Recent logs - プロ野球スピリッツ2014
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Game title |
Version |
Latest Report |
Message |
プロ野球スピリッツ2014 |
v1.17.1 |
2024-06-10 |
ReadFromHardware: Invalid address 00000000 near PC 08a78cfc LR 08942868 |
プロ野球スピリッツ2014 |
v1.17.1 |
2024-05-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2 |
プロ野球スピリッツ2014 |
v1.17.1 |
2024-05-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=1, text=1 |
プロ野球スピリッツ2014 |
v1.17 |
2024-04-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=0889b370, pos=0, access=1, data=1, text=1 |
プロ野球スピリッツ2014 |
v1.17 |
2024-04-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
プロ野球スピリッツ2014 |
v1.16.2 |
2023-11-28 |
sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid) |
プロ野球スピリッツ2014 |
v1.16.2 |
2023-11-25 |
Unusual bezier/spline vtype: 12011383, morph: 0, bones: 5 |
プロ野球スピリッツ2014 |
v1.16.2 |
2023-11-25 |
Unusual bezier/spline vtype: 12005383, morph: 0, bones: 2 |
プロ野球スピリッツ2014 |
v1.17 |
2024-05-22 |
Can't draw: No current render step. Step count: 0 |
プロ野球スピリッツ2014 |
v1.14.4 |
2023-04-21 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
プロ野球スピリッツ2014 |
v1.14.4 |
2023-04-21 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
プロ野球スピリッツ2014 |
v1.17.1 |
2024-09-10 |
Ate an instruction inside a delay slot. |
プロ野球スピリッツ2014 |
v1.6.3-456-g6d0ed4ad0 |
2021-04-02 |
Ignoring possible render to texture at 041a6000 +0x64 / 128x128 |
プロ野球スピリッツ2014 |
v1.11.3 |
2021-03-20 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
プロ野球スピリッツ2014 |
v1.8.0 |
2021-07-14 |
Unknown GetPointer 00000000 PC 08a6d270 LR 08000030 |
プロ野球スピリッツ2014 |
v1.9.4 |
2022-05-13 |
Unknown GetPointer 00000000 PC 0896ace0 LR 0896ace0 |
プロ野球スピリッツ2014 |
v1.6.3 |
2018-07-31 |
Render to area containing texture at 041b0000 +0x32 |
プロ野球スピリッツ2014 |
v1.7 |
2018-11-01 |
Ignoring possible render to texture at 041b0000 +0x64 / 128x128 |
プロ野球スピリッツ2014 |
v1.7.4 |
2019-01-16 |
Render to area containing texture at 041b4000 +0x32 |
プロ野球スピリッツ2014 |
v1.9.3 |
2024-07-13 |
Unsupported alpha/stencil mask: 7f |