Recent logs - WWE 2K20: Portable

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Game title Version Latest Report Message
WWE 2K20: Portable v1.10.3 2020-11-22 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE 2K20: Portable v1.10.3 2020-11-22 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
WWE 2K20: Portable v1.10.3 2020-11-22 80630007=sceAtracSetData(2, 08d4b180, 00007a8c): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-11-21 80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-11-21 80630007=sceAtracSetData(2, 08d4b180, 000081e4): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-11-21 80630007=sceAtracSetData(2, 08d4b180, 00007334): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-11-21 80630007=sceAtracSetData(2, 08d4b180, 0000516c): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-11-18 Unknown GetPointer 00000000 PC 088d8d80 LR 088d8d98
WWE 2K20: Portable v1.10.3 2020-11-21 80630007=sceAtracSetData(2, 08d4b180, 00008da4): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-10-12 80630007=sceAtracSetData(2, 08d4b180, 0000893c): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-10-12 Render to texture using CLUT with offset at 04000000 +64x0
WWE 2K20: Portable v1.10.3 2020-10-12 80630007=sceAtracSetData(2, 08d4b180, 000068ec): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-10-12 Unknown GetPointer 00000000 PC 089fe548 LR 08000020
WWE 2K20: Portable v1.10.3 2020-10-05 80630007=sceAtracSetData(2, 08d4b180, 00007f00): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 00007bf8): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-11-22 80630007=sceAtracSetData(2, 08d4b180, 0000545c): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-11-22 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
WWE 2K20: Portable v1.10.3 2020-09-30 80630007=sceAtracSetData(2, 08d4b180, 00006d54): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-30 80630007=sceAtracSetData(2, 08d4b180, 00005d58): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-30 Render to area containing texture at 00000000 +112x0
WWE 2K20: Portable v1.7.0 2020-09-29 80630007=sceAtracSetData(2, 08d4b180, 00007680): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-29 80630007=sceAtracSetData(2, 08d4b180, 00006dc0): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-11-22 80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 00009094): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-29 80630007=sceAtracSetData(2, 08d4b180, 00008a30): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-28 80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-28 80630007=sceAtracSetData(3, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-28 80630007=sceAtracSetData(2, 08d4b180, 000060a0): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-28 80630007=sceAtracSetData(2, 08d4b180, 0000f8a8): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-10-12 80630007=sceAtracSetData(2, 08d4b180, 00007624): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-28 80630007=sceAtracSetData(2, 08d4b180, 0000e958): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-28 80630007=sceAtracSetData(2, 08d4b180, 0000601c): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-11-22 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-11-22 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-11-22 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-28 80630007=sceAtracSetData(2, 08d4b180, 000032b0): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-30 80630007=sceAtracSetData(2, 08d4b180, 00006a78): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-27 Bad vertex address 00004110!
WWE 2K20: Portable v1.7.0 2020-09-27 Bad vertex address 00003300!
WWE 2K20: Portable v1.7.0 2020-09-27 Bad vertex address 00002100!
WWE 2K20: Portable v1.7.0 2020-09-27 Bad vertex address 00002940!
WWE 2K20: Portable v1.7.0 2020-09-27 Bad vertex address 00001530!
WWE 2K20: Portable v1.7.0 2020-09-27 WriteToHardware: Invalid address 00000000 near PC 08a8c6c0 LR 08a8c6c0
WWE 2K20: Portable v1.7.0 2020-09-27 WriteToHardware: Invalid address 00000010 near PC 08a8c6c0 LR 08a8c6c0
WWE 2K20: Portable v1.7.0 2020-09-30 Rendering to framebuffer offset: 000cc000 +65x0
WWE 2K20: Portable v1.7.0 2020-09-30 Render to area containing texture at 000cc000 +64x0
WWE 2K20: Portable v1.7.0 2020-10-05 80630007=sceAtracSetData(2, 08d4b180, 00010a7c): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-11-22 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-26 80630007=sceAtracSetData(2, 08d4b180, 00003a58): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-28 80630007=sceAtracSetData(2, 08d4b180, 00007338): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-26 80630007=sceAtracSetData(2, 08d4b180, 00008e90): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 00006638!
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 00005d08!
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 00005730!
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 000062d8!
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 00004170!
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 00002ca0!
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 00004fb0!
WWE 2K20: Portable v1.7.0 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data
WWE 2K20: Portable v1.8.0 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE 2K20: Portable v1.8.0 2020-09-28 80630007=sceAtracSetData(2, 08d4b180, 00006ecc): atracID uses different codec type than data
WWE 2K20: Portable v1.8.0 2020-11-22 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE 2K20: Portable v1.8.0 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K20: Portable v1.8.0 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-10-05 80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-11-22 80630007=sceAtracSetData(2, 08d4b180, 00004434): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-30 80630007=sceAtracSetData(2, 08d4b180, 000062d0): atracID uses different codec type than data
WWE 2K20: Portable v1.10.1 2020-07-27 80630007=sceAtracSetData(2, 08d4b180, 000079c8): atracID uses different codec type than data
WWE 2K20: Portable v1.10.1 2020-07-27 80630007=sceAtracSetData(2, 08d4b180, 000086e8): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2020-07-21 80630007=sceAtracSetData(2, 08d4b180, 00002018): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2020-11-22 80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2020-11-22 80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2020-11-23 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2020-11-23 Rendering to framebuffer offset: 040cc000 +65x0
WWE 2K20: Portable v1.9.4 2020-11-22 Render to area containing texture at 040cc000 +64x0
WWE 2K20: Portable v1.9.4 2020-11-23 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2020-11-23 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2020-11-23 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)