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Game title |
Version |
Latest Report |
Message |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2023-12-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2023-12-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2023-11-23 |
WriteToHardware: Invalid address 000012a0 near PC 08805aa0 LR 08805aa0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2023-11-20 |
Can't draw: No current render step. Step count: 0 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2023-10-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2023-09-30 |
UI scissor out of bounds in MainScreen: 1329,4-406,320 / 1024,600 |
James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2023-09-30 |
UI scissor out of bounds in MainScreen: 0,29-1317,295 / 1024,600 |
James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2023-09-30 |
UI scissor out of bounds in MainScreen: 0,0-1317,324 / 1024,600 |
James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2023-09-30 |
UI scissor out of bounds in MainScreen: 0,0-1317,30 / 1024,600 |
James Cameron's AVATAR™: THE GAME |
v1.6.3 |
2023-09-23 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:00a00022 Tex TexAlpha Fog 2x TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in highp float v_fogdepth;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
v.rgb = v.rgb * 2.0;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 00000000:00000014 Fog Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
out highp float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = position.w;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
James Cameron's AVATAR™: THE GAME |
v1.6.3 |
2023-09-23 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:00000022 Tex TexAlpha TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
fragColor0 = v;
}
vs: 00000000:00000018 C Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
James Cameron's AVATAR™: THE GAME |
v1.6.3 |
2023-09-23 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:00000022 Tex TexAlpha TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
fragColor0 = v;
}
vs: 00000000:00000010 Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
James Cameron's AVATAR™: THE GAME |
v1.6.3 |
2023-09-23 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:00800022 Tex TexAlpha 2x TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
v.rgb = v.rgb * 2.0;
fragColor0 = v;
}
vs: 00000000:00000010 Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
James Cameron's AVATAR™: THE GAME |
v1.6.3 |
2023-09-23 |
Error in shader program link: info: Link Error: Vertex shader is missing.
fs: 00000000:00200022 Tex TexAlpha Fog TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in highp float v_fogdepth;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 00000000:0000001c C Fog Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
out highp float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = position.w;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2023-09-14 |
An uneaten prefix at end of block: 08a683b0 |
James Cameron's AVATAR™: THE GAME |
v1.15.2 |
2023-09-09 |
__KernelStopThread: thread 591 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.15.4 |
2023-08-18 |
ReadFromHardware: Invalid address 31032bbf near PC 31032bbf LR 08b9b290 |
James Cameron's AVATAR™: THE GAME |
v1.15.4 |
2023-08-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.15.4 |
2023-08-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.15.4 |
2023-07-23 |
Truncating vertex count from 23196 to 21845 |
James Cameron's AVATAR™: THE GAME |
v1.15.3 |
2023-07-18 |
__KernelStopThread: thread 566 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.15.4 |
2023-07-12 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first |
James Cameron's AVATAR™: THE GAME |
v1.15.3 |
2023-05-20 |
__KernelStopThread: thread 685 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.15.3 |
2023-05-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.15.3 |
2023-05-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.15.3 |
2023-05-18 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-05-18 |
__KernelStopThread: thread 551 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-03-12 |
sceKernelCreateThread(name=ScePafThread): unsupported options parameter 09fbfd20 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-03-12 |
sceKernelCreateThread(name=ScePafThread): unsupported attributes 00000008 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-03-12 |
sceKernelCreateThread(name=ScePafJob): unsupported options parameter 09fbfcf0 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-03-12 |
sceKernelCreateThread(name=ScePafJob): unsupported attributes 00000008 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-03-09 |
80630006=sceAtracSetData(0, 09367e00, 000004a4): invalid RIFF header |
James Cameron's AVATAR™: THE GAME |
v1.15.4 |
2023-11-27 |
__KernelStopThread: thread 554 does not exist (helper deleted) |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-09-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a0e0f8, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-02-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cd1630, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.14.4 |
2023-02-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cd1630, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2023-02-14 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2023-02-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-23 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
Branch in Jump delay slot at 08fcce40 in block starting at 08fcc870 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
Jump to invalid address: 03e30480 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
MIPSCompileOp: Invalid instruction b39c9a0c |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
MIPSCompileOp: Invalid instruction b3d25b36 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
MIPSCompileOp: Invalid instruction b43f2619 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
MIPSCompileOp: Invalid instruction b51b82e0 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
MIPSCompileOp: Invalid instruction b29030b4 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
MIPSCompileOp: Invalid instruction b45b29b6 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
MIPSCompileOp: Invalid instruction b28da163 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
MIPSCompileOp: Invalid instruction 000000bb |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
MIPSCompileOp: Invalid instruction 0000023c |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
Jump to invalid address: 03f32350 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
Jump to invalid address: 033f3d30 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
Jump to invalid address: 033c1a80 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
MIPSCompileOp: Invalid instruction 0000023b |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
Jump to invalid address: 03f32260 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
MIPSCompileOp: Invalid instruction 0000023a |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
MIPSCompileOp: Invalid instruction 00000114 |
James Cameron's AVATAR™: THE GAME |
v1.11.3 |
2023-01-15 |
Jump to invalid address: 03f321d0 |
James Cameron's AVATAR™: THE GAME |
v1.14.1 |
2023-01-06 |
UI scissor out of bounds in GameSettingsScreen: 539,0-1940,254 / 1166,544 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2022-12-28 |
ReadFromHardware: Invalid address 31032bbf near PC 31032bbf LR 08b9b268 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-09 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-09 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-09 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-09 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-09 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-08 |
sceGeBreak(mode=0, unknown=09fff520): unknown ptr (valid) |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-08 |
sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid) |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-08 |
sceGeBreak(mode=0, unknown=09fff410): unknown ptr (valid) |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-08 |
sceGeBreak(mode=0, unknown=09fff4e0): unknown ptr (valid) |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-08 |
sceGeBreak(mode=0, unknown=09fff4d0): unknown ptr (valid) |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-08 |
sceGeBreak(mode=0, unknown=09fff3f0): unknown ptr (valid) |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-08 |
sceGeBreak(mode=0, unknown=09fff3e0): unknown ptr (valid) |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-08 |
ReadFromHardware: Invalid address 01a337c4 near PC 08865d64 LR 08865f4c |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-12-08 |
ReadFromHardware: Invalid address 01a337c0 near PC 08865d64 LR 08865f4c |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-10-14 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-10-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.16.6 |
2023-11-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-10-14 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-10-14 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2023-04-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -559038737 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2023-04-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146162456 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2023-04-25 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 102464 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2023-04-25 |
sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid) |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2023-04-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145477076 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2023-04-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 2568 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2023-04-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-10-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143464896 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-10-14 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148424880 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-09-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-09-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-09-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-09-21 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2022-09-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064 |
James Cameron's AVATAR™: THE GAME |
v1.16.5 |
2023-10-06 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2022-09-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbe978, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2022-09-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fbe998, pos=0, access=1, data=2, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.13.2 |
2023-01-22 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2022-08-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2022-08-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1 |
James Cameron's AVATAR™: THE GAME |
v1.12.3 |
2022-08-19 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040 |