145559772
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145551420
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-03 MIPSCompileOp: Invalid instruction 475f5053
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-03 MIPSCompileOp: Invalid instruction 63736964
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-03 Unknown GetPointer 00000000 PC 00000000 LR 00000000
Marvel™: Ultimate Alliance 2 v1.11.3 2021-06-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145502672
Marvel™: Ultimate Alliance 2 v1.11.3 2021-06-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145558236
Marvel™: Ultimate Alliance 2 v1.11.3 2021-06-09 Unknown GetPointer 00000000 PC 0895926c LR 08cc9d78
Marvel™: Ultimate Alliance 2 v1.11.3 2021-06-06 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2
Marvel™: Ultimate Alliance 2 v1.11.3 2021-05-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145269936
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145257684
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1082130432
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-12 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 13070
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-12 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142623468
Marvel™: Ultimate Alliance 2 v1.11.3 2021-05-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145106660
Marvel™: Ultimate Alliance 2 v1.11.3 2021-05-26 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Marvel™: Ultimate Alliance 2 v1.11.3 2021-05-22 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
Marvel™: Ultimate Alliance 2 v1.11.3 2021-06-02 Failed decrypting the PRX (ret = -4, size = 9090916, psp_size = 9091264)!
Marvel™: Ultimate Alliance 2 v1.11.3 2021-03-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146185776
Marvel™: Ultimate Alliance 2 v1.11.3 2021-03-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328
Marvel™: Ultimate Alliance 2 v1.11.3 2021-03-15 sceGeBreak(mode=0, unknown=09fff520): unknown ptr (valid)
Marvel™: Ultimate Alliance 2 v1.10.2 2021-02-25 00000000=sceDisplaySetHoldMode(00000001): unsupported
Marvel™: Ultimate Alliance 2 v1.10.3 2021-02-22 80420014=__sceSasCore(090a7780, b870dfc0): invalid address
Marvel™: Ultimate Alliance 2 v1.11.1 2021-02-13 Branch in JumpReg delay slot at 090dbfd0 in block starting at 090d8198
Marvel™: Ultimate Alliance 2 v1.11.1 2021-02-13 MIPSCompileOp: Invalid instruction 00000005
Marvel™: Ultimate Alliance 2 v1.11.1 2021-02-13 MIPSCompileOp: Invalid instruction 00000001
Marvel™: Ultimate Alliance 2 v1.11.1 2021-02-13 MIPSCompileOp: Invalid instruction 00ffffff
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-31 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-31 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-30 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-30 Render to area containing texture at 040ce000 +0x128
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/df089680, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/a72db4f9, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/76c0f4ae, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/3d6d25a9, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/2d0e4e0a, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2021-01-03 Ignoring func export scePsmfPlayer/2beb1569, already implemented in HLE.
Marvel™: Ultimate Alliance 2 v1.10.3 2020-12-27 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
Marvel™: Ultimate Alliance 2 v1.10.3 2020-12-27 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
Marvel™: Ultimate Alliance 2 v1.10.3 2020-12-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
Marvel™: Ultimate Alliance 2 v1.11.3 2021-03-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-22 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Marvel™: Ultimate Alliance 2 v1.11.3 2021-07-22 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1
Marvel™: Ultimate Alliance 2 v1.10.3 2020-11-22 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
Marvel™: Ultimate Alliance 2 v1.10.3 2020-11-22 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Marvel™: Ultimate Alliance 2 v1.10.3 2020-11-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
Marvel™: Ultimate Alliance 2 v1.10.3 2020-11-22 Inter-buffer memcpy 04000000 -> 089b6700
Marvel™: Ultimate Alliance 2 v1.10.3 2020-11-22 sceKernelLoadModule: unsupported options size=00000014, flags=08806498, pos=0, access=1, data=2, text=2
Marvel™: Ultimate Alliance 2 v1.10.3 2020-11-22 80020001=sceKernelCreateMutex(): invalid name
Marvel™: Ultimate Alliance 2 v1.10.3 2020-11-02 sceKernelLoadModule: unsupported options size=00000014, flags=0892b4b0, pos=0, access=1, data=2, text=2
Marvel™: Ultimate Alliance 2 v1.10.3 2020-10-13 sceSasSetADSRMode(08c3e340, 19, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Marvel™: Ultimate Alliance 2 v1.10.3 2020-10-13 sceSasSetADSRMode(08c3e340, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Marvel™: Ultimate Alliance 2 v1.10.3 2020-10-13 sceSasSetADSRMode(08c3e340, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Marvel™: Ultimate Alliance 2 v1.10.3 2020-10-13 sceSasSetADSRMode(08c3e340, 16, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Marvel™: Ultimate Alliance 2 v1.10.3 2020-10-13 sceSasSetADSRMode(08c3e340, 15, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Marvel™: Ultimate Alliance 2 v1.10.3 2020-10-13 sceSasSetADSRMode(08c3e340, 14, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Marvel™: Ultimate Alliance 2 v1.10.3 2020-10-13 sceSasSetADSRMode(08c3e340, 13, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Marvel™: Ultimate Alliance 2 v1.10.3 2020-10-13 sceSasSetADSRMode(08c3e340, 12, 15, 00000000, 00000000, 00000000, 00000000): invalid modes