Recent logs - MLB 08 The Show ™

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Game title Version Latest Report Message
MLB 08 The Show ™ v1.16.5 2023-11-11 ReadFromHardware: Invalid address 3dacd62d near PC 099d7e50 LR 00000008
MLB 08 The Show ™ v1.15.4 2023-07-28 Unknown GetPointerWrite 3faa9fbe PC 0990ab64 LR 0990ab6c
MLB 08 The Show ™ v1.15.4 2023-07-28 scePsmfPlayerSetPsmf*: incorrect PSMF magic (43cbcda3), bad data
MLB 08 The Show ™ v1.15.4 2023-07-28 scePsmfPlayerSetPsmf*: incorrect PSMF magic (2b38ed2b), bad data
MLB 08 The Show ™ v1.15.4 2023-07-28 scePsmfPlayerSetPsmf*: incorrect PSMF magic (f504299c), bad data
MLB 08 The Show ™ v1.15.4 2023-07-28 scePsmfPlayerSetPsmf*: incorrect PSMF magic (e6d24c62), bad data
MLB 08 The Show ™ v1.15.4 2023-07-28 scePsmfPlayerSetPsmf*: incorrect PSMF magic (8e040010), bad data
MLB 08 The Show ™ v1.15.4 2023-07-28 scePsmfPlayerSetPsmf*: incorrect PSMF magic (cdcdcd00), bad data
MLB 08 The Show ™ v1.15.4 2023-07-28 scePsmfPlayerSetPsmf*: incorrect PSMF magic (00000084), bad data
MLB 08 The Show ™ v1.15.4 2023-07-28 scePsmfPlayerSetPsmf*: incorrect PSMF magic (e40f44de), bad data
MLB 08 The Show ™ v1.15.4 2023-07-27 scePsmfPlayerSetPsmf*: incorrect PSMF magic (03e8cc58), bad data
MLB 08 The Show ™ v1.15.4 2023-07-06 sceDmacMemcpy(dest=441a9c00, src=08c19710, size=22608): overlapping read
MLB 08 The Show ™ v1.15.4 2023-05-26 scePsmfPlayerSetPsmf*: unexpected streamID 14
MLB 08 The Show ™ v1.15.4 2023-05-26 scePsmfPlayerSetPsmf*: unexpected streamID 4c
MLB 08 The Show ™ v1.15.4 2023-05-26 scePsmfPlayerSetPsmf*: unexpected streamID 38
MLB 08 The Show ™ v1.15.4 2023-05-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (59d91000), bad data
MLB 08 The Show ™ v1.15.4 2023-05-26 scePsmfPlayerSetPsmf*: unexpected streamID 20
MLB 08 The Show ™ v1.15.4 2023-05-26 scePsmfPlayerSetPsmf*: unexpected streamID 0
MLB 08 The Show ™ v1.15.4 2023-05-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (596c1120), bad data
MLB 08 The Show ™ v1.15.4 2023-05-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (5e75e308), bad data
MLB 08 The Show ™ v1.9.0 2023-05-26 Unknown GetPointer 00000000 PC 08815088 LR 08000030
MLB 08 The Show ™ v1.14.4 2023-03-29 sceKernelLoadModule: unsupported options size=00000014, flags=08bf65c0, pos=0, access=1, data=2, text=2
MLB 08 The Show ™ v1.14.4 2023-03-27 scePsmfPlayerSetPsmf*: incorrect PSMF magic (853a1f59), bad data
MLB 08 The Show ™ v1.14.4 2023-03-27 scePsmfPlayerSetPsmf*: incorrect PSMF magic (82b1ba02), bad data
MLB 08 The Show ™ v1.14.4 2023-03-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (bde07c55), bad data
MLB 08 The Show ™ v1.14.4 2023-03-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (f5afffbd), bad data
MLB 08 The Show ™ v1.14.4 2023-03-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (e0ef3f04), bad data
MLB 08 The Show ™ v1.14.4 2023-03-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (0085372b), bad data
MLB 08 The Show ™ v1.14.4 2023-03-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (0f3f964f), bad data
MLB 08 The Show ™ v1.14.4 2023-03-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (e53f4591), bad data
MLB 08 The Show ™ v1.14.4 2023-03-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (9fe4cff2), bad data
MLB 08 The Show ™ v1.14.4 2023-03-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (8686000c), bad data
MLB 08 The Show ™ v1.14.4 2023-03-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (00052014), bad data
MLB 08 The Show ™ v1.14.4 2023-03-18 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:125: 'comp' : redefinition ERROR: 0:126: 'type' : redefinition ERROR: 0:174: 'comp' : redefinition ERROR: 0:175: 'type' : redefinition ERROR: 0:223: 'comp' : redefinition ERROR: 0:224: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 320 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } break; default: lightScale = 1.0; break; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u) { if (
MLB 08 The Show ™ v1.14.4 2023-03-18 Error in shader compilation: info: Fragment shader compilation failed. ERROR: 0:16: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'in uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 1 compilation errors. No code generated. reinterpret #version 300 es // Driver: Adreno (TM) 320 - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp float; uniform sampler2D tex; uint packColor(vec2 val) { return uint(val.r * 255.99) | (uint(val.g * 255.99) << 8u); } vec4 unpackColor(uint color) { vec4 outColor = vec4(float(color & 0x1FU), float((color >> 5u) & 0x1FU), float((color >> 10u) & 0x1FU), 0.0); outColor.rgb *= 1.0 / 31.0; outColor.a = float(color >> 15); return outColor; } in highp vec2 v_texcoord; // TEXCOORD0 uniform vec2 texSize; uniform float scaleFactor; out vec4 fragColor0; void main() { vec4 val = texture(tex, v_texcoord.xy); float u = mod(floor(v_texcoord.x * texSize.x * 2.0), 2.0); vec4 outColor = unpackColor(u == 0.0 ? packColor(val.rg) : packColor(val.ba)); fragColor0 = outColor; }
MLB 08 The Show ™ v1.14.4 2023-03-16 __KernelStopThread: thread 304 does not exist (ApctlThread deleted)
MLB 08 The Show ™ v1.14.4 2023-01-19 scePsmfPlayerSetPsmf*: incorrect PSMF magic (00005548), bad data
MLB 08 The Show ™ v1.14.4 2023-01-19 scePsmfPlayerSetPsmf*: incorrect PSMF magic (2f1ede71), bad data
MLB 08 The Show ™ v1.14.4 2023-01-16 scePsmfPlayerSetPsmf*: incorrect PSMF magic (87e84877), bad data
MLB 08 The Show ™ v1.14.4 2023-01-16 scePsmfPlayerSetPsmf*: incorrect PSMF magic (ffbab8b8), bad data
MLB 08 The Show ™ v1.14.4 2023-01-13 scePsmfPlayerSetPsmf*: incorrect PSMF magic (38f6e514), bad data
MLB 08 The Show ™ v1.14.4 2023-01-13 scePsmfPlayerSetPsmf*: incorrect PSMF magic (6dc333ce), bad data
MLB 08 The Show ™ v1.14.4 2023-01-12 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
MLB 08 The Show ™ v1.14.4 2023-01-12 Unknown GetPointerWrite 00000000 PC 096bf704 LR 096bf724
MLB 08 The Show ™ v1.14.4 2023-01-11 scePsmfPlayerSetPsmf*: incorrect PSMF magic (00002a18), bad data
MLB 08 The Show ™ v1.14.2 2023-01-11 scePsmfPlayerSetPsmf*: incorrect PSMF magic (00004ef8), bad data
MLB 08 The Show ™ v1.14.2 2023-01-11 scePsmfPlayerSetPsmf*: incorrect PSMF magic (b9e34359), bad data
MLB 08 The Show ™ v1.14.4 2023-03-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (5cae52fc), bad data
MLB 08 The Show ™ v1.17.1-6-g25689c36d 2024-02-18 00000400=sceGeEdramSetAddrTranslation(00000400)
MLB 08 The Show ™ v1.13.2 2023-09-08 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040de000 offset: 0 (128x128 stride 128, 5551): [C:040d6000/128 Z:04088000/512 X:0 Y:128 reint: false] [C:040de000/128 Z:04088000/512 X:0 Y:0 reint: false]
MLB 08 The Show ™ v1.13.2 2022-11-06 sceDmacMemcpy(dest=441a9c00, src=08c1fd90, size=22608): overlapping read
MLB 08 The Show ™ v1.13.2 2022-10-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1034262944
MLB 08 The Show ™ v1.13.1 2022-08-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146759372
MLB 08 The Show ™ v1.13.2 2022-10-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147828384
MLB 08 The Show ™ v1.13.2 2022-10-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147817308
MLB 08 The Show ™ v1.13.2 2022-10-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148992984
MLB 08 The Show ™ v1.13.2 2022-10-29 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 149032320
MLB 08 The Show ™ v1.15.4 2023-09-08 Unknown GetPointerWrite deadbeef PC 0973eb8c LR 0973eb8c
MLB 08 The Show ™ v1.13.2 2023-11-06 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040de000 offset: 0 (128x128 stride 128, 5551): [C:040de000/128 Z:04088000/512 X:0 Y:0 reint: false] [C:040d6000/128 Z:04088000/512 X:0 Y:128 reint: false]
MLB 08 The Show ™ v1.13.1 2022-08-09 Unknown GetPointerWrite 00000000 PC 0973eb8c LR 0973eb88
MLB 08 The Show ™ v1.15.4 2023-08-05 sceKernelLoadModule: unsupported options size=00000014, flags=08806b20, pos=0, access=20, data=0, text=0
MLB 08 The Show ™ v1.9.0 2022-03-03 Unknown GetPointer 00000000 PC 095c4110 LR 08000020
MLB 08 The Show ™ v1.12.3 2022-02-01 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 573
MLB 08 The Show ™ v1.12.3 2022-02-01 Video out requested, not supported: mode=0 size=0,0
MLB 08 The Show ™ v1.12.3 2022-02-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000001c, pos=0, access=1, data=2, text=2
MLB 08 The Show ™ v1.12.3 2022-02-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08a1d400, pos=0, access=1, data=1, text=1
MLB 08 The Show ™ v1.12.3 2022-02-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144849144
MLB 08 The Show ™ v1.12.3 2022-02-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144841164
MLB 08 The Show ™ v1.12.3 2022-02-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 108
MLB 08 The Show ™ v1.12.3 2022-01-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002140
MLB 08 The Show ™ v1.12.3 2022-01-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146993220
MLB 08 The Show ™ v1.12.3 2022-01-28 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 166232480
MLB 08 The Show ™ v1.12.3 2022-01-28 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 158723776
MLB 08 The Show ™ v1.12.3 2022-01-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c68, pos=0, access=1, data=2, text=2
MLB 08 The Show ™ v1.12.3 2021-12-27 Waiting thread for 20 that was already waiting for 20
MLB 08 The Show ™ v1.11.3 2021-11-29 scePsmfPlayerSetPsmf*: incorrect PSMF magic (00000001), bad data
MLB 08 The Show ™ v1.11.3 2021-11-28 scePsmfPlayerSetPsmf*: incorrect PSMF magic (b0eebbfc), bad data
MLB 08 The Show ™ v1.11.3 2021-11-28 scePsmfPlayerSetPsmf*: incorrect PSMF magic (fffc4403), bad data
MLB 08 The Show ™ v1.12.3 2021-10-29 scePsmfPlayerSetPsmf*: incorrect PSMF magic (efc1c5f8), bad data
MLB 08 The Show ™ v1.15.4 2023-07-28 800200d2=scePsmfPlayerSetPsmf(09ffd610, disc0:/PSP_GAME/USRDIR/FRONTEND/MOVIES/PSP/SCEA_PSP.PMF): too many streams in PSMF video, bogus data
MLB 08 The Show ™ v1.14.4 2023-03-26 scePsmfPlayerSetPsmf*: incorrect PSMF magic (fff0fff0), bad data
MLB 08 The Show ™ v1.15.4 2023-07-28 800200d2=scePsmfPlayerSetPsmf(09ffd610, disc0:/PSP_GAME/USRDIR/FRONTEND/MOVIES/PSP/INTRO_THOME.PMF): too many streams in PSMF video, bogus data
MLB 08 The Show ™ v1.12.3 2021-10-20 scePsmfPlayerSetPsmf*: incorrect PSMF magic (14b79e25), bad data
MLB 08 The Show ™ v1.16.6 2024-01-29 scePsmfPlayerSetPsmf*: incorrect PSMF magic (00000000), bad data
MLB 08 The Show ™ v1.14.4 2023-01-04 sceDmacMemcpy(dest=441a9c00, src=08c32830, size=22608): overlapping read
MLB 08 The Show ™ v1.14.1 2022-12-29 sceDmacMemcpy(dest=441a9c00, src=08c33620, size=22608): overlapping read
MLB 08 The Show ™ v1.16.6 2023-11-14 Unimplemented HLE function sceNetResolverTerm
MLB 08 The Show ™ v1.16.6 2023-11-14 Unimplemented HLE function sceNetResolverDelete
MLB 08 The Show ™ v1.16.6 2023-11-14 Unimplemented HLE function sceNetResolverStop
MLB 08 The Show ™ v1.16.6 2023-11-14 Unimplemented HLE function sceNetResolverCreate
MLB 08 The Show ™ v1.11.2 2021-03-04 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
MLB 08 The Show ™ v1.11.2 2021-03-04 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
MLB 08 The Show ™ v1.11.2 2021-03-04 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=0822a644, firstSym=0822a4c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822a654, firstSym=0822a4e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822a658, firstSym=0822a4e8, varData=00000000, extra=00000000
MLB 08 The Show ™ v1.11.2 2021-03-04 Crazy varData address 01011006, skipping rest of module
MLB 08 The Show ™ v1.11.2 2021-03-04 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
MLB 08 The Show ™ v1.11.2 2021-03-04 sceKernelLoadModule: unsupported options size=00000014, flags=fffffffc, pos=0, access=1, data=1, text=1
MLB 08 The Show ™ v1.11.1 2021-02-16 sceDmacMemcpy(dest=04000000, src=08e1bb80, size=278528): overlapping read
MLB 08 The Show ™ v1.12.3 2024-02-10 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040de000 offset: 0 (128x128 stride 128, 5551)
MLB 08 The Show ™ v1.10.3 2020-08-08 sceDmacMemcpy(dest=441a9c00, src=08be8ba0, size=22608): overlapping read
MLB 08 The Show ™ v1.10.3 2020-08-01 sceDmacMemcpy(dest=04044000, src=08b3ebc0, size=278528): overlapping read