Recent logs - プロ野球スピリッツ2014

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Game title Version Latest Report Message
プロ野球スピリッツ2014 v1.16.2 2023-11-28 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)
プロ野球スピリッツ2014 v1.16.2 2023-11-25 Unusual bezier/spline vtype: 12011383, morph: 0, bones: 5
プロ野球スピリッツ2014 v1.16.2 2023-11-25 Unusual bezier/spline vtype: 12005383, morph: 0, bones: 2
プロ野球スピリッツ2014 v1.16.6 2023-11-01 Can't draw: No current render step. Step count: 0
プロ野球スピリッツ2014 v1.14.4 2023-04-21 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
プロ野球スピリッツ2014 v1.14.4 2023-04-21 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
プロ野球スピリッツ2014 v1.17.1 2024-04-13 Ate an instruction inside a delay slot.
プロ野球スピリッツ2014 v1.6.3-456-g6d0ed4ad0 2021-04-02 Ignoring possible render to texture at 041a6000 +0x64 / 128x128
プロ野球スピリッツ2014 v1.11.3 2021-03-20 Unknown GetPointer 00000000 PC 08000000 LR 08000000
プロ野球スピリッツ2014 v1.8.0 2021-07-14 Unknown GetPointer 00000000 PC 08a6d270 LR 08000030
プロ野球スピリッツ2014 v1.9.4 2022-05-13 Unknown GetPointer 00000000 PC 0896ace0 LR 0896ace0
プロ野球スピリッツ2014 v1.6.3 2018-07-31 Render to area containing texture at 041b0000 +0x32
プロ野球スピリッツ2014 v1.7 2018-11-01 Ignoring possible render to texture at 041b0000 +0x64 / 128x128
プロ野球スピリッツ2014 v1.7.4 2019-01-16 Render to area containing texture at 041b4000 +0x32
プロ野球スピリッツ2014 v1.9 2022-04-17 Unsupported alpha/stencil mask: 7f