Recent logs - eFootball Chelito 19

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Game title Version Latest Report Message
eFootball Chelito 19 v1.14.4 2023-03-31 Jump to invalid address: 06ce51e0
eFootball Chelito 19 v1.14.4 2023-03-31 Branch in Jump delay slot at 08000034 in block starting at 08000034
eFootball Chelito 19 v1.14.4 2023-03-31 Jump to invalid address: 0b7e55f0
eFootball Chelito 19 v1.14.4 2023-03-30 Replacement rowPitch=128, but w=1332 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-30 Replacement rowPitch=128, but w=1604 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-29 Replacement rowPitch=2048, but w=8640 (level=0)
eFootball Chelito 19 v1.10.2 2023-03-29 sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2
eFootball Chelito 19 v1.11.3 2023-03-28 Unknown GetPointer 00001b24 PC 08872bb4 LR 08872c1c
eFootball Chelito 19 v1.14.1 2023-03-28 UI scissor out of bounds in SavedataScreen: 1388,75-0,74 / 1280,800
eFootball Chelito 19 v1.14.1 2023-03-28 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:75: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:78: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:124: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:127: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:173: '!=' : wrong operand types no operation '!=' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:176: '==' : wron 01000000:80000b10 HWX T N Tex Light: LightUberShader #version 300 es // Driver: Adreno (TM) 305 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b10 HWX T N Tex Light: LightUberShader in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0u) { uint comp = (u_lightControl >> 4) & 3u; uint type = (u_lightControl >> 6) & 3u; if (type == 0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } swi
eFootball Chelito 19 v1.10.3-1614-g3aa099f2d 2023-03-28 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l1 rate 000f
eFootball Chelito 19 v1.6.3 2023-03-28 Error in shader program link: info: fs: 00000000:00200022 Tex TexAlpha Fog TFuncMod #version 300 es precision lowp float; uniform sampler2D tex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 00000000:0000091c HWX C T Fog Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
eFootball Chelito 19 v1.14.1 2023-03-28 UI scissor out of bounds in GameSettingsScreen: 307,0-1280,720 / 1510,720
eFootball Chelito 19 v1.14.4 2023-03-28 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:125: 'comp' : redefinition ERROR: 0:126: 'type' : redefinition ERROR: 0:174: 'comp' : redefinition ERROR: 0:175: 'type' : redefinition ERROR: 0:223: 'comp' : redefinition ERROR: 0:224: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 320 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } break; default: lightScale = 1.0; break; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u) { if (
eFootball Chelito 19 v1.12.2 2023-03-28 Unknown GetPointer 0000005a PC 08872bb4 LR 08872c1c
eFootball Chelito 19 v1.10.2 2023-03-28 ReadFromHardware: Invalid address 11d2f678 near PC 11d2f678 LR 11d2f678
eFootball Chelito 19 v1.14.1 2023-03-27 Unknown GetPointer 00040015 PC 0884d7b4 LR 0884d7d4
eFootball Chelito 19 v1.14.1 2023-03-27 UI scissor out of bounds in SavedataScreen: 1382,153-0,74 / 1280,800
eFootball Chelito 19 v1.14.1 2023-03-27 UI scissor out of bounds in SavedataScreen: 1382,75-0,74 / 1280,800
eFootball Chelito 19 v1.14.1 2023-03-27 UI scissor out of bounds in SavedataScreen: 1430,153-0,74 / 1280,800
eFootball Chelito 19 v1.14.1 2023-03-27 UI scissor out of bounds in SavedataScreen: 1398,75-0,74 / 1280,800
eFootball Chelito 19 v1.14.4 2023-03-26 Unknown GetPointer 2c65fa42 PC 0884d5b0 LR 0884d7d4
eFootball Chelito 19 v1.14.1 2023-03-27 UI scissor out of bounds in SavedataScreen: 1396,75-0,74 / 1280,800
eFootball Chelito 19 v1.14.1 2023-03-28 UI scissor out of bounds in SavedataScreen: 1430,75-0,74 / 1280,800
eFootball Chelito 19 v1.14.4 2023-03-26 Unknown GetPointer 2c5b00c2 PC 0884d5b0 LR 0884d7d4
eFootball Chelito 19 v1.14.1 2023-03-26 UI scissor out of bounds in GameSettingsScreen: 138,0-484,272 / 589,272
eFootball Chelito 19 v1.14.4 2023-04-01 ReadFromHardware: Invalid address b8ab20f6 near PC b8ab20f6 LR b8ab20f6
eFootball Chelito 19 v1.9.4 2023-03-26 ReadFromHardware: Invalid address b304b260 near PC b304b260 LR 08000018
eFootball Chelito 19 v1.14.4 2023-03-25 Replacement rowPitch=512, but w=3008 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-25 Replacement rowPitch=2048, but w=6104 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-25 Unknown GetPointer 2c65ff02 PC 0884d5b0 LR 0884d7d4
eFootball Chelito 19 v1.14.4 2023-03-25 sceNetAdhocMatchingInit(32768) at 08a587d0
eFootball Chelito 19 v1.14.2 2023-03-25 UI scissor out of bounds in MainScreen: 0,962-1080,958 / 1920,1080
eFootball Chelito 19 v1.14.2 2023-03-25 UI scissor out of bounds in MainScreen: 0,834-1080,1086 / 1920,1080
eFootball Chelito 19 v1.14.2 2023-03-25 UI scissor out of bounds in MainScreen: 2311,11-1067,597 / 1920,1080
eFootball Chelito 19 v1.14.2 2023-03-25 UI scissor out of bounds in MainScreen: 0,72-2276,536 / 1920,1080
eFootball Chelito 19 v1.14.2 2023-03-25 UI scissor out of bounds in MainScreen: 0,0-2276,608 / 1920,1080
eFootball Chelito 19 v1.14.2 2023-03-25 UI scissor out of bounds in MainScreen: 0,0-2276,72 / 1920,1080
eFootball Chelito 19 v1.14.4 2023-03-25 Unknown GetPointer 2c5b6802 PC 0884d5b0 LR 0884d7d4
eFootball Chelito 19 v1.14.4 2023-03-25 Replacement rowPitch=256, but w=8000 (level=0)
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown GetPointerWrite 00000000 PC 088113c0 LR 088113dc
eFootball Chelito 19 v1.14.4 2023-03-24 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 0000
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown GetPointer 00000000 PC 0881c430 LR 0881c438
eFootball Chelito 19 v1.14.1 2023-03-24 UI scissor out of bounds in GamePauseScreen: 360,26-267,1494 / 1520,720
eFootball Chelito 19 v1.14.1 2023-03-24 UI scissor out of bounds in GamePauseScreen: 0,26-347,1494 / 1520,720
eFootball Chelito 19 v1.14.1 2023-03-24 UI scissor out of bounds in GamePauseScreen: 2168,12-845,329 / 1520,720
eFootball Chelito 19 v1.14.1 2023-03-24 UI scissor out of bounds in GamePauseScreen: 0,12-2140,329 / 1520,720
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 0800019c
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000198
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000194
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000190
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 0800018c
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000188
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000184
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000180
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 0800017c
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000178
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000174
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000170
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 0800016c
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000168
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000164
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000160
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 0800015c
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000158
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000154
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000150
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 0800014c
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000148
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000144
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000140
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 0800013c
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000138
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000134
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000130
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 0800012c
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000128
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000124
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000120
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 0800011c
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000118
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000114
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000110
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 0800010c
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000108
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000104
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 08000100
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000fc
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000f8
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000f4
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000f0
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000ec
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000e8
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000e4
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000e0
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000dc
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000d8
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000d4
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000d0
eFootball Chelito 19 v1.14.4 2023-03-24 Unknown instruction 01010101 at 080000cc