Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 000006fb
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 Branch in branch delay slot at 0816a3ac with different target
eFootball 25 Hend Asean New Season v1.18.1 2025-06-08 1 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0922dd94
Innocent Life: A Futuristic Harvest Moon® v1.18.1 2025-06-08 1 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,0)->(0,0)
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 2 MIPSCompileOp: Invalid instruction 4046902f
Ben 10 Alien Force: Vilgax Attacks v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 0000013c
初音ミク -Project DIVA- extend v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(0935f628)
WWE VS WCW 2K ATTITUDE ERA BY ¡¿Eso Qué?! v1.18.1 2025-06-11 3 Unknown GetPointerWrite 00000000 PC 088d8d80 LR 088d8d98
Transformers: The Game v1.18.1 2025-06-08 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f74444:00050928 HWX C T TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f74444:00050928 HWX C T TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull attribute vec3 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = color0.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = mul(vec4(texcoord.xy, 0.0, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; f
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(09cad228)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(0956a200)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(0956a070)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(09569ee0)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(09569d50)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(09569bc0)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(09569a30)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(095698a0)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(09569260)
eFootball Asia 2023 v1.18.1 2025-06-08 1 Unknown GetPointerWrite 000004b0 PC 08a02afc LR 08808460
初音ミク -Project DIVA- extend v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(092f0750)
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 Branch in RSRTComp delay slot at 0802a32c in block starting at 0802a25c
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 WriteToHardware: Invalid address deadbeef near PC 0802a274 LR 08000020
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 9ffc1000
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 000000bf
eFootball CESAR - PATCH v1.18.1 2025-06-08 3 MIPSCompileOp: Invalid instruction 0000003f
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction cccc29c2
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 0002ef3c
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 4fc0009f
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 009fbcbc
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction f3000000
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 40cff600
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction b56cccdf
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 45454000
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 4545454e
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 Branch in branch delay slot at 0802a254 with different target
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 006cbcdf
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction ccc70000
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 00002fff
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction cfccc700
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 0003afff
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction efd200cc
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Branch in RSRTComp delay slot at 097cd6dc in block starting at 097c0000
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Branch in branch delay slot at 097cd6e0 with different target
Prince of Persia - Revelations v1.18.1 2025-06-08 1 80630006=sceAtracSetDataAndGetID(09b56e00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.18.1 2025-06-08 1 80630006=sceAtracSetDataAndGetID(09b56d80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.18.1 2025-06-08 19 80630006=sceAtracSetDataAndGetID(09b62380, 00000800): invalid RIFF header
eFootball Euro y Copa America By T. Bendezu v1.18.1 2025-06-10 6 Garbage libstub address d808a862 or end 6608a864
eFootball 2025 By T. Bendezu v1.18.1 2025-06-08 1 Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c
eFootball Euro y Copa America By T. Bendezu v1.18.1 2025-06-08 2 Garbage libstub address a864d808 or end 00006608
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 000389bc
SplinterCell v1.18.1 2025-06-08 2 MIPSCompileOp: Invalid instruction 0012077d
SBK®09 Superbike World Championship v1.18.1 2025-06-08 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094112f0): duplicate handler
NEED FOR SPEED™ Carbon OTC v1.18.1 2025-06-08 1 WriteToHardware: Invalid address 00000460 near PC 08a24fbc LR 08a25054
SplinterCell v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 00007d37
SplinterCell v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 000d66d4
WWE VS WCW 2K ATTITUDE ERA BY ¡¿Eso Qué?! v1.18.1 2025-06-11 10 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
Assassin's Creed: Bloodlines™ v1.18.1 2025-06-08 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09afca44, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2025-06-08 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09afca44, 4, 00000000, 0)
FIFA 11 v1.20.4 2026-05-29 31 BREAK instruction hit
Michael Jackson: The Experience v1.18.1 2025-06-08 1 Utility access thread still running, state: shutting down, dialog=1/1
WWE'12 v1.18.1 2025-06-08 1 Unknown GetPointerWrite 0a7dd22f PC 08bfbde0 LR 08bfbe04
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 Branch in branch delay slot at 080e9cf4 with different target
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 00000cf8
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 WriteToHardware: Invalid address 00009084 near PC 080e9d04 LR 08000020
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 7676ef76
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 00bfffff
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 00002efa
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 76767200
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 Branch in branch delay slot at 080e9d10 with different target
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 000008ba
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 00001cfd
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 43000000
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 000026df
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 04f80000
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 2 MIPSCompileOp: Invalid instruction 00000001
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 2 MIPSCompileOp: Invalid instruction 4f900009
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 WriteToHardware: Invalid address 5df7a39c near PC 0880dcc8 LR 0880dcc8
agon Ball Z Kakarot v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 00000045
agon Ball Z Kakarot v1.18.1 2025-06-07 2 MIPSCompileOp: Invalid instruction 00000041
BOMBERMAN v1.18.1 2025-06-07 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(OLI3dMc, 68:9f:fd:08:7b:c1, 30000000, 0) at 088ccd70
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 7ae7a340
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 78984450
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 4254d99a
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 43332533
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 00161001
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 7a3563a7
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 Branch in branch delay slot at 09c8c038 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 42333321
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 000013a8
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 7f8c3398
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction cca34125
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 43d8c3a8
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction cc98d340
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 9f933af9
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 732233a7
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 77d8b353
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 00016101
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 42352400
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction ececc353
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-07 1 MIPSCompileOp: Invalid instruction 4224c744

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