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Game title |
Version |
Latest Report |
Message |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2025-02-11 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700 |
James Cameron's AVATAR™: THE GAME |
v1.18.1-362-g01b4eb41be |
2025-02-09 |
Failed decrypting the PRX (ret = -4, size = 7058029, psp_size = 7058368)! |
James Cameron's AVATAR™: THE GAME |
v1.17.1-334-g1786a4ddb |
2024-12-10 |
ReadFromHardware: Invalid address ffff0000 near PC ffff0000 LR ffff0000 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2025-02-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-12-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.11.3-1679-g195662497 |
2024-11-24 |
sceGeBreak(mode=1, unknown=09f9af80): unknown ptr (valid) |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2024-10-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b8c790, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-10-20 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-10-15 |
__KernelStopThread: thread 640 does not exist (ApctlThread deleted) |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-10-01 |
Could not setup streams, unexpected stream count: 48341 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-10-01 |
Unexpected mpeg first timestamp: 5400 / 21504 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-10-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a70000, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-10-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08aa0000, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2024-09-22 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-09-21 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-09-21 |
__KernelStopThread: thread 555 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-09-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=80010002, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-09-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.10.3 |
2024-09-01 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01407DATA/DATA.DNS, 09f919b0, 00000002) |
James Cameron's AVATAR™: THE GAME |
v1.15 |
2024-09-01 |
__KernelStopThread: thread 552 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-09-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-09-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-08-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.10.3-910-g495fd9a13 |
2024-07-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146162800 |
James Cameron's AVATAR™: THE GAME |
v1.10.3-910-g495fd9a13 |
2024-07-12 |
sceGeBreak(mode=0, unknown=08dfeda8): unknown ptr (valid) |
James Cameron's AVATAR™: THE GAME |
v1.10.3-910-g495fd9a13 |
2024-07-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145477420 |
James Cameron's AVATAR™: THE GAME |
v1.10.3-910-g495fd9a13 |
2024-07-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 3080 |
James Cameron's AVATAR™: THE GAME |
v1.10.3-910-g495fd9a13 |
2024-07-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148425392 |
James Cameron's AVATAR™: THE GAME |
v1.10.3-910-g495fd9a13 |
2024-07-12 |
sceKernelCreateSema(SEEDMUTEX) unsupported options parameter, size = 148079448 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-07-05 |
WriteToHardware: Invalid address 000012a0 near PC 08c69fb4 LR 08c6a174 |
James Cameron's AVATAR™: THE GAME |
v1.16.3 |
2024-07-01 |
Unknown GetPointer 8ac3beb2 PC 08828348 LR 08828350 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-06-13 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
James Cameron's AVATAR™: THE GAME |
v1.17.1-334-g1786a4ddb |
2024-05-31 |
Jump to invalid address: 037bd080 |
James Cameron's AVATAR™: THE GAME |
v1.17.1-334-g1786a4ddb |
2024-05-31 |
MIPSCompileOp: Invalid instruction 41200000 |
James Cameron's AVATAR™: THE GAME |
v1.17.1-334-g1786a4ddb |
2024-05-31 |
MIPSCompileOp: Invalid instruction 43880000 |
James Cameron's AVATAR™: THE GAME |
v1.17.1-334-g1786a4ddb |
2024-05-31 |
MIPSCompileOp: Invalid instruction 43f00000 |
James Cameron's AVATAR™: THE GAME |
v1.17.1-334-g1786a4ddb |
2024-05-31 |
MIPSCompileOp: Invalid instruction 43080000 |
James Cameron's AVATAR™: THE GAME |
v1.17.1-334-g1786a4ddb |
2024-05-31 |
MIPSCompileOp: Invalid instruction 43700000 |
James Cameron's AVATAR™: THE GAME |
v1.17.1-334-g1786a4ddb |
2024-05-31 |
MIPSCompileOp: Invalid instruction 42fe0000 |
James Cameron's AVATAR™: THE GAME |
v1.17.1-334-g1786a4ddb |
2024-05-31 |
MIPSCompileOp: Invalid instruction 00000801 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-05-16 |
__KernelStopThread: thread 624 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-05-12 |
__KernelStopThread: thread 581 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-04-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-04-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Branch in Jump delay slot at 095c6d3c in block starting at 095c6ac8 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 0500d960 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Branch in Jump delay slot at 095c6d38 in block starting at 095c6ac8 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 0571b2c0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Branch in Jump delay slot at 095c6d34 in block starting at 095c6ac8 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 0571eaa0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 0571b340 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 04953fa0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Branch in Jump delay slot at 095c6d18 in block starting at 095c6ac8 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 0492afa0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Branch in Jump delay slot at 095c6d14 in block starting at 095c6ac8 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 05008e60 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 05857f20 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 0342b840 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 033c9820 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 0571b4c0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 0571a8c0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 0571bec0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Branch in Jump delay slot at 095c6c98 in block starting at 095c6ac8 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 0571a5c0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Branch in Jump delay slot at 095c6c94 in block starting at 095c6ac8 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 0516bb80 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
Jump to invalid address: 033c96a0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-03 |
MIPSCompileOp: Invalid instruction 405cc056 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-04 |
Jump to invalid address: 033efaa0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-04 |
MIPSCompileOp: Invalid instruction 42745ad5 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-04 |
MIPSCompileOp: Invalid instruction 420bd7dd |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-04 |
MIPSCompileOp: Invalid instruction 41ec27b7 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-04 |
Jump to invalid address: 07c956c0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-02-04 |
Jump to invalid address: 033c95a0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2023-12-19 |
__KernelStopThread: thread 748 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-01-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2024-01-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2023-11-23 |
WriteToHardware: Invalid address 000012a0 near PC 08805aa0 LR 08805aa0 |
James Cameron's AVATAR™: THE GAME |
v1.18.1 |
2025-02-10 |
Can't draw: No current render step. Step count: 0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2023-10-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2023-09-30 |
UI scissor out of bounds in MainScreen: 1329,4-406,320 / 1024,600 |
James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2023-09-30 |
UI scissor out of bounds in MainScreen: 0,29-1317,295 / 1024,600 |
James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2023-09-30 |
UI scissor out of bounds in MainScreen: 0,0-1317,324 / 1024,600 |
James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2023-09-30 |
UI scissor out of bounds in MainScreen: 0,0-1317,30 / 1024,600 |
James Cameron's AVATAR™: THE GAME |
v1.6.3 |
2023-09-23 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:00a00022 Tex TexAlpha Fog 2x TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in highp float v_fogdepth;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
v.rgb = v.rgb * 2.0;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 00000000:00000014 Fog Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
out highp float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = position.w;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
James Cameron's AVATAR™: THE GAME |
v1.6.3 |
2023-09-23 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:00000022 Tex TexAlpha TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
fragColor0 = v;
}
vs: 00000000:00000018 C Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
James Cameron's AVATAR™: THE GAME |
v1.6.3 |
2023-09-23 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:00000022 Tex TexAlpha TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
fragColor0 = v;
}
vs: 00000000:00000010 Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
James Cameron's AVATAR™: THE GAME |
v1.6.3 |
2023-09-23 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:00800022 Tex TexAlpha 2x TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
v.rgb = v.rgb * 2.0;
fragColor0 = v;
}
vs: 00000000:00000010 Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
James Cameron's AVATAR™: THE GAME |
v1.6.3 |
2023-09-23 |
Error in shader program link: info: Link Error: Vertex shader is missing.
fs: 00000000:00200022 Tex TexAlpha Fog TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in highp float v_fogdepth;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 00000000:0000001c C Fog Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
out highp float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = position.w;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2023-09-14 |
An uneaten prefix at end of block: 08a683b0 |
James Cameron's AVATAR™: THE GAME |
v1.18.1 |
2024-11-23 |
__KernelStopThread: thread 591 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.15.4 |
2023-08-18 |
ReadFromHardware: Invalid address 31032bbf near PC 31032bbf LR 08b9b290 |
James Cameron's AVATAR™: THE GAME |
v1.15.4 |
2023-08-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.15.4 |
2023-08-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.15.4 |
2023-07-23 |
Truncating vertex count from 23196 to 21845 |
James Cameron's AVATAR™: THE GAME |
v1.15.3 |
2023-07-18 |
__KernelStopThread: thread 566 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.15.4 |
2023-07-12 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first |
James Cameron's AVATAR™: THE GAME |
v1.15.3 |
2023-05-20 |
__KernelStopThread: thread 685 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.15.3 |
2023-05-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.15.3 |
2023-05-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1 |