Recent logs - PES LIBERTADORES 2020 GMD

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Game title Version Latest Report Message
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f24c0
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2640
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2220
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f21c0
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2240
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2180
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 06810400
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2e80
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 0630c1e0
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2000
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 05dbc000
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 05166000
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 04ff2e80
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 05c02e80
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2680
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2660
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 04ff2000
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2200
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f21e0
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f21a0
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2160
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2260
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 061d0e80
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f25a0
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2140
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 062f2580
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Jump to invalid address: 04bb2e80
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Unimplemented HLE function sceKernelFindModuleByUID
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Unimplemented HLE function sceKernelDcacheWritebackAll
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-28 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-19 Unknown GetPointer 00000000 PC 0884a2a4 LR 0884b184
PES LIBERTADORES 2020 GMD v1.10.1 2020-07-06 Error in shader compilation: info: 0:58: L0002: Undeclared variable 'kemerahan' 0:64: L0002: Undeclared variable 'AvgLumR' 0:70: L0002: Undeclared variable 'AvgLumin' 0:72: L0002: Undeclared variable 'mixColor' postshader #ifdef GL_ES precision mediump float; #endif //===========================// //edit angka yang ada dibawah ini untuk mengatur tampilan #define warna 1.9 //normal: 1.1 #define cerah 1.2 //normal: 1.1 #define kontras 1.2 //normal: 1.1 #define kehitaman 1.2 //normal: 1.1 #define kehijauan 1.1 //normal: 1.0 #define kebiruan 1.3 //normal: 1.1 //semakin tinggi angka depan yang dirubah, maka akan semakin tidak baik ^,^ //===========================// //Black Screen HD //Build By Satria Mudafi //FB : Mudaffi Satriia //Email : [email protected] /////////////////////////////////// //dibawah ini tidak boleh di edit// /////////////////////////////////// #define sugoicolor 1 #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; varying vec2 v_texcoord0; float overlay(float base, float blend) {float result = 0.0; if( base < 0.5 ) result = 2.0 * base * blend; else result = 1.0 - (1.0 - 2.0*(base-0.5)) * (1.0-blend); return result;} void main() {vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz; #if(sugoicolor==1) float sat = warna; float brt = cerah; float con = kontras; float AvgLumR = kemerahan; float AvgLumG = kehijauan; float AvgLumB = kebiruan; const vec3 LumCoeff = vec3(0.2125, 0.7154, 0.0721); vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB); vec3 conRGB = vec3(0.5, 0.5, 0.5); vec3 brtColor = color.rgb * brt; vec3 intensity = vec3((brtColor.r*LumCoeff.r)+(brtColor.g*LumCoeff.g)+(brtColor.b*LumCoeff.b)); vec3 satColor = mix(intensity, brtColor, sat); vec3 conColor = mix(conRGB, satColor, con); vec3 mixColor = AvgLumin * conColor; color.rgb = mixColor; #endif gl_FragColor.xyz=color; gl_FragColor.a = 1.0;}
PES LIBERTADORES 2020 GMD v1.6.3-432-gfd6c3145d 2020-07-05 Error in shader program link: info: Link failed because of invalid fragment shader. fs: postshader (failed) //===========================// //edit angka yang ada dibawah ini untuk mengatur tampilan #define warna 1.9 //normal: 1.1 #define cerah 1.2 //normal: 1.1 #define kontras 1.2 //normal: 1.1 #define kehitaman 1.2 //normal: 1.1 #define kehijauan 1.1 //normal: 1.0 #define kebiruan 1.3 //normal: 1.1 //semakin tinggi angka depan yang dirubah, maka akan semakin tidak baik ^,^ //===========================// //Black Screen HD //Build By Satria Mudafi //FB : Mudaffi Satriia //Email : [email protected] /////////////////////////////////// //dibawah ini tidak boleh di edit// /////////////////////////////////// #define sugoicolor 1 #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; varying vec2 v_texcoord0; float overlay(float base, float blend) {float result = 0.0; if( base < 0.5 ) result = 2.0 * base * blend; else result = 1.0 - (1.0 - 2.0*(base-0.5)) * (1.0-blend); return result;} void main() {vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz; #if(sugoicolor==1) float sat = warna; float brt = cerah; float con = kontras; float AvgLumR = kemerahan; float AvgLumG = kehijauan; float AvgLumB = kebiruan; const vec3 LumCoeff = vec3(0.2125, 0.7154, 0.0721); vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB); vec3 conRGB = vec3(0.5, 0.5, 0.5); vec3 brtColor = color.rgb * brt; vec3 intensity = vec3((brtColor.r*LumCoeff.r)+(brtColor.g*LumCoeff.g)+(brtColor.b*LumCoeff.b)); vec3 satColor = mix(intensity, brtColor, sat); vec3 conColor = mix(conRGB, satColor, con); vec3 mixColor = AvgLumin * conColor; color.rgb = mixColor; #endif gl_FragColor.xyz=color; gl_FragColor.a = 1.0;} vs: postshader attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-03 sceDmacMemcpy(dest=040cc000, src=086ce680, size=1251712): overlapping read
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-03 Unknown GetPointer 00000000 PC 08a38c2c LR 08000030
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-02 ReadFromHardware: Invalid address ff27613e near PC ff27613e LR 0888effc
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-02 Unknown GetPointer 41a95514 PC 0888f0c8 LR 0888f0d8
PES LIBERTADORES 2020 GMD v1.10 2020-07-01 Unknown GetPointer 553d6065 PC 0884a2a4 LR 0884b184
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-05 Error in shader compilation: info: 0:55: L0002: Undeclared variable 'kemerahan' 0:61: L0002: Undeclared variable 'AvgLumR' 0:67: L0002: Undeclared variable 'AvgLumin' 0:69: L0002: Undeclared variable 'mixColor' postshader //===========================// //edit angka yang ada dibawah ini untuk mengatur tampilan #define warna 1.9 //normal: 1.1 #define cerah 1.2 //normal: 1.1 #define kontras 1.2 //normal: 1.1 #define kehitaman 1.2 //normal: 1.1 #define kehijauan 1.1 //normal: 1.0 #define kebiruan 1.3 //normal: 1.1 //semakin tinggi angka depan yang dirubah, maka akan semakin tidak baik ^,^ //===========================// //Black Screen HD //Build By Satria Mudafi //FB : Mudaffi Satriia //Email : [email protected] /////////////////////////////////// //dibawah ini tidak boleh di edit// /////////////////////////////////// #define sugoicolor 1 #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; varying vec2 v_texcoord0; float overlay(float base, float blend) {float result = 0.0; if( base < 0.5 ) result = 2.0 * base * blend; else result = 1.0 - (1.0 - 2.0*(base-0.5)) * (1.0-blend); return result;} void main() {vec3 color = texture2D(sampler0, v_texcoord0.xy).xyz; #if(sugoicolor==1) float sat = warna; float brt = cerah; float con = kontras; float AvgLumR = kemerahan; float AvgLumG = kehijauan; float AvgLumB = kebiruan; const vec3 LumCoeff = vec3(0.2125, 0.7154, 0.0721); vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB); vec3 conRGB = vec3(0.5, 0.5, 0.5); vec3 brtColor = color.rgb * brt; vec3 intensity = vec3((brtColor.r*LumCoeff.r)+(brtColor.g*LumCoeff.g)+(brtColor.b*LumCoeff.b)); vec3 satColor = mix(intensity, brtColor, sat); vec3 conColor = mix(conRGB, satColor, con); vec3 mixColor = AvgLumin * conColor; color.rgb = mixColor; #endif gl_FragColor.xyz=color; gl_FragColor.a = 1.0;}
PES LIBERTADORES 2020 GMD v1.8.0 2020-06-30 sceDmacMemcpy(dest=090b2040, src=086ce680, size=1251712): overlapping read
PES LIBERTADORES 2020 GMD v1.9.4 2020-06-29 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
PES LIBERTADORES 2020 GMD v1.9.4 2020-07-19 Unknown GetPointer 00000000 PC 08815e58 LR 08000020
PES LIBERTADORES 2020 GMD v1.9.4 2020-08-08 Unknown GetPointer 00000000 PC 08816094 LR 088160a8
PES LIBERTADORES 2020 GMD v1.9.4 2020-08-08 Savedata version requested on save: 3
PES LIBERTADORES 2020 GMD v1.9.4 2020-08-08 Savedata version requested: 3