To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
FIFA 12 |
v1.14.2 |
2024-08-08 |
UI scissor out of bounds in GameSettingsScreen: 384,0-2003,1081 / 2400,1033 |
FIFA 12 |
v1.17.1 |
2024-07-17 |
Jump to invalid address: 04e30030 |
FIFA 12 |
v1.17.1 |
2024-07-17 |
Jump to invalid address: 03a44760 |
FIFA 12 |
v1.17.1 |
2024-07-17 |
Unknown GetPointerWrite 0000000a PC 08deb6cc LR 08deb6e0 |
FIFA 12 |
v1.17.1 |
2024-07-16 |
Unknown GetPointerWrite 00000003 PC 08deb6cc LR 08deb6e0 |
FIFA 12 |
v1.11.3 |
2024-07-09 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146122760 |
FIFA 12 |
v1.11.3 |
2024-07-09 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 4259907 |
FIFA 12 |
v1.11.3 |
2024-07-09 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598472 |
FIFA 12 |
v1.11.3 |
2024-07-09 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167706624 |
FIFA 12 |
v1.11.3 |
2024-07-09 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145512184 |
FIFA 12 |
v1.11.3 |
2024-07-09 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147039492 |
FIFA 12 |
v1.17.1 |
2024-02-20 |
Savedata loading with detected hashmode 5 instead of file's 1 |
FIFA 12 |
v1.6.3-432-gfd6c3145d |
2024-01-21 |
Error in shader program link: info: (unknown reason)
fs: 00000000:0000d022 Tex TexAlpha TFuncMod AlphaTest >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
FIFA 12 |
v1.6.3-432-gfd6c3145d |
2024-01-21 |
Error in shader program link: info: (unknown reason)
fs: 00010000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) v.a = 0.0;
v.rgb = v.rgb * 2.0;
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
FIFA 12 |
v1.6.3-432-gfd6c3145d |
2024-01-21 |
Error in shader program link: info: (unknown reason)
fs: 00000000:00800002 Tex 2x TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
v.rgb = v.rgb * 2.0;
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
FIFA 12 |
v1.6.3-432-gfd6c3145d |
2024-01-21 |
Error in shader program link: info: (unknown reason)
fs: 00000000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
v.rgb = v.rgb * 2.0;
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
FIFA 12 |
v1.6.3-432-gfd6c3145d |
2024-01-21 |
Error in shader program link: info: (unknown reason)
fs: 00001a96:0580d022 Tex TexAlpha 2x ReplaceBlend_6A:10_B:6_Eq:2 StenToAlpha Sten0 TFuncMod AlphaTest >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform vec3 u_blendFixA;
uniform sampler2D testtex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
v.rgb = v.rgb * 2.0;
lowp vec4 destColor = fragColor0;
v.rgb = destColor.rgb * vec3(v.a * 2.0) - v.rgb * u_blendFixA;
fragColor0 = vec4(v.rgb, 0.0);
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
FIFA 12 |
v1.6.3-432-gfd6c3145d |
2024-01-21 |
Error in shader program link: info: (unknown reason)
fs: 00000000:000000a2 Tex TexAlpha TClamp TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform vec4 u_texclamp;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y));
vec4 t = texture(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
FIFA 12 |
v1.12.3-1071-g830420f0c |
2023-12-25 |
Failed to read valid video stream data from header |
FIFA 12 |
v1.14.2 |
2023-11-05 |
UI scissor out of bounds in GamePauseScreen: 1822,36-551,1044 / 2270,987 |
FIFA 12 |
v1.14.2 |
2023-11-05 |
UI scissor out of bounds in GamePauseScreen: 93,36-1712,1044 / 2270,987 |
FIFA 12 |
v1.17.1 |
2024-11-06 |
Can't draw: No current render step. Step count: 0 |
FIFA 12 |
v1.14.2 |
2023-08-27 |
UI scissor out of bounds in GamePauseScreen: 1729,36-551,1044 / 2270,987 |
FIFA 12 |
v1.14.2 |
2023-08-27 |
UI scissor out of bounds in GamePauseScreen: 0,36-1712,1044 / 2270,987 |
FIFA 12 |
v1.15.4 |
2023-07-04 |
ReadFromHardware: Invalid address 00000014 near PC 08b42004 LR 08b42000 |
FIFA 12 |
v1.10.2 |
2023-06-08 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812 |
FIFA 12 |
v1.15.4 |
2023-09-04 |
Unknown GetPointer 00000010 PC 08de32d4 LR 08de3334 |
FIFA 12 |
v1.14.4 |
2023-04-21 |
Unknown GetPointer 00000010 PC 08de332c LR 08de3334 |
FIFA 12 |
v1.12.3 |
2023-04-16 |
Normal projection mapping without normal? |
FIFA 12 |
v1.12.3 |
2023-04-06 |
__KernelStopThread: thread 337 does not exist |
FIFA 12 |
v1.12.3 |
2023-04-06 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 04154000/04088000 |
FIFA 12 |
v1.12.3 |
2023-04-06 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 041dc000/04088000 |
FIFA 12 |
v1.12.3 |
2023-04-06 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000 |
FIFA 12 |
v1.12.3 |
2023-04-06 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 041e0000/04088000 |
FIFA 12 |
v1.12.3 |
2023-04-06 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000 |
FIFA 12 |
v1.8.0 |
2023-03-21 |
Error in shader compilation: info: INTERNAL ERROR: no main() function!
ERROR: 0 compilation errors. No code generated.
postshader
|
FIFA 12 |
v1.14.2 |
2023-02-06 |
UI scissor out of bounds in SavedataScreen: 1800,308-0,99 / 1600,720 |
FIFA 12 |
v1.14.2 |
2023-01-05 |
UI scissor out of bounds in MainScreen: 43,0-1192,721 / 1600,720 |
FIFA 12 |
v1.14.2 |
2023-01-05 |
UI scissor out of bounds in GameSettingsScreen: 282,0-1306,721 / 1600,720 |
FIFA 12 |
v1.14.2 |
2023-01-05 |
UI scissor out of bounds in MainScreen: 44,0-1194,721 / 1600,720 |
FIFA 12 |
v1.9.0 |
2022-12-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892b4b0, pos=0, access=1, data=2, text=2 |
FIFA 12 |
v1.11.1 |
2022-12-02 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408 |
FIFA 12 |
v1.13.2 |
2022-11-28 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0940bd20): duplicate handler |
FIFA 12 |
v1.13.2 |
2022-11-28 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 093b0b00): duplicate handler |
FIFA 12 |
v1.13.2 |
2022-10-28 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146370816 |
FIFA 12 |
v1.13.2 |
2022-10-10 |
ReadFromHardware: Invalid address ffffffff near PC ffffffff LR ffffffff |
FIFA 12 |
v1.13.2 |
2022-11-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14 |
FIFA 12 |
v1.13.2 |
2022-10-07 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
FIFA 12 |
v1.13.2 |
2022-10-07 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
FIFA 12 |
v1.13.2 |
2023-11-10 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1 |
FIFA 12 |
v1.13.2 |
2023-11-10 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064 |
FIFA 12 |
v1.13.2 |
2023-11-10 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2 |
FIFA 12 |
v1.13.2 |
2023-11-10 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
FIFA 12 |
v1.13.2 |
2023-11-10 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168 |
FIFA 12 |
v1.13.2 |
2023-11-10 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=08dd5138, pos=0, access=1, data=2, text=2 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=0000a018, pos=0, access=1, data=1, text=1 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1037405712 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1037277575 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1037149101 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1037020387 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036891528 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036762616 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036633749 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036505025 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036376536 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036248378 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1036120643 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035993435 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035866843 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035740962 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035615892 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035491723 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035368555 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035246481 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035125598 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1035006000 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034887780 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034771040 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034655872 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034542371 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034430630 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034320751 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034212825 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034106948 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1034003216 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033901725 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033802567 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033705843 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033611644 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033520069 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033431210 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033345165 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033262029 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033181898 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033104867 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1033031029 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1032960483 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1032893323 |
FIFA 12 |
v1.13.1 |
2022-09-13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1032829646 |