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Game title |
Version |
Latest Report |
Message |
WWE 2K14 |
v1.6.3 |
2021-01-22 |
Bad vertex address 00003840! |
WWE 2K14 |
v1.6.3 |
2021-01-22 |
Bad vertex address 00002e80! |
WWE 2K14 |
v1.6.3 |
2021-01-22 |
80630007=sceAtracSetData(2, 08d13140, 00003b70): atracID uses different codec type than data |
WWE 2K14 |
v1.10.3 |
2021-01-21 |
Trying to write block exit to illegal destination 00020000: pc = 00010000 |
WWE 2K14 |
v1.10.3 |
2021-01-10 |
80630007=sceAtracSetData(2, 08d4b180, 00008b48): atracID uses different codec type than data |
WWE 2K14 |
v1.4.2 |
2020-12-26 |
Wrong magic number 00402021 |
WWE 2K14 |
v1.4.2 |
2020-12-26 |
Wrong magic number 1cc0fff9 |
WWE 2K14 |
v1.4.2 |
2020-12-26 |
Wrong magic number 24840001 |
WWE 2K14 |
v1.4.2 |
2020-12-26 |
Wrong magic number 24028000 |
WWE 2K14 |
v1.9.4 |
2020-12-17 |
80630006=sceAtracSetData(2, 08d4b180, 0000d260): invalid RIFF header |
WWE 2K14 |
v1.9.4 |
2020-12-17 |
80630006=sceAtracSetData(2, 08d4b180, 000032b0): invalid RIFF header |
WWE 2K14 |
v1.9.4 |
2020-12-17 |
80630006=sceAtracSetData(2, 08d4b180, 000090c0): invalid RIFF header |
WWE 2K14 |
v1.10.3 |
2020-11-27 |
80630006=sceAtracSetData(2, 08d4b180, 00004548): invalid RIFF header |
WWE 2K14 |
v1.10.3 |
2020-11-27 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE 2K14 |
v1.10.3 |
2020-11-27 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
WWE 2K14 |
v1.10.3 |
2020-11-27 |
80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data |
WWE 2K14 |
v1.10.3 |
2020-11-27 |
80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE 2K14 |
v1.10.3 |
2020-11-27 |
80630006=sceAtracSetData(3, 08d4b180, 00003198): invalid RIFF header |
WWE 2K14 |
v1.10.3 |
2020-11-27 |
80630006=sceAtracSetData(3, 08d4b180, 00005c40): invalid RIFF header |
WWE 2K14 |
v1.10.3 |
2020-11-20 |
80630006=sceAtracSetData(2, 08d13140, 00000aec): invalid RIFF header |
WWE 2K14 |
v1.6.3 |
2020-11-11 |
Unknown GetPointer ca62f970 PC 08bfba9c LR 08bfbe04 |
WWE 2K14 |
v1.9.4 |
2020-10-31 |
80630006=sceAtracSetData(3, 08d4b180, 000032b0): invalid RIFF header |
WWE 2K14 |
v1.6.3 |
2020-10-27 |
80630007=sceAtracSetData(3, 08d4b180, 00008a30): atracID uses different codec type than data |
WWE 2K14 |
v1.10.3 |
2020-10-24 |
Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640 |
WWE 2K14 |
v1.10.3 |
2020-10-24 |
Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c |
WWE 2K14 |
v1.10.3 |
2020-10-24 |
Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1 |
WWE 2K14 |
v1.6.3 |
2020-11-11 |
80630007=sceAtracSetData(2, 08d13140, 00002f68): atracID uses different codec type than data |
WWE 2K14 |
v1.6.3 |
2020-10-28 |
80630007=sceAtracSetData(2, 08d4b180, 00002e50): atracID uses different codec type than data |
WWE 2K14 |
v1.10.3 |
2020-09-20 |
An uneaten prefix at end of block: 09fffed4 |
WWE 2K14 |
v1.10.3 |
2020-09-20 |
MIPSCompileOp: Invalid instruction 475f5053 |
WWE 2K14 |
v1.9.4 |
2020-09-20 |
80630006=sceAtracSetData(2, 08d4b180, 00004200): invalid RIFF header |
WWE 2K14 |
v1.9.4 |
2020-09-20 |
80630006=sceAtracSetData(2, 08d4b180, 00009638): invalid RIFF header |
WWE 2K14 |
v1.10.3 |
2020-09-18 |
No DL ID available to enqueue |
WWE 2K14 |
v1.10.3 |
2020-09-20 |
MIPSCompileOp: Invalid instruction 63736964 |
WWE 2K14 |
v1.10.2 |
2020-07-26 |
Bad vertex address 00005d30! |
WWE 2K14 |
v1.10.2 |
2020-07-26 |
Bad vertex address 00005640! |
WWE 2K14 |
v1.10.2 |
2020-07-26 |
Bad vertex address 000045c0! |
WWE 2K14 |
v1.10.2 |
2020-07-26 |
Bad vertex address 00004290! |
WWE 2K14 |
v1.10.2 |
2020-07-26 |
Bad vertex address 00003cf0! |
WWE 2K14 |
v1.10.2 |
2020-07-26 |
Bad vertex address 00003660! |
WWE 2K14 |
v1.10.2 |
2020-07-26 |
Bad vertex address 00002d00! |
WWE 2K14 |
v1.10.2 |
2020-07-26 |
Bad vertex address 00002610! |
WWE 2K14 |
v1.10.3 |
2020-12-18 |
Jump to invalid address: 000000c0 |
WWE 2K14 |
v1.10.3 |
2021-01-14 |
Unknown GetPointer 00000000 PC 00000000 LR 00000000 |
WWE 2K14 |
v1.9.4 |
2020-10-23 |
80630007=sceAtracSetData(2, 08d4b180, 00001758): atracID uses different codec type than data |
WWE 2K14 |
v1.6.3 |
2020-12-04 |
80630007=sceAtracSetData(2, 08d4b180, 00004318): atracID uses different codec type than data |
WWE 2K14 |
v1.9.4 |
2020-06-19 |
80630007=sceAtracSetData(3, 08d4b180, 00007680): atracID uses different codec type than data |
WWE 2K14 |
v1.9.4 |
2020-06-05 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
WWE 2K14 |
v1.9.4 |
2020-04-23 |
Unknown GetPointer 00000000 PC 08000000 LR 08000010 |
WWE 2K14 |
v1.9.4 |
2020-03-29 |
80630006=sceAtracSetData(3, 08d4b180, 0000b2a8): invalid RIFF header |
WWE 2K14 |
v1.9.4 |
2020-03-29 |
80630006=sceAtracSetData(3, 08d4b180, 000086e8): invalid RIFF header |
WWE 2K14 |
v1.9.4 |
2020-03-17 |
Jump to invalid address: 0245a0d0 |
WWE 2K14 |
v1.9.4 |
2020-03-17 |
WriteToHardware: Invalid address fffffd94 near PC 08f91764 LR 08915c1c |
WWE 2K14 |
v1.9.4 |
2020-03-17 |
MIPSCompileOp: Invalid instruction 0000001f |
WWE 2K14 |
v1.9.4 |
2020-03-17 |
UNIMPL sceJpegDecompressAllImage() |
WWE 2K14 |
v1.9.4 |
2020-03-17 |
MIPSCompileOp: Invalid instruction b21914b7 |
WWE 2K14 |
v1.7.5 |
2020-02-14 |
MIPSCompileOp: Invalid instruction 9d1407bc |
WWE 2K14 |
v1.9.4 |
2020-02-10 |
Render to texture using CLUT with offset at 04044000 +64x0 |
WWE 2K14 |
v1.9.3-80-g73bf6098e |
2020-01-21 |
__KernelStopThread: thread 1160 does not exist |
WWE 2K14 |
v1.6.3 |
2020-01-10 |
80630007=sceAtracSetData(2, 08d13140, 00003710): atracID uses different codec type than data |
WWE 2K14 |
v1.6.3 |
2020-01-10 |
80630007=sceAtracSetData(2, 08d4b180, 00012238): atracID uses different codec type than data |
WWE 2K14 |
v1.9.4 |
2020-01-05 |
MIPSCompileOp: Invalid instruction b6cabbd7 |
WWE 2K14 |
v1.9.4 |
2020-01-05 |
MIPSCompileOp: Invalid instruction 9d3414dc |
WWE 2K14 |
v1.9.4 |
2020-12-20 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
WWE 2K14 |
v1.9.3-80-g73bf6098e |
2019-12-30 |
__KernelStopThread: thread 892 does not exist |
WWE 2K14 |
v1.9.4 |
2019-11-25 |
80630006=sceAtracSetData(2, 08d4b180, 0000d8f0): invalid RIFF header |
WWE 2K14 |
v1.9.4 |
2019-11-25 |
80630006=sceAtracSetData(2, 08d4b180, 00010e88): invalid RIFF header |
WWE 2K14 |
v1.4.2 |
2019-10-05 |
Wrong magic number b8ff2d58 |
WWE 2K14 |
v1.4.2 |
2019-10-05 |
Wrong magic number b8e41a90 |
WWE 2K14 |
v1.8.0 |
2019-09-20 |
Unknown GetPointer c7abbb60 PC 08bfbd68 LR 08bfbe04 |
WWE 2K14 |
v1.8.0 |
2019-09-17 |
80630007=sceAtracSetData(2, 08d4b180, 000029f0): atracID uses different codec type than data |
WWE 2K14 |
v1.8.0 |
2019-09-14 |
80630006=sceAtracSetData(3, 08d4b180, 0000da08): invalid RIFF header |
WWE 2K14 |
v1.8.0 |
2019-09-14 |
80630006=sceAtracSetData(3, 08d4b180, 00006dc0): invalid RIFF header |
WWE 2K14 |
v1.8.0 |
2019-09-12 |
Bad vertex address 00003e40! |
WWE 2K14 |
v1.8.0 |
2019-09-03 |
Unknown GetPointer 00000000 PC 089161b4 LR 089161b4 |
WWE 2K14 |
v1.8.0 |
2019-07-06 |
MIPSCompileOp: Invalid instruction b6d07777 |
WWE 2K14 |
v1.8.0 |
2019-07-06 |
MIPSCompileOp: Invalid instruction 9ecc0ff0 |
WWE 2K14 |
v1.8.0 |
2019-07-06 |
MIPSCompileOp: Invalid instruction 9ecc00b4 |
WWE 2K14 |
v1.9.4 |
2020-10-23 |
Render to area containing texture at 04000000 +112x0 |
WWE 2K14 |
v1.8.0 |
2019-06-17 |
80630006=sceAtracSetData(2, 08d4b180, 00002f68): invalid RIFF header |
WWE 2K14 |
v1.9.4 |
2020-10-23 |
Render to area containing texture at 04044000 +112x0 |
WWE 2K14 |
v1.8.0 |
2019-06-17 |
80630006=sceAtracSetData(2, 08d4b180, 000086e8): invalid RIFF header |
WWE 2K14 |
v1.8.0 |
2019-06-17 |
ReadFromHardware: Invalid address 00000000 near PC 08964aa8 LR 08964aa4 |
WWE 2K14 |
v1.8.0 |
2019-06-17 |
ReadFromHardware: Invalid address 00000000 near PC 08964ad8 LR 08964aa4 |
WWE 2K14 |
v1.8.0 |
2019-06-17 |
ReadFromHardware: Invalid address 00000010 near PC 088f4458 LR 088f46ac |
WWE 2K14 |
v1.8.0 |
2019-06-17 |
WriteToHardware: Invalid address 00000000 near PC 08964abc LR 08964aa4 |
WWE 2K14 |
v1.8.0 |
2019-04-28 |
Unknown instruction 00000033 at 08fca044 |
WWE 2K14 |
v1.8.0 |
2019-04-28 |
Unknown instruction 00000033 at 08f42578 |
WWE 2K14 |
v1.8.0 |
2019-04-28 |
ReadFromHardware: Invalid address 00000008 near PC 08a8efa8 LR 08a8efa4 |
WWE 2K14 |
v1.9.4 |
2020-04-14 |
Render to texture using CLUT with offset at 04000000 +64x0 |
WWE 2K14 |
v1.8.0 |
2019-04-19 |
ReadFromHardware: Invalid address fffff589 near PC 08f91750 LR 08915c1c |
WWE 2K14 |
v1.8.0 |
2019-04-19 |
MIPSCompileOp: Invalid instruction d1a13cf8 |
WWE 2K14 |
v1.8.0 |
2019-04-19 |
MIPSCompileOp: Invalid instruction 00000005 |
WWE 2K14 |
v1.8.0 |
2019-04-19 |
MIPSCompileOp: Invalid instruction 0000007d |
WWE 2K14 |
v1.4.2 |
2019-04-13 |
Wrong magic number 1d3f28eb |
WWE 2K14 |
v1.9.4 |
2021-01-26 |
Rendering to framebuffer offset: 040cc000 +65x0 |
WWE 2K14 |
v1.9.4 |
2020-10-12 |
Unknown GetPointer 00000000 PC 0896256c LR 08000030 |
WWE 2K14 |
v1.7.5 |
2019-03-20 |
80630011=sceAtracSetData(2, 08d13140, 00004430): no data chunk |
WWE 2K14 |
v1.9.4 |
2020-12-04 |
Unknown GetPointer 00000000 PC 089fe548 LR 08000020 |
WWE 2K14 |
v1.9.4 |
2020-11-27 |
80630006=sceAtracSetData(3, 08d4b180, 00003fd0): invalid RIFF header |