Recent logs - FIFA 12

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Game title Version Latest Report Message
FIFA 12 v1.14.2 2024-08-08 UI scissor out of bounds in GameSettingsScreen: 384,0-2003,1081 / 2400,1033
FIFA 12 v1.17.1 2024-07-17 Jump to invalid address: 04e30030
FIFA 12 v1.17.1 2024-07-17 Jump to invalid address: 03a44760
FIFA 12 v1.17.1 2024-07-17 Unknown GetPointerWrite 0000000a PC 08deb6cc LR 08deb6e0
FIFA 12 v1.17.1 2024-07-16 Unknown GetPointerWrite 00000003 PC 08deb6cc LR 08deb6e0
FIFA 12 v1.11.3 2024-07-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146122760
FIFA 12 v1.11.3 2024-07-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 4259907
FIFA 12 v1.11.3 2024-07-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598472
FIFA 12 v1.11.3 2024-07-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167706624
FIFA 12 v1.11.3 2024-07-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145512184
FIFA 12 v1.11.3 2024-07-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147039492
FIFA 12 v1.17.1 2024-02-20 Savedata loading with detected hashmode 5 instead of file's 1
FIFA 12 v1.6.3-432-gfd6c3145d 2024-01-21 Error in shader program link: info: (unknown reason) fs: 00000000:0000d022 Tex TexAlpha TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
FIFA 12 v1.6.3-432-gfd6c3145d 2024-01-21 Error in shader program link: info: (unknown reason) fs: 00010000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; v.rgb = v.rgb * 2.0; fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
FIFA 12 v1.6.3-432-gfd6c3145d 2024-01-21 Error in shader program link: info: (unknown reason) fs: 00000000:00800002 Tex 2x TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); v.rgb = v.rgb * 2.0; fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
FIFA 12 v1.6.3-432-gfd6c3145d 2024-01-21 Error in shader program link: info: (unknown reason) fs: 00000000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
FIFA 12 v1.6.3-432-gfd6c3145d 2024-01-21 Error in shader program link: info: (unknown reason) fs: 00001a96:0580d022 Tex TexAlpha 2x ReplaceBlend_6A:10_B:6_Eq:2 StenToAlpha Sten0 TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_blendFixA; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; lowp vec4 destColor = fragColor0; v.rgb = destColor.rgb * vec3(v.a * 2.0) - v.rgb * u_blendFixA; fragColor0 = vec4(v.rgb, 0.0); } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
FIFA 12 v1.6.3-432-gfd6c3145d 2024-01-21 Error in shader program link: info: (unknown reason) fs: 00000000:000000a2 Tex TexAlpha TClamp TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
FIFA 12 v1.12.3-1071-g830420f0c 2023-12-25 Failed to read valid video stream data from header
FIFA 12 v1.14.2 2023-11-05 UI scissor out of bounds in GamePauseScreen: 1822,36-551,1044 / 2270,987
FIFA 12 v1.14.2 2023-11-05 UI scissor out of bounds in GamePauseScreen: 93,36-1712,1044 / 2270,987
FIFA 12 v1.17.1 2024-11-06 Can't draw: No current render step. Step count: 0
FIFA 12 v1.14.2 2023-08-27 UI scissor out of bounds in GamePauseScreen: 1729,36-551,1044 / 2270,987
FIFA 12 v1.14.2 2023-08-27 UI scissor out of bounds in GamePauseScreen: 0,36-1712,1044 / 2270,987
FIFA 12 v1.15.4 2023-07-04 ReadFromHardware: Invalid address 00000014 near PC 08b42004 LR 08b42000
FIFA 12 v1.10.2 2023-06-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
FIFA 12 v1.15.4 2023-09-04 Unknown GetPointer 00000010 PC 08de32d4 LR 08de3334
FIFA 12 v1.14.4 2023-04-21 Unknown GetPointer 00000010 PC 08de332c LR 08de3334
FIFA 12 v1.12.3 2023-04-16 Normal projection mapping without normal?
FIFA 12 v1.12.3 2023-04-06 __KernelStopThread: thread 337 does not exist
FIFA 12 v1.12.3 2023-04-06 FBO created from existing depthbuffer as color, 04088000/00000000 and 04154000/04088000
FIFA 12 v1.12.3 2023-04-06 FBO created from existing depthbuffer as color, 04088000/00000000 and 041dc000/04088000
FIFA 12 v1.12.3 2023-04-06 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
FIFA 12 v1.12.3 2023-04-06 FBO created from existing depthbuffer as color, 04088000/00000000 and 041e0000/04088000
FIFA 12 v1.12.3 2023-04-06 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
FIFA 12 v1.8.0 2023-03-21 Error in shader compilation: info: INTERNAL ERROR: no main() function! ERROR: 0 compilation errors. No code generated. postshader
FIFA 12 v1.14.2 2023-02-06 UI scissor out of bounds in SavedataScreen: 1800,308-0,99 / 1600,720
FIFA 12 v1.14.2 2023-01-05 UI scissor out of bounds in MainScreen: 43,0-1192,721 / 1600,720
FIFA 12 v1.14.2 2023-01-05 UI scissor out of bounds in GameSettingsScreen: 282,0-1306,721 / 1600,720
FIFA 12 v1.14.2 2023-01-05 UI scissor out of bounds in MainScreen: 44,0-1194,721 / 1600,720
FIFA 12 v1.9.0 2022-12-14 sceKernelLoadModule: unsupported options size=00000014, flags=0892b4b0, pos=0, access=1, data=2, text=2
FIFA 12 v1.11.1 2022-12-02 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408
FIFA 12 v1.13.2 2022-11-28 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0940bd20): duplicate handler
FIFA 12 v1.13.2 2022-11-28 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 093b0b00): duplicate handler
FIFA 12 v1.13.2 2022-10-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146370816
FIFA 12 v1.13.2 2022-10-10 ReadFromHardware: Invalid address ffffffff near PC ffffffff LR ffffffff
FIFA 12 v1.13.2 2022-11-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14
FIFA 12 v1.13.2 2022-10-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
FIFA 12 v1.13.2 2022-10-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
FIFA 12 v1.13.2 2023-11-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1
FIFA 12 v1.13.2 2023-11-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064
FIFA 12 v1.13.2 2023-11-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
FIFA 12 v1.13.2 2023-11-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
FIFA 12 v1.13.2 2023-11-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
FIFA 12 v1.13.2 2023-11-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
FIFA 12 v1.13.1 2022-09-13 sceKernelLoadModule: unsupported options size=00000014, flags=08dd5138, pos=0, access=1, data=2, text=2
FIFA 12 v1.13.1 2022-09-13 sceKernelLoadModule: unsupported options size=00000014, flags=0000a018, pos=0, access=1, data=1, text=1
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1037405712
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1037277575
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1037149101
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1037020387
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036891528
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036762616
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036633749
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036505025
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036376536
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036248378
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036120643
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035993435
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035866843
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035740962
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035615892
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035491723
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035368555
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035246481
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035125598
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035006000
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034887780
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034771040
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034655872
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034542371
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034430630
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034320751
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034212825
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034106948
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034003216
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033901725
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033802567
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033705843
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033611644
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033520069
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033431210
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033345165
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033262029
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033181898
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033104867
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033031029
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1032960483
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1032893323
FIFA 12 v1.13.1 2022-09-13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1032829646