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Game title |
Version |
Latest Report |
Message |
The Sims™ 2 |
v1.13.1 |
2022-08-07 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f14444:00000330 HWX N Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = splat3(0.0);
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
|
The Sims™ 2 |
v1.13.1 |
2022-08-19 |
sceNetAdhocMatchingInit(131072) at 0889e5ac |
The Sims™ 2 |
v1.12.3 |
2022-03-23 |
ReadFromHardware: Invalid address 3dd7c6e0 near PC 3dd7c6e0 LR 3dd7c6e0 |
The Sims™ 2 |
v1.11.3 |
2022-01-29 |
Jump to invalid address: 02be6340 PC 08adf444 LR 00000000 |
The Sims™ 2 |
v1.11.3 |
2022-01-29 |
Branch in Jump delay slot at 08adf440 in block starting at 08adf424 |
The Sims™ 2 |
v1.11.3 |
2022-01-29 |
Jump to invalid address: 02c4bcb0 PC 08adf440 LR 00000000 |
The Sims™ 2 |
v1.11.3 |
2022-01-29 |
Jump to invalid address: 02be5c20 PC 08adf438 LR 00000000 |
The Sims™ 2 |
v1.11.3 |
2022-01-29 |
Branch in Jump delay slot at 08adf434 in block starting at 08adf424 |
The Sims™ 2 |
v1.11.3 |
2022-01-29 |
Jump to invalid address: 02c4bc88 PC 08adf434 LR 00000000 |
The Sims™ 2 |
v1.11.3 |
2022-01-29 |
Jump to invalid address: 02be5320 PC 08adf42c LR 00000000 |
The Sims™ 2 |
v1.11.3 |
2022-01-29 |
Branch in Jump delay slot at 08adf428 in block starting at 08adf424 |
The Sims™ 2 |
v1.11.3 |
2022-01-29 |
Jump to invalid address: 02c4bc70 PC 08adf428 LR 00000000 |
The Sims™ 2 |
v1.11.3 |
2022-01-29 |
Failed decrypting the PRX (ret = -1, size = 2567365, psp_size = 2567712)! |
The Sims™ 2 |
v1.12.3 |
2022-01-25 |
An uneaten prefix at end of block: 08a0d770 |
The Sims™ 2 |
v1.12.3 |
2022-01-07 |
FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000 |
The Sims™ 2 |
v1.12.3 |
2021-11-29 |
An uneaten prefix at end of block: 089be064 |
The Sims™ 2 |
v1.11.3 |
2021-11-20 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
The Sims™ 2 |
v1.11.3 |
2021-09-19 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000 |
The Sims™ 2 |
v1.11.3 |
2021-08-17 |
Texture with unexpected bufw (full=56632) |
The Sims™ 2 |
v1.11.3 |
2021-08-17 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
The Sims™ 2 |
v1.11.3 |
2021-08-17 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144853504 |
The Sims™ 2 |
v1.11.3 |
2021-08-17 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146692488 |
The Sims™ 2 |
v1.11.3 |
2021-08-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145502672 |
The Sims™ 2 |
v1.11.3 |
2021-08-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145558236 |
The Sims™ 2 |
v1.11.3 |
2021-08-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145549884 |
The Sims™ 2 |
v1.11.3 |
2021-08-17 |
Texture with unexpected bufw (full=50269) |
The Sims™ 2 |
v1.11.3 |
2021-08-18 |
Texture with unexpected bufw (full=26299) |
The Sims™ 2 |
v1.11.3 |
2021-08-18 |
Texture with unexpected bufw (full=40003) |
The Sims™ 2 |
v1.11.3 |
2021-08-18 |
Texture with unexpected bufw (full=58845) |
The Sims™ 2 |
v1.11.3 |
2021-08-18 |
Texture with unexpected bufw (full=49128) |
The Sims™ 2 |
v1.11.3 |
2021-08-15 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
The Sims™ 2 |
v1.11.3 |
2021-03-11 |
sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid) |
The Sims™ 2 |
v1.11.1 |
2021-02-14 |
sceGeBreak(mode=0, unknown=08ce050c): unknown ptr (valid) |
The Sims™ 2 |
v1.10.3 |
2021-01-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
The Sims™ 2 |
v1.12.3 |
2022-05-27 |
VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=8 IDX=1 MC=4 |
The Sims™ 2 |
v1.10.3 |
2020-10-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2 |
The Sims™ 2 |
v1.10.3 |
2020-10-28 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
The Sims™ 2 |
v1.10.3 |
2020-10-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=088eb174, pos=0, access=1, data=1, text=1 |
The Sims™ 2 |
v1.11.3 |
2021-11-20 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
The Sims™ 2 |
v1.10.3 |
2020-10-28 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
The Sims™ 2 |
v1.10.1 |
2020-09-12 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 159909552 |
The Sims™ 2 |
v1.10.1 |
2020-09-12 |
RET: Stack empty! |
The Sims™ 2 |
v1.10.3 |
2020-08-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2 |
The Sims™ 2 |
v1.10.3 |
2020-10-28 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
The Sims™ 2 |
v1.10.3 |
2020-10-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8 |
The Sims™ 2 |
v1.10.3 |
2020-10-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |
The Sims™ 2 |
v1.10.3 |
2020-10-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
The Sims™ 2 |
v1.10.3 |
2020-10-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
The Sims™ 2 |
v1.10.3 |
2020-10-28 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
The Sims™ 2 |
v1.10.3 |
2020-10-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
The Sims™ 2 |
v1.10.3 |
2020-10-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
The Sims™ 2 |
v1.9.4 |
2020-05-27 |
GL ran out of GPU memory; switching to low memory mode |
The Sims™ 2 |
v1.9.3 |
2019-12-16 |
Texture with unexpected bufw (full=5724) |
The Sims™ 2 |
v1.9.3 |
2019-12-16 |
Texture with unexpected bufw (full=28113) |
The Sims™ 2 |
v1.9.3 |
2019-12-16 |
Texture with unexpected bufw (full=2587) |
The Sims™ 2 |
v1.9.3 |
2019-12-16 |
Texture with unexpected bufw (full=60553) |
The Sims™ 2 |
v1.9.3 |
2019-12-16 |
Texture with unexpected bufw (full=22031) |
The Sims™ 2 |
v1.9.3 |
2019-12-16 |
Texture with unexpected bufw (full=40567) |
The Sims™ 2 |
v1.9.4 |
2021-08-07 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
The Sims™ 2 |
v1.9.4 |
2022-05-22 |
Unknown GetPointer 00000000 PC 08904ec8 LR 08904ec8 |
The Sims™ 2 |
v1.9.4 |
2022-05-09 |
Unknown GetPointer 00000000 PC 088fbf14 LR 08000020 |
The Sims™ 2 |
v1.9.4 |
2022-05-22 |
Unknown GetPointer 00000000 PC 08934de4 LR 08934de4 |
The Sims™ 2 |
v1.6.3 |
2018-10-11 |
Jump to invalid address: 02966e50 |
The Sims™ 2 |
v1.6.3 |
2018-10-11 |
Jump to invalid address: 02966f30 |
The Sims™ 2 |
v1.6.3 |
2018-10-11 |
Jump to invalid address: 05dd7960 |
The Sims™ 2 |
v1.9.4 |
2022-03-02 |
An uneaten prefix at end of block for 089bdf74 |
The Sims™ 2 |
v1.7.5 |
2019-01-02 |
Attempting to texture from target (src=00088000 / target=00088000 / flags=7) |
The Sims™ 2 |
v1.9.4 |
2022-08-19 |
An uneaten prefix at end of block: 089bdf88 |
The Sims™ 2 |
v1.7.4 |
2019-06-14 |
Attempting to texture from target (src=00000000 / target=00000000 / flags=7) |
The Sims™ 2 |
v1.6 |
2020-08-19 |
Video end without audio end, potentially skipping some audio? |
The Sims™ 2 |
v1.4.2 |
2017-08-15 |
VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=8 IDX=2 MC=3 |
The Sims™ 2 |
v1.4.2 |
2021-09-19 |
VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=6 IDX=1 MC=4 |
The Sims™ 2 |
v1.9.4 |
2022-07-25 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 02389950 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 021863b0 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 02186510 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 02780000 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 0278b860 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 0278b820 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 02e464c0 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 068a3880 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 027d2bb0 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 024c0000 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 024c1f20 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 027d06b0 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 022433f0 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 026e8200 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 026e7800 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 00000000 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 026c0000 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 06ab8140 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 06ac96c0 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 02228ce0 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 06c09b40 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 026e8f00 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 027d5040 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 027d2bc0 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 024a1c40 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 06c09ba0 |
The Sims™ 2 |
v1.0.1-712-g27d995b |
2015-07-04 |
Jump to invalid address: 06657d40 |