Recent logs - Resistance: Retribution™

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Resistance: Retribution™ v1.6.3 2021-04-27 1 Unknown GE command : 5afefefe
Resistance: Retribution™ v1.6.3 2021-04-27 1 Unknown GE command : 03043a77
Resistance: Retribution™ v1.11.3 2021-04-27 1 Unknown GetPointer f8f6a9a8 PC 08be51dc LR 08cd6754
Resistance: Retribution™ v1.11.3 2021-04-27 1 Unknown GE command : 03043c7b
Resistance: Retribution™ v1.12.3 2021-12-20 3 Unknown GetPointer 21171f38 PC 08cd674c LR 08cd6754
Resistance: Retribution™ v1.11.3 2021-04-26 1 Unknown GetPointer 28d7c828 PC 08b52814 LR 08cd6754
Resistance: Retribution™ v1.11.3 2021-04-26 1 Unknown GetPointer 2692dd68 PC 08cd674c LR 08cd6754
Resistance: Retribution™ v1.11.3 2021-04-25 1 Unknown GE command : 392d8100
Resistance: Retribution™ v1.11.3 2021-04-21 1 Unknown GE command : 29fd000f
Resistance: Retribution™ v1.11.3 2021-04-20 1 Unknown GetPointer 26178318 PC 08ca31e0 LR 08cd6754
Resistance: Retribution™ v1.11.3 2021-04-20 6 Unknown GetPointer 06911368 PC 08b52814 LR 08cd6754
Resistance: Retribution™ v1.11.3 2021-04-20 10 Unknown GE command : 35324253
Resistance: Retribution™ v1.11.3 2022-03-01 4 Unknown GE command : fe123533
Resistance: Retribution™ v1.11.3 2021-04-18 1 Unknown GE command : 591a222b
Resistance: Retribution™ v1.11.3 2021-05-04 2 Unknown GetPointer 27c2e158 PC 08c9f994 LR 08cd6754
Resistance: Retribution™ v1.11.3 2021-04-18 1 Unknown GetPointer 28957438 PC 08c9f994 LR 08cd6754
Resistance: Retribution™ v1.11.3 2021-04-17 1 Unknown GE command : 11232d39
Resistance: Retribution™ v1.11.3 2021-04-16 1 Unknown GE command : 2938495c
Resistance: Retribution™ v1.9.3 2021-04-15 7 D3D error in shader compilation: info: C:\Program Files\PPSSPP\Shader@0x09C91E70(121,16-57): error X4505: maximum temp register index exceeded C:\Program Files\PPSSPP\Shader@0x09C91E70(121,12-71): error X4505: maximum temp register index exceeded / code: #pragma warning( disable : 3571 ) float4x4 u_proj : register(c0); float2 u_fogcoef : register(c18); float4 u_matambientalpha : register(c20); float4x3 u_world : register(c11); float4x3 u_view : register(c8); float4 u_uvscaleoffset : register(c17); float3 u_lightpos0 : register(c24); float3 u_lightambient0 : register(c48); float3 u_lightdiffuse0 : register(c40); float3 u_lightspecular0 : register(c44); float3 u_lightpos1 : register(c25); float3 u_lightatt1 : register(c33); float3 u_lightambient1 : register(c49); float3 u_lightdiffuse1 : register(c41); float3 u_lightspecular1 : register(c45); float3 u_lightpos2 : register(c26); float3 u_lightatt2 : register(c34); float3 u_lightambient2 : register(c50); float3 u_lightdiffuse2 : register(c42); float3 u_lightspecular2 : register(c46); float3 u_lightpos3 : register(c27); float3 u_lightatt3 : register(c35); float3 u_lightdir3 : register(c31); float4 u_lightangle_spotCoef3 : register(c39); float3 u_lightambient3 : register(c51); float3 u_lightdiffuse3 : register(c43); float3 u_lightspecular3 : register(c47); float4 u_ambient : register(c19); float3 u_matdiffuse : register(c21); float4 u_matspecular : register(c22); float3 u_matemissive : register(c23); float4 u_cullRangeMin : register(c80); float4 u_cullRangeMax : register(c81); struct VS_IN { float2 texcoord : TEXCOORD0; float3 normal : NORMAL; float3 position : POSITION; }; struct VS_OUT { float3 v_texcoord : TEXCOORD0; float4 v_color0 : COLOR0; float3 v_color1 : COLOR1; float v_fogdepth: TEXCOORD1; float4 gl_Position : POSITION; }; VS_OUT main(VS_IN In) { VS_OUT Out; float3 worldpos = mul(float4(In.position.xyz, 1.0), u_world); float3 worldnormal = normalize(mul(float4(In.normal, 0.0), u_world)); float4 viewPos = float4(mul(float4(worldpos, 1.0), u_view), 1.0); float4 outPos = mul(viewPos, u_proj); float4 lightSum0 = u_ambient * u_matambientalpha + float4(u_matemissive, 0.0); float3 lightSum1 = 0; float3 toLight; float3 diffuse; float distance; float lightScale; float ldot; float angle; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, float3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, float3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecu
Resistance: Retribution™ v1.11.3 2021-04-17 2 Unknown GetPointer 1908a938 PC 08cd674c LR 08cd6754
Resistance: Retribution™ v1.11.3 2021-10-06 2 Unknown GE command : fadf6001
Resistance: Retribution™ v1.10.3 2021-04-15 1 Unknown GE command : 0dc00000
Resistance: Retribution™ v1.11.3 2021-04-13 1 Unknown GE command : 34fdf6f6
Resistance: Retribution™ v1.11.3 2021-04-12 1 80631003=sceAtracSetAA3DataAndGetID(091511c0, 0000c800, 00c4c800, 09fcc9b8[ffffffff]): invalid ea3 magic bytes
Resistance: Retribution™ v1.11.3 2021-04-11 1 Unknown GetPointer 26171f28 PC 08c3899c LR 08cd6754
Resistance: Retribution™ v1.11.3 2021-04-07 1 Unknown GetPointer 26569f48 PC 08ca31e0 LR 08cd6754
Resistance: Retribution™ v1.15.4 2023-07-14 7 Unknown GetPointer 00000000 PC 0896a1d4 LR 0896a1f8
Resistance: Retribution™ v1.11.3 2021-04-04 1 Unknown GE command : 03131afd
Resistance: Retribution™ v1.11.3 2021-04-04 1 Unknown GE command : 4fe30000
Resistance: Retribution™ v1.12.3 2022-06-23 3 VTYPE with morph used: THRU=0 TC=1 COL=2 POS=0 NRM=0 WT=0 NW=1 IDX=0 MC=2
Resistance: Retribution™ v1.11.3 2021-07-06 3 Unknown GE command : 34070071
Resistance: Retribution™ v1.11.3 2021-04-03 1 Unknown GetPointer 1e1b6118 PC 08ca31e0 LR 08cd6754
Resistance: Retribution™ v1.17.1 2024-08-04 5 sceDmacMemcpy(dest=04000000, src=09d0dc90, size=557056): overlapping read
Resistance: Retribution™ v1.10.3 2021-04-01 1 Unknown GE command : fe4effff
Resistance: Retribution™ v1.11.3 2021-04-01 4 Unknown GetPointer 0d19da38 PC 08c7b5d4 LR 08cd6754
Resistance: Retribution™ v1.10.3 2021-03-27 1 Unknown GE command : 34fe0506
Resistance: Retribution™ v1.11.3 2021-03-23 2 Unknown GetPointer 00000000 PC 08b493a4 LR 08b493b4
Resistance: Retribution™ v1.11.3 2021-03-21 1 Unknown GetPointer 00000000 PC 08ca31e0 LR 08bf84e4
Resistance: Retribution™ v1.14.4 2023-03-30 14 MIPSCompileOp: Invalid instruction 9d269d26
Resistance: Retribution™ v1.11.3 2021-03-20 1 Unknown GE command : 11630002
Resistance: Retribution™ v1.11.3 2021-03-20 1 Unknown GE command : 52161d25
Resistance: Retribution™ v1.8.0 2021-03-19 1 Unknown GE command : 0d3e5ffd
Resistance: Retribution™ v1.9.3 2021-03-14 14 D3D error in shader compilation: info: C:\Program Files\PPSSPP\Shader@0x137FF040(121,16-57): error X4505: maximum temp register index exceeded C:\Program Files\PPSSPP\Shader@0x137FF040(121,12-71): error X4505: maximum temp register index exceeded / code: #pragma warning( disable : 3571 ) float4x4 u_proj : register(c0); float2 u_fogcoef : register(c18); float4 u_matambientalpha : register(c20); float4x3 u_world : register(c11); float4x3 u_view : register(c8); float4 u_uvscaleoffset : register(c17); float3 u_lightpos0 : register(c24); float3 u_lightambient0 : register(c48); float3 u_lightdiffuse0 : register(c40); float3 u_lightspecular0 : register(c44); float3 u_lightpos1 : register(c25); float3 u_lightatt1 : register(c33); float3 u_lightambient1 : register(c49); float3 u_lightdiffuse1 : register(c41); float3 u_lightspecular1 : register(c45); float3 u_lightpos2 : register(c26); float3 u_lightatt2 : register(c34); float3 u_lightambient2 : register(c50); float3 u_lightdiffuse2 : register(c42); float3 u_lightspecular2 : register(c46); float3 u_lightpos3 : register(c27); float3 u_lightatt3 : register(c35); float3 u_lightdir3 : register(c31); float4 u_lightangle_spotCoef3 : register(c39); float3 u_lightambient3 : register(c51); float3 u_lightdiffuse3 : register(c43); float3 u_lightspecular3 : register(c47); float4 u_ambient : register(c19); float3 u_matdiffuse : register(c21); float4 u_matspecular : register(c22); float3 u_matemissive : register(c23); float4 u_cullRangeMin : register(c80); float4 u_cullRangeMax : register(c81); struct VS_IN { float2 texcoord : TEXCOORD0; float3 normal : NORMAL; float3 position : POSITION; }; struct VS_OUT { float3 v_texcoord : TEXCOORD0; float4 v_color0 : COLOR0; float3 v_color1 : COLOR1; float v_fogdepth: TEXCOORD1; float4 gl_Position : POSITION; }; VS_OUT main(VS_IN In) { VS_OUT Out; float3 worldpos = mul(float4(In.position.xyz, 1.0), u_world); float3 worldnormal = normalize(mul(float4(In.normal, 0.0), u_world)); float4 viewPos = float4(mul(float4(worldpos, 1.0), u_view), 1.0); float4 outPos = mul(viewPos, u_proj); float4 lightSum0 = u_ambient * u_matambientalpha + float4(u_matemissive, 0.0); float3 lightSum1 = 0; float3 toLight; float3 diffuse; float distance; float lightScale; float ldot; float angle; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, float3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, float3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecu
Resistance: Retribution™ v1.9.4 2021-03-09 1 Jump to invalid address: 07da6be0
Resistance: Retribution™ v1.9.4 2021-03-09 14 Unknown GE command : 4f26323f
Resistance: Retribution™ v1.11.2 2021-03-04 1 Unknown GetPointer 2840b978 PC 08ca31e0 LR 08cd6754
Resistance: Retribution™ v1.9.4 2021-03-02 1 Unknown GE command : 03202020
Resistance: Retribution™ v1.11.2 2021-02-28 1 Unknown GE command : 59c00000
Resistance: Retribution™ v1.11.2 2021-04-04 2 Unknown GetPointer 265f8a68 PC 08ca31e0 LR 08cd6754
Resistance: Retribution™ v1.17.1 2024-10-30 4 MIPSCompileOp: Invalid instruction eeeedeee
Resistance: Retribution™ v1.17.1 2024-10-30 4 MIPSCompileOp: Invalid instruction eefeffff
Resistance: Retribution™ v1.17.1 2024-10-30 7 MIPSCompileOp: Invalid instruction eeefeefe
Resistance: Retribution™ v1.11.2 2021-02-27 1 Unknown GE command : 52273341
Resistance: Retribution™ v1.11.2 2021-02-26 1 Unknown GetPointer 24171f48 PC 08ca31e0 LR 08cd6754
Resistance: Retribution™ v1.11.2 2021-02-26 1 Unknown GE command : b6504d42
Resistance: Retribution™ v1.11.2 2021-02-25 1 Unknown GE command : 399f204c
Resistance: Retribution™ v1.12.3 2022-05-04 2 Unknown GetPointer 20171f38 PC 08ca31e0 LR 08cd6754
Resistance: Retribution™ v1.11.2 2021-02-24 1 Unknown GE command : 11092a4e
Resistance: Retribution™ v1.9.3 2021-02-22 1 Unknown GE command : 34fe020c
Resistance: Retribution™ v1.11.2 2021-02-21 1 ReadFromHardware: Invalid address 00000001 near PC 08c59b7c LR 08c59b7c
Resistance: Retribution™ v1.11.2 2021-02-21 1 WriteToHardware: Invalid address 00000210 near PC 08afd8c4 LR 08afd8c4
Resistance: Retribution™ v1.11.2 2021-02-21 1 ReadFromHardware: Invalid address 00000206 near PC 08c59abc LR 08afd8c4
Resistance: Retribution™ v1.11.2 2021-02-21 1 WriteToHardware: Invalid address 00000204 near PC 08c59abc LR 08c59ab8
Resistance: Retribution™ v1.11.2 2021-02-21 1 ReadFromHardware: Invalid address 00000000 near PC 08ca1ae8 LR 08ca1bc8
Resistance: Retribution™ v1.8.0 2021-02-21 1 Attempted or for logic op: 7
Resistance: Retribution™ v1.8.0 2021-02-21 1 Unknown GE command : 35e33b3c
Resistance: Retribution™ v1.8.0 2021-02-21 1 VTYPE with morph used: THRU=0 TC=2 COL=1 POS=0 NRM=2 WT=2 NW=2 IDX=0 MC=6
Resistance: Retribution™ v1.8.0 2022-05-21 2 Unsupported XOR logic op: 6
Resistance: Retribution™ v1.17.1 2025-03-13 6 Unknown GE command : 59800000
Resistance: Retribution™ v1.11.2 2021-02-18 1 Unknown GE command : 03013167
Resistance: Retribution™ v1.10.3 2021-02-09 1 CALL to illegal address 0ed13edc - ignoring! data=040201
Resistance: Retribution™ v1.10.3 2021-02-09 1 Unknown GE command : 35600004
Resistance: Retribution™ v1.10.3 2021-02-08 2 Unknown GE command : 292f404f
Resistance: Retribution™ v1.4-2-g648bc5d 2021-02-06 1 Unknown GE command : 03034289
Resistance: Retribution™ v1.9.3 2021-02-03 1 Unknown GE command : b6239400
Resistance: Retribution™ v1.10.3 2021-01-31 1 Unknown GE command : 031a1a1a
Resistance: Retribution™ v1.10.3 2021-01-30 1 Unknown GE command : 35e568e0
Resistance: Retribution™ v1.10.3 2021-01-30 1 JUMP to illegal address 00f69fac - ignoring! data=f69fac
Resistance: Retribution™ v1.10.3 2021-01-30 1 Unknown GE command : 0305448a
Resistance: Retribution™ v1.11.3 2021-10-15 9 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Resistance: Retribution™ v1.10.3 2021-01-27 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918396
Resistance: Retribution™ v1.10.3 2021-01-27 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907512
Resistance: Retribution™ v1.10.3 2021-01-27 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632
Resistance: Retribution™ v1.10.3 2021-01-27 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316588
Resistance: Retribution™ v1.10.3 2021-01-27 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664
Resistance: Retribution™ v1.10.3 2021-01-27 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700
Resistance: Retribution™ v1.10.3 2021-01-27 1 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228644, firstSym=082284c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228654, firstSym=082284e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228658, firstSym=082284e8, varData=00000000, extra=00000000
Resistance: Retribution™ v1.10.3 2021-01-27 1 Crazy varData address 01011006, skipping rest of module
Resistance: Retribution™ v1.11.3 2021-08-28 4 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Resistance: Retribution™ v1.10.3 2021-01-27 1 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
Resistance: Retribution™ v1.10.3 2021-01-27 1 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Resistance: Retribution™ v1.10.3 2021-01-27 1 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Resistance: Retribution™ v1.10.3 2021-01-27 1 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Resistance: Retribution™ v1.10.3 2021-01-27 1 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Resistance: Retribution™ v1.10.3 2021-01-27 1 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
Resistance: Retribution™ v1.10.3 2021-01-27 1 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
Resistance: Retribution™ v1.10.3 2021-01-27 1 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Resistance: Retribution™ v1.10.3 2021-01-26 1 sceKernelCreateThread(name=SceParseHTTPheader_Library): unsupported attributes 00000006
Resistance: Retribution™ v1.10.3 2021-01-26 1 Ignoring func export sceParseHttp/ad7bfdef, already implemented in HLE.
Resistance: Retribution™ v1.10.3 2021-01-26 1 Ignoring func export sceParseHttp/8077a433, already implemented in HLE.

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