Recent logs - v1.9.4

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Game title Version Latest Report Message
(homebrew) v1.9.4 2021-09-22 MFIC instruction hit (70020024) at 08aa6914
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2021-09-16 WriteToHardware: Invalid address 00000018 near PC 08a03304 LR 08a03304
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2021-09-16 ReadFromHardware: Invalid address 00000000 near PC 08a03304 LR 08a03304
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2021-09-23 Savedata version requested on save: 3
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2021-09-23 Savedata version requested: 3
Field Commander™ v1.7.0 2020-11-22 Branch in JumpReg delay slot at 04088114 in block starting at 04088000
WWE 2K20: Portable v1.7.0 2020-09-30 80630007=sceAtracSetData(2, 08d4b180, 00005d58): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-30 Render to area containing texture at 00000000 +112x0
WWE 2K20: Portable v1.7.0 2021-06-30 80630007=sceAtracSetData(2, 08d4b180, 00007680): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-01-30 80630007=sceAtracSetData(2, 08d4b180, 00006dc0): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-09-03 80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-07-08 80630007=sceAtracSetData(2, 08d4b180, 00009094): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-01-21 80630007=sceAtracSetData(2, 08d4b180, 00008a30): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-05-09 80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-09-03 80630007=sceAtracSetData(3, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-07-03 80630007=sceAtracSetData(2, 08d4b180, 000060a0): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-28 80630007=sceAtracSetData(2, 08d4b180, 0000f8a8): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-01-29 80630007=sceAtracSetData(2, 08d4b180, 00007624): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-28 80630007=sceAtracSetData(2, 08d4b180, 0000e958): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-09-03 80630007=sceAtracSetData(2, 08d4b180, 0000601c): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-07-10 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-07-30 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-07-09 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-07-04 80630007=sceAtracSetData(2, 08d4b180, 000032b0): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-06-30 80630007=sceAtracSetData(2, 08d4b180, 00006a78): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-27 Bad vertex address 00004110!
WWE 2K20: Portable v1.7.0 2020-09-27 Bad vertex address 00003300!
WWE 2K20: Portable v1.7.0 2020-09-27 Bad vertex address 00002100!
WWE 2K20: Portable v1.7.0 2020-09-27 Bad vertex address 00002940!
WWE 2K20: Portable v1.7.0 2020-09-27 Bad vertex address 00001530!
WWE 2K20: Portable v1.7.0 2020-09-30 Rendering to framebuffer offset: 000cc000 +65x0
WWE 2K20: Portable v1.7.0 2020-09-30 Render to area containing texture at 000cc000 +64x0
WWE 2K20: Portable v1.7.0 2021-09-03 80630007=sceAtracSetData(2, 08d4b180, 00010a7c): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-09-03 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-07-03 80630007=sceAtracSetData(2, 08d4b180, 00003a58): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-01-26 80630007=sceAtracSetData(2, 08d4b180, 00007338): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-01-21 80630007=sceAtracSetData(2, 08d4b180, 00008e90): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 00006638!
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 00005d08!
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 00005730!
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 000062d8!
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 00004170!
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 00002ca0!
WWE 2K20: Portable v1.7.0 2020-09-25 Bad vertex address 00004fb0!
Tony Hawk's Project 8™ v1.7.0 2021-09-01 sceDmacMemcpy(dest=084a3080, src=09dd56c0, size=139264): overlapping read
WWE 2K20: Portable v1.7.0 2021-07-04 80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data
WWE 2K20: Portable v1.8.0 2021-09-03 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
FINAL FANTASY 零式 ディスク1 v1.7.0 2020-08-16 sceDmacMemcpy(dest=08400000, src=092b0080, size=808000): overlapping read
WWE 2K20: Portable v1.8.0 2021-07-10 80630007=sceAtracSetData(2, 08d4b180, 00006ecc): atracID uses different codec type than data
WWE 2K20: Portable v1.8.0 2021-07-10 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
FINAL FANTASY 零式 ディスク1 v1.7.0 2020-08-12 sceDmacMemcpy(dest=086a3000, src=097994c0, size=48880): overlapping read
FINAL FANTASY 零式 ディスク1 v1.7.0 2020-08-11 sceDmacMemcpy(dest=084fa000, src=0939d840, size=265248): overlapping read
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2021-09-23 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2021-09-23 Savedata version requested on save: 3
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2021-09-23 Savedata version requested: 3
WWE 2K20: Portable v1.7.0 2021-07-10 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-07-10 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE 2K20: Portable v1.8.0 2021-09-03 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K20: Portable v1.8.0 2021-09-03 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-07-03 80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-07-30 80630007=sceAtracSetData(2, 08d4b180, 00004434): atracID uses different codec type than data
WWE 2K20: Portable v1.7.0 2021-02-13 80630007=sceAtracSetData(2, 08d4b180, 000062d0): atracID uses different codec type than data
eFootball PES 2021 By TM ARTS v1.9.4 2021-09-23 Savedata version requested on save: 3
eFootball PES 2021 By TM ARTS v1.9.4 2021-09-23 Savedata version requested: 3
WWE 2K20: Portable v1.9.4 2021-09-03 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2021-07-04 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2021-09-03 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2021-09-03 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2021-07-30 80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2021-09-03 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2021-09-03 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2021-09-03 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K20: Portable v1.9.4 2021-09-03 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
PES LIBERTADORES 2020 GMD v1.9.4 2021-09-22 Savedata version requested on save: 3
PES LIBERTADORES 2020 GMD v1.9.4 2021-09-22 Savedata version requested: 3
eFootball PES 2020 C19 & Nibeck Tv v1.9.4 2021-09-22 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
VALKYRIA CHRONICLES™ II v1.9.4 2020-08-19 Ignoring possible render to texture at 04130000 +0x64 / 256x256
WARSHIP GUNNER 2 PORTABLE v1.7.0 2020-04-16 sceDmacMemcpy(dest=04088000, src=096c0240, size=557056): overlapping read
eFootball PES 2020 C19 & Nibeck Tv v1.9.4 2021-09-23 sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read
eFootball PES 2020 C19 & Nibeck Tv v1.9.4 2021-09-23 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball PES 2020 C19 & Nibeck Tv v1.9.4 2021-09-23 Savedata version requested on save: 3
eFootball PES 2020 C19 & Nibeck Tv v1.9.4 2021-09-23 Savedata version requested: 3
GTA: Liberty City Stories v1.7.0 2020-04-12 Jump to invalid address: 0130fc34 PC 08ae9e74 LR 08000030
GTA: Liberty City Stories v1.7.0 2020-04-12 Jump to invalid address: 0130fc14 PC 08ae9e68 LR 08000030
GTA: Liberty City Stories v1.7.0 2020-04-12 Garbage libstub address or end
EA SPORTS 2010 FIFA World Cup™ v1.7.0 2020-04-05 Bad vertex address 00000000!
Dragon Ball Z: Tenkaichi Tag Team v1.7.0 2021-03-14 ReadFromHardware: Invalid address 2f046fcc near PC 0885eaf0 LR 089a6f00
FINAL FANTASY v1.9.4 2020-05-21 sceDmacMemcpy(dest=041cc400, src=08e873f0, size=131072): overlapping read
FINAL FANTASY v1.7.0 2020-01-22 sceDmacMemcpy(dest=041c4200, src=09dd1480, size=8192): overlapping read
FINAL FANTASY v1.7.5 2020-04-11 sceDmacMemcpy(dest=04174000, src=08e932f0, size=131072): overlapping read
FINAL FANTASY v1.7.0 2020-01-20 sceDmacMemcpy(dest=04174000, src=08ef3cf0, size=131072): overlapping read
FINAL FANTASY v1.7.0 2021-01-22 sceDmacMemcpy(dest=041ce000, src=08da0000, size=8192): overlapping read
FINAL FANTASY 零式 ディスク1 v1.7.0 2020-01-16 sceDmacMemcpy(dest=085a9000, src=094cfa40, size=232128): overlapping read
FINAL FANTASY 零式 ディスク1 v1.7.0 2020-01-16 sceDmacMemcpy(dest=08590000, src=094f2680, size=207152): overlapping read
FINAL FANTASY 零式 ディスク1 v1.7.0 2020-01-16 sceDmacMemcpy(dest=084fa000, src=094ba680, size=299760): overlapping read
FINAL FANTASY 零式 ディスク1 v1.9.3 2021-02-11 sceDmacMemcpy(dest=08400000, src=09344540, size=934336): overlapping read
DISSIDIA 012[duodecim] FINAL FANTASY v1.7.0 2020-01-08 Ignoring possible render to texture at 0415a000 +64x76 / 256x128
VALKYRIA CHRONICLES™ II v1.8.0 2021-05-15 Ignoring possible render to texture at 04132000 +0x64 / 256x256
God of War: Chains of Olympus v1.7.5 2021-02-26 80631003=sceAtracSetAA3DataAndGetID(08b70fc0, 00028000, 001d74f4, 09fbba6c[ffffffff]): invalid ea3 magic bytes
God of War: Chains of Olympus v1.7.5 2021-02-26 80631003=sceAtracSetAA3DataAndGetID(08b70fc0, 00028000, 0021ce64, 09fbba6c[ffffffff]): invalid ea3 magic bytes