Recent logs - %08x=sceAtracSetHalfwayBufferAndGetID(%s): fmt definition too small (%d)
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Game title |
Version |
Latest Report |
Message |
Grand Theft Auto: Vice City Stories |
v1.12.3-667-gaeb81c3cb |
2022-01-23 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bfec80, 00001000, 00040000): fmt definition too small (18) |
Grand Theft Auto: Liberty City Stories |
v1.11.3 |
2021-05-05 |
80630006=sceAtracSetHalfwayBufferAndGetID(08dda400, 00000800, 00040000): fmt definition too small (30) |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2021-05-05 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bff040, 00001000, 00040000): fmt definition too small (30) |
GTA: Liberty City Stories |
v1.9.4 |
2020-07-04 |
80630006=sceAtracSetHalfwayBufferAndGetID(08dda440, 00000800, 00040000): fmt definition too small (16) |
Grand Theft Auto: Vice City Stories |
v1.8.0 |
2019-10-08 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bfec80, 00001000, 00040000): fmt definition too small (16) |
Grand Theft Auto: Vice City Stories |
v1.6.3 |
2018-12-07 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bff040, 00001000, 00040000): fmt definition too small (20) |
Grand Theft Auto: Vice City Stories |
v1.3.0.1 |
2021-09-19 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bff040, 00001000, 00040000): fmt definition too small (16) |