Recent logs - Pro Evolution Soccer 2020

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Game title Version Latest Report Message
Pro Evolution Soccer 2020 v1.4.2 2020-07-08 sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read
Pro Evolution Soccer 2020 v1.10.1 2020-07-04 MIPSCompileOp: Invalid instruction cc837db0
Pro Evolution Soccer 2020 v1.9.4 2020-06-29 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
Pro Evolution Soccer 2020 v1.6.3 2020-07-06 GL ran out of GPU memory; switching to low memory mode
Pro Evolution Soccer 2020 v1.9.4 2020-05-24 sceDmacMemcpy(dest=09054040, src=086ce8c0, size=1251136): overlapping read
Pro Evolution Soccer 2020 v1.9.4 2020-05-12 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l3 rate 000f
Pro Evolution Soccer 2020 v1.9.4 2020-06-29 sceMp3Init: invalid data: not MPEG v1
Pro Evolution Soccer 2020 v1.9.4 2020-05-12 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
Pro Evolution Soccer 2020 v1.7.5 2020-06-28 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
Pro Evolution Soccer 2020 v1.8.0 2020-06-22 sceDmacMemcpy(dest=092ed040, src=086ce8c0, size=1251136): overlapping read
Pro Evolution Soccer 2020 v1.9.4 2020-04-20 __KernelStopThread: thread 366 does not exist
Pro Evolution Soccer 2020 v1.9.4 2020-04-02 sceDmacMemcpy(dest=04154000, src=0948f230, size=557056): overlapping read
Pro Evolution Soccer 2020 v1.7.5 2020-03-19 Error in shader program link: info: Link failed because of invalid fragment shader. fs: postshader (failed) //===========================// //edit angka yang ada dibawah ini untuk mengatur tampilan #define warna 1.3 //normal: 2.0 #define cerah 1.4 //normal: 1.0 #define kontras 0.9,5 //normal: 1.0 #define kemerahan 1.1//normal: 1.0 #define kehijauan 1.1 //normal: 1.0 #define kebiruan 1.1 //normal: 1.0 //semakin tinggi angka depan yang dirubah, maka akan semakin tidak baik ^,^ //===========================// //Shader Sangar //Build by FND Studios //FB : FND Studios //Email : [email protected] /////////////////////////////////// //dibawah ini tidak boleh di edit// /////////////////////////////////// #define sugoicolor 1 #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; varying vec2 v_texcoord0; float overlay(float base, float blend) {float result = 0.0; if( base < 0.5 ) result = 2.0 * base * blend; else result = 1.0 - (1.0 - 2.0*(base-0.5)) * (1.0-blend); return result;} void main() {vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz; #if(sugoicolor==1) float sat = warna; float brt = cerah; float con = kontras; float AvgLumR = kemerahan; float AvgLumG = kehijauan; float AvgLumB = kebiruan; const vec3 LumCoeff = vec3(0.2125, 0.7154, 0.0721); vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB); vec3 conRGB = vec3(0.5, 0.5, 0.5); vec3 brtColor = color.rgb * brt; vec3 intensity = vec3((brtColor.r*LumCoeff.r)+(brtColor.g*LumCoeff.g)+(brtColor.b*LumCoeff.b)); vec3 satColor = mix(intensity, brtColor, sat); vec3 conColor = mix(conRGB, satColor, con); vec3 mixColor = AvgLumin * conColor; color.rgb = mixColor; #endif gl_FragColor.xyz=color; gl_FragColor.a = 1.0;} vs: postshader attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Pro Evolution Soccer 2020 v1.7.5 2020-03-19 Error in shader compilation: info: 0:53: L0001: Expected token 'identifier', found 'signed integer literal' postshader //===========================// //edit angka yang ada dibawah ini untuk mengatur tampilan #define warna 1.3 //normal: 2.0 #define cerah 1.4 //normal: 1.0 #define kontras 0.9,5 //normal: 1.0 #define kemerahan 1.1//normal: 1.0 #define kehijauan 1.1 //normal: 1.0 #define kebiruan 1.1 //normal: 1.0 //semakin tinggi angka depan yang dirubah, maka akan semakin tidak baik ^,^ //===========================// //Shader Sangar //Build by FND Studios //FB : FND Studios //Email : [email protected] /////////////////////////////////// //dibawah ini tidak boleh di edit// /////////////////////////////////// #define sugoicolor 1 #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; varying vec2 v_texcoord0; float overlay(float base, float blend) {float result = 0.0; if( base < 0.5 ) result = 2.0 * base * blend; else result = 1.0 - (1.0 - 2.0*(base-0.5)) * (1.0-blend); return result;} void main() {vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz; #if(sugoicolor==1) float sat = warna; float brt = cerah; float con = kontras; float AvgLumR = kemerahan; float AvgLumG = kehijauan; float AvgLumB = kebiruan; const vec3 LumCoeff = vec3(0.2125, 0.7154, 0.0721); vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB); vec3 conRGB = vec3(0.5, 0.5, 0.5); vec3 brtColor = color.rgb * brt; vec3 intensity = vec3((brtColor.r*LumCoeff.r)+(brtColor.g*LumCoeff.g)+(brtColor.b*LumCoeff.b)); vec3 satColor = mix(intensity, brtColor, sat); vec3 conColor = mix(conRGB, satColor, con); vec3 mixColor = AvgLumin * conColor; color.rgb = mixColor; #endif gl_FragColor.xyz=color; gl_FragColor.a = 1.0;}
Pro Evolution Soccer 2020 v1.9.4 2020-03-13 WriteToHardware: Invalid address 00000000 near PC 08bd7a3c LR 08bd7a3c
Pro Evolution Soccer 2020 v1.4.2 2020-06-03 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
Pro Evolution Soccer 2020 v1.9.4 2020-06-15 Unknown GetPointer 00000000 PC 08808430 LR 08808448
Pro Evolution Soccer 2020 v1.9.4 2020-03-12 sceDmacMemcpy(dest=086ce8c0, src=040cc000, size=1251136): overlapping read
Pro Evolution Soccer 2020 v1.9.4 2020-01-04 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
Pro Evolution Soccer 2020 v1.9.4 2020-06-29 sceMp3Init: invalid data: not layer 3
Pro Evolution Soccer 2020 v1.9.4 2019-12-29 sceDmacMemcpy(dest=04154000, src=09517240, size=557056): overlapping read
Pro Evolution Soccer 2020 v1.5.4 2020-02-22 sceDmacMemcpy(dest=04154000, src=091f6230, size=557056): overlapping read
Pro Evolution Soccer 2020 v1.4-56-gb1a530b 2019-12-08 Unknown GetPointer 80020142 PC 08220d4c LR 08220d4c
Pro Evolution Soccer 2020 v1.4-56-gb1a530b 2019-12-08 Unimplemented HLE function sceKernelDcacheWritebackAll
Pro Evolution Soccer 2020 v1.4-56-gb1a530b 2019-12-08 Unimplemented HLE function sceKernelFindModuleByUID
Pro Evolution Soccer 2020 v1.4-56-gb1a530b 2019-12-08 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
Pro Evolution Soccer 2020 v1.4-56-gb1a530b 2019-12-08 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
Pro Evolution Soccer 2020 v1.4-56-gb1a530b 2019-12-08 Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b
Pro Evolution Soccer 2020 v1.9.3 2019-11-28 ReadFromHardware: Invalid address 13968d18 near PC 08849a3c LR 08849a48
Pro Evolution Soccer 2020 v1.4-56-gb1a530b 2019-12-08 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
Pro Evolution Soccer 2020 v1.9.4 2020-01-28 MIPSCompileOp: Invalid instruction 4c52f8ff
Pro Evolution Soccer 2020 v1.4-56-gb1a530b 2019-11-24 Unknown GetPointer 00000000 PC 088287e8 LR 088287f0
Pro Evolution Soccer 2020 v1.9.3 2019-11-17 ReadFromHardware: Invalid address 00000004 near PC 08856d0c LR 08856d18
Pro Evolution Soccer 2020 v1.9.3 2019-11-17 WriteToHardware: Invalid address 00000004 near PC 08856d0c LR 08856d18
Pro Evolution Soccer 2020 v1.9.3 2019-11-17 Unknown GetPointer 00000000 PC 0881613c LR 08816144
Pro Evolution Soccer 2020 v1.9.3 2019-11-02 ReadFromHardware: Invalid address 00000004 near PC 08856f14 LR 08856f20
Pro Evolution Soccer 2020 v1.9.3 2019-11-02 WriteToHardware: Invalid address 00000004 near PC 08856f14 LR 08856f20
Pro Evolution Soccer 2020 v1.9.4 2019-10-29 Unknown GetPointer 00000000 PC 08815f14 LR 08000020
Pro Evolution Soccer 2020 v1.9.4 2019-10-28 ReadFromHardware: Invalid address 0a000000 near PC 00000000 LR 00000000
Pro Evolution Soccer 2020 v1.9.4 2019-10-28 Garbage libstub address or end
Pro Evolution Soccer 2020 v1.9.4 2020-06-14 Unknown GetPointer 00000000 PC 088287e0 LR 088287f0
Pro Evolution Soccer 2020 v1.9.4 2020-05-06 sceMp3Init: invalid data: not 44.1kHz
Pro Evolution Soccer 2020 v1.9.4 2020-07-11 sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read
Pro Evolution Soccer 2020 v1.9.4 2020-07-10 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
Pro Evolution Soccer 2020 v1.9.4 2020-07-04 Unknown GetPointer 00000000 PC 08a1b77c LR 08000030
Pro Evolution Soccer 2020 v1.9.4 2020-07-06 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Pro Evolution Soccer 2020 v1.9.4 2020-07-08 Unknown GetPointer 00000000 PC 08816130 LR 08816144
Pro Evolution Soccer 2020 v1.9.4 2020-07-11 Savedata version requested on save: 3
Pro Evolution Soccer 2020 v1.9.4 2020-07-11 Savedata version requested: 3